
The razor and blades business model
is a
business model in which one item is sold at a low price (or given away for free) in order to increase sales of a
complementary good
In economics, a complementary good is a good whose appeal increases with the popularity of its complement. Technically, it displays a negative cross elasticity of demand and that demand for it increases when the price of another good decreases. I ...
, such as
consumable
Consumables (also known as consumable goods, non-durable goods, or soft goods) are goods that are intended to be consumed. People have, for example, always consumed food and water. Consumables are in contrast to durable goods. Disposable products ...
supplies. It is different from
loss leader marketing and
free sample marketing, which do not depend on complementary products or services. Common examples of the razor and blades model include
inkjet printers whose ink cartridges are significantly marked up in price, and
video game consoles which require additional purchases to obtain accessories and software not included in the original package.
Although the concept and the catchphrase "Give 'em the razor; sell 'em the blades" are widely credited to
King Camp Gillette, the inventor of the
safety razor, Gillette did not in fact follow this model.
[Picker, Randal C.]
The Razors-and-Blades Myth(s)
(September 13, 2010). U of Chicago Law & Economics, Olin Working Paper No. 532. Available at SSRN: https://ssrn.com/abstract=1676444 or https://dx.doi.org/10.2139/ssrn.1676444
Development
The
legend about Gillette is that he realized that a disposable razor blade would not only be convenient, but also generate a continuous revenue stream. To foster that stream, he sold razors at an artificially low price to create the market for the blades.
But Gillette razors were expensive when they were first introduced and the price only went down after his
patents
A patent is a type of intellectual property that gives its owner the legal right to exclude others from making, using, or selling an invention for a limited period of time in exchange for publishing an enabling disclosure of the invention."A p ...
expired in the 1920s: it was his competitors who invented the razors-and-blades model.
Applications
This model has been used in several businesses for many years.
Standard Oil
With a monopoly in the American domestic market,
Standard Oil
Standard Oil Company, Inc., was an American oil production, transportation, refining, and marketing company that operated from 1870 to 1911. At its height, Standard Oil was the largest petroleum company in the world, and its success made its co-f ...
and its owner,
John D. Rockefeller, looked to China to expand their business. Representatives of Standard Oil gave away eight million
kerosene lamp
A kerosene lamp (also known as a paraffin lamp in some countries) is a type of lighting device that uses kerosene as a fuel. Kerosene lamps have a wick or mantle as light source, protected by a glass chimney or globe; lamps may be used on a t ...
s for free or sold them at greatly reduced prices to increase the demand for
kerosene.
Among American businessmen, this gave rise to the
catchphrase "Oil for the lamps of China."
Alice Tisdale Hobart
Alice Tisdale Hobart (January 28, 1882 – March 14, 1967) born Alice Nourse in Lockport, New York, was an American novelist. Her most famous book, '' Oil for the Lamps of China'', which was also made into a film, drew heavily on her experiences ...
's novel ''
Oil for the Lamps of China
''Oil for the Lamps of China'' is a 1933 novel by Alice Tisdale Hobart
Alice Tisdale Hobart (January 28, 1882 – March 14, 1967) born Alice Nourse in Lockport, New York, was an American novelist. Her most famous book, '' Oil for the Lamps of ...
'' was a fictional treatment of the phenomenon.
Eastman Kodak
In its decades as the dominant photographic film producer in the United States,
Kodak sold its cameras at low prices and enjoyed large profit margins on the consumables of the trade, such as film, printing supplies, and processing chemicals. While this strategy worked for many years, it was challenged in the late 20th century when a rival,
Fujifilm, introduced more economical film and processing methods. Finally, digital photography made the strategy obsolete, as it needs no consumables.
Instant cameras
Instant cameras also follow the razor and blades business model. For example, Fujifilm's
Instax cameras are sold at a low price while the film they use costs as much as $ 2.00 per photo.
Issues
The razor and blades model may be threatened if competition forces down the price of the consumable item. For such a market to be successful the company must have an effective monopoly on the corresponding goods. (
Predatory pricing to destroy a smaller competitor is not covered here.) This can make the practice illegal.
Specific examples
Printers
Computer printer manufacturers have gone through extensive efforts to make sure that their printers are incompatible with lower cost after-market ink cartridges and refilled cartridges. This is because the printers are often sold at or below cost to generate sales of proprietary cartridges which will generate profits for the company over the life of the equipment. In certain cases, the cost of replacing disposable ink or toner may even approach the cost of buying new equipment with included cartridges. Methods of
vendor lock-in include designing the cartridges in a way that makes it possible to
patent certain parts or aspects, or invoking the
Digital Millennium Copyright Act to prohibit reverse engineering by third-party ink manufacturers. Another method entails completely disabling the printer when a non-proprietary ink cartridge is placed into the machine, instead of merely issuing an ignorable message that a non-genuine (yet still fully functional) cartridge was installed.
In ''
Lexmark Int'l v. Static Control Components
''Lexmark International, Inc. v. Static Control Components, Inc.'', is an American legal case involving the computer printer company Lexmark, which had designed an authentication system using a microcontroller so that only authorized toner cartrid ...
'' the
United States Court of Appeals for the Sixth Circuit ruled that circumvention of Lexmark's ink cartridge lock does not violate the DMCA. On the other hand, in August 2005,
Lexmark won a case in the United States that allows them to sue certain large customers for violating their
boxwrap license.
Console Video games
Atari
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc. (1972–1992), Atari, Inc., ...
had a similar problem in the 1980s with
Atari 2600 games. Atari was initially the only developer and publisher of games for the 2600; it sold the 2600 itself at cost and relied on the games for profit. When several programmers left to found
Activision and began publishing cheaper games of comparable quality, Atari was left without a source of profit. Lawsuits to block Activision were unsuccessful. Atari added measures to ensure games were from licensed producers only for its later-produced 5200 and 7800 consoles.
In recent times,
video game consoles have often been sold at a loss while software and accessory sales are highly profitable to the console manufacturer. For this reason, console manufacturers aggressively protect their profit margin against piracy by pursuing legal action against carriers of
modchips and
jailbreaks. Particularly in the
sixth generation era and beyond, Sony and Microsoft, with their
PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
and
Xbox, had high manufacturing costs so they sold their consoles at a loss and aimed to make a profit from game sales.
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles.
Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
had a different strategy with its
GameCube
The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
, which was considerably less expensive to produce than its rivals, so it retailed at break-even or higher prices. In the following generation of consoles, both
Sony and
Microsoft have continued to sell their consoles, the
PlayStation 3 and
Xbox 360 respectively, at a loss, with the practice continuing in the most recent generation with the
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
and
Xbox One.
Nuclear energy
Ever since the beginning of the commercial nuclear power industry, the business model has centered on selling the reactor at cost (or at a loss) and making its profits off fuel-supply contracts by exploiting vendor lock-in.
Mobile phones
Mobile handsets provided with monthly usage contracts are often provided at below cost price or even free of charge, particularly if obtained as an upgrade from an older model. The monthly contract funds the handset cost and in many countries, the contract will include a minimum contract term which has to be carried out. This will often work out to be more expensive than buying the phone outright.
Other goods
Consumers may also find other uses for the subsidized product rather than utilize it for the company's intended purpose, which adversely affects revenue streams. This has happened to "free"
personal computers with expensive proprietary
Internet services and contributed to the failure of the
CueCat barcode scanner.
Affiliate marketing makes extensive use of this business model, as many products are promoted as having a "free" trial, that entice consumers to sample the product and pay only for shipping and handling. Advertisers of heavily-promoted products such as
açaí berry targeting dieters hope the consumer will continue paying for continuous shipments of the product at inflated prices, and this business model has been met with much success.
Websites specializing in
sampling and discounts have proven to be popular with economy-minded consumers, who visit sites which utilize free samples as link bait. The business model of these sites is to attract visitors that will click through to complete affiliate offers.
Tying
Tying is a variation of razor and blades marketing that is often illegal when the products are not naturally related, such as requiring a bookstore to stock up on an unpopular title before allowing them to purchase a bestseller. Tying is also known in some markets as 'Third Line Forcing.'
Trade Practices Act – Third Line Forcing
/ref>
Some kinds of tying, especially by contract, have historically been regarded as anti-competitive. The basic idea is that consumers are harmed by being forced to buy an undesired good (the tied good) to purchase a good they actually want (the tying good), and so would prefer that the goods be sold separately. The company doing this bundling may have a significantly large market share so that it may impose the tie on consumers, despite the forces of market competition. The tie may also harm other companies in the market for the tied good, or who sell only single components.
Another common example comes from how cable and satellite TV providers contract with content producers. The production company pays to produce 25 channels and forces the cable provider to pay for 10 low-audience channels to get a popular channel. Since cable providers lose customers without the popular channel, they are forced to purchase many other channels even if they have a very small viewing audience.
See also
* Aftermarket (merchandise)
* Complementary good
In economics, a complementary good is a good whose appeal increases with the popularity of its complement. Technically, it displays a negative cross elasticity of demand and that demand for it increases when the price of another good decreases. I ...
, a good that should be consumed with another good
* Consumption subsidies
* Demo, an event in which free samples of a product are distributed
* Externality
In economics, an externality or external cost is an indirect cost or benefit to an uninvolved third party that arises as an effect of another party's (or parties') activity. Externalities can be considered as unpriced goods involved in either co ...
* Loss leader
A loss leader (also leader) is a pricing strategy where a product is sold at a price below its market cost to stimulate other sales of more profitable goods or services. With this sales promotion/marketing strategy, a "leader" is any popular articl ...
, for an item that is sold below cost in an effort to stimulate other profitable sales
* Opportunity cost
In microeconomic theory, the opportunity cost of a particular activity is the value or benefit given up by engaging in that activity, relative to engaging in an alternative activity. More effective it means if you chose one activity (for example ...
* Product bundling, offering several products for sale as one combined product
* Product churning
Product churning is the business practice whereby more of the product is sold than is beneficial to the consumer. An example is a stockbroker who buys and sells securities in a portfolio more frequently than is necessary, in order to generate co ...
, selling more product than is beneficial to the consumer
* Promotional merchandise
* There ain't no such thing as a free lunch (TANSTAAFL)
* Trojan horse
* Vendor lock-in
References
{{DEFAULTSORT:Freebie Marketing
Advertising techniques
Business models
Economics catchphrases
Marketing techniques
Pricing
Selling techniques
Types of marketing
Bundled products or services