''Rules of Engagement'' is a 1991 video game published by
Omnitrend Software and released in
Amiga
Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
and
DOS versions.
Gameplay
''Rules of Engagement'' is a game of tactical starship combat in which players control a flagship and give orders to ships of its fleet.
Reception
Charles A. Smith reviewed the game for ''
Computer Gaming World
''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'', and stated that "For this reviewer, ''Rules of Engagement'' is elegant. There are no gee-whiz 256-color images. Instead, graphic designer Maurice Molyneaux and programmer Thomas Carbone opted for austerity and functionality to transform one's machine into a computer with deadly potential fitting snugly into the game's fiction."
Sequel
In 1993 there was a sequel published by ''
Impressions Inc.'' titled ''Rules of Engagement 2''.
Reviews
*''
Compute!''
*
CU Amiga - Jan, 1992
*
Computer Gaming World
''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
- Nov, 1992
*
Amiga Action - Feb, 1992
*
Games-X
''Games-X'' was a multi-format weekly computer and video game magazine published in the United Kingdom. It was launched in May 1991. The publisher was Europress. Editor Hugh Gollner later described it "a big mistake" in terms of finances.
See al ...
- Aug, 1991
*
The One
*
Amiga Format
References
{{Reflist
1991 video games
Amiga games
DOS games
Omnitrend Software games
Real-time strategy video games
Space combat simulators
Video games developed in the United States