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Préférence, frequently spelt Preference, is a Central and
Eastern Europe Eastern Europe is a subregion of the Europe, European continent. As a largely ambiguous term, it has a wide range of geopolitical, geographical, ethnic, cultural and socio-economic connotations. Its eastern boundary is marked by the Ural Mountain ...
an 10-card
plain-trick game A trick-taking game is a card- or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of suc ...
with
bidding Bidding is an offer (often competitive) to set a price tag by an individual or business for a product or service ''or'' a demand that something be done. Bidding is used to determine the cost or value of something. Bidding can be performed b ...
, played by three players with a 32-card
Piquet deck A Piquet pack or, less commonly, a Piquet deck, is a pack of 32 French suited cards that is used for a wide range of card games. The name derives from the game of Piquet which was commonly played in Britain and Europe until the 20th century and is ...
, and probably originating in early 19th century
Austria Austria, formally the Republic of Austria, is a landlocked country in Central Europe, lying in the Eastern Alps. It is a federation of nine Federal states of Austria, states, of which the capital Vienna is the List of largest cities in Aust ...
, becoming the second most popular game in Vienna by 1980. It also took off in Russia where it was played by the higher echelons of society, the regional variant known as
Preferans Preferans ( rus, преферанс, p=prʲɪfʲɪˈrans) or Russian Preference is a 10-card plain-trick game with bidding, played by three or four players with a 32-card Piquet deck. It is a sophisticated variant of the Austrian game Préférence ...
being still very popular in that country, while other variants are played from
Lithuania Lithuania, officially the Republic of Lithuania, is a country in the Baltic region of Europe. It is one of three Baltic states and lies on the eastern shore of the Baltic Sea, bordered by Latvia to the north, Belarus to the east and south, P ...
to
Greece Greece, officially the Hellenic Republic, is a country in Southeast Europe. Located on the southern tip of the Balkan peninsula, it shares land borders with Albania to the northwest, North Macedonia and Bulgaria to the north, and Turkey to th ...
..


History

In spite of the game's French name and a number of French terms, it has always been mostly unknown in France.. A game of this name was already mentioned as popular in
Vienna Vienna ( ; ; ) is the capital city, capital, List of largest cities in Austria, most populous city, and one of Federal states of Austria, nine federal states of Austria. It is Austria's primate city, with just over two million inhabitants. ...
in 1803, but Depaulis has found references as early as 1801 in
Bohemia Bohemia ( ; ; ) is the westernmost and largest historical region of the Czech Republic. In a narrow, geographic sense, it roughly encompasses the territories of present-day Czechia that fall within the Elbe River's drainage basin, but historic ...
and notes that it may even have been known in Russia before 1800. Nevertheless, the earliest known description is in an 1829
Austria Austria, formally the Republic of Austria, is a landlocked country in Central Europe, lying in the Eastern Alps. It is a federation of nine Federal states of Austria, states, of which the capital Vienna is the List of largest cities in Aust ...
n game anthology,. Préférence quickly became popular in
Imperial Russia Imperial is that which relates to an empire, emperor/empress, or imperialism. Imperial or The Imperial may also refer to: Places United States * Imperial, California * Imperial, Missouri * Imperial, Nebraska * Imperial, Pennsylvania * ...
as well. Via Yeralash, the suit order of Russian
Preferans Preferans ( rus, преферанс, p=prʲɪfʲɪˈrans) or Russian Preference is a 10-card plain-trick game with bidding, played by three or four players with a 32-card Piquet deck. It is a sophisticated variant of the Austrian game Préférence ...
became the suit order of
Bridge whist Bridge Whist and Straight Bridge are retronyms coined to distinguish the earliest form of Bridge from latter forms that included bidding. Bridge Whist was a form of Russian Whist known as ''Biritch'' or ''Britch'' around the Eastern Mediterranean ...
, before it was changed for a new order, with Spades high like in
Contract Bridge Contract bridge, or simply bridge, is a trick-taking game, trick-taking card game using a standard 52-card deck. In its basic format, it is played by four players in two Team game, competing partnerships, with partners sitting opposite each othe ...
. As of 1846, a German encyclopedia listed the games played by the Christian population of the
Ottoman Empire The Ottoman Empire (), also called the Turkish Empire, was an empire, imperial realm that controlled much of Southeast Europe, West Asia, and North Africa from the 14th to early 20th centuries; it also controlled parts of southeastern Centr ...
(
Greeks Greeks or Hellenes (; , ) are an ethnic group and nation native to Greece, Greek Cypriots, Cyprus, Greeks in Albania, southern Albania, Greeks in Turkey#History, Anatolia, parts of Greeks in Italy, Italy and Egyptian Greeks, Egypt, and to a l ...
, Macedonians,
Vlachs Vlach ( ), also Wallachian and many other variants, is a term and exonym used from the Middle Ages until the Modern Era to designate speakers of Eastern Romance languages living in Southeast Europe—south of the Danube (the Balkan peninsula ...
and
Serbs The Serbs ( sr-Cyr, Срби, Srbi, ) are a South Slavs, South Slavic ethnic group native to Southeastern Europe who share a common Serbian Cultural heritage, ancestry, Culture of Serbia, culture, History of Serbia, history, and Serbian lan ...
,
Slavs The Slavs or Slavic people are groups of people who speak Slavic languages. Slavs are geographically distributed throughout the northern parts of Eurasia; they predominantly inhabit Central Europe, Eastern Europe, Southeastern Europe, and ...
) as dice games, chess, backgammon,
tarot games Tarot games are card games played with tarot packs designed for card play and which have a permanent Trump (card games), trump suit alongside the usual four Playing card suit, card suits. The games and packs which English-speakers call by the F ...
, Préférence and gambling card games. Préférence appears to be derived from
Ombre Ombre (, pronounced "omber") or l'Hombre is a fast-moving seventeenth-century trick-taking card game for three players and "the most successful card game ever invented." Its history began in Spain around the end of the 16th century as a four-p ...
and
Boston Boston is the capital and most populous city in the Commonwealth (U.S. state), Commonwealth of Massachusetts in the United States. The city serves as the cultural and Financial centre, financial center of New England, a region of the Northeas ...
, although as a three-player game with 10-card hands and a 2-card talon it also has superficial similarities with other
Central Europe Central Europe is a geographical region of Europe between Eastern Europe, Eastern, Southern Europe, Southern, Western Europe, Western and Northern Europe, Northern Europe. Central Europe is known for its cultural diversity; however, countries in ...
an games such as Skat and
Mariáš Mariáš or Mariasch a three-player, solo trick-taking game of the king–queen family of ace–ten games, but with a simplified scoring system. It is one of the most popular card games in the Czech Republic and Slovakia, but is also played in Ba ...
. It has the basic structure of
Ombre Ombre (, pronounced "omber") or l'Hombre is a fast-moving seventeenth-century trick-taking card game for three players and "the most successful card game ever invented." Its history began in Spain around the end of the 16th century as a four-p ...
but many similarities with the simpler French four-player game Boston de Fontainebleau, which appears to be the source of the French terminology. McLeod and Geiser group Préférence with the
Rams family Rams is a European trick-taking card game related to Nap and Loo, and may be played by any number of persons not exceeding nine, although five or seven make a good game. In Belgium and France, the game of Rams is also spelt Rammes or Rems, in Ger ...
of card games whose distinctive feature is that players may choose to opt out of a particular deal if they believe their cards are not sufficiently good to win a trick or the minimum specified number of tricks. Préférence is named after the ranking of preferred suits for bidding purposes, an innovative feature at the time of its introduction. Once a mode of play has been declared, any player may drop out and only the remaining players play, if two parties are still represented. This feature is reminiscent of gambling games such as
Tippen Tippen, also known as Dreiblatt, Dreikart, Drei Karten, Dreekort, Kleinpréférence or Labet, is an historical Germany, German 3-card, plain-trick game which was popular as a gambling game for three or more players. The Danish version of the game ...
or Loo. In Austria, the game is also known as Pudeln, Polackeln or Polacheln, the last two names suggesting a connexion with
Poland Poland, officially the Republic of Poland, is a country in Central Europe. It extends from the Baltic Sea in the north to the Sudetes and Carpathian Mountains in the south, bordered by Lithuania and Russia to the northeast, Belarus and Ukrai ...
, ''Polacken'' being Austro-Bavarian for "Poles" and similar to the Italian word, ''polacco''. Geiser further states that, in Bavaria, the game is known as
Wallachen Wallachen is an Old Bavarian card game, which used to be very popular in eastern Bavaria. Ober > Unter > 10 > 9 > 8 > 7. Trumps In the normal game, the card led to the first trick determines the trump suit for the hand. Within the trump su ...
or Walachen which points to a link with
Wallachia Wallachia or Walachia (; ; : , : ) is a historical and geographical region of modern-day Romania. It is situated north of the Lower Danube and south of the Southern Carpathians. Wallachia was traditionally divided into two sections, Munteni ...
in modern-day
Romania Romania is a country located at the crossroads of Central Europe, Central, Eastern Europe, Eastern and Southeast Europe. It borders Ukraine to the north and east, Hungary to the west, Serbia to the southwest, Bulgaria to the south, Moldova to ...
, however a closer relative appears to be the Bavarian game of
Bolachen Bolachen (the stress is on the second syllable; the "e" is also sounded) is a traditional card game for 3 players that is played in parts of southern Upper Bavaria, especially in the Rupertiwinkel area of the Berchtesgaden Land, where there is a ...
, whose name is phonetically close to the Austro-Bavarian, Polacheln. Preferl is a light-hearted Viennese nickname for the game.


Austrian Préférence (1829)

The following is a summary of the earliest known (1829) rules for Préference: ''Neuestes allgemeines Spielbuch'' (1829), pp. 141–149. Préference is a three-player game. If four play, the
dealer Dealer may refer to: Film and TV * ''Dealers'' (film), a 1989 British film * ''Dealers'' (TV series), a reality television series where five art and antique dealers bid on items * ''The Dealer'' (film), filmed in 2008 and released in 2010 * ...
, known as King, sits out the
hand A hand is a prehensile, multi-fingered appendage located at the end of the forearm or forelimb of primates such as humans, chimpanzees, monkeys, and lemurs. A few other vertebrates such as the Koala#Characteristics, koala (which has two thumb#O ...
. In both cases, the role of dealer rotates to the left with each hand. A 32-card
Piquet Piquet (; ) is an early 16th-century plain-trick card game for two players that became France's national game. David Parlett calls it a "classic game of relatively great antiquity... still one of the most skill-rewarding card games for two" but ...
or
German-suited pack German-suited playing cards are a very common style of traditional playing card used in many parts of Central Europe characterised by 32- or 36-card packs with the suits of Acorns (''Eichel'' or ''Kreuz''), Leaves (''Grün'', ''Blatt'', ''Lau ...
is used. Cards
rank A rank is a position in a hierarchy. It can be formally recognized—for example, cardinal, chief executive officer, general, professor—or unofficial. People Formal ranks * Academic rank * Corporate title * Diplomatic rank * Hierarchy ...
in natural order, aces high: AKQJ10987 or AKOU10987.


Deal

The dealer
shuffles Shuffling is a technique used to randomization, randomize a deck of playing cards, introducing an element of chance into card games. Various shuffling methods exist, each with its own characteristics and potential for manipulation. One of the ...
the
pack Pack or packs may refer to: Music * Packs (band), a Canadian indie rock band * ''Packs'' (album), by Your Old Droog * ''Packs'', a Berner album Places * Pack, Styria, defunct Austrian municipality * Pack, Missouri, United States (US) * ...
, has the player to the right
cut Cut or CUT may refer to: Common uses * The act of cutting, the separation of an object into two through acutely directed force ** A type of wound ** Cut (archaeology), a hole dug in the past ** Cut (clothing), the style or shape of a garment ** ...
and then deals clockwise, beginning with
forehand The forehand is a shot used in most racket sports, such as tennis, table tennis and pickleball, where the palm of the hand precedes the back of the hand when swinging the racket. In tennis, except in the context of the phrase ''forehand volley ...
to the left. The cards are dealt in three packets: first 3, then 4, then 3 more. After the first packet of 3 cards has been dealt, the dealer deals 2 cards to the table, face down, as the talon.


Auction

There is then an
auction An auction is usually a process of Trade, buying and selling Good (economics), goods or Service (economics), services by offering them up for Bidding, bids, taking bids, and then selling the item to the highest bidder or buying the item from th ...
in which players may bid to become the declarer who has the privilege of exchanging with the talon, announcing the
trump suit A trump is a playing card which is elevated above its usual rank in trick-taking games. Typically an entire suit is nominated as a ''trump suit''; these cards then outrank all cards of plain (non-trump) suits. In other contexts, the terms ''trump c ...
and leading to the first
trick Trick(s) may refer to: People * Trick McSorley (1852–1936), American professional baseball player * Armon Trick (born 1978), retired German international rugby union player * David Trick (born 1955), former Ontario civil servant and univers ...
, committing to take at least 6 tricks. Suits rank in ascending order as follows: Clubs < Spades <
Diamonds Diamond is a solid form of the element carbon with its atoms arranged in a crystal structure called diamond cubic. Diamond is tasteless, odourless, strong, brittle solid, colourless in pure form, a poor conductor of electricity, and insol ...
< Hearts. If German-suited cards are used the order is: Acorns <
Leaves A leaf (: leaves) is a principal appendage of the stem of a vascular plant, usually borne laterally above ground and specialized for photosynthesis. Leaves are collectively called foliage, as in "autumn foliage", while the leaves, stem, ...
< Bells < Hearts.
Forehand The forehand is a shot used in most racket sports, such as tennis, table tennis and pickleball, where the palm of the hand precedes the back of the hand when swinging the racket. In tennis, except in the context of the phrase ''forehand volley ...
opens the bidding and must either "pass" (''weiter'') or bid by saying "I have one" (''ich habe eine''). If forehand passes, the next player has the same options. Once a player bids, a later player who also wants to bid, asks "Which suit?" (''Wie heißt sie?'') and whoever has the lower-ranking suit must pass. An earlier bidder may
hold Hold may refer to: Physical spaces * Hold (compartment), interior cargo space * Baggage hold, cargo space on an airplane * Stronghold, a castle or other fortified place Arts, entertainment, and media * Hold (musical term), a pause, also called ...
a later bid by saying "mine" (''selbst'') and play in the higher-ranking suit. If the first player to bid wants to play in Hearts, they simply announce "Préférence", which cannot be overcalled. The winning bidder becomes the declarer and may pick up the talon and lay aside any two cards. Alternatively the declarer may opt to play from the hand without the aid of the talon. Once the declarer has announced trumps, the others in order must decide whether to play (''helfen'') or drop out (''passen'') of the current hand. The latter is indicated by dropping one’s cards or saying "pass". A player who plays on with the declarer must take at least 2 tricks to share the winnings. If all pass first time around, forehand has a second opportunity to play and pick up the talon. Otherwise forehand says "pass again" (''abermals weiter''), whereupon the dealer must pick up the talon and either play or pass and pay a penalty called a
bête Bête, la Bête (), Beste or la Beste (''Jeu de la Beste''), originally known as Homme or l'Homme (''Jeu de l'Homme''), was an old, French, trick-taking card game, usually for three to five players. It was a derivative of Triomphe created by intr ...
(see below).


Play

Unusually, the declarer leads to the first trick. Players must
follow suit A trick-taking game is a card- or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of suc ...
if able; otherwise must
trump Donald John Trump (born June 14, 1946) is an American politician, media personality, and businessman who is the 47th president of the United States. A member of the Republican Party (United States), Republican Party, he served as the 45 ...
. Only if unable to follow or trump may they discard any other card. There is no requirement to
head the trick The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to Bridge (card game), bridge, Hearts ...
. The highest trump wins the trick or the highest card of the led suit if no trumps were played. The trick winner leads to the next trick.


Settling

The game described was played for money, players agreeing the amounts beforehand. In the example given, three players each
anted Anted is the name of the coins issued by Antedios (or Anted), an ancient king of the Iceni, a Brythonic tribe who inhabited the present day county of Norfolk in Britain from approximately the 1st century BCE until the 1st century CE. Only the fi ...
4 Gulden to a
pot Pot may refer to: Containers * Flowerpot, a container in which plants are cultivated * Pottery, ceramic containers made from clay * Cooking pot, a type of cookware * Pot, a beer glass Places * Ken Jones Aerodrome, IATA airport code POT * ...
from which winnings were drawn. Each trick won was worth 1
kreuzer The Kreuzer (), in English also spelled kreutzer ( ), was a coin and unit of currency in the southern German states prior to the introduction of the German gold mark in 1871–1873, and in Austria and Switzerland. After 1760 it was made of cop ...
(kr) in Clubs, 2 in Spades, 3 in Diamonds and 4 in Préference. Settlement was as follows: * If, after the auction, both defenders dropped out, the declarer won 10, 20, 30 or 40 kr depending on the suit bid. * If the dealer was forced to pick up the talon after everyone had passed, the dealer paid a bête of 10 kr to the pot. * If the declarer took at least 6 tricks, he won 10, 20, 30 or 40 kr from the pot depending on the suit played. From these winnings, the declarer paid each successful defender their share. ''Example, Anton announces Diamonds. He takes 6 tricks, Brigitte 2 and Charlotte 2. Anton draws 30 kr from the pot and pays Brigitte and Charlotte 6 each.'' * A defender who failed to take 2 tricks paid the others directly for the tricks they took and the pot remained untouched. ''Example: Diamonds being trumps, if Anne had taken 7 tricks, Berti 2 and Carl 1, Carl would pay from his own pocket 21 kr to Anne and 6 to Berti.'' * A declarer who failed to take 6 tricks paid to the pot what would have been won in a successful game and paid the others for their tricks. ''Example: Anton names Diamonds as trumps and takes 5 tricks, Brigitte 3 and Charlotte 2. Anton pays 30 kr to the pot, 9 to Brigitte and 6 to Charlotte.'' * If a declarer and a defender failed, each placed a bête in the pot and the declarer paid the others for their tricks. ''Example: Anne announces a Préférence and takes 5 tricks, Berti 4 and Carl 1. Anne and Carl pay 40 kr to the pot and Anne pays Berti 16 kr for his 4 tricks and Carl 4 for his single trick.'' * A player who drops out neither pays nor receives payment. The rules allow a player to play ‘from the hand’ (i.e. without the talon) but do not say how this affects the bid ranking or the game value. In another early version of the scoring, before every deal, the dealer paid 10 units into the pot. All payments were multiplied by one tenth of the value of the pot at the start of the hand. This could make the game very expensive, especially when played with an unlimited pot as in unlimited gambling games such as
Tippen Tippen, also known as Dreiblatt, Dreikart, Drei Karten, Dreekort, Kleinpréférence or Labet, is an historical Germany, German 3-card, plain-trick game which was popular as a gambling game for three or more players. The Danish version of the game ...
or Loo.


Austrian Préférence (modern)

The rules for modern Austrian Préférence are as follows:


Cards

While special 32-card, French-suited Préférence packs of the Viennese pattern are available in Austria, in regions such as
Salzburg Salzburg is the List of cities and towns in Austria, fourth-largest city in Austria. In 2020 its population was 156,852. The city lies on the Salzach, Salzach River, near the border with Germany and at the foot of the Austrian Alps, Alps moun ...
and its surrounding
area Area is the measure of a region's size on a surface. The area of a plane region or ''plane area'' refers to the area of a shape or planar lamina, while '' surface area'' refers to the area of an open surface or the boundary of a three-di ...
, Double German cards are preferred.


Deal and auction

The cards are dealt as in the original rules using the scheme 3–talon–4–3. Players bid for the privilege of becoming the soloist and declaring the trump suit and mode of play. Each bid has a corresponding hand version (i.e. without taking up the talon) that ranks higher than all non-hand bids. A hand bid in hearts is bid as ''preference''; any other hand bid is bid as "hand", with further clarification as necessary. As before, if two players want to play the same suit, positional priority applies. If the others both pass, the dealer becomes declarer. Except in a hand contract, the declarer takes the talon and discards two cards face down. Declarer then announces trump, whose value must be at least that of the bid. As before, declarer must win 6 tricks, and each defender 2. Before the hand is played, the soloist or any defender may drop out. If one defender drops out, only one defender and the soloist play, so each trick consists of two cards. If both defenders drop out, or the soloist drops out, there is no play and the game is scored immediately.


Play

Rules of play are as in the 1829 rules above.


Stakes and winnings

Each player antes a certain amount to the pot before the first deal, and this is repeated whenever the pot is empty later on and players wish to continue. After the hand has been played, declarer receives 10 units from the pot or pays 20 units into the pot, depending on whether declarer won 6 tricks or not. A defender who did not win two tricks pays 10 units into the pot. In any case, each defender who won at least two tricks receives 1 unit directly from the dealer. A special case is when declarer gave up before the hand was played. In that case declarer pays 3 units to each defender, or 5 units to the remaining defender if the other also dropped out.


Illustrated Préférence

In Illustrated Préférence, also an Austrian game, there are four additional no trumps contracts which again exist in an ordinary version and a hand version each. As a special exception, the non-hand versions of open bids rank higher than non-open hand bids. In these contracts there are no specific targets for the defenders other than preventing declarer from making it, and no payments for tricks won by defenders. Defenders may not drop out of card-play individually. If declarer wins a trick in a misère contract, or loses a trick in a slam contract, card-play is stopped immediately. In the open contracts, declarer plays with open cards and defenders may discuss how to proceed. Scoring for the additional non-suit contracts is fundamentally different from that for suit contracts, as the pot is not touched. The value of a contract is 10 units for misère, 20 units for slam, 30 units for open misère and 40 units for open slam. In contrast to ordinary suit contracts, these values are doubled if the hand version is played. The resulting value is paid by the declarer to each defender, or by each defender to the declarer, depending on whether declarer made it or not. In another form of Illustrated Préférence, the open contracts do not exist and to win a slam it is sufficient to win 6 consecutive tricks.


Variations of Austrian Préférence

* In un-illustrated Préférence, all payments may be multiplied with the numerical bidding value of the contract. * According to some rules, players must always play a card that heads the trick, provided this can done while following suit or trumping, as otherwise required... * According to some rules (especially in German anthologies), a player who cannot follow suit need not trump. * After one defender has dropped out, the other may ''invite'' them. In this case both play, but the invited player has no obligations and no direct interest in the game. All tricks won by either defender player count for the inviting player, who must win at least 4 tricks or pay 1 unit into the pot. * In addition to the other rules, for a preference game, declarer receives 10 units from each defender if won or pays 10 units to each defender if lost. * In addition to the other rules, a declarer who played with four aces wins 10 units from each defender if successful, but does not have to pay if not. * In addition to the other rules, a declarer who has no aces among his or her 12 cards (including the discard) may announce this fact before leading to the first trick. In this case, declarer receives or pays 10 more units from/to each defender, depending on whether declarer makes the contract.


Hungarian and West Balkans Préférence

The following version of the game is reported from the area of the
Former Yugoslavia The Socialist Federal Republic of Yugoslavia (commonly abbreviated as SFRY or SFR Yugoslavia), known from 1945 to 1963 as the Federal People's Republic of Yugoslavia, commonly referred to as Socialist Yugoslavia or simply Yugoslavia, was a country ...
.. Hungarian Preferánsz is very similar. The cards are dealt following the scheme 5–talon–5. Numerical bids are as shown in the table. There is one corresponding hand contract for each normal contract. If several players bid hand, the highest contract takes precedence as for the non-hand bids. In hand contracts, the talon is laid aside. Otherwise declarer exposes it to the defenders, then takes up the two cards and discards any 2 cards to get down to a hand of 10 cards. Declarer announces any contract whose value is at least that of the bid. In ordinary suit contracts, declarer undertakes to win 6 tricks or more, and each defender must win 2 tricks or more. Before the hand is played, the soloist or any defender may drop out. If one defender drops out, only that defender and the soloist play, so each trick consists of two cards only. Alternatively, the remaining defender may ''invite'' the other. In this case the other must play normally, but does not take part in scoring. If both defenders drop out, or if the soloist drops out, there is no card-play and the game is scored immediately. Card-play is as in Austrian Préférence. The soloist leads to the first trick. Players must follow suit if possible, otherwise trump if possible. A trick is won by the player of the highest trump, or by the player who played the highest card of the suit led. The winner of a trick leads to the next trick. The base value of a contract is its numerical bidding value, or for hand contracts the numerical bidding value plus 1. Declarer receives 20 times the base value from the pot for making the contract or pays the same amount into the pot for not making it. In suit contracts there are additional payments. Defenders pay 10 times the base value into the pot if they do not win the required number of tricks. If neither defender invited the other, this applies to any defender who did not win at least 2 tricks, and if one defender invited the other and both defenders together did not win at least 4 tricks, it applies to the inviting defender. Moreover, for each trick won by a defender, declarer pays 2 base values to that defender or to the inviting player. The payments for tricks are independent of whether declarer or defenders won their required numbers of tricks.


Variations

* If all players pass in the bidding phase, each player gets a ''refa'' marking. The next time a player with a refa marking declares a contract, the base value is doubled. The number of such refa markings per game session is limited. * After the contract is declared and before declarer leads to the first trick, a defender who speculates that declarer will not make it can announce ''contra''. In this case the other defendant is considered invited (whether he or she dropped out or not), and the defenders must win at least 5 tricks together. A confident declarer may respond with ''recontra''. Contra and recontra each double the base value. * In the bidding of non-hand contracts, each player in turn must either bid precisely one more than the previous player, bid hand, or pass. A player who has passed may not bid again later. A player who has once made a numerical bid may not make a hand bid later. * The slam bid 7 may be replaced by a ''sans atout'' bid. Alternatively, sans atout and optionally also an ''uno'' bid (declarer must win precisely one trick) may be inserted between misère and slam.


Danube Swabian Preferánsz

For the
Danube Swabians The Danube Swabians ( ) is a collective term for the ethnic German-speaking population who lived in the Kingdom of Hungary in east-central Europe, especially in the Danube River valley, first in the 12th century, and in greater numbers in the 17 ...
, a German-speaking minority in the former
Kingdom of Hungary The Kingdom of Hungary was a monarchy in Central Europe that existed for nearly a millennium, from 1000 to 1946 and was a key part of the Habsburg monarchy from 1526-1918. The Principality of Hungary emerged as a Christian kingdom upon the Coro ...
, a variant similar to West Balkans Préférence has been described. In the variant, declarer must win an additional trick if spades are trump, and another additional trick in case of a hand bid. Otherwise the main difference is a simplified scoring scheme and the fact that players cannot drop out. If the two cards of the talon are of the same rank, declarer pays 2 units to dealer for ''artwork''. If declarer makes the contract, declarer receives the base value (numerical value of the bid) from each defender; otherwise declarer pays the same amount to each defender. For suite contracts, declarer also receives or pays 1 unit for each overtrick or undertrick. After the contract is declared and before declarer leads to the first trick, each defender who speculates that declarer will not make the contract may announce ''contra'', to which declarer may respond with ''recontra''. Contra and recontra each double the payments between the two players involved.


Rules concerning collaboration of defenders

In most solo games the defenders have the common goal of preventing the soloist from making it, and the competition between the defenders is momentarily suspended. In Préférence suit contracts, however, the individual targets for defender cause a
prisoner's dilemma The prisoner's dilemma is a game theory thought experiment involving two rational agents, each of whom can either cooperate for mutual benefit or betray their partner ("defect") for individual gain. The dilemma arises from the fact that while def ...
situation, in which both defenders collectively profit most from cooperating, but a selfish defender might profit even more from strategically breaking this cooperation to win a trick that might have been more advantageously taken by the other defender. The resulting danger of discord is addressed by formalising a number of rules of thumb for cooperative play. These should normally be followed by all defenders – they invited their partner, in which case they are free to try more sophisticated approaches that may break these rules. * A defender should never unnecessarily win a trick that is already headed by the other defender. * A defender who leads to a trick in which the declarer comes last should play the highest card of a suit. * A defender who leads to a trick in which the declarer comes second should lead a very high card (king or ace) or the lowest card in the respective suit. These rules may have the status of noncommittal advice, or they can be regarded as strong ethical obligations with an understanding that infractions that harm the other defender usually lead to voluntary compensation by side payments. The first rule is sometimes even described as an inherent part of the game rules, so that infractions have the same status as revokes.


American Preference

This unusual and extremely simplified variant of Préférence appeared in ''Foster's Complete Hoyle'' starting with the 1909 edition and was also included in the 1922 rules of the
United States Playing Card Company The United States Playing Card Company (USPC, though also commonly known as USPCC) is a large American producer and distributor of playing cards. It was established in 1867 as Russell, Morgan & Co. and founded in Cincinnati, Ohio in its current ...
(USPCC). All 32 cards of a
Piquet deck A Piquet pack or, less commonly, a Piquet deck, is a pack of 32 French suited cards that is used for a wide range of card games. The name derives from the game of Piquet which was commonly played in Britain and Europe until the 20th century and is ...
are dealt following the scheme 3–talon–4–3, so that each player receives a hand of 10 cards and there remains a widow (or talon) of 2 cards. Starting with eldest hand, each player may bid a desired trump suit or pass. Subsequent players may only bid higher suits. For this purpose suits rank hearts, diamonds, clubs, spades in descending order. The player who names the highest suit becomes declarer and must win 6 of the 10 tricks as a soloist against the two defenders. If all players pass, there is a second round of bidding in which each player offers a certain amount to pay into the pot for the privilege of becoming the declarer and being allowed to take up the widow and discard 2 cards before announcing the trump suit. Card play is exactly as in
Whist Whist is a classic English trick-taking card game which was widely played in the 18th and 19th centuries. Although the rules are simple, there is scope for strategic play. History In 1674, '' The Complete Gamester'' described the game Ru ...
. Aces rank high and tens in their natural position between jacks and nines. Players must follow suit if possible, or else may play any card. Before the game, players must all deposit a certain amount in the pot and agree on the reward paid from the pot for each trick. This may depend on the trump suit. With two minor and possibly inadvertent changes that remove the game further from the European games (declarer must discard before taking up the widow, and in the second round of bidding players bid by paying immediately into the pot), these rules are still published on the USPCC website.. Although this is not stated in any of the rules, players must also agree on a penalty in case declarer wins less than 6 tricks.


Other variants

In addition to Illustrated Preference and the Eastern European variants covered above, Austrian synonyms or variants listed by Geiser include: * Old Préférence (''Alte Préférence'') * Great Préférence (''Große Préférence'') * New Préférence (''Neue Préférence'') * Croatian Preference (''Kroatische Preference'') * Russian Preference (''Russische Preference'') * Styrian Preference (''Steirische Preference'') * Trick Preference (''Stichpreference'') * Wula Préférence (''Wula-Préférence'') * Halbneun or Krebsen * Hanti (''Hanti-Spielen'') * House Préférence (''Haus Pudeln'') * Polackeln / Polacheln * Pudeln * Profasel * Trick Bidding (''Stich-Lizitation'') * Turkish Préférence (''Prafa'') * Weli (''Weli-Spielen'') In addition, the gambling game of
Tippen Tippen, also known as Dreiblatt, Dreikart, Drei Karten, Dreekort, Kleinpréférence or Labet, is an historical Germany, German 3-card, plain-trick game which was popular as a gambling game for three or more players. The Danish version of the game ...
is also known as Little Preference (''Kleinpreference'').


Footnotes


References


Literature

* _ (1829)
''Neuestes allgemeines Spielbuch.''
Vienna: C. Haas. pp. 141 ff. Earliest recorded rules. * * Babsch, Fritz (1971). ''Meister Preference''. Vienna:
Piatnik Wiener Spielkartenfabrik Ferd. Piatnik & Söhne, commonly referred to as Piatnik, is an Austrian playing card and board game manufacturing company based in Vienna. History The company was founded in 1824 by the card manufacturer Anton Moser (1 ...
. Rule book by the card game manufacturer. * Babsch, Fritz (1983) ''Internationale und österreichische Kartenspiel-Regeln'', Vienna. * Bamberger, Johannes
994 Year 994 ( CMXCIV) was a common year starting on Monday of the Julian calendar. Events By place Byzantine Empire * September 15 – Battle of the Orontes: Fatimid forces, under Turkish general Manjutakin (also the governor ...
''Die beliebtesten Kartenspiele'', Perlen-Reihe Vol. 648, Vienna and Munich: Perlen-Reihe. * Beck, Fritz 986?''Preference'', Perlen-Reihe Vol. 643, Vienna, Munich and Zurich: Perlen-Reihe. * * *


External links


''The High Art of Preference - Rules''
{{DEFAULTSORT:Preference 19th-century card games Austrian card games Three-player card games Solo card games