Prey (2006 Video Game)
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''Prey'' is a
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
video game developed by
Human Head Studios Human Head Studios, Inc. was an American video game developer located in Madison, Wisconsin. History Human Head Studios was founded in October 1997 by a group of six developers formerly from Raven Software: Ben Gokey, Chris Rhinehart, Paul M ...
, under contract for
3D Realms 3D Realms Entertainment ApS is a video game publisher based in Aalborg, Denmark. Scott Miller founded the company in his parents' home in Garland, Texas, in 1987 as Apogee Software Productions to release his game '' Kingdom of Kroz''. In the ...
, and published by
2K Games 2K is an American video game publisher based in Novato, California. The company was founded as a subsidiary of Take-Two Interactive in January 2005 through the 2K Games and 2K Sports sub-labels. The nascent label incorporated several developme ...
, while the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
version was
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desig ...
by
Venom Games Venom Games Limited was a British video game developer based in Gateshead, England. The studio was established by Peter Johnson in 2003 and succeeded Rage Newcastle. Take-Two Interactive acquired the company in 2004, where it became part of the ...
. The game was initially released in North America and Europe on July 11, 2006. ''Prey'' uses a heavily modified version of
id Tech 4 id Tech 4, popularly known as the ''Doom 3'' engine, is a game engine developed by id Software and first used in the video game ''Doom 3''. The engine was designed by John D. Carmack, John Carmack, who also created previous game engines, such a ...
to use portals and variable
gravity In physics, gravity (), also known as gravitation or a gravitational interaction, is a fundamental interaction, a mutual attraction between all massive particles. On Earth, gravity takes a slightly different meaning: the observed force b ...
to create the environments the player explores. The game's story is focused on
Cherokee The Cherokee (; , or ) people are one of the Indigenous peoples of the Southeastern Woodlands of the United States. Prior to the 18th century, they were concentrated in their homelands, in towns along river valleys of what is now southwestern ...
Domasi "Tommy" Tawodi as he, his girlfriend, and grandfather are abducted aboard an alien spaceship known as The Sphere as it consumes material, both inanimate and living, from Earth in order to sustain itself. Tommy's Cherokee heritage allows him to let his spirit roam freely at times and come back to life after dying, which gives Tommy an edge in his battle against the Sphere. ''Prey'' had been in development in one form or another since 1995, and has had several major revisions. While the general approach to gameplay, including the use of portals, remained in the game, the story and setting changed several times. The game received generally positive reviews, with critics praising its graphics and gameplay but criticizing its multiplayer component for a lack of content. ''Prey'' was a commercial success, selling more than one million copies in the first two months of its release and leading to the abortive development of its sequel ''
Prey 2 ''Prey 2'' was a cancelled first-person shooter video game to be published by Bethesda Softworks and planned as a sequel to the 2006 video game ''Prey''. Though ''Prey 2'' was announced by 3D Realms in 2006, a few months after release of the fi ...
''. The rights to ''Prey'' passed on to
Bethesda Softworks Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland. The company was founded by Christopher Weaver in 1986 as a Division (business), division of Media Technology Limited. In 1999, it became a subsidiary of Z ...
, who released a game of the same name, developed by
Arkane Studios Arkane Studios SASU is a French video game developer based in Lyon. It was founded in 1999, and released its first game, ''Arx Fatalis'', in 2002. The studio has created the popular Dishonored (series), ''Dishonored'' series as well as developi ...
, in 2017.


Gameplay

''Prey'' is a
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
with the player in control of the protagonist Tommy as he explores the gigantic extraterrestrial craft Sphere and fights its inhabitants aboard. During the game, the player will collect a number of alien weapons, some comparable to typical first-person shooter archetypes, others more alien in behavior. The game's engine introduces two unique aspects to exploration. Portals in the game can transport the player from one area to another instantly; portals can be looked and shot through and can also be traveled in reverse. Unlike the later game ''
Portal Portal may refer to: Arts and entertainment Gaming * ''Portal'' (series), a series of video games developed by Valve ** ''Portal'' (video game), a 2007 video game, the first in the series ** '' Portal 2'', the 2011 sequel ** '' Portal Stori ...
'', the player cannot create portals directly without the use of mods, and portals remain fixed in space. The game also features variable gravity. Special paths allow the player to walk along them, remaining upright regardless of orientation, though should the player fall or voluntarily jump off the path, gravity will reassert itself. Small planetoids inside The Sphere can also exhibit their own gravity fields, allowing the player to walk completely around the outside of it. The player can detach Tommy's spirit from his body, allowing the spirit to roam freely for a short time. The spirit has limited interaction with the environment, though it is able to activate control panels and can use a spirit bow to strike at foes. The spirit force is often used to solve environmental puzzles within the game as well as to locate paths that are not visible to mortal eyes. Although Tommy dies when his
health Health has a variety of definitions, which have been used for different purposes over time. In general, it refers to physical and emotional well-being, especially that associated with normal functioning of the human body, absent of disease, p ...
is depleted, he is resurrected after a brief period during which his spirit can increase the health the revived body will have. Two vehicles make an appearance; one is a flying vehicle used frequently for travel and attacking (as well as puzzle solving), and one is only used for a short period near the end of the game. The bar that the game begins in is interactive, with usable restroom facilities, a TV with various channels (including a clip from ''
Duck and Cover "Duck and cover" is a method of personal protection against the effects of a nuclear explosion. Ducking and covering is useful in offering a degree of protection to personnel located outside the radius of the nuclear fireball but still within ...
''), a fully playable ''
Pac-Man ''Pac-Man,'' originally called in Japan, is a 1980 maze video game developed and published by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The pla ...
''-style game called ''Rune Man'' (referring to a previous game by Human Head entitled ''Rune''), several video casino machines (including
blackjack Blackjack (formerly black jack or ''vingt-un'') is a casino banking game. It is the most widely played casino banking game in the world. It uses decks of 52 cards and descends from a global family of casino banking games known as " twenty-one ...
,
draw poker Draw poker is any poker variant in which each player is dealt a complete hand before the first betting round, and then develops the hand for later rounds by replacing, or "drawing", cards. The descriptions below assume the reader is familiar w ...
, and a
slot machine A slot machine, fruit machine (British English), poker machine or pokie (Australian English and New Zealand English) is a gambling machine that creates a game of chance for its customers. A slot machine's standard layout features a screen disp ...
), and a jukebox that plays a small selection of licensed songs.


Plot

Domasi "Tommy" Tawodi (voiced by
Michael Greyeyes Michael Greyeyes (born June 4, 1967) is a First Nations ( Muskeg Lake Cree Nation) actor, dancer, choreographer, director, and educator. In 1996, Greyeyes portrayed Crazy Horse in the television film ''Crazy Horse''. In 2018, Greyeyes portrayed ...
) is a
Cherokee The Cherokee (; , or ) people are one of the Indigenous peoples of the Southeastern Woodlands of the United States. Prior to the 18th century, they were concentrated in their homelands, in towns along river valleys of what is now southwestern ...
mechanic and former
United States Army The United States Army (USA) is the primary Land warfare, land service branch of the United States Department of Defense. It is designated as the Army of the United States in the United States Constitution.Article II, section 2, clause 1 of th ...
soldier living on a
Native American reservation An American Indian reservation is an area of land held and governed by a U.S. federal government-recognized Native American tribal nation, whose government is autonomous, subject to regulations passed by the United States Congress and admini ...
in
Oklahoma Oklahoma ( ; Choctaw language, Choctaw: , ) is a landlocked U.S. state, state in the South Central United States, South Central region of the United States. It borders Texas to the south and west, Kansas to the north, Missouri to the northea ...
. The game begins with Tommy in a bar owned by his girlfriend, Jen. Tired of life on the reservation, Tommy tries to convince Jen to leave it with him, but she refuses. After a fight between the two, a fight erupts when two men at the bar will not leave. The building is lifted up by some kind of force into a green light above. Tommy, Jen, Tommy's grandfather Enisi, and other captives are transported to a massive alien starship called the Sphere. Tommy is freed in an explosion set off by a mysterious stranger, who, despite being a cybernetic being like most of the Sphere's inhabitants, appears to be working against the Sphere. Tommy witnesses Enisi's brutal death in an alien device. While attempting to find Jen, he has a
near-death experience A near-death experience (NDE) is a profound personal experience associated with death or impending death, which researchers describe as having similar characteristics. When positive, which the great majority are, such experiences may encompa ...
and travels to an afterlife known as the Land of The Ancients, where his grandfather bestows spiritual powers upon him. Tommy gains the ability to separate from his body to pass through obstacles, come back to life after being killed, and aid from his
spirit guide A spirit guide, in Spiritualism, is an entity that remains as a discarnate spirit to act as a guide or protector to a living incarnated individual. Description In traditional African belief systems, well before the spread of Christianity ...
, the ghost of his childhood pet hawk, Talon. Despite being entrusted by his ancestors with the mission to protect Earth from the Sphere, Tommy is only interested in rescuing Jen. Tommy finds Jen, whose torso has been surgically attached to a reptile-like creature that attempts to kill Tommy. Because Jen cannot control the beast she is attached to, Tommy is reluctantly forced to kill it, in the process also mercy-killing Jen. Tommy learns that the Sphere is an organic alien ship with the main goal of maintaining itself by preying on various alien races. The Sphere houses many of these alien races, which have become mindless drones in servitude of the Sphere. The Keepers of the Sphere, who appear to be responsible for its creation, plant life on other planets, and periodically return to harvest it. A small band of human rebels on the Sphere named the Hidden have not lost control of themselves. Led by Elhuit, the Hidden hope to destroy the Sphere and return to Earth. Tommy finds that the Keepers and their drones are controlled by the Mother (voiced by Tyne Turner), who communicates telepathically with him throughout the game. She reveals to Tommy that she was once human, too, and fought the previous Mother of the Sphere, who persuaded her to take its place as the new Mother. After Tommy defeats her, the Mother begs Tommy to take her place, acquiring god-like powers in the process, or else the Sphere will perish. While tempted, Enisi's spirit contacts Tommy, reminding him of his humanity and duty. Tommy heeds his grandfather's advice and drives the Sphere into the Sun, and ends up in the Land of the Ancients once more to see Enisi and Jen. Tommy returns to Earth, knowing that he will see them both again when it is his time to live in the Land of the Ancients. Six months later, Tommy has rebuilt the bar. The official story of the bar's disappearance is that the original building and the people within it at the time of its disappearance vanished due to an unknown natural phenomenon. Elhuit arrives in the bar and explains to Tommy that she and other Hidden escaped through a portal just before Tommy destroyed the Sphere, and tells Tommy that powerful beings elsewhere wish to meet him. Tommy steps through a portal made by Elhuit as the words "Prey will continue ..." appear on-screen.


Development

''Prey'' has a long and storied development history that spans over a decade, starting in 1995. It went through several iterations of the game design and software technology before its eventual release in 2006.


False starts

In 1995, the first incarnation of the game was announced. ''Prey'' was envisioned by
3D Realms 3D Realms Entertainment ApS is a video game publisher based in Aalborg, Denmark. Scott Miller founded the company in his parents' home in Garland, Texas, in 1987 as Apogee Software Productions to release his game '' Kingdom of Kroz''. In the ...
as the first of a number of games to be running on unique, cutting edge game engine technology, developed in house. In this sense the project played the same role as ''
Unreal Unreal may refer to: Books and TV * ''Unreal'' (short story collection), a 1985 book of short stories by Paul Jennings * ''Unreal'' (TV series), a 2015 television drama series on Lifetime Computing and games * ''Unreal'' (video game series), ...
'' did for
Epic Games Epic Games, Inc. is an American Video game developer, video game and software development, software developer and video game publisher, publisher based in Cary, North Carolina. The company was founded by Tim Sweeney (game developer), Tim Sween ...
, and it would retain this role in the company's strategy throughout its development time in the 3D Realms studios. ''Prey'' as a game was to go through many different forms during this first development period. A rapid succession of different designs was outlined by Tom Hall (previously of id Software and later of Ion Storm), who was at that time fresh off the ''Rise of the Triad'' team at Apogee Software. After about a year's worth of work, however, Tom Hall abandoned the project and left the company to form Ion Storm with ex-id compatriot John Romero. At this point, 3D Realms brought on Paul Schuytema to begin the next phase in the game's development. The new team would go on to create a new game design. The alien abduction theme from Hall's work was retained, but now the game was to be set on a massive, ring-shaped artificial world called "Trocara", inhabited by four different alien races, one of them called "the Keepers". The player would take the role of a Native American hero, called Talon Brave. The game was the first in the genre to make use of moveable portal technology, a feature that allowed rips in space to be created, moved and reshaped in real time. This was to be a core feature of the gameplay, along with heavily destructible environments. It was also thought at the time this engine would be used for ''Duke Nukem 5'' (the game after ''Duke Nukem Forever''), but ''Duke Nukem 5'' was never released. Demonstrations of these features drew widespread acclaim at the 1997 and 1998 Electronic Entertainment Expo, E3 exhibitions β€“ the television program Infinite MHz was able to capture exclusive footage of the game's private behind-closed-doors demo at both of the game's E3 showings. The public perception was very positive, the game looked impressive, and 3D Realms' name, fresh from the success of ''Duke Nukem 3D'', was a mark of quality. German industrial band KMFDM was to create the game's soundtrack. 3D Realms posted on their website in 1997 that they received a sample of the soundtrack from KMFDM and highly praised the music, described as "ambient industrial". On December 19, 1997, 3D Realms also released two KMFDM songs in MP3 format (that are not on the ''Prey'' soundtrack), "Inane" and "Megalomaniac (KMFDM song), Megalomaniac". Seemingly insurmountable technical problems ground development to a near-halt, and this version of ''Prey'' too fell apart. Later, on an Internet discussion board head engineer William Scarboro would comment that "in hindsight, portal tricks such as these should be used as tricks, not as an engine paradigm." Shortly after the Schuytema variant of ''Prey'' disbanded, 3D Realms attempted again to revive the project by bringing on tech programmer Corrinne Yu in November 1998. Development of the game itself was not part of this effort, Yu was working by herself on the game engine exclusively. The title was put on indefinite hold (although never formally canceled, contrary to popular opinion). On March 8, 2000, ''Prey.net'' (an early Prey site with a section about KMFDM) released a RealAudio file of a third KMFDM song: "Missing Time", which was going to be part of the ''Prey'' soundtrack but was featured in the film ''Heavy Metal 2000'' instead (under the name MDFMK which is a side project of KMFDM members during their temporary break-up).


Final production

The game was developed with a 30 person team. In 2001, 3D Realms began development on a new version of the title. This time, with the advantage of the necessary portal technology already being a stable and functional component of all modern game engines, 3D Realms was able to license the necessary technology instead of having to develop it. 3D Realms chose the
id Tech 4 id Tech 4, popularly known as the ''Doom 3'' engine, is a game engine developed by id Software and first used in the video game ''Doom 3''. The engine was designed by John D. Carmack, John Carmack, who also created previous game engines, such a ...
game engine from id Software, and ''Rune (video game), Rune'' developer
Human Head Studios Human Head Studios, Inc. was an American video game developer located in Madison, Wisconsin. History Human Head Studios was founded in October 1997 by a group of six developers formerly from Raven Software: Ben Gokey, Chris Rhinehart, Paul M ...
was commissioned to develop the game using the previous designs as a base. Rumors of this new project leaked out to the public in 2002, through the website Evil Avatar, but were at that time denied in the 3D Realms forums by Joe Siegler. It was not until 2005, when the cryptic clue "Keep your eyes open for the unveiling of our next game very soon." appeared on the 3D Realms website that the previous rumors were confirmed in any way. This was followed by a CNN article by Chris Morris, claiming that ''Prey'' was not only in development, but that it would be shown at E3. Soon afterwards, the official ''Prey'' teaser campaign, teaser site was launched, confirming the game's existence, and hinting that more would be revealed in the June issue of ''PC Gamer'', which indeed featured a seven-page article on ''Prey''. ''Prey'' was officially announced in a press release by
2K Games 2K is an American video game publisher based in Novato, California. The company was founded as a subsidiary of Take-Two Interactive in January 2005 through the 2K Games and 2K Sports sub-labels. The nascent label incorporated several developme ...
on April 26, 2005. On April 28, 2006, a July 10 release date was announced (although 3D Realms claims that is not the formal release date since it did not come from them or Human Head). On May 19, 2006, 3D Realms announced that a demo of ''Prey'' would be released on June 22, 2006β€”the PC demo was released on this date, but the Xbox 360 demo was delayed until June 30. On June 28, it was announced that ''Prey'' had officially gone gold. A playable single and multiplayer demo of the game was released on June 22, 2006, for Microsoft Windows, and a downloadable Xbox 360 demo was released on the Xbox Live Marketplace on June 30, 2006. The June 2005 issue of ''PC Gamer'' revealed that the game uses a heavily modified version of id Tech 4 capable of rendering "huge cavernous spaces as well as more traditional passages". The game also supports the dynamic portals that were seen in the 1997/1998 video clips, which are used by friends and foes alike. It also has the ability to change gravity in many parts of the game, via small items that need to be shot to become active, which is used to solve many puzzles throughout the game. Various landscapes in the game (large rocks, for example) have their own gravity that overrides the normal gravity in the game.


Cherokee culture

Domasi (Tommy) Tawodi's background was chosen due to the amount of mythology in Cherokee oral tradition, which 3D Realms had planned to use for a number of games. When it was first revealed that the game's protagonist would be a Native American, the response was mixed due to concerns that he would be a stereotyped caricature, and that players would have difficulty identifying with a Native American character. Tommy is voiced by
Michael Greyeyes Michael Greyeyes (born June 4, 1967) is a First Nations ( Muskeg Lake Cree Nation) actor, dancer, choreographer, director, and educator. In 1996, Greyeyes portrayed Crazy Horse in the television film ''Crazy Horse''. In 2018, Greyeyes portrayed ...
, and Jen is voiced by Crystle Lightning, who are both Iron Confederacy, Plains Cree. Greyeyes approved of the way that Tommy was depicted in the game, contrasting ''Prey'' to a film production:


Release

The game Release to manufacturing, went gold on June 28, 2006, and was released in North America on July 11, 2006, and on July 14, 2006, in Europe and Australia. ''Prey'' was the only major title to utilize the new Triton (content delivery), Triton distribution system, which went out of business months after the game's launch. Following the demise of Triton, ''Prey'' moved to distribution via Steam (service), Steam. ''Prey'' shipped in a Limited Collector's Edition for both PC and Xbox 360. It came with an embossed collector's tin, an upgrade to one DVD-ROM (as opposed to three CD-ROMs), two pewter figurines (Hunter and Tommy), "The Art of Prey" booklet, and a free soundtrack download from DirectSong. A third (Mutate) pewter figurine was available separately for purchase to complete the collection of three pewter figurines.


Ports

On November 29, 2006, Aspyr Media announced a Mac port, which was shipped on January 15, 2007. On October 24, 2008, a Linux client for the Prey demo was released by Ryan C. Gordon, who had been working on porting the game for several months. Later that year, on December 7, 2008, the Linux client for the full retail version was made available.


Soundtrack

The soundtrack was composed by award-winning composer Jeremy Soule and his brother, Julian Soule. The ''Prey'' soundtrack was released in two volumes (nearly two hours of the game's three-hour score). The end credits feature the song "Take Me Home" by After Midnight Project. There are several jukeboxes in the game which allow the player to choose from a small selection of licensed songs. In addition, radio host Art Bell lends his voice to several fictional segments of his paranormal-themed radio show, Coast to Coast AM, that play from radios throughout the game. In the segments, he talks with many callers about the various alien phenomena that occur in the game.


Reception

''Prey'' has a Metacritic average of 83 and 79 out of 100 on the PC and
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
, respectively. The game was highly praised for its graphics and gameplay. GameZone called the graphics "top notch", while ''Play'' magazine called them "incredible". GamerFeed lauded the gameplay system, calling it "nothing short of amazing", and concluding that "''Prey'' has got everything anyone could want from a sci-fi shooter and more." However, there was criticism directed at the multiplayer component, especially the fact that it only had two game modes. GamesRadar opined that the multiplayer "could have been much better if only there were more than two modes [and] a couple of maps small enough to play with less than five players." In October 2006, 3D Realms CEO Scott Miller (entrepreneur), Scott Miller announced that the game was a commercial success on both PC and Xbox 360 with combined 1 million copies sold worldwide to date. ''Prey'' is ranked third on ''Game Informer'' list of The Top 10 Video Game Openings. The editors of ''PC Gamer US'' awarded ''Prey'' their 2006 "Best Action Game" and "Best Multiplayer Game" awards. During the 10th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated ''Prey'' for "Computer Game of the Year" and "D.I.C.E. Award for Action Game of the Year, First-Person Action Game of the Year".


Legacy

Shortly after the game's release, 3D Realms' Scott Miller confirmed that a sequel named ''
Prey 2 ''Prey 2'' was a cancelled first-person shooter video game to be published by Bethesda Softworks and planned as a sequel to the 2006 video game ''Prey''. Though ''Prey 2'' was announced by 3D Realms in 2006, a few months after release of the fi ...
'' was in development. On March 17, 2008, Miller's brand-management group Radar Group was launched, along with the announcement that it was managing ''Prey 2'', slated for release for PC and Xbox 360. The game was being developed in cooperation with Human Head Studios. ''Prey Invasion'' is a
first-person shooter A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
video game developed by MachineWorks, and published by Hands-On Mobile in cooperation with
3D Realms 3D Realms Entertainment ApS is a video game publisher based in Aalborg, Denmark. Scott Miller founded the company in his parents' home in Garland, Texas, in 1987 as Apogee Software Productions to release his game '' Kingdom of Kroz''. In the ...
for iOS. In 2009, the rights to the franchise were acquired by
Bethesda Softworks Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland. The company was founded by Christopher Weaver in 1986 as a Division (business), division of Media Technology Limited. In 1999, it became a subsidiary of Z ...
and id Software parent company ZeniMax Media. On October 30, 2014, during PAX Australia,
Bethesda Softworks Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland. The company was founded by Christopher Weaver in 1986 as a Division (business), division of Media Technology Limited. In 1999, it became a subsidiary of Z ...
vice-president Pete Hines confirmed that ''Prey 2'' has subsequently been canceled. Pete Hines stated as follows, "it was a game we believed in, but we never felt that it got to where it needed to be – we never saw a path to success if we finished it. It wasn't up to our quality standard, and we decided to cancel it. It's no longer in development. That wasn't an easy decision, but it's one that won't surprise many folks given that we hadn't been talking about it. Human Head Studios is no longer working on it. It's a franchise we still believe we can do something with β€” we just need to see what that something is." During its Electronic Entertainment Expo 2016, 2016 E3 press conference, Bethesda announced ''Prey (2017 video game), Prey'' developed by
Arkane Studios Arkane Studios SASU is a French video game developer based in Lyon. It was founded in 1999, and released its first game, ''Arx Fatalis'', in 2002. The studio has created the popular Dishonored (series), ''Dishonored'' series as well as developi ...
, for release in 2017 on Windows, PlayStation 4, and Xbox One. The new game is not connected to the previous game. Eventually, the team would come full circle after the 2019 closure of Human Head Studios shortly after the release of ''Rune (video game)#Sequel, Rune II'' with most of the staff moving on to Bethesda-managed Roundhouse Studios. On December 24, 2022, an early, playable 1995 prototype of ''Prey'' was leaked to the Internet.


Notes


References


External links

*
''Prey''
at MobyGames {{DEFAULTSORT:Prey (Video Game) 2006 video games 2K games 3D Realms games Video games about alien abduction Video games about alien invasions Aspyr games Cherokee in popular culture First-person shooters id Tech 4 games Linux games MacOS games Multiplayer and single-player video games Science fiction video games Symbian games Take-Two Interactive games Video games about ancient astronauts Video games about extraterrestrial life Video games based on Native American mythology Video games developed in the United States Video games featuring Native American protagonists Video games scored by Jeremy Soule Video games set in Oklahoma Windows games Xbox 360 games Zeebo games Human Head Studios games Venom Games games