Resident Evil (game)
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''Resident Evil'' is a 1996
survival horror Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and visio ...
game developed and published by
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
for the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
. It is the first game in Capcom's ''
Resident Evil ''Resident Evil'', known as in Japan, is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'' franchise. Set in the fictional Arklay mountain region in the
Midwest The Midwestern United States (also referred to as the Midwest, the Heartland or the American Midwest) is one of the four census regions defined by the United States Census Bureau. It occupies the northern central part of the United States. It ...
, players control
Chris Redfield is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror series created by the Japanese company Capcom. He was introduced as one of the two player character, playable characters of the original Resident Evil (1996 vide ...
and
Jill Valentine is a character in ''Resident Evil'' (''Biohazard'' in Japan), a survival horror series created by the Japanese company Capcom. She was introduced as one of two player characters in the original ''Resident Evil (1996 video game), Resident Ev ...
, members of the elite task force S.T.A.R.S., who must escape a
mansion A mansion is a large dwelling house. The word itself derives through Old French from the Latin word ''mansio'' "dwelling", an abstract noun derived from the verb ''manere'' "to dwell". The English word ''manse'' originally defined a property l ...
infested with
zombie A zombie (Haitian French: ; ; Kikongo: ''zumbi'') is a mythological undead corporeal revenant created through the reanimation of a corpse. In modern popular culture, zombies appear in horror genre works. The term comes from Haitian folkl ...
s and other monsters. ''Resident Evil'' was conceived by the producer
Tokuro Fujiwara , sometimes credited as Professor F or Arthur King, is a Japanese video game designer, involved in the development of many classic Capcom video games. He directed early Capcom titles such as the run-and-gun shooter ''Commando'' (1985), the plat ...
as a
remake A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same s ...
of his 1989 horror game '' Sweet Home'' (1989). It was directed by
Shinji Mikami is a Japanese video game designer, director, and video game producer, producer. Starting his career at Capcom in 1990, he has worked on many of the company's most successful games. He directed the Resident Evil (1996 video game), first installme ...
. It went through several redesigns, first as
Super NES The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania a ...
game in 1993, then a fully 3D first-person PlayStation game in 1994 and finally a third-person game. Gameplay consists of action, exploration, puzzle solving and inventory management. ''Resident Evil'' established many conventions seen later in the series, and in other survival horror games, including the inventory system, save system, and use of a vitals-monitoring system instead of a health counter. ''Resident Evil'' was praised for its graphics, gameplay, sound, and atmosphere, although it received some criticism for its dialogue and voice acting. It was an international best-seller, and became the highest-selling PlayStation game at the time. By December 1997, it had sold about 4 million copies worldwide and had grossed more than US$200 million. ''Resident Evil'' is often cited as one of the
greatest video games ever made This is a list of video games that video game journalists or magazines have considered among the best of all time. The games are included on at least six separate best-of lists from different publications (inclusive of all time periods, platfor ...
. It is credited with defining the survival horror genre and with returning zombies to
popular culture Popular culture (also called pop culture or mass culture) is generally recognized by members of a society as a set of cultural practice, practices, beliefs, artistic output (also known as popular art
f. pop art F is the sixth letter of the Latin alphabet. F may also refer to: Science and technology Mathematics * F or f, the number 15 (number), 15 in hexadecimal and higher positional systems * ''p'F'q'', the hypergeometric function * F-distributi ...
or mass art, sometimes contraste ...
, leading to a renewed interest in
zombie film A zombie film is a film genre. Zombies are fictional creatures usually portrayed as reanimated corpses or virally infected human beings. They are commonly portrayed as cannibalistic in nature. While zombie films generally fall into the horror ...
s by the 2000s. It created a franchise including video games, films, comics, novels, and other merchandise. It has been
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desig ...
to
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,
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and
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
. ''
Resident Evil 2 ''Resident Evil 2'' is a 1998 survival horror video game developed and published by Capcom for the PlayStation (console), PlayStation. The player controls rookie cop Leon S. Kennedy and college student Claire Redfield, who must escape Raccoon ...
'' was released in 1998, and a remake was released on
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
in 2002.


Gameplay

In ''Resident Evil'', the player chooses to play as either Chris Redfield or Jill Valentine as they explore the Spencer Mansion to find their missing compatriots and secure an escape route. The environment is presented from a
third-person perspective Narration is the use of a written or spoken commentary to storytelling, convey a narrative, story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to del ...
, using fixed camera angles and
pre-rendered Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typ ...
backgrounds, while the player uses
tank controls Tank controls are a control system used in video games whereby players control movement relative to the position of the player character, rather than the perspective of the game camera. They have become less common over time and free-roaming cam ...
to move. Certain parts of the environment can be examined, items can be collected, heavy objects can be pushed around, and the player can navigate from room to room using doors, stairs, or elevators. Both characters have different perks: Chris has more health, handles weapons more effectively, and starts with a
lighter A lighter is a portable device which uses mechanical or electrical means to create a controlled flame, and can be used to ignite a variety of flammable items, such as cigarettes, butane gas, fireworks, candles, or campfires. A lighter typic ...
for solving certain puzzles, while Jill has an increased inventory capacity, and starts with a
lockpick Lock picking is the practice of unlocking a Lock (security device), lock by manipulating the components of the lock device without the original key. Although lock-picking can be associated with Intention (criminal law), criminal intent, it ...
that opens several locked doors which Chris must find keys for. Chris and Jill begin with only a
survival knife Survival knives are knives intended for survival purposes in a wilderness environment, often in an emergency when the user has lost most of their main equipment. Origins Prior to the late 19th century, outdoorsmen and military personnel did n ...
and a Beretta M92FS, and zombies and various other monsters scattered around the Mansion will attack them on sight. While the player can procure other firearms to defend themselves, including a
Remington Model 870 The Remington Model 870 is a Pump action shotgun, pump-action shotgun manufactured by Remington Arms, Remington Arms Company, LLC. It is widely used by the public for shooting sports, hunting and self-defense, as well as by law enforcement and mi ...
and a
Colt Python The Colt Python is a double action/single action revolver chambered for the .357 Magnum cartridge. It was first introduced in 1955 by the Colt's Manufacturing Company. Dougherty, Martin ''Small Arms: From the Civil War to the Present Day'', Ne ...
, there is limited ammunition throughout the area, preventing the player from killing everything they come across. Taking damage depletes the player's health, shown on an electrocardiogram in the inventory screen – it can be restored using
herb Herbs are a widely distributed and widespread group of plants, excluding vegetables, with savory or aromatic properties that are used for flavoring and garnishing food, for medicinal purposes, or for fragrances. Culinary use typically distingu ...
s and first aid sprays, but if the player takes too much damage, they will die and must restart from their last save. The player has a limited inventory capacity of 6 slots as Chris, or 8 as Jill – spare items can be deposited in item boxes found inside various safe rooms, alongside
typewriter A typewriter is a Machine, mechanical or electromechanical machine for typing characters. Typically, a typewriter has an array of Button (control), keys, and each one causes a different single character to be produced on paper by striking an i ...
s that let the player use
ink ribbon An ink ribbon or inked ribbon is an expendable assembly serving the function of transferring pigment to paper in various devices for impact printer, impact printing. Since such assemblies were first widely used on typewriters, they were often call ...
s to save their progress. In the inventory screen, items can be examined, equipped, discarded, or combined with each other to produce various effects – e.g. combining two herbs to increase their potency, or making an item needed to progress. Certain items are needed to solve puzzles and either provide the player with more supplies or open new areas. Each character has a supporting partner that joins them during the story – field medic Rebecca Chambers for Chris, weapons specialist Barry Burton for Jill. Depending on the player's actions, their partner can either die or accompany them throughout the entire game – different endings exist depending on whether the player is able to save their partner and/or the other playable character and escape with them.


Plot

On July 24, 1998, the Bravo Team of the Raccoon City Special Tactics and Rescue Service (S.T.A.R.S.) is sent out into the surrounding Arklay forest to investigate a recent string of cannibalistic murders. When contact with them is lost, Alpha Team is sent out to investigate – consisting of Chris Redfield, Jill Valentine, Barry Burton, Joseph Frost, Brad Vickers, and captain
Albert Wesker is a character in the ''Resident Evil'' survival horror video game series created by the Japanese company Capcom. He was first introduced in the original ''Resident Evil'' (1996) as the captain of the Special Tactics and Rescue Service (S.T.A ...
. They discover Bravo Team's
helicopter A helicopter is a type of rotorcraft in which Lift (force), lift and thrust are supplied by horizontally spinning Helicopter rotor, rotors. This allows the helicopter to VTOL, take off and land vertically, to hover (helicopter), hover, and ...
crashed in the forest, with pilot Kevin Dooley dead at the scene. Alpha Team continue to explore the surrounding forest, but are suddenly attacked by a pack of ravenous
Dobermann The Dobermann is a German list of dog breeds, breed of medium-large working dog of pinscher type. It was originally bred in Thuringia in about 1890 by Karl Friedrich Louis Dobermann, Louis Dobermann, a tax collector.Kenneth J. Sullivan being eaten by a
zombie A zombie (Haitian French: ; ; Kikongo: ''zumbi'') is a mythological undead corporeal revenant created through the reanimation of a corpse. In modern popular culture, zombies appear in horror genre works. The term comes from Haitian folkl ...
. When Wesker mysteriously vanishes (alongside Jill in Chris' story), the player is left to explore the mansion alone and attempt to find their allies. As they explore, they find that Bravo Team has been massacred – Forest Speyer was pecked to death by infected
crow A crow is a bird of the genus ''Corvus'', or more broadly, a synonym for all of ''Corvus''. The word "crow" is used as part of the common name of many species. The related term "raven" is not linked scientifically to any certain trait but is rathe ...
s and has zombified, while Richard Aiken dies from venom poisoning after being bitten by Yawn, a giant mutated snake, and captain
Enrico Marini Enrico Marini (born 13 August 1969, Switzerland) is an Italian comics artist. His works include ''Gipsy'' with writer Thierry Smolderen and '' Le Scorpion'' with writer Stephen Desberg. Biography Marini was born in (Switzerland) and studied ...
is shot dead by a mysterious sniper just after revealing that there is a mole in S.T.A.R.S.. The only Bravo Team survivor, field medic Rebecca Chambers, is rescued by Chris. The player eventually comes to discover that the mansion was a research facility of
Umbrella An umbrella or parasol is a folding canopy supported by wooden or metal ribs that is mounted on a wooden, metal, or plastic pole. It is usually designed to protect a person against rain. The term ''umbrella'' is traditionally used when protec ...
, a pharmaceutical corporation that was secretly producing Bio Organic Weapons (B.O.W.s) to sell on the
black market A black market is a Secrecy, clandestine Market (economics), market or series of transactions that has some aspect of illegality, or is not compliant with an institutional set of rules. If the rule defines the set of goods and services who ...
. The cannibalistic murders were caused by an outbreak of the " Tyrant Virus" (t-Virus for short), a virulent agent capable of turning any species it infects into flesh-eating zombies. At an underground laboratory beneath the mansion, the player discovers that Wesker is the mole, being an employee of Umbrella placed in S.T.A.R.S. to keep an eye on their operations; He also blackmailed Barry into helping him under the threat of killing his family, but if Barry survives, he turns on Wesker upon learning that he was bluffing. Wesker releases a Tyrant, a B.O.W. super soldier, in an attempt to kill the survivors, but it turns on and kills him first before focusing on the player; Optionally, the player can save the other playable character from a holding cell if they collected a set of MO disks scattered around the mansion, and if their partner survived, activate the self-destruct sequence for the mansion. The player and anyone they saved flee up to a helipad, chased by the Tyrant, where Brad Vickers returns to search for them and they manage to signal him down using a
flare A flare, also sometimes called a fusée, fusee, or bengala, bengalo in several European countries, is a type of pyrotechnic that produces a bright light or intense heat without an explosion. Flares are used for distress signaling, illuminatio ...
. If the Tyrant is still alive, it follows them onto the helipad, but Brad drops a
rocket launcher A rocket launcher is a weapon that launches an unguided, rocket-propelled projectile. History The earliest rocket launchers documented in imperial China consisted of arrows modified by the attachment of a rocket motor to the shaft a few i ...
down, which the player uses to kill it. Regardless, the survivors of the incident escape the mansion with Brad, with the mansion being destroyed if the lab's self-destruct sequence was activated – if the other playable character was not freed, they are left for dead. The game's ending varies depending on whether the partner and/or supporting character survived; if the former did not survive to trigger the self-destruct sequence, the cannibalistic murders continue, and the Tyrant is now loose in the wilderness. Canonically, all four protagonists (Chris, Jill, Barry, and Rebecca) survive and the mansion is destroyed.


Development


Design

''Resident Evil'' was created by a team of staff members who would later become part of
Capcom Production Studio 4 is a Japanese video game company. It has created a number of critically acclaimed and multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', '' Monster Hunter'', ''Street Fighter'', '' Mega Man ...
. The inspiration for ''Resident Evil'' was the earlier Capcom horror game '' Sweet Home'' (1989), itself a video game adaption of the Japanese horror film of the same name.
Shinji Mikami is a Japanese video game designer, director, and video game producer, producer. Starting his career at Capcom in 1990, he has worked on many of the company's most successful games. He directed the Resident Evil (1996 video game), first installme ...
was commissioned to make a game set in a haunted mansion like ''Sweet Home'', and early on, the game was intended to be a remake of ''Sweet Home''. The project was proposed by ''Sweet Home'' creator
Tokuro Fujiwara , sometimes credited as Professor F or Arthur King, is a Japanese video game designer, involved in the development of many classic Capcom video games. He directed early Capcom titles such as the run-and-gun shooter ''Commando'' (1985), the plat ...
, who was Mikami's mentor and served as the game's producer.Shinji Mikami, « Resident Evil » et la source du jeu d'horreur
, ''
Le Monde (; ) is a mass media in France, French daily afternoon list of newspapers in France, newspaper. It is the main publication of Le Monde Group and reported an average print circulation, circulation of 480,000 copies per issue in 2022, including ...
'' (October 10, 2014)
Fujiwara said the "basic premise was that I'd be able to do the things that I wasn't able to include" in ''Sweet Home'', "mainly on the graphics front", and that he was "confident that horror games could become a genre in themselves." He entrusted Mikami, who was initially reluctant because he hated "being scared", with the project, because he "understood what's frightening."The Man Who Made Ghosts'n Goblins: Tokuro Fujiwara Interview
, ''
CONTINUE Continue may refer to: *Continue (video gaming), an option to continue a video game after all the player's lives have been lost *Continue (keyword), a programming language keyword * ''Continue'' (film), a 2022 American drama film Music *''Continue ...
'', Vol. 12, 2003
Since Capcom no longer had the rights to the ''Sweet Home'' license, they had to invent a new universe, but the game still adopted many elements from ''Sweet Home''. ''Resident Evil'' was based on ''Sweet Home''s gameplay system, adopting many elements from the game, including the limited item inventory management,Resident Evil Creator Shinji Mikami Reflects on the Series' Roots
,
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
(March 22, 2016)
the mansion setting, the puzzles, the emphasis on survival, the door loading screen, the use of scattered notes and diary entries as storytelling mechanics,
multiple endings A narrative typically ends in one set way, but certain kinds of narrative allow for multiple endings. Comics * '' The Death-Ray'' by Daniel Clowes * '' Cliff Hanger'' by Jack Edward Oliver Literature * The ''Choose Your Own Adventure'' serie ...
depending on how many characters survive, backtracking to previous locations in order to solve puzzles later on, the use of death animations, individual character items such as a lockpick or lighter, restoring health through items scattered across the mansion, the intricate layout of the mansion, and the brutally horrific imagery. Part of the inspiration for limited ammunition came from the
MSX MSX is a standardized home computer architecture, announced by ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, the director at ASCII Corpo ...
port of the game '' Alcazar: The Forgotten Fortress'', according to scenario writer Kenichi Iwao. The idea of having limited ammunition was inspired by the limited amount of supplies in the game's randomized dungeons. Iwao wanted to take more elements from the game, such as adding more ways to attack zombies with items such as mines and traps, but was unable to due to schedule constraints.


Production

Production began in 1993, and the game took three years to develop. During the first six months of development, Mikami worked on the game alone, creating concept sketches, designing characters, and writing over 40 pages of script. The project was originally planned for the
Super NES The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania a ...
, before moving development to the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
in 1994. Koji Oda was working on the Super NES version, after having worked on ''
Super Ghouls 'n Ghosts ''Super Ghouls 'n Ghosts'', known as in Japan, is a 1991 platform video game developed and published by Capcom for the Super Nintendo Entertainment System. The third installments in the ''Ghosts 'n Goblins'' series and the first not to be relea ...
'' (1991). Oda revealed that the setting was originally more of a
hell In religion and folklore, hell is a location or state in the afterlife in which souls are subjected to punishment after death. Religions with a linear divine history sometimes depict hells as eternal destinations, such as Christianity and I ...
ish place, before being changed to a more realistic setting. Several of the ''Resident Evil'' mansion's pre-rendered backdrops were inspired by
The Overlook Hotel ''The Shining'' is a 1977 horror novel by American author Stephen King. It is King's third published novel and first hardcover bestseller; its success firmly established King as a preeminent author in the horror genre. The setting and characters ...
, the setting for the 1980 horror film, '' The Shining''. Mikami also cited the 1978 film '' Dawn of the Dead'' as a negative inspiration for the game. The game was initially conceived as a fully 3D first-person update of ''Sweet Home'' (influenced by the game's first-person battles), with action and shooting mechanics. A first-person prototype was produced, and initially featured a supernatural,
psychological Psychology is the scientific study of mind and behavior. Its subject matter includes the behavior of humans and nonhumans, both consciousness, conscious and Unconscious mind, unconscious phenomena, and mental processes such as thoughts, feel ...
Japanese horror Japanese horror, also known as J-horror, is horror fiction derived from popular culture in Japan, generally noted for its unique thematic and conventional treatment of the horror genre differing from the traditional Western representation of horr ...
style similar to ''Sweet Home'', before opting for an American zombie horror style influenced by George A. Romero films. During production, Mikami discovered ''
Alone in the Dark ''Alone in the Dark'' is a survival horror video game series originally developed by Infogrames. In most of the games, the player controls private investigator Edward Carnby, who goes to investigate a haunted house or town that is full of undea ...
'' (1992), which influenced him to adopt a cinematic fixed-view camera system. Mikami said that, if it was not for ''Alone in the Dark'', ''Resident Evil'' would have had a first-person view instead. Mikami was initially reluctant to adopt ''Alone in the Dark''s fixed-view camera system, saying it "had an effect on immersion, making the player feel a bit more detached", but eventually adopted it because the use of pre-rendered backdrops allowed a higher level of detail than his fully 3D first-person view prototype, which "didn't get along so well with the original PlayStation's specs." A concept art claimed to be of the original first-person prototype has been available since the 1990s, showing more similarity to ''
Doom Doom is another name for damnation. Doom may also refer to: People * Doom (professional wrestling), the tag team of Ron Simmons and Butch Reed * Daniel Doom (1934–2020), Belgian cyclist * Debbie Doom (born 1963), American softball pitche ...
'' rather than ''Alone in the Dark''.What Resident Evil Could Have Been
,
Shacknews ''Shacknews'' is an American video game journalism website founded in 1996. It that publishes news articles, reviews, and cheat codes. History ''Shacknews'' was founded in 1996 by Steve Gibson. The website, originally named 'Quakeholio', was ...
A first-person perspective was not used again for the mainline ''Resident Evil'' series until '' Resident Evil 7: Biohazard'' (2017). A later prototype featured cooperative gameplay, but this feature was eventually removed, as Mikami said it "technically...wasn't good enough." Early footage of this co-op prototype was revealed in 1995. At this stage of development, a local co-op mode was present, along with different outfits. A later demo made for the 1995
V Jump is a Japanese shōnen manga magazine, focusing on manga as well as video games based on popular manga. The magazine's debut was in 1990 by Shueisha under the '' Jump'' line of magazines. History In the early 1990s, Shueisha directed ''Weekly ...
Festival presentation in Japan featured real-time weapon changes, with the co-op mode removed and rudimentary character models and textures. An early 1996 preview in ''Maximum Console'' magazine featured a graveyard and a slightly different version of the final boss. The graveyard, which was removed from the final game, eventually made it into the 2002 remake. Also featured in the game until late in development were guest houses and a tower, which were replaced by the guard house and the lab respectively. Another feature that was removed from the final game was the real-time weapon changing, from the earlier 1995 V-Jump demo. Capcom did not use any
motion capture Motion capture (sometimes referred as mocap or mo-cap, for short) is the process of recording high-resolution motion (physics), movement of objects or people into a computer system. It is used in Military science, military, entertainment, sports ...
in the game, despite having their own motion capture studio; instead, the animators referred to books and videos to study how people, spiders, and other animals encountered in the game move. In pre-production, other characters were conceived. Dewey, an African-American man, was intended to perform a
comic relief Comic Relief is a British charity, founded in 1986 by the comedy scriptwriter Richard Curtis and comedian Sir Lenny Henry in response to the 1983–1985 famine in Ethiopia. The concept of Comic Relief was to get British comedians to make t ...
role, while Gelzer, a big cyborg, was a typical "strongman" character. Both were later replaced, by Rebecca and Barry, respectively. Almost all development was done on
Silicon Graphics Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and soft ...
hardware using the software program
Softimage Softimage may refer to: * Autodesk Softimage, discontinued 3D graphics software, then known as Softimage XSI * Softimage (company), a defunct Canadian software company * Softimage 3D Softimage 3D, stylized as Softimage, 3D, is a discontinued high ...
. The PlayStation was chosen as the lead platform because the development team felt it was the most appropriate for the game in terms of things such as the amount of polygons. The development team had upwards of 80 people towards the end of the game's development. According to Akio Sakai, head of Capcom's consumer software division, Capcom were hesitant to port ''Resident Evil'' to the Saturn because the hardware was not as ideally suited to the game as the PlayStation, ensuring the port would take a long time. A Saturn version was finally unveiled at the April 1997
Tokyo Game Show , commonly known as TGS, is a video game trade fair and convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publication ...
, at which Capcom also showed a demo for the sequel on PlayStation. The
live action Live action is a form of cinematography or videography that uses photography instead of animation. Some works combine live action with animation to create a live-action animated feature film. Live action is used to define film, video games o ...
full-motion video Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information duri ...
sequences were filmed in Japan with a cast of American actors; Charlie Kraslavsky (Chris), Inez Jesionowski (Jill), Greg Smith (Barry), Linda (Rebecca), Eric Pirius (Albert), and Jason Durkee (Joseph). All Japanese releases contain English voice acting with Japanese captions and text, recorded at a recording studio in Tokyo and provided by Scott McCulloch (Chris, Narrator), Lisa Faye (Jill),
Barry Gjerde Barry Gjerde (born 13 August 1951) is a Norwegian-born Canadian–Japanese voice actor who has worked for many years in Japan as a voice actor and translator. He has mostly narrated various corporate projects and providing English voice acting f ...
(Barry), Lynn Harris (Rebecca, Triggering System), Sergio Alarcon (Brad, Joseph), Clay Alarcon (Richard, Zombie Forest Speyer, Zombies), Dean Harrington (Enrico, additional voices), Pablo Kuntz (Albert, Radio Transmissions), and Ward E. Sexton (Title and Character Names Announcer). Harris was also the voice director for the game, basing her direction on making it camp, loosely on ''Dawn of the Dead'', ''
The Blob ''The Blob'' is a 1958 American science fiction horror film directed by Irvin S. Yeaworth Jr. from a screenplay by Theodore Simonson and Kate Phillips, based on an idea by Irving H. Millgate. It stars Steve McQueen (in his first leading role ...
'' and ''
The Rocky Horror Picture Show ''The Rocky Horror Picture Show'' is a 1975 independent musical comedy horror film produced by Lou Adler and Michael White, directed by Jim Sharman, and distributed by 20th Century Fox. The screenplay was written by Sharman and Richard O ...
''. However, Japanese voice performances were also recorded but were left unused, as Mikami found the quality of the performances inadequate. However, lead programmer Yasuhiro Anpo later said that, due to all of the development staff being Japanese, they were unaware of the "poor localization" that apparently "hindered the realism and immersion of the title" for the international release, which was one of the reasons for the re-dub in the 2002 remake. The original Japanese PlayStation version also features a vocal ending theme, , performed by Japanese rock artist Fumitaka Fuchigami, that is not in any other versions of the game. Fujiwara said the game was originally targeted towards a core audience and he only expected it to sell around 200,000 copies, before the game went on to sell millions. Mikami said he was "a little worried about how well a horror game would really sell." Anpo said that Capcom did not expect the game to be successful.


English localization

''Bio Hazard'' was renamed for the North American and European markets after Chris Kramer, the director of communications at Capcom, pointed out that it would be impossible to
trademark A trademark (also written trade mark or trade-mark) is a form of intellectual property that consists of a word, phrase, symbol, design, or a combination that identifies a Good (economics and accounting), product or Service (economics), service f ...
it in the United States. Among others, the 1992 video game ''
Bio-Hazard Battle ''Bio-Hazard Battle'', released in Japan as , is a 1992 scrolling shooter released for the Sega Mega Drive/Genesis and for the Sega Mega Play arcade platform. It was made available on the Wii's Virtual Console in February 2007. The game was als ...
'' and the New York alternative metal band
Biohazard A biological hazard, or biohazard, is a biological substance that poses a threat (or is a hazard) to the health of living organisms, primarily humans. This could include a sample of a microorganism, virus or toxin that can adversely affect huma ...
were already using the name. Capcom ran an internal company contest to find a new name. ''Resident Evil'' was chosen since the game takes place in a mansion. Kramer thought the name "was super-cheesy ... but the rest of the marketing crew loved it and were ultimately able to convince Capcom Japan and Mikami-san that the name fit." The cover artwork for the American and European release was created by
Bill Sienkiewicz Boleslav William Felix Robert Sienkiewicz ( ; ; born May 3, 1958) is an American artist known for his work in comic books—particularly for Marvel Comics' ''The New Mutants (comic book), The New Mutants'', ''Moon Knight,'' and ''Elektra: Assassi ...
. The original PlayStation version of ''Resident Evil'' went through several changes between its original Japanese release and its international counterparts. The North American and European versions of the intro were heavily cut from the one featured in the Japanese releases. Shots of mangled corpses, a "Cerberus" zombie dog being shot, Joseph's death, and Kenneth's severed head were edited out, as well as scenes featuring the character Chris Redfield smoking a cigarette. Despite these tweaks, the game was ultimately released on the PlayStation as one of the first games to receive the Mature rating from the
Entertainment Software Rating Board The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in Canada, the United States, and Mexico. The ESRB was established in 1994 by the Entertainment Soft ...
. In the game itself, the auto-aiming function was disabled and the numbers of ink ribbons found by the player were reduced. Capcom also planned to eliminate the interconnected nature of item boxes, meaning that items could only be retrieved from the locations where they were originally stored. This change made it in preview copies of the US version, but was removed from the retail release. This particular game mechanic would resurface in the GameCube remake as part of an unlockable difficulty setting. Shinji Mikami noted that they made the American version harder at the request of the American staff so that the game could be rented and not be completed in a few days. Mikami said that this version proved fairly difficult for Capcom staff, who had to play very carefully to complete it.


Releases

''Resident Evil'' was initially released for the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
in Japan on March 22, 1996, in North America on April 1, and in Europe on August 16. It was then reissued and ported to other systems, with many gaining new features in the process.


Windows

The
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
version, released in December 1996, featured the uncensored footage from the Japanese version, and the opening intro is in full color rather than black and white. It is the only version of ''Resident Evil'' that has all of the uncensored full motion video (FMV) sequences, which includes the uncensored introduction, Kenneth's death scene in its entirety, and ending. Support for 3D accelerator cards were added, allowing for much sharper graphics. Two new unlockable weapons were added, a
MAC-10 The Military Armament Corporation Model 10, officially abbreviated as "M10" or "M-10", and more commonly known as the MAC-10, is a compact, Blowback (arms), blowback operated machine pistol/submachine gun that was developed by Gordon Ingram in ...
for Jill and an
FN Minimi The FN Minimi (short for ; "mini machine gun") is a Belgian 5.56mm or 7.62mm light machine gun, also classified as a squad automatic weapon developed by Ernest Vervier for FN Herstal. Introduced in the late 1970s, it is in service in more than ...
for Chris. New unlockable outfits for Chris and Jill were added as well. It also skips the door animations and allows saves without ink ribbons only in Jill's game. The original Windows version was re-released on June 26, 2024 by
GOG.com GOG.com (formerly Good Old Games) is a digital distribution platform for video games and films. It is operated by GOG sp. z o.o., a wholly owned subsidiary of CD Projekt, based in Warsaw, Poland. GOG.com delivers DRM-free video games through i ...
to include quality of life improvements and enhanced compatibility. Following the re-release of the first title, GOG.com released ''Resident Evil 2'' on August 27 and ''Resident Evil 3: Nemesis'' on September 25, both individually and as a $24.99 bundle.


Sega Saturn

The Sega Saturn version, released in July 1997, added an unlockable battle mode in which the player must traverse through a series of rooms from the main game and eliminate all enemies within them with the weapons selected by the player. It features two exclusive enemies not in the main game: a zombie version of Wesker and a gold-colored Tyrant. The player's performance in the battle mode is graded at the end. The game's backgrounds were touched up to include more detail in this version. The Japanese version is the most gore-laden of all the platforms; after decapitating a crawling zombie with a kick, the head remains on the floor, and Plant 42 can cut the character in half before the game over screen; though the live-action footage is censored in the U.S. version. The Saturn version also features exclusive enemy monsters, such as a re-skinned breed of Hunters known as Ticks and a second Tyrant prior to the game's final battle in Chris's game. Exclusive outfits for Jill and Chris were added as well. This version was published in Europe by
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
instead of Capcom's usual European publisher,
Virgin Interactive Entertainment Avalon Interactive Group, Ltd., formerly known as Virgin Interactive Entertainment, was a British video game distributor based within Europe that formerly traded as the video game publishing and distributing division of British conglomerate the V ...
.


''Director's Cut''

A second version for the PlayStation, ''Resident Evil: Director's Cut'', was released in September 1997. ''Director's Cut'' was produced to compensate for the highly publicized delay of the sequel, ''
Resident Evil 2 ''Resident Evil 2'' is a 1998 survival horror video game developed and published by Capcom for the PlayStation (console), PlayStation. The player controls rookie cop Leon S. Kennedy and college student Claire Redfield, who must escape Raccoon ...
'', and was originally bundled with a playable pre-release demo of that game. The Japanese version of the demo disc also included a pre-release demo of ''Rockman Neo'', later retitled ''Rockman DASH'' (''
Mega Man Legends ''Mega Man Legends'' is a sub-series in the ''Mega Man'' franchise. While the main series is known for its 2D side-scrolling platformer gameplay with story that is told through cutscenes, this series instead features 3D action-adventure gamepla ...
'' outside Japan), and a trailer for the newly released ''
Breath of Fire III ''Breath of Fire III'' is a role-playing video game developed and published by Capcom originally for the PlayStation console as part of the '' Breath of Fire'' series. It was released in Japan on September 11, 1997, and in North America and Europ ...
''. The main addition to ''Director's Cut'' is an "arranged" version of the game that changes the location of nearly every vital item in the mansion, as well as the enemy placement. The main characters, as well as Rebecca, are given a new wardrobe and the player's handgun is replaced by an improved model where any shot fired has a random chance of decapitating a zombie, killing it instantly. The original version of the game is included as well, along with a new "beginner" mode where the enemies are easier to kill and the amount of ammunition that can be found by the player is doubled. Additionally, the auto-aim function was restored in all modes, though it is not noted in the in-game controls. The North American and European releases of the ''Director's Cut'' were marketed as featuring the original, uncensored footage from the Japanese releases. However, the FMV sequences were still censored, and Capcom claimed the omission was the result of a localization mistake made by the developers. The game's localization was handled by Capcom Japan instead of Capcom USA, and when submitted to Sony Computer Entertainment America (SCEA), it was rejected because of one line of copyright text. Rather than remove the individual line, Capcom Japan decided to save time and simply swap in the cinematics from the U.S. release of the original ''Resident Evil''. SCEA then approved the game and manufactured a full production run without Capcom USA having any idea that the uncensored scenes had been cut. Three days after the game's release, the uncensored intro was offered as a free download from their website. The French and German PAL versions of ''Director's Cut'' do feature the uncensored intro FMV in color, though they lacked the uncensored Kenneth death scene. ''Director's Cut'' was included in the lineup for the
PlayStation Classic The PlayStation Classic is a dedicated video game console by Sony Interactive Entertainment that emulates games originally released on its 1994 PlayStation console. It was announced in September 2018 at the Tokyo Game Show, and released on Dec ...
, which was released on December 3, 2018. It was made available on
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
and
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
on June 13, 2022.


''Director's Cut Dual Shock Ver.''

A third version for the PlayStation, ''Resident Evil: Director's Cut Dual Shock Ver.'' (デュアルショックver.), co-produced by
Keiji Inafune is a Japanese video game producer, character designer, game designer, and businessman. In 2009, he was chosen by IGN as one of the top 100 game creators of all time. Starting his career at Capcom in the late 1980s, his job was as an artist and ...
, was released in August 1998. It features support for the
DualShock The DualShock (originally Dual Shock, trademarked as DUALSHOCK or DUAL SHOCK, with the PlayStation 5 version as DualSense) is a line of gamepads developed by Sony Interactive Entertainment (formerly Sony Computer Entertainment) for the PlaySta ...
controller's analog controls and vibration functions, as well as a new symphonic soundtrack, replacing the original soundtrack by Makoto Tomozawa, Koichi Hiroki, and Masami Ueda. The symphonic music was credited to composer Mamoru Samuragochi, although he admitted in 2014 that he directed his orchestrator Takashi Niigaki to ghostwrite the new soundtrack. The Japanese ''Dual Shock Ver.'' came packaged with a bonus disc that contained downloadable save data, footage of the unused Japanese dubbed versions of the live-action cutscenes, along with brief gameplay footage of the canceled original version of ''Resident Evil 2''. The soundtrack was generally deemed inferior to the original, with the ambient theme for the mansion's basement considered to be one of the worst video game compositions of all time. In 1998, Capcom USA released the game under PlayStation's Greatest Hits (PlayStation), Greatest Hits label. In North America, ''Resident Evil: Director's Cut Dual Shock Ver.'' was released as a downloadable game available from the PlayStation Network soon after it launched in November 2006, although the game is advertised with the original ''Director's Cut'' box art. In Japan and Europe, the original ''Director's Cut'' was instead made available from the PlayStation Network.


Game Boy Color version

A Game Boy Color version of the game, developed by the Software House HotGen, was supposed to be released in late 1999 or early 2000, until Capcom decided to cancel this project citing that the port was poor quality due to the Game Boy's limited hardware. This version contains every room, cutscene, and almost all the items that were present in the original PlayStation version. In January 2012, an anonymous individual claimed to have an EPROM cartridge of the GBC version and requested $2,000 before he was willing to leak the playable ROM. The goal was met in February and the ROM files containing an unfinished build of the game were subsequently leaked.


''Deadly Silence''

A
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
port, ''Resident Evil: Deadly Silence'', known in Japan as , was released in January 2006, made to commemorate the tenth anniversary of the series. ''Deadly Silence'' includes a "Classic Mode", the original game with minimal enhancements and touch-screen support, and a "Rebirth Mode", containing a greater number of enemies and a series of new puzzles that make use of the platform's capabilities. The character's models are remade with better textures and different clothing, and enemies have higher quality of detail. Although the graphical changes are difficult to notice on the DS' dual screen, they are easier to notice on an HD emulator. Exclusive new outfits for Jill, Chris and Rebecca were added as well. The player's handgun and magnum are replaced with the models from the 2002 remake. The soundtrack prior to ''Director's Cut Dual Shock Ver.'' was restored with a remixed track from the game's ''Original Soundtrack Remix'' album released in 1996. The game makes use of the dual screen display with the top screen used to display the map, along with the player's remaining ammunition and health (determined by the color of the background); while the bottom screen displays the main action, and can be switched to show the player's inventory. The DS version also includes updated play mechanics: the 180-degree turn introduced in ''Resident Evil 3: Nemesis'', along with the knife button and tactical reload from ''Resident Evil 4''. The updated controls are applicable to both Classic and Rebirth modes. Just like the PC version, the door animations can be skipped as well as the cut scenes. The live-action footage was still censored, even in the game's Japanese release; however, the scene showing Kenneth's severed head was kept. Gameplay and combat are otherwise uncensored, thus making this the first of 11 DS games to ever be rated Mature 17+ by the ESRB. In "Rebirth", new puzzles are added that use the system's touch-screen. "Knife Battle" sequences, viewed from a first-person perspective, are also added, in which the player must fend off incoming enemies by swinging the knife via the stylus. One particular puzzle requires the player to resuscitate an injured comrade by blowing into the built-in microphone. The player can also shake off enemies by using the touch screen, performing a melee attack. The game also includes wireless local area network, LAN support for up to four players with two different multiplayer game modes. The first is a cooperative mode in which each player must help each other solve puzzles and escape the mansion together. The other is a competitive mode in which the objective is to get the highest score out of all the players by destroying the most monsters, with the tougher monsters being worth more points. There are three playable multiplayer stages and nine playable characters.


Other versions

In March 2008, Capcom Interactive Canada released ''Resident Evil: Genesis'', based on the plot of the original game. It includes only Jill's game. ''Genesis'' was developed from the ground up as a mobile phone title and designed to work more effectively with the limited control scheme and screen size. It uses turn-based movement and grid system combat borrowed from the previous mobile game ''Mobile games in the Resident Evil series#Resident Evil: Confidential Report, Resident Evil: Confidential Report''. The result is a game that is more of a puzzle adventure game than the survival horror titles found in console versions. The game scored 7.8 out of 10 points on ''IGN'' and an 'A' on ''1UP.com''. A sequel to ''Genesis'', ''Mobile games in the Resident Evil series#Resident Evil: Uprising, Resident Evil: Uprising'' based on ''Resident Evil 2'', was released in 2009.


Reception

The original PlayStation version of ''Resident Evil'' was critically acclaimed, receiving an aggregated rating of 91 out of 100 at Metacritic based on eight reviews. Among those who praised the game was ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'', describing it as "one of those rare games that's almost as entertaining to watch as it is to play". ''Famitsu'' gave it ratings of 9, 10, 10 and 9 out of 10, adding up to 38 out of 40. This made it one of their three highest-rated games of 1996, along with ''Super Mario 64'' (which scored 39/40) and ''Tekken 2'' (which scored 38/40). ''Resident Evil'' was also one of only ten games to have received a ''Famitsu'' score of 38/40 or above up until 1996. ''GamePro'' described the storyline and cinematics as "mostly laughable", but felt the gameplay's "gripping pace" and the heavy challenge of both the combat and the puzzles make the game effectively terrifying. They reassured readers that the unusual control system becomes intuitive with practice and applauded the realism instilled by the graphics and sound effects. The four reviewers of ''Electronic Gaming Monthly'' also commented on the realistic graphics and sounds, and additionally praised the selection of two playable characters. Sushi-X remarked that it, "at first glance, may appear to be a clone of ''Alone in the Dark'', but in reality, it is a totally new experience". Mark Lefebvre particularly remarked, "The element that really grabs a player here is fear. After trading blows with the first zombie, you'll quickly become hesitant to turn down any uncharted corridors in the mansion." A reviewer for ''Next Generation (magazine), Next Generation'' said it "manages to be as genuinely scary as a good horror film - no small achievement. There are a lot of things that work around games being this frightening ... In this case, however, the fine character work, creepy and well-executed sound effects, and just the right music in just the right places all have a subtle, cumulative effect ..." While criticizing the "laughable" dialogue and voice acting, he felt they were overridden by the game's positive aspects. He pointed out that the lack of genuinely confounding puzzles allows the game to move at a good pace, and the use of prerendered backgrounds allowed the PlayStation to handle much more detailed characters. Yasuhiro Hunter of ''Maximum'' stated that "The game has the greatest atmosphere of any other game in existence - naming a game that makes you jump as much as when encountering your first pair of Cereberos in this title would be very difficult." He also praised the heavy difficulty of the puzzles, the great care required in combat, the 3D graphics, and the exceptionally high replay value. ''Computer Gaming World'' gave a more mixed review for the Windows version, explaining that they "tried to hate it with its graphic violence, rampant sexism, poor voice acting and use of every horror cliché, however...it's actually fun." The Saturn version was also very well-received. While most remarked that Capcom had taken too long to bring ''Resident Evil'' to the console (the game had been out on the PlayStation for well over a year, and hype had built up for ''Resident Evil 2'', which would be released in just a few months), critics agreed that the game was still as stunning as it had been on its initial release and had been accurately recreated for the Saturn. ''Computer and Video Games'', for example, commented that "With all the talk about the Saturn being inferior in this department, the [graphics] quality cannot be surpassed. All of the rooms, the enemies and the animation are almost identical." ''GamePro'', which gave it identical scores to the PlayStation version (a 4.0 out of 5 for control, and a perfect 5.0 for graphics, sound, and funfactor), summarized that "It would have been nice to have it on the Saturn sooner, but this is as close to a sure thing as you could ask for." ''Sega Saturn Magazine'' said that "the intense feeling of terror heightened by the chilling music and eerie silences ... sets ''Resident Evil'' apart from any other adventure game you may care to mention." Critics also widely praised the Saturn-exclusive Battle Mode. The ''Director's Cut'' was positively received as well, with most critics regarding the advanced mode and the bundled ''Resident Evil 2'' demo as the highlights. However, all four reviewers for ''Electronic Gaming Monthly'' decried it, arguing that a handful of changes and a demo disc were not enough to justify the price.


Sales

''Resident Evil'' was a best-seller in Japan, North America, and Europe, including the United Kingdom. Shortly after release, it became the List of best-selling PlayStation video games, best-selling PlayStation game ever at the time. In Japan, the game sold units 1996 in video games#Best-selling home video games, in 1996 which made if the 4th best-selling game of the year, only trailing Pokémon Red, Blue, and Yellow, ''Pocket Monsters'', ''Tekken 2'' and ''Super Mario RPG''. Overseas, it topped the US charts and entered at number-two on the UK charts. In the United States, the game sold over copies by early September 1996, becoming a system-seller for the PlayStation and increasing its install base at the time. In Europe, the game shipped 230,000 units on its first day of release, with 21,500 sold on its first weekend in the United Kingdom where it was one of the fastest-selling CD releases up until then. The game went on to sell at least more than 300,000 units in Europe by December 1996. By December 1997, the game had sold about units worldwide and grossed more than . According to Capcom's investor relations website, the original version of ''Resident Evil'' has sold over 2.75 million copies, while the ''Director's Cut'' version (including the ''Dual Shock'' edition) sold an additional 2.33 million copies. All PlayStation versions of the game have sold a combined units worldwide.


Accolades

''Resident Evil'' was the first game to be dubbed a "
survival horror Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and visio ...
", a term that it coined for the genre. It was ranked as the 91st List of video games considered the best, top game of all time by ''Next Generation'' in 1996, stating that it "successfully redefine[d] the genre which started with Infogrames' ''Alone in the Dark''." In 1996, ''GamesMaster (magazine), GamesMaster'' rated the game 14th on their "Top 100 Games of All Time". ''Game Informer'' referred to the original ''Resident Evil'' as "one of the most important games of all-time" in 2007. In 2012, ''Time (magazine), Time'' named it one of the 100 greatest video games of all time. That same year, the game ranked as one of G4TV's top video games of all time for how it has "launched one of the most successful series in gaming history and provided one of its most memorable scares." ''Resident Evil'' was inducted into the World Video Game Hall of Fame in 2024. In 2004, readers of ''Retro Gamer'' voted ''Resident Evil'' as the 37th top retro game, with the staff calling it "one of the finest horror-themed games ever" and adding that "full of shocks, surprises and perfectly poor B movie dialogue, ''Resident Evil'' is the gaming equivalent of ''Night of the Living Dead''." It entered the ''Guinness World Records Gamer's Edition 2008'' for the "Worst Game Dialogue Ever". ''Stuff (magazine), Stuff'' ranked it as the 3rd best PlayStation game of all time.


Sequels

The game's success resulted in a media franchise that has since branched out into comic books, novels and novelizations, sound dramas, a Resident Evil (film series), non-canonical series of live-action films and animated sequels to the games, and a variety of associated merchandise, such as action figures. The series has become
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
's biggest franchise. The events of the game were also retold in ''Resident Evil: The Umbrella Chronicles'', originally released for the Wii in 2007.


Novelization

''Resident Evil: The Umbrella Conspiracy'' is a novelization of the game, was written by S. D. Perry in 1998 as the first book in her series of ''Resident Evil'' novels. The novel combines Jill's and Chris scenarios into one narrative and features all five of the main characters (including Barry, Rebecca and Wesker). The book also takes liberty with some of the original source materials; the most notable difference being the inclusion of an original character named Trent, an insider from the Umbrella Corporation who provides Jill with information about the Spencer Mansion prior to the events of the mansion incident. Since the book was written a few years before the Nintendo GameCube remake, the novelization lacks the presence of Lisa Trevor in the mansion. However, the book does allude to the original version of George Trevor's journal from ''The True Story Behind Bio Hazard'', as well as the short story it contained, "Bio Hazard: The Beginning", which involved the disappearance of Chris Redfield's friend, Billy Rabbitson. Another notable difference in the novels is moving the location of Raccoon City from the Midwest to Pennsylvania, apparently about an hour's drive from New York. Overall, despite having been written before the Retroactive continuity, retcon introduced in the ''Resident Evil'' remake and ''Resident Evil Zero'', the book still maintains overall similarity to what the story warped into in the early 2000s.


Remake

In 2002, ''Resident Evil'' was Video game remake, remade for the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
as part of an exclusivity agreement between Capcom and Nintendo that spanned three new games. The remake includes a variety of new gameplay elements, environments, and story details, as well as improved visuals and sound. The game was also later ported for the Wii in 2008. A remastered version of the remake, featuring high definition graphics, was released as a download for the PlayStation 3,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
,
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
, Xbox 360, Xbox One in 2015 then later for Nintendo Switch in 2019, with a limited edition PlayStation 3 version released at retail in Japan.


Cultural impact

''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' listed ''Resident Evil'' as one of the 15 most influential video games of all time. It is credited with defining and popularizing the
survival horror Survival horror is a Video game genre, subgenre of horror games. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and visio ...
genre of games. It is also credited with taking video games in a cinematic direction with its B-movie style cutscenes. Its live-action opening, however, was controversial; it became one of the first action games to receive the "Mature 17+" (M) rating from the
Entertainment Software Rating Board The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in Canada, the United States, and Mexico. The ESRB was established in 1994 by the Entertainment Soft ...
(ESRB), despite the opening cutscene being censored in North America. ''Chicago Tribune'' said it "revolutionized" gaming in 1997. ''Resident Evil'' is credited with sparking a revival of the
zombie A zombie (Haitian French: ; ; Kikongo: ''zumbi'') is a mythological undead corporeal revenant created through the reanimation of a corpse. In modern popular culture, zombies appear in horror genre works. The term comes from Haitian folkl ...
genre in popular culture since the late 1990s, leading to a renewed interest in
zombie film A zombie film is a film genre. Zombies are fictional creatures usually portrayed as reanimated corpses or virally infected human beings. They are commonly portrayed as cannibalistic in nature. While zombie films generally fall into the horror ...
s during the 2000s. ''Resident Evil'' also played an important role in the zombie genre's shift from supernatural themes to scientific themes, using science to explain the origins of zombies. In 2013, George A. Romero said it was the video games ''Resident Evil'' and ''The House of the Dead'' "more than anything else" that popularised zombies in early 21st-century popular culture. A George A. Romero's Resident Evil, documentary based on his adaptation was released on digital on January 7, 2025. In a 2015 interview with ''Huffington Post'', screenwriter-director Alex Garland credited the original ''Resident Evil'' video game as a primary influence on his script for the horror film ''28 Days Later'' (2002), and credited the first ''Resident Evil'' game for revitalizing the zombie genre. ''Shaun of the Dead'' (2004) star and co-writer Simon Pegg also credits the original ''Resident Evil'' game with starting the zombie revival in popular culture. The Walking Dead (comic book), ''The Walking Dead'' comic book creator Robert Kirkman cited ''Resident Evil'' as his favorite zombie game, while The Walking Dead (TV series), ''The Walking Dead'' television series director Greg Nicotero credited ''Resident Evil'' and ''The House of the Dead'' with introducing the zombie genre "to a whole generation of younger people who didn't grow up watching ''Night of the Living Dead'' and ''Dawn of the Dead''." After the original ''Resident Evil'' video game sparked a renewed interest in the zombie genre, it was followed by zombie films such as ''28 Days Later'', ''Dawn of the Dead (2004 film), Dawn of the Dead'' (2004), ''Shaun of the Dead'', ''28 Weeks Later'' (2007), ''Zombieland'' (2009), ''Cockneys vs Zombies'' (2012), and ''World War Z (film), World War Z'' (2013), as well as zombie-themed graphic novels and television shows such as ''The Walking Dead (franchise), The Walking Dead'' and ''The Returned (French TV series), The Returned'', and books such as ''World War Z'' (2006), ''Pride and Prejudice and Zombies'' (2009) and ''Warm Bodies'' (2010). The ''Resident Evil'' film adaptations also went on to become the highest-grossing List of films based on video games, film series based on video games, after they grossed more than worldwide.


Notes


References


Citations


Bibliography

*


External links

* * * {{Shinji Mikami 1996 video games 1990s horror video games Cancelled Game Boy Color games Cancelled Super Nintendo Entertainment System games Censored video games Golden Joystick Award winners Midwestern United States in fiction Multiplayer and single-player video games Nintendo DS games Novels based on video games PlayStation (console) games PlayStation Network games Resident Evil games Sega Saturn games Single-player video games Video games about genetic engineering Video games about police officers Video games featuring female protagonists Video games directed by Shinji Mikami Video games set in 1998 Video games set in the United States Video games set in abandoned buildings and structures Video games with pre-rendered 3D graphics Virgin Interactive games Windows games Video games set in country houses World Video Game Hall of Fame Video games with multiple endings