Rifts Conversion Book
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''Rifts Conversion Book'' is a 1991 role-playing supplement for '' Rifts'' published by
Palladium Books Palladium Books is a publisher of role-playing games (RPGs) best known for its '' Rifts'' series (1990–present). Palladium was founded April 1981 in Detroit, Michigan, by current president and lead game designer Kevin Siembieda, and is now b ...
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Contents

''Rifts Conversion Book'' is a supplement in which new rules, magic, character classes and more are detailed.


Publication history

Shannon Appelcline explained that in 1990 "Both games included colourful settings but ''Rifts'' had an advantage that ''Torg'' did not: it could mine all the old Palladium settings. The next year Palladium thus produced the ''Rifts Conversion Book'' (1991). Although all of Palladium's games used the same house system, they were not exactly the same, especially not with the MDC emphasis of later publications. Thus the ''Conversion Book'' explained how to use any of the existing Palladium games as part of the Rifts megaverse. Now you could bring your ninjas, your super-spies, your unlimited heroes and your fantasy characters to the world of ''Rifts''."


Reception

Charles Peirce reviewed ''Rifts Conversion Book'' in '' White Wolf'' #35 (March/April, 1993), rating it a 4 out of 5 and stated that "''The Rifts Conversion Book'' is a very good resource for any ''Rifts'' Campaign. This book will probably be most enjoyable to those people who have not seen this information elsewhere, providing the most new ideas and information. Still, this book is a vital addition to the ''Rifts'' world and is a good investment."


Reviews

*''The Gamer'' (Issue 2 - Mar 1992)


References

{{reflist Rifts (role-playing game) supplements Role-playing game supplements introduced in 1991