Rod Fergusson is a Canadian
video game producer
A video game producer is the top person in charge of overseeing development of a video game.
History
The earliest documented use of the term ''producer'' in games was by Trip Hawkins, who established the position when he founded Electronic Art ...
, best known for overseeing the development of the ''
Gears of War
''Gears of War'' (also referred to as ''Gears'') is a media franchise centered on a series of video games created by Epic Games, developed and managed by The Coalition (company), The Coalition, and owned and published by Xbox Game Studios. The ...
'' franchise, originally at
Epic Games
Epic Games, Inc. is an American Video game developer, video game and software development, software developer and video game publisher, publisher based in Cary, North Carolina. The company was founded by Tim Sweeney (game developer), Tim Sween ...
and then as head of
The Coalition. More recently, Fergusson moved over to
Blizzard Entertainment
Blizzard Entertainment, Inc. is an American video game developer and Video game publisher, publisher based in Irvine, California, and a subsidiary of Activision Blizzard. Originally founded in 1991, the company is best known for producing the h ...
to oversee development on the ''
Diablo'' series.
Career
Early years and Microsoft (1996–2005)
Fergusson grew up in Ontario, Canada, and while he had an interest in video games, he thought the industry was too far out of reach for him, though he had programmed his own
multi-user dungeon
A multi-user dungeon (MUD, ), also known as a multi-user dimension or multi-user domain, is a Multiplayer video game, multiplayer Time-keeping systems in games#Real-time, real-time virtual world, usually Text-based game, text-based or storybo ...
(MUD).
Fergusson started his career in 1996 at
Microsoft
Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
, initially as part of its consulting services providing technical support to enterprise customers with
Microsoft Solutions Framework
Microsoft Solutions Framework (MSF) is a set of principles, models, disciplines, concepts, and guidelines for delivering information technology services from Microsoft. MSF is not limited to developing applications only; it is also applicable to ...
before moving into the Redmond campus directly. While there, an opening at
Microsoft Game Studios under Shannon Loftis opened up, which Fergusson was able to get.
He joined Microsoft's internal simulations group, later renamed to
Aces Game Studio
Aces Game Studio (ACES) was an American video game developer based in Redmond, Washington, owned by Microsoft Game Studios. It was founded in 1988 under the name Bruce Artwick Organization Limited (BAO Ltd.) at Champaign, Illinois, by Bruce A ...
, where one of the first projects he worked on was ''
Microsoft Train Simulator'' alongside
Kuju Entertainment
Kuju Entertainment Ltd. is a British video game developer. The original company was Simis, formed in 1989 and purchased by Eidos Interactive in 1995. Kuju was formed in 1998 in Shalford, Surrey, England, after a management buyout of Simis f ...
.
With the release of the
first Xbox console in 2002, Fergusson also worked with
Stormfront Studios
Stormfront Studios, Inc. was an American video game developer based in San Rafael, California. In 2007, the company had over 50 developers working on two teams, and owned all its proprietary engines, tools, and technology. As of the end of 2007, ...
to help finish ''
Blood Wake'' as a launch title for the console.
After a few months exploring a possible new internal studio within Microsoft, Fergusson returned to a producer role to help bring
Valve
A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or Slurry, slurries) by opening, closing, or partially obstructing various passageways. Valves are technically Pip ...
's ''
Counter-Strike
''Counter-Strike'' (''CS'') is a series of multiplayer tactical first-person shooter video games, in which opposing teams attempt to complete various objectives. The series began on Windows in 1999 with the release of the first game, '' Counte ...
'' to the Xbox, as the project at
Ritual Entertainment was behind schedule. He helped to bring the multiplayer game to the Xbox by 2003, and assisted in setting pace for the single-player ''
Counter-Strike: Condition Zero'' to be completed by 2003, though ultimately, Valve dropped much of Ritual's work and had the single-player game reworked by
Turtle Rock Studios.
Epic Games (2005–2012)
Between 2003 and 2005, Fergusson worked on two unannounced titles within Microsoft.
In early 2005, Fergusson was introduced to the upcoming ''
Gears of War
''Gears of War'' (also referred to as ''Gears'') is a media franchise centered on a series of video games created by Epic Games, developed and managed by The Coalition (company), The Coalition, and owned and published by Xbox Game Studios. The ...
'' from
Epic Games
Epic Games, Inc. is an American Video game developer, video game and software development, software developer and video game publisher, publisher based in Cary, North Carolina. The company was founded by Tim Sweeney (game developer), Tim Sween ...
, targeted for Microsoft's new
Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
console. Fergusson described the state of the game as being "on fire" and well behind schedule, which he attributed to Epic having only one producer at the time, splitting duties between ''Gears'' and ''
Unreal Tournament 3
''Unreal Tournament 3'' (''UT3'') is a first-person arena shooter video game developed by Epic Games and published by Midway Games. Part of the ''Unreal'' franchise, it is the fourth game in the '' Unreal Tournament'' series, and the eighth ...
''. Fergusson discussed the situation with Microsoft where it was determined the best route would be for him to quit Microsoft and join Epic in a full-time capacity to help get ''Gears'' back on track, and by July 2005, Fergusson was working at Epic as an executive producer and helping to get the game ready for release over the next 18 months.
Eventually Fergusson became director of production, participating in development for the entire ''
Gears of War
''Gears of War'' (also referred to as ''Gears'') is a media franchise centered on a series of video games created by Epic Games, developed and managed by The Coalition (company), The Coalition, and owned and published by Xbox Game Studios. The ...
'' series. While at Epic, Fergusson also helped with some of its other projects, including ''
Bulletstorm'' which was also a similarly-troubled project as it neared its release window.
Another project at Epic that Fergusson helped with was the
mobile game
A mobile game is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any Mobile device, portable device, including from mobile phone (feature phone or smartphone), tablet computer, table ...
series ''
Infinity Blade'' that was conceived by Donald Mustard of Epic's subsidiary
Chair Entertainment
Chair Entertainment Group, LLC (stylized as ChAIR) is an American video game developer based in Salt Lake City. The company was acquired by Epic Games in 2008.
History
Chair Entertainment was formed in 2005 by Donald Mustard and Geremy Mustard ...
. While Fergusson had partially helped with the design, he "
idn'tget mobile" and games that focused on endless repetition of gameplay.
Around 2012, Epic began discussions with
Tencent Holdings
Tencent Holdings Ltd. ( zh, s=腾讯, p=Téngxùn) is a Chinese multinational technology conglomerate and holding company headquartered in Shenzhen. It is one of the highest grossing multimedia companies in the world based on revenue. It is ...
as the company wanted to get into the mobile and free-to-play market, an area Tencent had great experience in. In June 2012, Tencent invested into Epic Games as to obtain a 40% minority ownership of the company, but which Epic CEO
Tim Sweeney said would not affect the creative output of Epic Games.
Irrational Games (2012–2013)
Fergusson, believing that this investment by Tencent would move Epic away from the type of "AAA, big-narrative, big-story, big-impact game" he preferred working on, left Epic and on August 9, 2012, joined
Irrational Games as executive vice president of development during the final stretch of development of ''
BioShock Infinite''.
Fergusson had gained a reputation from his days at Microsoft and Epic as a "closer", a management-level position that would help bring a troubled project to completion. He was brought into this same role at Irrational as to assist the game's lead,
Ken Levine, to make tough decisions on what content and gameplay that they needed to cut as to deliver the game following nearly
a decade of development.
Following ''BioShock Infinite'' release in March 2013, Fergusson announced his plans to depart Irrational that April, though had not confirmed where he would go next and was remaining there for a few months to help on transition. Fergusson said "I am very proud of the work that I did and of the team and what they were able to accomplish on ''Infinite''. Now with the game shipped successfully, I've done what I set out to do here and now I'm looking forward to the next chapter in my life and career." Fergusson later said in a 2020 interview that the short period he had spent at Irrational validated the concept that he was a good "closer",
someone capable of helping to complete a troubled project to get it released on time, and for which had begun to get an industry reputation for. Fergusson said that he found himself enjoying helping to close out the development cycle of games.
In September 2013, Fergusson had been tapped to lead an upcoming new studio under
2K Games
2K is an American video game publisher based in Novato, California. The company was founded as a subsidiary of Take-Two Interactive in January 2005 through the 2K Games and 2K Sports sub-labels. The nascent label incorporated several developme ...
(Irrational's parent) in the San Francisco area. Fergusson later identified this studio as
Hangar 13
Hangar 13 is an American video game developer based in Novato, California, in the area of the former Hamilton Air Force Base. Established with Haden Blackman in December 2014 as a division of 2K (a publishing label of Take-Two Interactive), ...
and had been working on ''
Mafia III''. He decided to leave due to having creative differences with the senior management at 2K.
Black Tusk/The Coalition (2014–2020)
During 2013, Microsoft began talking with Epic about acquiring the ''Gears of War'' franchise with plans to assign it to
Black Tusk Studios. Fergusson heard of this and contacted Microsoft, eager to work on the series again.
Microsoft affirmed the acquisition on January 27, 2014, and confirmed Fergusson would be hired into a leadership position at Black Tusk Studios.
Fergusson said "I've been privileged to work on a lot of great games with a lot of great teams, but Gears has had the most impact on me professionally and personally, so this really feels like a homecoming."
Fergusson also state that he felt that with Microsoft's resources, they would do much more with the series than at Epic. Black Tusk was later renamed to The Coalition (based on a fictional entity within the ''Gears'' series) in June 2015. Over the next three years, Fergusson helped lead development on the remastered version of the first ''Gears'' game and the
fourth and
fifth entry in the series. The last two games shifted the main character and setting for the game, which Fergusson said was meant to be comparable to the contrast between
Tim Burton
Timothy Walter Burton (born August 25, 1958) is an American filmmaker and producer. Known for popularizing Goth subculture, Goth culture in the American film industry, Burton is famous for his Gothic film, gothic horror and dark fantasy films. ...
's and
Christopher Nolan
Sir Christopher Edward Nolan (born 30 July 1970) is a British and American filmmaker. Known for his Cinema of the United States, Hollywood Blockbuster (entertainment), blockbusters with complex storytelling, he is considered a leading filmma ...
's
''Batman'' films.
Blizzard (2020–present)
Fergusson left the Coalition in February 2020, moving over to
Blizzard Entertainment
Blizzard Entertainment, Inc. is an American video game developer and Video game publisher, publisher based in Irvine, California, and a subsidiary of Activision Blizzard. Originally founded in 1991, the company is best known for producing the h ...
to oversee development of the ''
Diablo'' series.
Video game credits
Fergusson has been credited on the following games:
* 2001 – ''
Microsoft Train Simulator''
* 2002 – ''
Blood Wake''
* 2003 – ''
Half-Life: Counter-Strike'' for
Xbox
Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
* 2006 – ''
Gears of War
''Gears of War'' (also referred to as ''Gears'') is a media franchise centered on a series of video games created by Epic Games, developed and managed by The Coalition (company), The Coalition, and owned and published by Xbox Game Studios. The ...
''
* 2007 – ''
Unreal Tournament 3
''Unreal Tournament 3'' (''UT3'') is a first-person arena shooter video game developed by Epic Games and published by Midway Games. Part of the ''Unreal'' franchise, it is the fourth game in the '' Unreal Tournament'' series, and the eighth ...
''
* 2008 – ''
Gears of War 2''
* 2009 – ''
Fat Princess'' - credited for some design help
* 2009 – ''
Shadow Complex
''Shadow Complex'' is a platform-adventure Metroidvania video game developed by Chair Entertainment in association with Epic Games and published by Microsoft Game Studios for the Xbox 360 in 2009.
The game follows Jason and his girlfriend Cl ...
''
* 2010 – ''
Lost Planet 2'' - due to ''Gears'' characters as part of the game's additional content
* 2010 – ''
Infinity Blade''
* 2011 – ''
Gears of War 3''
* 2011 – ''
Infinity Blade II''
* 2011 – ''
Bulletstorm''
* 2013 – ''
Gears of War: Judgment''
* 2013 – ''
Infinity Blade III''
* 2013 – ''
BioShock Infinite''
* 2016 – ''
Gears of War 4''
* 2019 – ''
Gears 5''
* 2021 – ''
Diablo II: Resurrected'' - credited for leading the Diablo team
* 2022 – ''
Diablo Immortal''
* 2023 – ''
Diablo IV'' - general manager
References
External links
*
{{DEFAULTSORT:Fergusson, Rod
Living people
Microsoft employees
Video game producers
Epic Games
Gears of War
Year of birth missing (living people)
Blizzard Entertainment people