Evaluation symbols
Moves
Move evaluation symbols, by increasing effectiveness of the move:?? (Blunder)
The double question mark "??" indicates a? (Mistake)
A single question mark "?" indicates that the annotator thinks that the move is a poor one and that it should not have been played. Mistakes often lead to loss of tempo or material. The nature of a mistake may be more strategic than tactical; in some cases, the move receiving a question mark may be one for which it is difficult to find a refutation. A move that overlooks a forthcoming brilliant combination from the opponent would rarely receive more than one question mark, for example. Whether a single or double question mark is used is subjective and may depend on the player's strength. For instance, if a beginner makes a serious strategic error (for instance, accepting gratuitous pawn weaknesses or exchanging into a lost?! (Dubious move)
This symbol is similar to the "!?" (below) but usually indicates that the annotator believes the move to be dubious or questionable but to possibly have merits. The "?!" may also indicate that the annotator believes the move is deserving of criticism but not bad enough to warrant a "?". A sacrifice leading to a dangerous attack that the opponent should be able to defend against if they play well may receive a "?!". Alternatively, this may denote a move that is objectively bad but sets up an attractive trap.!? (Interesting move)
The "!?" is one of the more controversial symbols. Different books have slightly varying definitions. Among the definitions are "interesting, but perhaps not the best move", "move deserving attention", "enterprising move" and "risky move". Usually it indicates that the move leads to exciting or wild play but that the objective evaluation of the move is unclear. It is also often used when a player sets a cunning trap in a lost position. Typical moves receiving a "!?" are those involving speculative sacrifices or dangerous attacks that might turn out to be strategically deficient. Andrew Soltis jokingly called "!?" the symbol of the lazy annotator who finds a move interesting but cannot be bothered to work out whether it is good or bad.! (Good move)
An exclamation point ("!") indicates a good move—especially one that is surprising or requires particular skill. The symbol may also be interpreted as "best move". Annotators are usually somewhat conservative with the use of this symbol. Reasons for awarding the symbol vary widely between annotators; among them are strong , well-timed breakthroughs, sound sacrifices, moves that set!! (Brilliant move)
The double exclamation point ("!!") is used for very strong moves such as sound sacrifices of large amounts of material and counter-intuitive moves that prove very powerful. For example, in what is known as the Game of the Century, 13-year-old Bobby Fischer's decision to sacrifice his queen for a strategic attack was awarded by annotators a double exclamation point.Others
A few writers have used three or more exclamation points ("!!!") for exceptionally brilliant moves. For example, when annotating Rotlewi–Rubinstein 1907, Hans Kmoch awarded Rubinstein's 22...Rxc3 three exclamation points. Likewise, an exceptionally bad blunder may be awarded three or more question marks ("???"). The general consensus among chess writers is that these symbols are unnecessary. A few writers have used unusual combinations of question marks and exclamation points (e.g. "!!?", "?!?", "??!") for particularly unusual or controversial moves, but these have no generally accepted meaning and are typically used for humorous or entertainment purposes. Sometimes annotation symbols are put in parentheses, e.g. "(?)", "(!)". Different writers have used these in different ways; for example, Ludek Pachman used "(?)" to indicate a move that he considered inferior but that he did not wish to comment on further; Simon Webb used it to indicate a move that is objectively sound, but was in his opinion a poor psychological choice; andAlternative uses
Some writers take a less subjective or more formalized approach to these symbols.Nunn's convention
In his 1992 book ''Secrets of Rook Endings'' and other books in the series (''Secrets of Minor-Piece Endings'' and ''Secrets of Pawnless Endings''), John Nunn uses these symbols in a more specific way in the context of endgames where the optimal line of play can be determined with certainty: : This convention has been used in some later works, such as ''Fundamental Chess Endings'' and ''Secrets of Pawn Endings'' by Karsten Müller and Frank Lamprecht, but it can be safely assumed the convention is not being used unless there is a specific note otherwise. The Nunn convention cannot be used to annotate full games because the exact evaluation of a position is generally impractical to compute. In 1959, Euwe and Hooper made the same use of the question mark, "... a decisive error ...".Euwe & Hooper, p. viiiHübner's approach
German grandmasterChess composition
When the solution to a certain chess problem is given, there are also some conventions that have become a common practice: * move is marked with at least one "!" * move is marked with "?" * Refutation to a try move is marked with "!" * When is a part of the thematic content of a problem, avoided duals (if listed) are marked with "?"Positions
These symbols indicate the strategic balance of the game position:Other symbols
There are other symbols used by various chess engines and publications, such as '' Chess Informant'' and '' Encyclopaedia of Chess Openings'', when annotating moves or describing positions. ''Uses FigurineCB webfont.'' Many of the symbols now have Unicode encodings, but quite a few still require a special chess font with appropriated characters.Move-related
Positions or conditions
See also
* Algebraic notation (chess) *Footnotes
References
Bibliography: * * * * {{chess, sp=us Chess notation Lists of symbols