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''Half-Life'' is a series of first-person shooter games created by
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or Slurry, slurries) by opening, closing, or partially obstructing various passageways. Valves are technically Pip ...
. The games combine shooting combat, puzzles and storytelling, and are played entirely from the first-person perspective. The original ''
Half-Life Half-life is a mathematical and scientific description of exponential or gradual decay. Half-life, half life or halflife may also refer to: Film * Half-Life (film), ''Half-Life'' (film), a 2008 independent film by Jennifer Phang * ''Half Life: ...
,'' Valve's first product, was released in 1998 for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
. Players control
silent protagonist In video games, a silent protagonist is a player character who lacks any dialogue for the entire duration of a game, with the possible exception of occasional interjections or short phrases. In some games, especially visual novels, this may extend ...
Gordon Freeman Gordon Freeman is the silent protagonist of the ''Half-Life'' video game series, created by Gabe Newell and designed by Marc Laidlaw of Valve. His first appearance is in ''Half-Life'' (1998). Gordon is depicted as a bespectacled white man f ...
, a scientist working at the
Black Mesa Research Facility The Black Mesa Research Facility (also simply called Black Mesa) is a fictional underground laboratory complex that serves as the primary setting for the video game ''Half-Life (video game), Half-Life'' and its Expansion pack, expansions, as well ...
who must survive an alien invasion caused by the facility. The use of innovative
scripted sequence In video games, a scripted sequence is a pre-defined series of events that occur when triggered by player location or actions that play out in the game engine. Function Some scripted sequences are used to play short cutscenes that the player has ...
s instead of
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
s were influential on the first-person shooter genre, and the game inspired numerous community-developed mods, leading to the release of the multiplayer games ''
Counter-Strike ''Counter-Strike'' (''CS'') is a series of multiplayer tactical first-person shooter video games, in which opposing teams attempt to complete various objectives. The series began on Windows in 1999 with the release of the first game, '' Counte ...
'' and ''
Day of Defeat ''Day of Defeat'' is a team-based multiplayer first-person shooter video game set in the European theatre of World War II on the Western front. Originally a modification of the 1998 game ''Half-Life'', the rights of the modification were purchas ...
''. ''Half-Life'' was followed by the expansions ''
Opposing Force An opposing force (alternatively enemy force, abbreviated OPFOR or OpFor) is a military unit tasked with representing an enemy, usually for training purposes in war game scenarios. The related concept of aggressor squadron is used by some ai ...
'' (1999), '' Blue Shift'' (2001) and ''
Decay Decay may refer to: Science and technology * Bit decay, in computing * Decay time (fall time), in electronics * Distance decay, in geography * Software decay, in computing Biology * Decomposition of organic matter * Mitochondrial decay, in g ...
'' (2001), developed by
Gearbox Software Gearbox Software, L.L.C is an American video game developer, video game development company based in Frisco, Texas. It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker. Randy Pitch ...
. In 2004, Valve released ''
Half-Life 2 ''Half-Life 2'' is a 2004 first-person shooter game developed and published by Valve Corporation. It was published for Windows on Valve's digital distribution service, Steam. Like the original ''Half-Life'' (1998), ''Half-Life 2'' is played ent ...
'' which was developed using their new game engine, and features a more
dystopian A dystopia (lit. "bad place") is an imagined world or society in which people lead wretched, dehumanized, fearful lives. It is an imagined place (possibly state) in which everything is unpleasant or bad, typically a totalitarian or environmenta ...
setting, stronger focus on characters, and implementing physics-based gameplay. Set twenty years after the events of ''Half-Life'', players control Freeman in joining a resistance to liberate humanity from an alien force known as the
Combine Combine may refer to: Machinery * Combine harvester, or combine, a machine to harvest grain crops * Seed drill, or combine seeder, a machine to plant seeds Company structure * Corporate group, an industrial business group in Western democrac ...
. It was followed by the episodic sequels '' Episode One'' (2006) and '' Episode Two'' (2007), which focus on the aftermath of the base game's narrative. Also set in the same universe as ''Half-Life'' is the ''Portal'' series; the first game was released in 2007 followed by a sequel in 2011. Both games focus on first-person puzzle-platform gameplay using wormholes created by a portal gun. Over the following decade, numerous ''Half-Life'' games were canceled, including '' Episode Three'', a version of ''Half-Life 3'', and games developed by
Junction Point Studios Junction Point Studios (JPS) was an American video game developer based in Austin, Texas founded by ''Deus Ex'' creator, Warren Spector, in 2004. Disney Interactive Studios acquired Junction Point Studios in July 2007 to develop a property based o ...
and
Arkane Studios Arkane Studios SASU is a French video game developer based in Lyon. It was founded in 1999, and released its first game, ''Arx Fatalis'', in 2002. The studio has created the popular Dishonored (series), ''Dishonored'' series as well as developi ...
''.'' In 2020, after years of speculation, Valve released '' Half-Life: Alyx'', which was developed exclusively for
virtual reality headset A virtual reality headset (or VR headset) is a Head-mounted display, head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment for the user. VR headsets are widely used with Virtual reali ...
s. It is a prequel set five years before ''Half-Life 2'', where players control Freeman's eventual ally
Alyx Vance Alyx Vance is a fictional character from Valve's ''Half-Life'' video game series. She is introduced as a non-playable, supporting character in '' Half-Life 2'' (2004), accompanying the player's character, Gordon Freeman, throughout much of the ...
in her quest to rescue her father from Combine forces and uncover their mysterious "super-weapon". The ''Half-Life'' series is recognized by critics and industry experts for producing some of the most influential first-person shooter games for the genre, both of which have been highlighted for their advancements towards immersive and varied gameplay, level design, storytelling, visuals and sound. ''Half-Life'' and ''Half-Life 2'', as well as ''Portal'' and ''Portal 2'', have in particular been cited by numerous publications in being considered among the
greatest video games ever made This is a list of video games that video game journalists or magazines have considered among the best of all time. The games are included on at least six separate best-of lists from different publications (inclusive of all time periods, platfor ...
.


Games


''Half-Life''

Valve's first product, ''Half-Life'', was released on November 19, 1998, and published by Sierra On-Line for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
. Players control
Gordon Freeman Gordon Freeman is the silent protagonist of the ''Half-Life'' video game series, created by Gabe Newell and designed by Marc Laidlaw of Valve. His first appearance is in ''Half-Life'' (1998). Gordon is depicted as a bespectacled white man f ...
, a theoretical physicist at the
Black Mesa Research Facility The Black Mesa Research Facility (also simply called Black Mesa) is a fictional underground laboratory complex that serves as the primary setting for the video game ''Half-Life (video game), Half-Life'' and its Expansion pack, expansions, as well ...
, where an experiment accidentally causes a dimensional rift and triggers an alien invasion. Unlike many other games at the time, the player has almost uninterrupted control of Freeman, and the story is told mostly through
scripted sequence In video games, a scripted sequence is a pre-defined series of events that occur when triggered by player location or actions that play out in the game engine. Function Some scripted sequences are used to play short cutscenes that the player has ...
s. ''Half-Life'' received acclaim for its graphics, gameplay and seamless narrative. It won over 50 " Game of the Year" awards and is considered one of the most influential FPS games and one of the best video games ever made.


''Opposing Force''

''Half-Life'' was followed by an
expansion pack An expansion pack, expansion set, supplement, or simply expansion, is an addition to an existing role-playing game, tabletop game, video game, collectible card game or Miniature wargaming, miniature wargame. An expansion may introduce new rules ...
, ''Opposing Force'', on November 1, 1999, developed by
Gearbox Software Gearbox Software, L.L.C is an American video game developer, video game development company based in Frisco, Texas. It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker. Randy Pitch ...
. Players control
US Marine The United States Marine Corps (USMC), also referred to as the United States Marines or simply the Marines, is the Marines, maritime land force service branch of the United States Department of Defense. It is responsible for conducting expedi ...
corporal Adrian Shephard, who fights a new group of aliens and
black operation A covert operation or undercover operation is a military or police operation involving a covert agent or troops acting under an assumed cover to conceal the identity of the party responsible. US law Under US law, the Central Intelligence Ag ...
s units. ''Opposing Force'' was received favorably by critics, many citing the game as being as influential on setting expansion pack standards as the original game had been in influencing the overall genre. The game won the Computer Game of the Year
Interactive Achievement Award The D.I.C.E. Awards (formerly the Interactive Achievement Awards) is an annual awards show in the video game industry, and commonly referred to as the video game equivalent of the Academy Awards. The awards are arranged by the Academy of Inter ...
of 2000 from the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentation ...
.


''Blue Shift''

Gearbox went on to develop ''Blue Shift'', ''Half-Life''s second expansion pack. Like ''Opposing Force'', ''Blue Shift'' was published by Sierra Entertainment. Announced in 2000, the game was initially developed as a bonus campaign for the
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
port of ''Half-Life''; however, the port was cancelled and ''Blue Shift'' was instead released for Windows on June 12, 2001. ''Blue Shift'' puts the player in the position of Barney Calhoun, a security guard working at Black Mesa. The game takes place within the early parts of ''Half-Life'', with Calhoun attempting to escape the facility with a small group of scientists. ''Blue Shift'' also includes a High Definition pack, which upgrades the quality of the models and textures in both ''Blue Shift'' and the preceding games in the series. Critics praised the atmosphere and new graphics, but noticed the lack of new content and short length.


''Decay''

The third expansion for ''Half-Life'' was ''Decay''. The game was again developed by Gearbox and published by Sierra. However, unlike previous games, ''Decay'' was released exclusively with the PlayStation 2 version of ''Half-Life''. ''Decay'' is unique within the ''Half-Life'' series as the only cooperative game—two players must work together to progress through the game. ''Decay'' focuses on two of Freeman's colleagues, Gina Cross and Colette Green, as the two work with other scientists to counter the effects of the dimensional rift and ultimately attempt to close it. Released on November 14, 2001, ''Decay'' received a weak but overall positive reception from critics, many reviewers stating that it was fun to play through with a friend, but that the game's more puzzle-oriented gameplay detracted from the overall experience. An unofficial Windows port was released in September 2008.


''Half-Life 2''

On November 16, 2004, Valve released ''Half-Life 2''. The game had a six-year development cycle, which saw several delays and the leak of the game's source code in October, 2003. ''Half-Life 2'' returns the player to the role of Gordon Freeman. Set twenty years after the original game, Earth has been occupied by the
Combine Combine may refer to: Machinery * Combine harvester, or combine, a machine to harvest grain crops * Seed drill, or combine seeder, a machine to plant seeds Company structure * Corporate group, an industrial business group in Western democrac ...
, a transdimensional race that exploited the events of the first game to invade. The G-Man inserts Freeman into
City 17 ''Half-Life'' is a series of first-person shooter games created by Valve. The games combine shooting combat, puzzles and storytelling, and are played entirely from the first-person perspective. The original ''Half-Life,'' Valve's first produ ...
in
Eastern Europe Eastern Europe is a subregion of the Europe, European continent. As a largely ambiguous term, it has a wide range of geopolitical, geographical, ethnic, cultural and socio-economic connotations. Its eastern boundary is marked by the Ural Mountain ...
to combat the Combine occupation. Considered one of the
greatest video games of all time This is a list of video games that video game journalists or magazines have considered among the best of all time. The games are included on at least six separate best-of lists from different publications (inclusive of all time periods, platfor ...
, ''Half-Life 2'' was praised for its advances in
computer animation Computer animation is the process used for digitally generating Film, moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation refers to moving images. Virtu ...
,
sound In physics, sound is a vibration that propagates as an acoustic wave through a transmission medium such as a gas, liquid or solid. In human physiology and psychology, sound is the ''reception'' of such waves and their ''perception'' by the br ...
,
narration Narration is the use of a written or spoken commentary to convey a story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to deliver information to the ...
,
computer graphics Computer graphics deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. ...
,
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
and
physics Physics is the scientific study of matter, its Elementary particle, fundamental constituents, its motion and behavior through space and time, and the related entities of energy and force. "Physical science is that department of knowledge whi ...
, and won more than 35 Game of the Year awards. ''Half-Life 2'' was the first game to use Valve's
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
content delivery system, a system that eventually led to Valve falling out with publisher
Sierra Entertainment Sierra Entertainment, Inc. (formerly On-Line Systems and Sierra On-Line, Inc.) was an American video game developer and Video game publisher, publisher founded in 1979 by Ken Williams (game developer), Ken and Roberta Williams. The company is ...
.


''Lost Coast''

On October 27, 2005, Valve released ''Lost Coast'', an additional level demonstrating
high-dynamic-range rendering High-dynamic-range rendering (HDRR or HDR rendering), also known as high-dynamic-range lighting, is the rendering of computer graphics scenes by using lighting calculations done in high dynamic range (HDR). This allows preservation of details t ...
(HDR). Consisting of a single map, ''Lost Coast'' is based on a cut segment of ''Half-Life 2.'' The player, as Freeman, climbs a cliff to destroy a Combine artillery launcher in a monastery.


''Episode One''

In May 2006, Valve announced a trilogy of episodic games that would continue the ''Half-Life 2'' story, with the final episode planned for release by Christmas 2007. Valve's president,
Gabe Newell Gabe Logan Newell (born November 3, 1962), also known by his nickname Gaben, is an American video game developer and businessman. He is the president and co-founder of the video game company Valve Corporation. Newell was born in Colorado and ...
, said the approach would allow Valve to release products more quickly after the six-year ''Half-Life 2'' development, and that he considered the trilogy the equivalent of ''Half-Life 3''. According to Newell, where ''Half-Life'' saw the G-Man transform Freeman into his tool, and ''Half-Life 2'' saw Freeman being used by G-Man, the episodes would see G-Man lose control. ''Episode One'' was released on June 1, 2006. The player controls Freeman as he and Alyx escape City 17 before a
dark energy In physical cosmology and astronomy, dark energy is a proposed form of energy that affects the universe on the largest scales. Its primary effect is to drive the accelerating expansion of the universe. It also slows the rate of structure format ...
reactor core destroys it. It introduced several graphical effects, including new lighting features and more advanced
facial animation Computer facial animation is primarily an area of computer graphics that encapsulates methods and techniques for generating and animating images or models of a character face. The character can be a human, a humanoid, an animal, a legendary creatu ...
. The story focuses on Alyx. ''Episode One'' received a generally positive critical reaction, although the short length was a common point of criticism.


''Episode Two''

''Episode Two'' was released for Windows,
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
and
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
on October 10, 2007, as part of the compilation ''
The Orange Box ''The Orange Box'' is a video game compilation containing five games developed and published by Valve. Two of the games included—'' Half-Life 2'' and its first stand-alone expansion, '' Episode One''—had previously been released in 2004 ...
.'' It was distributed digitally on Steam and at retail by Electronic Arts. ''Episode Two'' focuses on expansive environments, travel and less linear play. As Freeman, the player travels with Alyx into the surrounding countryside, pursued by Combine forces. ''Episode Two''s new technologies and gameplay features were praised by reviewers; however, though it was significantly longer than ''Episode 1'', the length was again a point of criticism.


''Half-Life: Alyx''

Valve released ''Half-Life: Alyx,'' a
virtual reality Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video gam ...
(VR) game, on March 23, 2020, for Windows. In this prequel to ''Half-Life 2'', players control Alyx as she and her father Eli establish the resistance against the Combine in City 17. Described by Valve as its "flagship" VR game, it was developed using the
Source 2 Source 2 is a video game engine developed by Valve. The engine was announced in 2015 as the successor to the original Source engine, with the first game to use it, ''Dota 2'', being ported from Source that same year. Other Valve games such as ...
engine and supports all PC-compatible VR headsets. Players use VR to interact with the environment and fight enemies, using gravity gloves to manipulate objects, similarly to the
gravity gun A gravity gun is a type of device in video games, particularly first-person shooters using physics engines, whereby players can directly manipulate objects in the world, often allowing them to be used as projectiles against hostile characters. Th ...
from ''Half-Life 2''. ''Alyx'' was released to acclaim. Reviewers at publications such as ''
VG247 Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
'', ''
Tom's Hardware ''Tom's Hardware'' is an online publication owned by Future plc and focused on technology. It was founded in 1996 by Thomas Pabst. It provides articles, news, price comparisons, videos and reviews on computer hardware and high technology. The s ...
'' and ''
Video Games Chronicle ''Video Games Chronicle'' (''VGC'' is a British entertainment website covering video games published independently by 1981 Media. Led by editor-in-chief Andy Robinson, the team consists largely of former ''Computer and Video Games'' staff. Lau ...
'' described it as VR's "
killer app A killer application (often shortened to killer app) is any software that is so necessary or desirable that it proves the core value of some larger technology, such as its host computer hardware, video game console, software platform, or operati ...
".


Unreleased games

Several ''Half-Life'' games have been canceled, including '' Half-Life 2: Episode Three'', a version of ''Half-Life 3'', and games developed by
Junction Point Studios Junction Point Studios (JPS) was an American video game developer based in Austin, Texas founded by ''Deus Ex'' creator, Warren Spector, in 2004. Disney Interactive Studios acquired Junction Point Studios in July 2007 to develop a property based o ...
and
Arkane Studios Arkane Studios SASU is a French video game developer based in Lyon. It was founded in 1999, and released its first game, ''Arx Fatalis'', in 2002. The studio has created the popular Dishonored (series), ''Dishonored'' series as well as developi ...
''.''


Related games


''Portal'' series

The '' Portal'' series is a series of
puzzle games Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. Man ...
developed by Valve which takes place in the same universe as the ''Half-Life'' games. The first game, '' Portal'', was released on October 10, 2007, followed by ''
Portal 2 ''Portal 2'' is a 2011 puzzle-platform game developed by Valve for Windows, macOS, Linux, PlayStation 3, and Xbox 360. The digital PC versions are distributed online by Valve's Steam service, while all retail editions are distributed by Elect ...
'' on April 19, 2011. The ''Half-Life'' writer,
Marc Laidlaw Marc Laidlaw is an American writer. He is a former lead writer for the video game company Valve, where he worked on the ''Half-Life'' series before his departure in 2016. Before joining Valve, Laidlaw was a novelist working in the fantasy and ...
, opposed the crossover with ''Portal,'' feeling it "made both universes smaller", and said later: "I just had to react as gracefully as I could to the fact that it was going there without me. It didn't make any sense except from a resource-restricted point of view."


''Counter-Strike'' series

In April 2000, Valve acquired the rights to the fan-made
modification Modification may refer to: * Modifications of school work for students with special educational needs * Modifications (genetics), changes in appearance arising from changes in the environment * Posttranslational modifications, changes to prote ...
''Counter-Strike''. After some cooperation between the original team and Valve's developers, Valve sold the game in retail, retitled '' Half-Life: Counter-Strike''. Set in various locations around the world with little connection to the events of the main ''Half-Life'' story, the game is a multiplayer shooter in which players assume the roles of members of combating teams of the governmental counter-terrorist forces and various terrorist militants opposing them. Due to originally being a mod of ''Half-Life'', the game shared several assets with the 1998 game, including Black Mesa containers, vehicles and scientists, with the Black Mesa logos visible in several maps in the retail version implicitly setting them in the same universe. It was bundled with ''Half-Life'' in many subsequent packages, including ''Half-Life: Platinum Pack'' and ''Half-Life: Platinum''. When ''Half-Life: Counter-Strike'' was
remade Bas-Lag is a fictional universe in which several of China Miéville's novels are set. Bas-Lag is a world where both magic (referred to as thaumaturgy) and steampunk technology exist, and where many intelligent races live. This world and the nove ...
as '' Counter-Strike: Source'', it was bundled in all retail versions of ''Half-Life 2'', as well as all of the initial digital versions. Some game journalists referred to it as "''Half-Life 2s multiplayer version." Both the standard retail edition and the Bronze digital edition of ''Half-Life 2'' came with ''Counter-Strike: Source'', while the retail Collector's Edition and the digital Gold edition also included '' Day of Defeat: Source'' and '' Half-Life: Source''. ''Half-Life: Counter-Strike'' spawned its own series which gradually became separate from the main ''Half-Life'' games, bar occasional references (such as an
Easter egg Easter eggs, also called Paschal eggs, are eggs that are decorated for the Christian holiday of Easter, which celebrates the resurrection of Jesus. As such, Easter eggs are commonly used during the season of Eastertide (Easter season). The ...
referencing ''Portal'' present in '' Counter-Strike: Global Offensive'').


''Black Mesa''

''Black Mesa'' is a third-party
remake A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same s ...
of the original ''Half-Life,'' developed and published by Crowbar Collective and made in the
Source Source may refer to: Research * Historical document * Historical source * Source (intelligence) or sub source, typically a confidential provider of non open-source intelligence * Source (journalism), a person, publication, publishing institute ...
engine. Originally published as a free mod in September 2012, it was approved by Valve for a commercial release. It was fully released on March 6, 2020, for Windows and
Linux Linux ( ) is a family of open source Unix-like operating systems based on the Linux kernel, an kernel (operating system), operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically package manager, pac ...
. It was praised by reviewers, who likened it to an official Valve game. On the review aggregator ''
OpenCritic OpenCritic is a review aggregation website for video games. OpenCritic lists reviews from critics across multiple video game publications for the games listed on the site. The website then generates a numeric score by averaging all of the numeri ...
'', ''Black Mesa'' had an average 87/100 review score with 100% approval rating based on 14 reviews.


Third-party games

The success of the ''Half-Life'' series has spurred the creation of several spin-off games for ''Half-Life 2''. ''Codename Gordon'' (sometimes called ''Codename: Gordon'') is a
two-dimensional A two-dimensional space is a mathematical space with two dimensions, meaning points have two degrees of freedom: their locations can be locally described with two coordinates or they can move in two independent directions. Common two-dimension ...
Flash Flash, flashes, or FLASH may refer to: Arts, entertainment, and media Fictional aliases * The Flash, several DC Comics superheroes with super speed: ** Flash (Jay Garrick) ** Barry Allen ** Wally West, the first Kid Flash and third adult Flash ...
sidescroller shooter developed by NuclearVision, and was released over Valve's Steam online delivery system on May 18, 2004, as a promotional game for the then-upcoming ''Half-Life 2''. Characters from ''Half-Life'' have appeared in other games. '' Peggle Extreme'', a special edition of '' Peggle'' bundled with the PC version of ''
The Orange Box ''The Orange Box'' is a video game compilation containing five games developed and published by Valve. Two of the games included—'' Half-Life 2'' and its first stand-alone expansion, '' Episode One''—had previously been released in 2004 ...
'' features levels based on ''Half-Life 2'', ''
Team Fortress 2 ''Team Fortress 2'' (''TF2'') is a Multiplayer video game, multiplayer first-person shooter game developed and published by Valve Corporation in 2007. It is the sequel to the 1996 ''Team Fortress'' Mod (video gaming), mod for ''Quake (video g ...
'' and ''Portal''. The headcrab is also an unlockable character in ''
Super Meat Boy ''Super Meat Boy'' is a 2010 platform game designed by Edmund McMillen and Tommy Refenes under the collective name of "Team Meat". It was self-published as the successor to ''Meat Boy'', a 2008 Flash game designed by McMillen and Jonathan McEnte ...
'' when bought on Steam. The Headcrab also appeared in an April Fools event in the MMO ''
Vindictus ''Vindictus'' is a free-to-play massively multiplayer online role-playing game (MMORPG) created by devCAT, an internal studio of Nexon Co. Ltd., Nexon. The story follows the player character joining a group of mercenaries and going on a series o ...
'' as an event item along with the Crowbar, possibly due to the game being created on the Source Engine as well. In the game '' Magicka'' there is a playable character (after the addition of a DLC), which closely resembles the original zombie from the Half-Life universe, equipped with a crowbar. Gordon also appears in ''Renegade Ops'' and the headcrab is available as a pet in ''Torchlight 2''. ''Half-Life'' has also inspired a number of fan-made mods, some which have gained recognition on their own. ''
Garry's Mod ''Garry's Mod'', commonly clipped as ''GMod'', is a 2006 sandbox game developed by Facepunch Studios and published by Valve. The base game mode of ''Garry's Mod'' has no set objectives and provides the player with a world in which to fre ...
'' started as a
sandbox A sandbox is a sandpit, a wide, shallow playground construction to hold sand, often made of wood or plastic. Sandbox or sand box may also refer to: Arts, entertainment, and media * Sandbox (band), a Canadian rock music group * Sandbox (Gu ...
mode using ''Half-Life 2'' assets but since has become a commercial product and given users the ability to incorporate other assets. Among notable fan-made campaigns is ''
Minerva Minerva (; ; ) is the Roman goddess of wisdom, justice, law, victory, and the sponsor of arts, trade, and strategy. She is also a goddess of warfare, though with a focus on strategic warfare, rather than the violence of gods such as Mars. Be ...
'', which was designed to extend the story from ''Half-Life 2''.


Setting

The ''Half-Life'' franchise has received critical praise for its in-depth fictional universe, including numerous characters who would go on to become well known in the gaming sphere. The original ''Half-Life'' introduces
Gordon Freeman Gordon Freeman is the silent protagonist of the ''Half-Life'' video game series, created by Gabe Newell and designed by Marc Laidlaw of Valve. His first appearance is in ''Half-Life'' (1998). Gordon is depicted as a bespectacled white man f ...
, a theoretical physicist working at the Black Mesa Research Facility who serves as the main silent playable protagonist for the franchise. Freeman is hired and put into stasis by the G-Man, an enigmatic and questionable businessman with capabilities and powers beyond any ordinary human being. The expansion packs to the original game introduce other protagonists and characters, such as Corporal Adrian Shephard in ''Half-Life: Opposing Force'' and Black Mesa security guard Barney Calhoun in ''Half-Life: Blue Shift'' (who reappears in the ''Half-Life 2'' games). ''Half-Life 2'' and the games following it introduce a new, more focused cast of characters fighting the oppressive Combine Empire. This includes
Alyx Vance Alyx Vance is a fictional character from Valve's ''Half-Life'' video game series. She is introduced as a non-playable, supporting character in '' Half-Life 2'' (2004), accompanying the player's character, Gordon Freeman, throughout much of the ...
, a prominent member of the Resistance and the daughter of former Black Mesa scientist Eli Vance. Alyx is the protagonist of ''Half-Life: Alyx.'' The games have depicted numerous alien races and creatures, many from the Xen border world. Some of the most notable include the Vortigaunts, a highly intelligent alien race that often assists Freeman after he saves them from oppression, and headcrabs, parasitic aliens who latch on to heads and convert humans into mindless zombies, sometimes used as
biological weapons Biological agents, also known as biological weapons or bioweapons, are pathogens used as weapons. In addition to these living or replicating pathogens, toxins and biotoxins are also included among the bio-agents. More than 1,200 different kin ...
. Other alien species depicted include antlions, human-sized burrowing insectoids; bullsquids, acid-shooting tentacled predators; and barnacles, ceiling-dwelling amorphous creatures who capture others with their sticky tongue.


Development

The developer of the ''Half-Life'' series,
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or Slurry, slurries) by opening, closing, or partially obstructing various passageways. Valves are technically Pip ...
, was founded in 1996 in
Kirkland, Washington Kirkland is a city in King County, Washington, United States. A suburb east of Seattle, its population was 92,175 in the 2020 U.S. census which made it the sixth largest city in King County and the twelfth largest city in the state of Washington. ...
by the former
Microsoft Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
employees Mike Harrington and
Gabe Newell Gabe Logan Newell (born November 3, 1962), also known by his nickname Gaben, is an American video game developer and businessman. He is the president and co-founder of the video game company Valve Corporation. Newell was born in Colorado and ...
. Valve began working on the first ''Half-Life'' soon after formation, and settled on a concept for a horror-themed 3D
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and ...
, using the ''Quake'' engine as licensed by
id Software id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: game programmer, programmers John Carmack and John Romero, game designer T ...
. The game was a hit at the 1997 E3 convention, where its animation system and
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
were demonstrated. The success led to its first
expansion pack An expansion pack, expansion set, supplement, or simply expansion, is an addition to an existing role-playing game, tabletop game, video game, collectible card game or Miniature wargaming, miniature wargame. An expansion may introduce new rules ...
, ''Half-Life: Opposing Force'', which was developed by
Gearbox Software Gearbox Software, L.L.C is an American video game developer, video game development company based in Frisco, Texas. It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker. Randy Pitch ...
, a new company based in Plano,
Texas Texas ( , ; or ) is the most populous U.S. state, state in the South Central United States, South Central region of the United States. It borders Louisiana to the east, Arkansas to the northeast, Oklahoma to the north, New Mexico to the we ...
, and announced on April 15, 1999. The Gearbox founder,
Randy Pitchford Randall Steward Pitchford II (born April 21, 1971) is an American businessman. He co-founded the video game development studio Gearbox Software in 1999 and was president and CEO of the company until 2021, upon which he became CEO and president ...
, said Valve gave them the project to allow Valve to focus on future games. ''Opposing Force'' was demonstrated at the 1999 E3 convention, where new locations, characters and the story were revealed. The second ''Half-Life'' expansion pack, ''Half-Life: Blue Shift'', was again developed by Gearbox Software and announced by its publisher,
Sierra Entertainment Sierra Entertainment, Inc. (formerly On-Line Systems and Sierra On-Line, Inc.) was an American video game developer and Video game publisher, publisher founded in 1979 by Ken Williams (game developer), Ken and Roberta Williams. The company is ...
, on August 30, 2000. Sierra intended to release ''Blue Shift'' for the
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
, and it was set to include higher detail models and textures that were double the polygon count of the models from ''Half-Life''. However, after several months of delays, Sierra terminated the Dreamcast version of ''Blue Shift'' on June 16, 2001, and instead released it for Windows on June 12. Afterward, Gearbox began working on a ''Half-Life'' game for the PlayStation 2. The game, ''Decay'', was showcased at E3 2001, where Gearbox demonstrated the game's use of new model sets, which were around twice as detailed as those in ''Blue Shift''. For several years, Valve secretly worked on ''Half-Life 2''. Valve developed a new
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
,
Source Source may refer to: Research * Historical document * Historical source * Source (intelligence) or sub source, typically a confidential provider of non open-source intelligence * Source (journalism), a person, publication, publishing institute ...
. It comes packaged with a heavily modified version of the Havok physics engine that allows for an extra dimension of interactivity in both single-player and online environments. In the episodic games that followed ''Half-Life 2'', Valve made minor tweaks to the game's engine. In ''Episode One'', Valve modified Alyx's AI to allow her to react to player actions. The game runs on an upgraded version of Valve's proprietary
Source Source may refer to: Research * Historical document * Historical source * Source (intelligence) or sub source, typically a confidential provider of non open-source intelligence * Source (journalism), a person, publication, publishing institute ...
engine, and features both the engine's advanced lighting effects, and a new version of its facial animation/expression technology. The designer Robin Walker said Valve used ''Half-Life'' games to "solve some interesting collision of technology and art that had reared itself". For the original ''Half-Life'', they expanded the role of narrative in FPS games; for ''Half-Life 2'', they explored characters and physics systems, and refined these ideas in the ''Half-Life 2'' episodes. Valve made several attempts to develop further ''Half-Life'' games, but could not settle on a direction and its flat management structure made it difficult for projects to gain momentum. Walker said Valve failed to find a unifying idea that provided a sense of "wonderment, or opening, or expansion". In January 2016, Laidlaw left Valve. He said he had tired of the FPS genre and that he had "always hoped that we'd stumble into a more expansive vocabulary or grammar for storytelling within the FPS medium, one that would let you do more than shoot or push buttons, or push crates". In the mid-2010s, Valve began experimenting with virtual reality (VR). They built prototypes using their various intellectual properties such as '' Portal'', and found that ''Half-Life'' best suited VR. Their flagship VR game, ''Half-Life: Alyx'', entered production using Valve's new
Source 2 Source 2 is a video game engine developed by Valve. The engine was announced in 2015 as the successor to the original Source engine, with the first game to use it, ''Dota 2'', being ported from Source that same year. Other Valve games such as ...
engine in 2016, with the largest team in Valve's history, including members of Campo Santo, a studio Valve acquired in 2018.


Film

On February 6, 2013, while speaking at the 2013 DICE conference about storytelling in games and film, J. J. Abrams and Gabe Newell announced that they had plans for a game and a film collaboration. Abrams said, "There's an idea we have for a game that we'd like to work with Valve on," while Newell said, "We're going to figure out if we can make a ''Portal'' movie or ''Half-Life'' movie together". In an interview in March 2016, Abrams stated that while he has been working on many other projects since, he still has plans to direct these films in the future, with both films in the writing stage.


''Half-Life: Uplink''

A short film, ''Half-Life: Uplink'', was developed by Cruise Control, a British marketing agency, and released on March 15, 1999. However, Sierra withdrew it from circulation after Sierra and Valve had failed to resolve licensing issues with Cruise Control over the film. The critical reception of the film was very poor. The film's plot was that of a journalist attempting to infiltrate the
Black Mesa Research Facility The Black Mesa Research Facility (also simply called Black Mesa) is a fictional underground laboratory complex that serves as the primary setting for the video game ''Half-Life (video game), Half-Life'' and its Expansion pack, expansions, as well ...
and discover what was happening there.


''Half-Life: Escape from City 17''

In early 2009, the Purchase Brothers, a
Toronto Toronto ( , locally pronounced or ) is the List of the largest municipalities in Canada by population, most populous city in Canada. It is the capital city of the Provinces and territories of Canada, Canadian province of Ontario. With a p ...
-based film company, released a five-minute film based on ''Half-Life 2: Episode One,'' '' Half-Life: Escape from City 17''. The film combines live-action footage with 3D animation created using the Source SDK. It was well received by Valve. On August 25, 2010, they released a nearly 15-minute-long sequel.


''Beyond Black Mesa''

In late 2010, a trailer for a ''Half-Life'' inspired independent short film, ''Beyond Black Mesa,'' was released. Directed by Brian Curtin, it follows the character Adrian Shephard. The full short film was released online on January 21, 2011.


Sales

In December 2008, Valve announced that the two main ''Half-Life'' games had sold 15.8 million units in retail (9.3m for the first, 6.5m for the second), while the ''Half-Life'' expansions had sold 1.9 million (''Opposing Force'': 1.1 million, ''Blue Shift'': 800,000) and ''Half-Life 2'' expansions 1.4 million units (all for ''Episode One'') by the end of November 2008. Additionally, ''The Orange Box'', which included ''Half-Life 2'' and both of its episodic expansions, sold 3 million units at retail by November 2008. This put franchise sales at around 18.8 million full games (''Half-Life'': 9.3m, ''Half-Life 2:'' 6.5m) and approximately 6.3 million expansions (''Opposing Force:'' 1.1m, ''Blue Shift'': 0.8m, ''Episode One:'' 1.4m, ''Episode 2:'' 3.0m) at the same month. These figures did not account for digital sales. ''Half-Life: Counter-Strike'' sold 4.2 million units standalone by the same time, while its remake, ''Counter-Strike: Source'' was bundled with every sold retail copy of ''Half-Life 2''. ''Forbes'' reported that, including digital sales, ''Half-Life 2'' had sold over 12 million copies by February 2011.


References


External links

* *
Combine OverWiki, an external wiki
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