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''Quake III Arena'' is a 1999 first-person shooter game developed by
id Software id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: game programmer, programmers John Carmack and John Romero, game designer T ...
. The third installment of the ''Quake'' series, ''Arena'' differs from previous games by excluding a story-based single-player mode and focusing primarily on multiplayer gameplay. The single-player mode is played against computer-controlled
bots The British Overseas Territories (BOTs) or alternatively referred to as the United Kingdom Overseas Territories (UKOTs) are the fourteen dependent territory, territories with a constitutional and historical link with the United Kingdom that, ...
. It features music composed by Sonic Mayhem and
Front Line Assembly Front Line Assembly (FLA) is a Canadian electro-industrial band formed by Bill Leeb in 1986 in music, 1986 after leaving Skinny Puppy. FLA has developed its own sound incorporating elements of electronic body music and electro-industrial. The ba ...
founder Bill Leeb. Notable features of ''Quake III Arena'' include a minimalist design, very extensively customizable settings such as
field of view The field of view (FOV) is the angle, angular extent of the observable world that is visual perception, seen at any given moment. In the case of optical instruments or sensors, it is a solid angle through which a detector is sensitive to elec ...
, texture detail and enemy model; and advanced movement features such as
strafe-jumping Strafing in video games is a maneuver which involves moving a controlled character or entity sideways relative to the direction it is facing. This may be done for a variety of reasons, depending on the type of game; for example, in a first-pers ...
and rocket-jumping. The game was praised by reviewers who, for the most part, described the gameplay as fun and engaging. Many liked the crisp graphics and focus on multiplayer. ''Quake III Arena'', often being considered one of the greatest video games ever made, has also been used extensively in professional electronic sports tournaments such as QuakeCon, Cyberathlete Professional League,
DreamHack DreamHack is a Swedish ESL Gaming brand specializing in esports tournaments and other gaming conventions; at its root, a massive LAN party and computer festival, recognized by ''Guiness World Records'' and Twin Galaxies as being the world's l ...
, and the Electronic Sports World Cup.


Gameplay

Unlike its predecessors, ''Quake III Arena'' does not have a single-player campaign. Instead, it simulates the multiplayer experience with computer-controlled players. The game's story is brief: "the greatest warriors of all time fight for the amusement of a race called the Vadrigar in the Arena Eternal." The introduction video shows the abduction of such a warrior, Sarge, while making a last stand. Continuity with prior games in the ''Quake'' series and even '' Doom'' is maintained by the inclusion of player models and biographical information. A familiar mixture of gothic and
technological Technology is the application of conceptual knowledge to achieve practical goals, especially in a reproducible way. The word ''technology'' can also mean the products resulting from such efforts, including both tangible tools such as ute ...
map architecture as well as specific equipment is included, such as the Quad Damage power-up, the rocket launcher, and the BFG. In ''Quake III Arena'', the player progresses through tiers of maps, combating different
bot Bot or BOT may refer to: Sciences Computing and technology * Chatbot, a computer program that converses in natural language * Internet bot, a software application that runs automated tasks (scripts) over the Internet **Spambot, an internet bot ...
characters that increase in difficulty, from Crash (at Tier 0) to Xaero (at Tier 7). As the game progresses, the fights take place in more complex arenas and against tougher opponents. While deathmatch maps are designed for up to 16 players, tournament maps are designed for duels between 2 players and in the single-player game could be considered ' boss battles'. The weapons are balanced by role, with each weapon having advantages in certain situations, such as the railgun at long-range and the lightning gun at close quarters. The BFG super-weapon is an exception to this; compared to other similarly named weapons in the ''Doom''/''Quake'' series, ''Quake III Arenas incarnation of this weapon is basically a fast-firing rocket launcher and it is found in hard-to-reach locations. Weapons appear as level items, spawning at regular intervals in set locations on the map. If a player dies, all of their weapons are lost and they receive the spawn weapons for the current map, usually the gauntlet and machine gun. Players also drop the weapon they were using when killed, which other players can then pick up. ''Quake III Arena'' comes with several gameplay modes: Free for All (FFA), a classic deathmatch, where each player competes against the rest for the highest score, Team Deathmatch (TDM), where usually two teams of four compete for the highest team frag (kill) total,
Tournament A tournament is a competition involving at least three competitors, all participating in a sport or game. More specifically, the term may be used in either of two overlapping senses: # One or more competitions held at a single venue and concen ...
(1v1), a deathmatch between two players, usually ending after a set time and Capture the Flag, which is played on symmetrical maps where teams have to recover the enemy flag from the opponents' base while retaining their own. ''Quake III Arena'' was specifically designed for
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
. The game allows players whose computers are connected by a network or to the
internet The Internet (or internet) is the Global network, global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a internetworking, network of networks ...
to play against each other in real time, and incorporates a handicap system. It employs a
client–server model The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate ov ...
, requiring all players' clients to connect to a server. ''Quake III Arenas focus on multiplayer gameplay spawned a lively community, similar to QuakeWorld, that is still active as of 2021.


Characters

''Quake III Arena'' features several characters from previous entries in the ''Quake'' series including "Bitterman" from ''
Quake II ''Quake II'' is a 1997 first-person shooter, first-person shooter game developed by id Software and published by Activision. It is the second installment of the Quake (series), ''Quake'' series, following ''Quake (video game), Quake''. Develope ...
'', the "Ranger" character from '' Quake'' as well as Doomguy from id Software's sister franchise '' Doom''.


Development

During early March 1999, ATI leaked the internal hardware vendor (IHV) copy of the game, which unveiled to the public in Macworld Conference & Expo at
Moscone Center The George R. Moscone Convention Center (), popularly known as the Moscone Center, is the largest convention and exhibition complex in San Francisco, California, United States. The complex consists of three main halls spread out across three bl ...
in January and
Makuhari Messe is a convention center in Chiba (city), Chiba City, Chiba Prefecture, Japan, located just outside of Tokyo. Designed by Fumihiko Maki, it is accessible by Transportation in Greater Tokyo#Railway and subway, Tokyo's commuter rail system. ''Makuha ...
in February by
Steve Jobs Steven Paul Jobs (February 24, 1955 – October 5, 2011) was an American businessman, inventor, and investor best known for co-founding the technology company Apple Inc. Jobs was also the founder of NeXT and chairman and majority shareholder o ...
( CEO of
Apple Inc. Apple Inc. is an American multinational corporation and technology company headquartered in Cupertino, California, in Silicon Valley. It is best known for its consumer electronics, software, and services. Founded in 1976 as Apple Comput ...
at the time when it unveiled). This was a functional version of the engine with a textured level and working guns. The IHV contained most of the weapons (excepting the Gauntlet) that would make it into the final game although most were not fully modeled; a chainsaw and grappling hook were also in the IHV but did not make it into the final release. Many of the sounds that would make it into the final release were also included. The game was developed by nine people in 18 months. After the IHV leak, id Software released a beta of the game called ''Quake III Arena Test'' on April 24, 1999, initially only for
Mac OS Mac operating systems were developed by Apple Inc. in a succession of two major series. In 1984, Apple debuted the operating system that is now known as the classic Mac OS with its release of the original Macintosh System Software. The system ...
before expanding to Windows at a later date. The Q3Test started with version 1.05 and included three levels that would be included in the final release: dm7, dm17, and q3tourney2. Id Software continued to update Q3Test up until version 1.09. id co-founder and former technical director John Carmack has stated that ''Quake III Arena'' is his favorite game he has worked on. ''Quake III Arena'' was shipped to retailers on December 2, 1999; the official street date for the game was December 5, although id Software
chief executive officer A chief executive officer (CEO), also known as a chief executive or managing director, is the top-ranking corporate officer charged with the management of an organization, usually a company or a nonprofit organization. CEOs find roles in variou ...
Todd Hollenshead expected the game to be available as early as December 3 from retailers like Babbage's and
EB Games EB Games (formerly known as Electronics Boutique, EBX, and EB World) was an American computer and video games retailer. First established as an American company in 1977 by James Kim with a single electronics-focused location in the King of Prus ...
. The game supported the A3D 2.0 HRTF technology by Aureal Semiconductor out of the box.


Game engine

The ''id Tech 3'' engine is the name given to the engine that was developed for ''Quake III Arena''. Unlike most other games released at the time, ''Quake III Arena'' requires an
OpenGL OpenGL (Open Graphics Library) is a Language-independent specification, cross-language, cross-platform application programming interface (API) for rendering 2D computer graphics, 2D and 3D computer graphics, 3D vector graphics. The API is typic ...
-compliant graphics accelerator to run. The game does not include a
software Software consists of computer programs that instruct the Execution (computing), execution of a computer. Software also includes design documents and specifications. The history of software is closely tied to the development of digital comput ...
or
Direct3D Direct3D is a graphics application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications where performance is important, such as games. Direct3D uses hardware ...
renderer. The graphic technology of the game is based tightly around a "
shader In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as '' shading''. Shaders have evolved to perform a variety of s ...
" system where the appearance of many surfaces can be defined in text files referred to as "shader scripts". ''Quake 3'' also introduced spline-based curved surfaces in addition to planar volumes, which are responsible for many of the surfaces present within the game. ''Quake 3'' also provided support for models animated using vertex animation with attachment tags (known as the .md3 format), allowing models to maintain separate torso and leg animations and hold weapons. ''Quake 3'' is one of the first games where the third-person model is able to look up and down and around as the head, torso and legs are separate. Other visual features include volumetric fog, mirrors, portals, decals, and wave-form vertex distortion. For networking, id Tech 3 uses a "snapshot" system to relay information about game "frames" to the client over UDP. The server attempts to omit as much information as possible about each frame, relaying only differences from the last frame the client confirmed as received (
Delta encoding Delta encoding is a way of storing or transmitting data in the form of '' differences'' (deltas) between sequential data rather than complete files; more generally this is known as data differencing. Delta encoding is sometimes called delta comp ...
). ''id Tech 3'' uses a
virtual machine In computing, a virtual machine (VM) is the virtualization or emulator, emulation of a computer system. Virtual machines are based on computer architectures and provide the functionality of a physical computer. Their implementations may involve ...
to control object behavior on the server, effects and prediction on the client and the user interface. This presents many advantages as mod authors do not need to worry about crashing the entire game with bad code, clients could show more advanced effects and game menus than was possible in ''
Quake II ''Quake II'' is a 1997 first-person shooter, first-person shooter game developed by id Software and published by Activision. It is the second installment of the Quake (series), ''Quake'' series, following ''Quake (video game), Quake''. Develope ...
'' and the user interface for mods was entirely customizable. Unless operations which require a specific
endianness file:Gullivers_travels.jpg, ''Gulliver's Travels'' by Jonathan Swift, the novel from which the term was coined In computing, endianness is the order in which bytes within a word (data type), word of digital data are transmitted over a data comm ...
are used, a QVM file will run the same on any platform supported by ''Quake III Arena.'' The engine also contains bytecode compilers for the
x86 x86 (also known as 80x86 or the 8086 family) is a family of complex instruction set computer (CISC) instruction set architectures initially developed by Intel, based on the 8086 microprocessor and its 8-bit-external-bus variant, the 8088. Th ...
and
PowerPC PowerPC (with the backronym Performance Optimization With Enhanced RISC – Performance Computing, sometimes abbreviated as PPC) is a reduced instruction set computer (RISC) instruction set architecture (ISA) created by the 1991 Apple Inc., App ...
architectures, executing QVM instructions via an
interpreter Interpreting is translation from a spoken or signed language into another language, usually in real time to facilitate live communication. It is distinguished from the translation of a written text, which can be more deliberative and make use o ...
. ''Quake III Arena'' features an advanced AI with five difficulty levels which can accommodate both a beginner and an advanced player, though they usually do not pose a challenge to high-tier or competitive players. Each bot has its own, often humorous, 'personality', expressed as scripted lines that are triggered to simulate real player chat. If the player types certain phrases, the bots may respond: for example, typing "You bore me" might cause a bot to reply "You should have been here 3 hours ago!". Each bot has a number of alternative lines to reduce the repetition of bot chatter. The Gladiator bots from ''Quake II'' were ported to ''Quake III Arena'' and incorporated into the game by their creator - Jan Paul van Waveren, aka Mr. Elusive. Bot chat lines were written by R. A. Salvatore, Seven Swords and Steve Winter. Xaero, the hardest opponent in the game, was based on the Gladiator bot Zero. The bot Hunter appears on magazine covers in the later id game ''
Doom 3 ''Doom 3'' is a 2004 first-person shooter, first-person shooter game developed by id Software and published by Activision. ''Doom 3'' was originally released for Microsoft Windows on August 3, 2004, adapted for Linux later that year, and Vide ...
''. On August 19, 2005, id Software released the complete source code for ''Quake III Arena'' under the GNU General Public License v2.0 or later, as they have for most of their prior engines. As before, the ''engine'', but not the content such as textures and models, was released, so that anyone who wishes to build the game from source will still need an original copy of the game to play it as intended.


Fast inverse square root

Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the
hexadecimal Hexadecimal (also known as base-16 or simply hex) is a Numeral system#Positional systems in detail, positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbo ...
constant 0x5F3759DF, is an algorithm that estimates \frac, the reciprocal (or multiplicative inverse) of the
square root In mathematics, a square root of a number is a number such that y^2 = x; in other words, a number whose ''square'' (the result of multiplying the number by itself, or y \cdot y) is . For example, 4 and −4 are square roots of 16 because 4 ...
of a 32-bit
floating-point In computing, floating-point arithmetic (FP) is arithmetic on subsets of real numbers formed by a ''significand'' (a Sign (mathematics), signed sequence of a fixed number of digits in some Radix, base) multiplied by an integer power of that ba ...
number x in IEEE 754 floating-point format. The algorithm is best known for its implementation in the source code of ''Quake III Arena.'' At the time, it was generally computationally expensive to compute the reciprocal of a floating-point number, especially on a large scale. However, the fast inverse square root bypassed this step. Around 2002, initial speculation pointed to John Carmack as the probable author of the code, but he demurred and suggested it was written by Terje Mathisen, an accomplished assembly programmer who had previously helped id Software with ''Quake'' optimization. Mathisen had written an implementation of a similar bit of code in the late 1990s, but the original authors proved to be much further back in the history of 3D computer graphics with Gary Tarolli's implementation for the SGI Indigo as a possible earliest known use.


Source ports

''Quake III Arena'' has been unofficially ported to several consoles, including the
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PA ...
handheld and
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
console. These versions require a modified console or handheld and the assets to the original game to go along with the source port. Carmack has said that Quake Trilogy (including Arena) will be ported on the iPhone/iPod Touch/
iPad The iPad is a brand of tablet computers developed and marketed by Apple Inc., Apple that run the company's mobile operating systems iOS and later iPadOS. The IPad (1st generation), first-generation iPad was introduced on January 27, 2010. ...
. An unofficial version for
iOS Ios, Io or Nio (, ; ; locally Nios, Νιός) is a Greek island in the Cyclades group in the Aegean Sea. Ios is a hilly island with cliffs down to the sea on most sides. It is situated halfway between Naxos and Santorini. It is about long an ...
was released through Cydia for jailbroken iOS devices in April 2008; it is a demo version similar to the original except that it integrates the
iPhone The iPhone is a line of smartphones developed and marketed by Apple that run iOS, the company's own mobile operating system. The first-generation iPhone was announced by then–Apple CEO and co-founder Steve Jobs on January 9, 2007, at ...
and
iPod Touch The iPod Touch (stylized as iPod touch) is a discontinued line of iOS-based mobile devices designed and formerly marketed by Apple Inc. with a touchscreen-controlled user interface. As with other iPod models, the iPod Touch can be used as a po ...
's accelerometer and touch controls to make gameplay possible. A high-definition version for iPad was released in November 2010, featuring re-created controls, sharper graphics, better gameplay, and better framerate; this improved version was also integrated into the iPhone and iPod touch version of the port. A Moorestown prototype version was demonstrated on a reference design that demonstrated performance of up to 90 frames per second. An unofficial port of Quake III for Symbian mobile devices was made. It requires PAK files from original game to run. An unofficial port of the game to Android was created based on the released source code. This means the game can be run on several Android powered devices, most notably the Motorola Milestone, Motorola Droid, and the Nexus One, as well as other high-end devices. In August 2011, the ARM-based
Raspberry Pi Raspberry Pi ( ) is a series of small single-board computers (SBCs) developed in the United Kingdom by the Raspberry Pi Foundation in collaboration with Broadcom Inc., Broadcom. To commercialize the product and support its growing demand, the ...
credit card-sized computer was shown running a specially-compiled ARM version of ''Quake III'' on
Debian Debian () is a free and open-source software, free and open source Linux distribution, developed by the Debian Project, which was established by Ian Murdock in August 1993. Debian is one of the oldest operating systems based on the Linux kerne ...
. In February 2019, an unofficial port of ''Quake III'' called ioQuake3DS was released for the
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
by masterfeizz. The console must be homebrewed in order to be run. In May 2022, an unofficial VR port was released for Meta Quest and Pico virtual reality headsets by a group of modders around Team Beef. To run the port, players must use sideloading. The port is based on the IoQuake3 source port.


Release

As a result of the disappointing sales of '' Blue Stinger'', Activision was discouraged from publishing further titles for the
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
and relinquished the distribution of the Dreamcast version of ''Quake III Arena'' (ported by Raster Productions) to
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
. First announced on January 29, 2000. and released on October 23, 2000, the Dreamcast version of ''Quake III'' featured 4 player cross-platform play between Dreamcast and PC players. It is often considered one of the best PC-to-console ports of its time thanks to its smooth frame rate and online play. There are still communities that play this version online on the remaining dedicated servers running patch version 1.16n and the required map pack. The Dreamcast version of ''Quake III'' also included VMU Maze mini-games. ''Quake III Revolution'' (ported by
Bullfrog Productions Bullfrog Productions Limited was a British video game developer based in Guildford, England. Founded in 1987 by Peter Molyneux and Les Edgar, the company gained recognition in 1989 for their third release, ''Populous (video game), Populous'', ...
, published by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
in North America and Electronic Arts Square in Japan) was released for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
in March 2001, featuring several elements adopted from ''Team Arena'', along with a more mission-based single-player mode. It features split-screen multiplayer for up to 4 players with the PS2 Multitap. As the game was an early PS2 title, it lacked online play -
Sony is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
would not launch their network functionality in North America until August 2002.
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
rated the release at 83%. ''Quake III Revolution'' was widely criticized for having long loading times compared to the Dreamcast and PC versions, poor
game balance Game balance is a branch of game design with the intention of improving gameplay and user experience by balancing difficulty and fairness. Game balance consists of adjusting rewards, challenges, and/or elements of a game to create the intended pl ...
, and for not including
USB Universal Serial Bus (USB) is an industry standard, developed by USB Implementers Forum (USB-IF), for digital data transmission and power delivery between many types of electronics. It specifies the architecture, in particular the physical ...
mouse and keyboard support out of the box (unlike the PlayStation 2's version of Unreal Tournament). ''Quake Arena Arcade'' for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
was officially announced by id at QuakeCon 2007. The title, jointly developed by id and Pi Studios, was released on
Xbox Live Arcade Xbox Live Arcade (or XBLA) was a video game Digital distribution in video games, digital distribution service that was available for the Xbox (console), Xbox and Xbox 360 consoles. It focused on smaller downloadable games from both major publisher ...
on December 15, 2010. The retail price of the game was set at 1200 Microsoft Points, or $15
USD The United States dollar (symbol: $; currency code: USD) is the official currency of the United States and several other countries. The Coinage Act of 1792 introduced the U.S. dollar at par with the Spanish silver dollar, divided it int ...
. ''Quake Arena DS'' for the
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
was announced at QuakeCon on August 4, 2007.
John Carmack John D. Carmack II (born August 21, 1970) is an American computer programmer and video game developer. He co-founded the video game company id Software and was the lead programmer of its 1990s games ''Commander Keen'', ''Wolfenstein 3D'', ''Do ...
stated touch screen controls would not be implemented, as he preferred the game be played with the D-pad instead. This version was silently cancelled. ''Quake Zero'' was announced at QuakeCon on August 3, 2007, and was an updated version of ''Quake 3 Arena'', distributed by free download, run in a browser window and supported by built-in advertising content. ''Quake Zero'' was launched as ''
Quake Live ''Quake Live'' is a first-person arena shooter video game by id Software. It is an updated version of '' Quake III Arena'' that was originally designed as a free-to-play game launched via a web browser plug-in. On September 17, 2014, the game ...
'', released in 2010. On November 15, 2021,
Microsoft Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
made the
x86-64 x86-64 (also known as x64, x86_64, AMD64, and Intel 64) is a 64-bit extension of the x86 instruction set architecture, instruction set. It was announced in 1999 and first available in the AMD Opteron family in 2003. It introduces two new ope ...
-based
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
/ Series X/ S consoles
backward compatible In telecommunications and computing, backward compatibility (or backwards compatibility) is a property of an operating system, software, real-world product, or technology that allows for interoperability with an older legacy system, or with inpu ...
with ''Quake Arena Arcade'', one of 76 titles published in celebration of the 20th anniversary of the original Xbox console's launch.


Additional content


Official expansion

An
expansion pack An expansion pack, expansion set, supplement, or simply expansion, is an addition to an existing role-playing game, tabletop game, video game, collectible card game or Miniature wargaming, miniature wargame. An expansion may introduce new rules ...
titled ''Quake III: Team Arena'' was released on December 15, 2000, in North America, January 15, 2001, in Japan and January 26, in Europe. It was developed by id Software and published by Activision. The expansion focused on team-based gameplay through new game modes, as well as the addition of three new weapons (the Chaingun, Nailgun, and Prox Launcher), and new items and player models. ''Quake III: Team Arena'' was criticized, as its additions were long overdue and had already been implemented by fan modifications. ''Quake III: Gold'' was later released on September 26, 2001, in North America, March 29, 2002, in Japan and August 9 in Europe. ''Quake III: Gold'' included the full version of ''Quake III Arena'' and the ''Quake III: Team Arena'' expansion pack bundled together in a Hybrid Disc CD-ROM. Canadian
electro-industrial Electro-industrial is a music genre that emerged from industrial music in the early 1980s. While EBM (electronic body music) has a minimal structure and clean production, electro-industrial tends to have a grittier, complex and layered sound ...
band
Front Line Assembly Front Line Assembly (FLA) is a Canadian electro-industrial band formed by Bill Leeb in 1986 in music, 1986 after leaving Skinny Puppy. FLA has developed its own sound incorporating elements of electronic body music and electro-industrial. The ba ...
made the soundtrack for the expansion, the counterpart to Sonic Mayhem's ''Quake III Arena: Noize''.


Mods

Like its predecessors, '' Quake'' and ''
Quake II ''Quake II'' is a 1997 first-person shooter, first-person shooter game developed by id Software and published by Activision. It is the second installment of the Quake (series), ''Quake'' series, following ''Quake (video game), Quake''. Develope ...
'', ''Quake III Arena'' can be heavily modified, allowing the engine to be used for many different games. Mods range from small gameplay adjustments like '' Rocket Arena 3'' and ''Orange Smoothie Productions'' to total conversions such as '' Smokin' Guns'', '' DeFRaG'', and ''Loki's Revenge''. The source code's release has allowed total conversion mods such as '' Tremulous'', '' World of Padman'', '' OpenArena'', and '' Urban Terror'' to evolve into free standalone games. Other mods like ''Weapons Factory Arena'' have moved to more modern commercial engines. '' Challenge ProMode Arena'' became the primary competitive mod for ''Quake III Arena'' since the Cyberathlete Professional League announced CPMA as its basis for competition. CPMA includes alternative gameplays, including air-control, rebalanced weapons, instant weapon switching, and additional jumping techniques. Another mod that underwent several open beta versions and was very popular in 1999–2001 was ''Quake 3 Fortress'' (Q3F). The initial version of this game was an indirect port of the '' Quakeworld'' '' Team Fortress'' mod with many clans and leagues competing in both games simultaneously. Q3F was eventually ported to another Quake 3 mod ''Enemy Territory Fortress'' which had limited success. The developers of Q3F eventually abandoned the mod but used it to create the standalone 2003 game '' Wolfenstein: Enemy Territory'', which uses the ''Quake III'' engine and is still popular with approximately 9,400 active players in 2018.


Reception


Critical reception

Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
, which assigns a normalised rating in the 0–100 range, calculated an average score of 93 out of 100 ("Universal acclaim/Must-Play") for the Dreamcast version, 84 out of 100 ("Generally favorable reviews") for the PlayStation 2 version's ''Revolution'' edition. while the Xbox Live Arcade version's ''Arena Arcade'' edition received a lowest score with the average score of 69 out of 100 ("Mixed or Average"). Reviews for the game were very positive, with many describing the game as fast and addictive. Curved surfaces were a welcome addition to the series. Most reviewers felt the game was best when played with others online. A ''
Diehard GameFan ''GameFan'' (originally known as ''Diehard GameFan'') was a publication started by Tim Lindquist, Greg Off, George Weising, and Dave Halverson in September 1992 that provided coverage of domestic and imported video games. It was notable for it ...
'' review by Robert Howarth described the game as the best "pure deathmatch" experience around, but criticised the game's
frame rate Frame rate, most commonly expressed in frame/s, or FPS, is typically the frequency (rate) at which consecutive images (Film frame, frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and moti ...
, which didn't run very well on low-end systems and required either a RIVA TNT2 or
GeForce 256 The GeForce 256 is the original release in Nvidia's "GeForce" product line. Announced on August 31, 1999 and released on October 11, 1999, the GeForce 256 improves on its predecessor (RIVA TNT2) by increasing the number of fixed Graphics pipelin ...
GPU to run the game at an acceptable frame rate. ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' reviewer
Jeff Gerstmann Jeff Gerstmann (born August 1, 1975) is an American video game journalist. Former editorial director of the gaming website ''GameSpot'' and the co-founder of the gaming website '' Giant Bomb'', Gerstmann began working at ''GameSpot'' in the fal ...
described the game as outstanding. He noted the fun level designs, great-looking textures, impressive special effects and weapons sounds. Gerstmann however criticised the narrator's voice and thought that some levels could become too crowded when playing multiplayer. An ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' review felt the game lacked originality but enjoyed the detailed wall textures and outer space jump levels. The high number of character skins and the artificial intelligence of opponent bots were praised but the weapons were said to be "bland and predictable". A ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'' review described the game as "polished" and "stunning" and thought that it "was extremely well balanced and plays very well". The reviewer was especially pleased with the customisable 3D engine and looked forward to new maps and mods. Blake Fischer reviewed the PC version of the game for '' Next Generation'', rating it five stars out of five, describing it as "the best deathmatch yet. Period. End of story. If you want single-player or a storyline, buy ''Half-Life''. If you want great DM and near-infinite expandability, ''Quake III'' is the best in the business". Frank O'Connor reviewed the Dreamcast version of the game for '' Next Generation'', rating it four stars out of five, and stated that it was "a brilliant, if flawed, conversion of arguably the best online game ever made – it's sure a hell of a lot more interesting use of the Dreamcast modem than '' Chu Chu Rocket''". The Dreamcast version won GameSpot's annual "Best Multiplayer Game" award among console games, and was a runner-up in the "Best Shooting Game" category, which went to ''
Perfect Dark ''Perfect Dark'' is a 2000 first-person shooter developed and published by Rare for the Nintendo 64. The first game of the '' Perfect Dark'' series, it follows Joanna Dark, an agent of the Carrington Institute research centre, as she attempts ...
''. Garrett Kenyon reviewed the PlayStation 2 version of the game for '' Next Generation'', rating it four stars out of five, and stated that "all in all, this is a fast and beautiful game – easily the best shooter available for PS2". Japanese gaming magazine '' Shūkan Famicom Tsūshin'' scored the PlayStation 2 version of the game a 25 out of 40 (63 out of 100 for online version), while a User Reviewer average scored at the MK2network website are scored 62 out of 100. The PlayStation 2 version was a nominee for '' The Electric Playground''s 2001 Blister Awards for "Best Console Shooter Game", but lost to '' Halo: Combat Evolved'' for
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
. ''Quake III Arena'' won ''
PC Gamer US ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
''s 1999 "Special Achievement in Graphics" award, and wrote that it "set a new high-water mark in 3D graphics this year". During the 3rd Annual Interactive Achievement Awards, the game was nominated for " Computer Action Game of the Year", which was ultimately awarded to '' Half-Life: Opposing Force''. In January 2016,
Red Bull Red Bull is a brand of energy drinks created and owned by the Austrian company Red Bull GmbH. With a market share of 43%, it is the most popular energy drink brand as of 2020, and the third most valuable soft drink brand, behind Coca-Cola and ...
labeled Q3DM17 (The Longest Yard) one of the 10 greatest FPS multiplayer levels of all time.


Sales

''Quake III''s sales surpassed 50,000 copies during its first three days of release, by which time 1 million copies had been printed. It debuted at #5 on PC Data's weekly computer game sales chart for the December 5–11 period. The game rose to fourth place in the weekly top 10 the following week. Domestically, it sold 222,840 copies and earned revenues of $10.1 million (~$ in ) by early 2000. In North America, ''Quake III'' sold 168,309 copies and earned $7.65 million (~$ in ) from January through October 2000, according to PC Data. Its overall sales in the region, including its launch in 1999, totaled 319,970 units by November 2000. Its sales for 2000 alone ultimately reached 190,950 units and $8.4 million (~$ in ) by the end of the year. The game later received a "Silver" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 100,000 copies in the United Kingdom.


Competitive play

''Quake III Arenas multiplayer-focused development led to it developing a large community of competitive players and like its predecessors it was used extensively in professional electronic sports tournaments. In competitive ''Quake III Arena'' there are two distinct gameplays, often referred to as 'rulesets', the out-of-the-box ''Quake III Arena'' game, also known as
vanilla Vanilla is a spice derived from orchids of the genus ''Vanilla (genus), Vanilla'', primarily obtained from pods of the flat-leaved vanilla (''Vanilla planifolia, V. planifolia''). ''Vanilla'' is not Autogamy, autogamous, so pollination ...
''Quake 3'' (VQ3), and the CPM ruleset of the '' Challenge Pro Mode Arena'' mod. On July 26, 2006, ''Challenge Pro Mode Arena'' with VQ3 gameplay was chosen by Cyberathlete Professional League as the mod of choice for their tournament, making it the standard competitive mod for ''Quake III Arena''. Previously, ''Orange Smoothie Productions'' was the most widely used tournament mod. The following competitions have held ''Quake III'' events: * Cyberathlete Amateur League * Cyberathlete Professional League * Electronic Sports World Cup * QuakeCon *
World Cyber Games The World Cyber Games (WCG) is an international esports competition with multi-game titles in which hundreds of esports athletes from around the world participate in a variety of competitions also known as Esports Olympics. WCG events attempt to ...
*
Dreamhack DreamHack is a Swedish ESL Gaming brand specializing in esports tournaments and other gaming conventions; at its root, a massive LAN party and computer festival, recognized by ''Guiness World Records'' and Twin Galaxies as being the world's l ...
These competitions have now moved on to more recent games or have transitioned to its variant successor, ''
Quake Live ''Quake Live'' is a first-person arena shooter video game by id Software. It is an updated version of '' Quake III Arena'' that was originally designed as a free-to-play game launched via a web browser plug-in. On September 17, 2014, the game ...
''.


See also

* 1999 in video games * '' OpenArena'' – a
video game clone A video game clone is either a video game or a video game console very similar to, or heavily inspired by, a previous popular game or console. Clones are typically made to take financial advantage of the popularity of the cloned game or system, bu ...
of ''Quake III Arena'' * '' Unreal Tournament''


Notes


References


External links

* (archived copy) * * * {{DEFAULTSORT:Quake Iii Arena 1999 video games Activision games Arena shooters AROS software Bethesda Softworks games Cancelled Nintendo DS games Classic Mac OS games Commercial video games with freely available source code Dreamcast games Electronic Arts games Esports games First-person shooters Id Software games Id Tech 3 games Linux games Loki Entertainment games MorphOS games Multiplayer and single-player video games Pi Studios games PlayStation 2 games Quake (series) Split-screen multiplayer games Square (video game company) games Video game sequels Video games about death games Video games developed in the United States Video games scored by Aubrey Hodges Video games scored by Sascha Dikiciyan Video games with cross-platform play Windows games Xbox 360 games Xbox 360 Live Arcade games