Project Copernicus
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''Project Copernicus'' was a canceled
massively multiplayer online role-playing game A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player charac ...
(MMORPG) that was in development at
38 Studios 38 Studios, LLC was an American video game development studio and publisher based in Providence, Rhode Island. The company was founded in Maynard, Massachusetts, in 2006 as Green Monster Games by baseball player Curt Schilling. Schilling's go ...
. The project was created by studio founder
Curt Schilling Curtis Montague Schilling (born November 14, 1966) is an American former Major League Baseball right handed pitcher and commentator for media outlet BlazeTV. He helped lead the Philadelphia Phillies to a World Series appearance in 1993 World Seri ...
, with writer R. A. Salvatore and artist
Todd McFarlane Todd McFarlane (; born March 16, 1961) is a Canadian comic-book creator, best known for his work as an artist on ''The Amazing Spider-Man'' and as the creator, writer, and artist on the superhero horror-fantasy series '' Spawn,'' as well as bein ...
being deeply involved in its development. Other notable staff included
creative director A creative director is a person who makes high-level creative decisions; oversees the creation of creative assets such as advertisements, products, events, or logos; and directs and translates the creative people who produce the end results. Creat ...
Steve Danuser, art director Thom Ang, and co-composer Aubrey Hodges. The game was set in Amalur, a fantasy universe shared with '' Kingdoms of Amalur: Reckoning'' (2012), a game in development at
Big Huge Games Big Huge Games, Inc. is an American video game developer based in Timonium, Maryland since 2000, known first for real-time strategy games such as ''Rise of Nations'', later for the console RPG '' Kingdoms of Amalur: Reckoning'', and more recen ...
from 2009. The storyline would have seen the world's races, having achieved immortality through a device dubbed the Well of Souls, banding together to defeat a great evil. Developer comments compared the gameplay to ''
World of Warcraft ''World of Warcraft'' (''WoW'') is a 2004 massively multiplayer online role-playing (MMORPG) video game developed and published by Blizzard Entertainment for Windows and Mac OS X. Set in the '' Warcraft'' fantasy universe, ''World of War ...
'', and participation would have been based on a
free-to-play "Free-to-play" ("F2P" or "FtP") video games are games that give players access to a significant portion of their content for free. The term "free-to-play business model" or simply, "free-to-play model", refers collectively to business models tha ...
model. ''Project Copernicus'' was first mentioned in 2006 when 38 Studios was founded, initially planned for a 2011 release. The game was teased with artwork and a short trailer released in May 2012, but production ceased that same year following the studio's
bankruptcy Bankruptcy is a legal process through which people or other entities who cannot repay debts to creditors may seek relief from some or all of their debts. In most jurisdictions, bankruptcy is imposed by a court order, often initiated by the deb ...
. Reactions to its cancellation were varied from employees, associated parties, and journalists covering the incident. Its overly high ambitions and place within the changing MMO market were noted. In 2018, the assets of ''Project Copernicus'' were acquired by
THQ Nordic THQ Nordic GmbH (formerly Nordic Games GmbH) is an Austrian video game publisher based in Vienna. Formed in 2011, it is a publishing subsidiary of Embracer Group. Originally named Nordic Games, as was the parent company, both companies were r ...
along with the ''Amalur'' intellectual property.


Overview

''Project Copernicus'' was a
massively multiplayer online role-playing game A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player charac ...
(MMORPG) set in the
fantasy world A fantasy world or fictional world is a world created for fictional media, such as literature, film or games. Typical fantasy worlds feature magical abilities. Some worlds may be a parallel world connected to Earth via magical portals or items ...
of Amalur, a world subject to a cycle of death and rebirth. One staff member later described Amalur as a version of Earth in a "post-apocalyptic magical future". Players would have influenced the story, with different
server Server may refer to: Computing *Server (computing), a computer program or a device that provides requested information for other programs or devices, called clients. Role * Waiting staff, those who work at a restaurant or a bar attending custome ...
s potentially having different versions of the world after a key narrative choice. Players would have inhabited a member of one of four playable races − humans, elves, gnomes, and ogres − and explored different environments, accepting quests and fighting enemies. The team aimed for a large environment that players could explore in its entirety, including large-scale landmarks. The gameplay was internally compared to ''
World of Warcraft ''World of Warcraft'' (''WoW'') is a 2004 massively multiplayer online role-playing (MMORPG) video game developed and published by Blizzard Entertainment for Windows and Mac OS X. Set in the '' Warcraft'' fantasy universe, ''World of War ...
'', with a focus on exploration, real-time combat using multiple abilities, and
character class In tabletop games and video games, a character class is an occupation, profession, or role assigned to a game character to highlight and differentiate their capabilities and specializations. In role-playing games (RPGs), character classes ag ...
es and traits. ''Project Copernicus'' was planned to use a
free-to-play "Free-to-play" ("F2P" or "FtP") video games are games that give players access to a significant portion of their content for free. The term "free-to-play business model" or simply, "free-to-play model", refers collectively to business models tha ...
model, a growing industry trend at the time. While the base game would have been free,
microtransactions Microtransaction (mtx) refers to a business model where users can purchase in-game virtual goods with micropayments. Microtransactions are often used in free-to-play games to provide a revenue source for the developers. While microtransactions ...
would have been incorporated offering optional perks and items to players such as cosmetic armor sets, house furnishings, and in-game pets. Chat functions were also planned, with the concept of using different fonts to distinguish the player races. The final name and target platforms were to be announced later.


Production

''Project Copernicus'' was being produced by
38 Studios 38 Studios, LLC was an American video game development studio and publisher based in Providence, Rhode Island. The company was founded in Maynard, Massachusetts, in 2006 as Green Monster Games by baseball player Curt Schilling. Schilling's go ...
, a studio founded by
Curt Schilling Curtis Montague Schilling (born November 14, 1966) is an American former Major League Baseball right handed pitcher and commentator for media outlet BlazeTV. He helped lead the Philadelphia Phillies to a World Series appearance in 1993 World Seri ...
in 2006 as Green Monster Games. Schilling, a former baseball player and avid gamer, wanted to create an MMORPG based on a new
intellectual property Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, co ...
(IP). He partnered with writer R. A. Salvatore and artist
Todd McFarlane Todd McFarlane (; born March 16, 1961) is a Canadian comic-book creator, best known for his work as an artist on ''The Amazing Spider-Man'' and as the creator, writer, and artist on the superhero horror-fantasy series '' Spawn,'' as well as bein ...
to create the ''Amalur'' universe, which would provide the basis for ''Project Copernicus''. The game was intended to be a market rival to ''World of Warcraft'', aiming for a "deeper" narrative and distinct art style. Its world and lore would be the basis for a
multimedia franchise A media franchise, also known as a multimedia franchise, is a collection of related media in which several derivative works have been produced from an original creative work of fiction, such as a film, a work of literature, a television program, o ...
. ''Project Copernicus'' was initially scheduled to be released in 2011, with 38 Studios projecting annual profits of over $100 million from its revenue. Schilling wanted to gather high-profile game developers for the production, with it later being compared to gathering a "super star" group. Creative director Steve Danuser previously served as a designer and community manager for ''
EverQuest II ''EverQuest II'' is a 3D fantasy massively multiplayer online role-playing game (MMORPG) originally developed and published by Sony Online Entertainment for Microsoft Windows PCs and released in November 2004. It is the sequel to the original ...
''. The lead designer was Travis McGeathy, who had served in that role on the original ''
EverQuest ''EverQuest'' is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) originally developed by Verant Interactive and 989 Studios for Windows. It was released by Sony Online Entertainment in March 1999 in North America, ...
''. 38 Studios'
art director Art director is a title for a variety of similar job functions in theater, advertising, marketing, publishing, fashion, live-action and animated film and television, the Internet, and video games. It is the charge of a sole art director to supe ...
Thom Ang shared duties with McFarlane. The user interface (UI) was being designed by Irena Pereira, known for her work on ''World of Warcraft'' and its expansions '' The Burning Crusade'' and '' Wrath of the Lich King''. A team of three composers− Aubrey Hodges, Duncan Watt, and Gene Rozenberg−were working on the music and sound design. Hodges was known for his work on the ''
King's Quest ''King's Quest'' is a graphic adventure game series, released between 1980 and 2016 and created by the American software company Sierra Entertainment. It is widely considered a classic series from the golden era of adventure games. Following ...
'' series, Watt had previously been the lead composer of ''
League of Legends ''League of Legends'' (''LoL'', commonly referred to as ''League'', is a multiplayer online battle arena video game developed and published by Riot Games. Inspired by ''Defense of the Ancients'', a Mod (video games), custom map for ''Warcraf ...
'', and Rozenberg had composed for a variety of games and went on to work on '' The Witcher 3: Wild Hunt''. Early concept art was noted for a lack of corners and angles, a conscious artistic and technical choice by Ang to set it apart from other similar games. Pereira described the universe's visual identity as inspired by ancient texts and historical drawings. The original logo was based on the
Ouroboros The ouroboros or uroboros (; ) is an ancient symbol depicting a serpent symbolism, snake or European dragon, dragon Autocannibalism, eating its own tail. The ouroboros entered Western tradition via Egyptian mythology, ancient Egyptian iconogra ...
symbol, tying into the game's themes of death and rebirth, but it was dropped due to similarities with the logo of ''
The Elder Scrolls Online ''The Elder Scrolls Online'', abbreviated ''ESO'', is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. The game is a part of the '' Elder Scrolls'' series. It was ...
''. Salvatore created the 10,000 years of backstory and history for the Amalur setting with some friends in a ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
'' group, and he worked with McFarlane to ensure his art design matched the story. Salvatore insisted on the backstory's large scope, wanting a cohesive and compelling setting. The game's story, which had a planned four-year arc, would have focused on different factions within Amalur banding together to fight a common enemy. A central theme was the social and psychological effects of the Well of Souls, an artifact that grants immortality to Amalur's population. Schilling had been eager to include
centaur A centaur ( ; ; ), occasionally hippocentaur, also called Ixionidae (), is a creature from Greek mythology with the upper body of a human and the lower body and legs of a horse that was said to live in the mountains of Thessaly. In one version o ...
s as a playable race, but they were left out due to their added workload. Schilling sought to develop a large-scale title in the MMO genre, although he noted in 2009 that it might have been easier to design in another genre. He encountered difficulties finding investors for the company and game, using much of his fortune alongside smaller loans. In late 2010, 38 Studios negotiated an agreement with the state of
Rhode Island Rhode Island ( ) is a state in the New England region of the Northeastern United States. It borders Connecticut to its west; Massachusetts to its north and east; and the Atlantic Ocean to its south via Rhode Island Sound and Block Is ...
in which the company secured a $75 million loan in exchange for moving to the region to help grow the local tech industry. The agreement and move were completed in early 2011. ''Project Copernicus'' was being built using
Unreal Engine 3 Unreal Engine 3 (UE3) is the third version of Unreal Engine developed by Epic Games. Unreal Engine 3 was one of the first game engines to support multithreading. It used DirectX 9 as its baseline graphics API, simplifying its rendering code. The ...
, while the BigWorld middleware tools were licensed for development. For voice chat and related communications both in-game and within the company, they licensed software from
Vivox Vivox Inc. is an American communications company that manages communication services in the form of integrated voice chat, Instant Messaging (IM) to online games, virtual worlds and other online communities. It is headquartered in Framingham, M ...
.


Announcement and cancellation

The game was first mentioned alongside the studio's founding and teased through concept art at the 2008
San Diego Comic-Con San Diego Comic-Con is a comic book convention and multi-genre entertainment event held annually in San Diego, California, at the San Diego Convention Center. Founded in 1970, originally showcasing primarily comic books and science fiction/fant ...
. The name ''Project Copernicus'' was used as a
working title A working title is a preliminary name for a product or project. The usage is especially common in film and TV, gaming, music and publishing. It is often styled in trade publications as (wt) and is synonymous with production title and tentative ...
with the intention to keep details sparse until the game was close to release. The MMO was intended to be the first ''Amalur'' release, but after 38 Studios acquired
Big Huge Games Big Huge Games, Inc. is an American video game developer based in Timonium, Maryland since 2000, known first for real-time strategy games such as ''Rise of Nations'', later for the console RPG '' Kingdoms of Amalur: Reckoning'', and more recen ...
in 2009 with a promising game prototype, the release order was switched and Big Huge Games' project was released as an introduction to the world. This title, the
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a video game genre that combines core elements from both the action game and Role-playing video game, role-playing game genres. Definition Action role-playing games empha ...
'' Kingdoms of Amalur: Reckoning'', was co-published in February 2012 by 38 Studios and
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
. In later interviews, Salvatore described ''Reckoning'' as specifically showing the origins for the Well of Souls, which appeared in both projects, and being developed independently of ''Project Copernicus''. Schilling faulted the slow production and missed deadlines of ''Project Copernicus'', saying that ultimately the gameplay "wasn't fun". An anonymous employee later countered this, saying a small playtest group within the company was enjoying their time in-game, but participation was limited due to the difficulty accessing private servers. By May 2012, the projected release for ''Project Copernicus'' was estimated as June 2013. In February 2013, McFarlane described the project as being close to completion. According to developer statements and later official descriptions, the selectable character races were finished, zones playable, and basic zone storylines completed. 38 Studios'
chief operating officer A chief operating officer (COO), also called chief operations officer, is an executive in charge of the daily operations of an organization (i.e. personnel, resources, and logistics). COOs are usually second-in-command immediately after the C ...
, William Thomas, described the project as 75% complete. Following the release of ''Reckoning'', which failed to
break even Break-even (or break even), often abbreviated as B/E in finance (sometimes called point of equilibrium), is the point of balance making neither a profit nor a loss. It involves a situation when a business makes just enough revenue to cover its tot ...
in sales, 38 Studios was struggling financially. In May 2012, the studio defaulted on a loan repayment instalment to Rhode Island. Publicity was exacerbated by hostile comments from the state's new governor,
Lincoln Chafee Lincoln Davenport Chafee ( ; born March 26, 1953) is an American politician. He was mayor of Warwick, Rhode Island, from 1993 to 1999, a United States Senator from 1999 to 2007, and the 74th Governor of Rhode Island from 2011 to 2015. He was a ...
, regarding the loan. 38 Studios staff blamed this negative publicity for a lack of interest from outside publishers, which might have secured more funds. Several approaches were made by Schilling to
Sony Online Entertainment Daybreak Game Company LLC is an American video game developer based in San Diego. The company was founded in December 1997 as Sony Online Entertainment, a subsidiary of Sony Computer Entertainment, but was spun off to an independent investor in ...
president John Smedley about selling the project, but Smedley turned it down as " conomicallytoo tough to make work for us". During May and June 2012, 38 Studios let go of almost all employees without warning, halted game development, and filed for
Chapter 7 Chapter Seven refers to a seventh Chapter (books), chapter in a book. Chapter Seven, Chapter 7, or Chapter VII may also refer to: Albums * Chapter Seven (album), ''Chapter Seven'' (album), a 2013 album by Damien Leith. * Chapter VII (album), ''Ch ...
bankruptcy Bankruptcy is a legal process through which people or other entities who cannot repay debts to creditors may seek relief from some or all of their debts. In most jurisdictions, bankruptcy is imposed by a court order, often initiated by the deb ...
. Company assets, including the ''Amalur'' IP, were taken over by the Rhode Island government.


Aftermath and reactions

Multiple employees were shocked and demoralized leading up to and following the closure, as the company had fostered a strong team spirit and they were deeply attached to ''Project Copernicus''. A trailer was put together during the last few weeks of the company's life by staff eager to show their work, garnering a standing ovation from employees. The trailer was published online on May 18, 2012, less than two weeks before the studio's closure. Further leaked videos of ''Project Copernicus'' following 38 Studios' closure included pre-alpha footage of the character creator and in-game navigation, and several employees mentioned details related to its setting and mechanics in interviews and online posts. Salvatore, while he held no grudges against the game's collapse, felt ''Project Copernicus'' had failed due to a changing market and budget overrun. Speaking in 2013, McFarlane held out hope another company would resurrect the game. A 2012 feature by ''
Gamasutra ''Game Developer'' (known as ''Gamasutra'' until 2021) is a website created in 1997 that focuses on aspects of video game development. It is owned and operated by Informa TechTarget and acted as the online sister publication to the print maga ...
'' on defining events in gaming that year mentioned ''Project Copernicus'' as "a reminder of just how expensive and risky a triple-A MMO is in our rapidly evolving climate". In a 2021 list of unreleased MMOs, Steven Messner of ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'' noted that the project had the potential to be a good entry in the genre despite little concrete gameplay information, but that despite not being officially canceled, it was unlikely to see release. Brendan Sinclair, writing for ''
GamesIndustry.biz Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
'' in 2022, highlighted ''Project Copernicus'' and 38 Studios as a cautionary tale of over-ambition and an example of bad employer practices within the gaming industry. The ''Amalur'' IP and associated projects were put up for auction by Rhode Island alongside the rest of 38 Studios' assets in December 2013. Despite early interest, the ''Amalur'' lots were not sold during the auction. Subsequently, Jeff Easley was described as the studio's only remaining employee, tasked with keeping the technical aspects of ''Project Copernicus'' running until a buyer could be found. In September 2018, the ''Amalur'' rights and properties were acquired by
THQ Nordic THQ Nordic GmbH (formerly Nordic Games GmbH) is an Austrian video game publisher based in Vienna. Formed in 2011, it is a publishing subsidiary of Embracer Group. Originally named Nordic Games, as was the parent company, both companies were r ...
. Despite having turned down Schilling's offer, Smedley lauded the design and art of ''Project Copernicus''. Lars Buttler,
chief executive officer A chief executive officer (CEO), also known as a chief executive or managing director, is the top-ranking corporate officer charged with the management of an organization, usually a company or a nonprofit organization. CEOs find roles in variou ...
of
Trion Worlds Trion Worlds was an American video game developer. It focused primarily on MMOs, particularly of the MMORPG and MMORTS genres. The company was founded in 2006 by Lars Buttler and Jon Van Caneghem, who had each previously worked for NCSoft and ...
, blamed the project's failure and by extension the studio's collapse on an overambitious scope for a first-time developer. Michael Pachter, a financial analyst for
Wedbush Securities Wedbush Securities Inc. is a privately held financial services firm based in Los Angeles. As of April 2025, the firm had $5.7 billion under management with 10,099 clients. Wedbush operates three divisions: Wealth Management, Investment Banking ...
, was skeptical about the ''Amalur'' IP finding funding given the market at the time. Speaking about the MMO in relation to 38 Studios and the initial failure to sell the IP, Chafee called it "a lot of junk", which Schilling countered hostilely on social media. Smedley, Buttler, and Pachter each noted the changing video game market at the time was not suitable for new MMOs, with Buttler and Pachter specifically highlighting the subscriber slump of '' Star Wars: The Old Republic'' after its launch.


References

{{Authority control Cancelled video games Fantasy video games Massively multiplayer online role-playing games Unreal Engine 3 games Video games developed in the United States