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Human Head Studios
Human Head Studios, Inc. was an American video game developer located in Madison, Wisconsin. History Human Head Studios was founded in October 1997 by a group of six developers formerly from Raven Software: Ben Gokey, Chris Rhinehart, Paul MacArthur, Ted Halsted, James Sumwalt, and Shane Gurno—later joined by game producer Tim Gerritsen as co-owner in June 1998. Regarding the origin of the studio's name, Gerritsen explained: "When the guys were thinking of leaving Raven Software, someone posted a message via e-mail that they had lost some money. This started people saying they had lost all sorts of things. One person posted that they had misplaced a bag of human heads and this gave the inspiration for the name." Their first game was ''Rune (video game), Rune'', a Third-person (video games), third-person Viking action game. The company also worked on the long-anticipated first-person shooter ''Prey (2006 video game), Prey'', a game that was executive produced by 3D Realms. O ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose Stock, shares and related rights or obligations are not offered for public subscription or publicly negotiated in their respective listed markets. Instead, the Private equity, company's stock is offered, owned, traded or exchanged privately, also known as "over-the-counter (finance), over-the-counter". Related terms are unlisted organisation, unquoted company and private equity. Private companies are often less well-known than their public company, publicly traded counterparts but still have major importance in the world's economy. For example, in 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for $1.8 trillion in revenues and employed 6.2 million people, according to ''Forbes''. In general, all companies that are not owned by the government are classified as private enterprises. This definition encompasses both publ ...
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List Of Video Games Notable For Negative Reception
Certain video games often gain negative reception from reviewers perceiving them as having low-quality or outdated graphics, glitches, poor controls for gameplay, or irredeemable game design faults. Such games are identified through overall low review scores including low aggregate scores on sites such as Metacritic, frequent appearances on "worst games of all time" lists from various publications, or otherwise carrying a lasting reputation for low quality in analysis by video game journalists. Criteria The list is not comprehensive, but represents the most prominent examples of games principally recognized for their enduring negative reception, or in the case of titles such as ''Final Fantasy XIV'', ''No Man's Sky'', and ''Cyberpunk 2077'', at their original launch before they were reworked with content updates through patches. The list mostly omits licensed tie-in games for films or television shows, which are generally accepted by the industry as shovelware and not expecte ...
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Viking Warlord
Vikings were seafaring people originally from Scandinavia (present-day Denmark, Norway, and Sweden), who from the late 8th to the late 11th centuries raided, pirated, traded, and settled throughout parts of Europe.Roesdahl, pp. 9–22. They also voyaged as far as the Mediterranean, North Africa, the Middle East, Greenland, and Vinland (present-day Newfoundland in Canada, North America). In their countries of origin, and some of the countries they raided and settled in, this period is popularly known as the Viking Age, and the term "Viking" also commonly includes the inhabitants of the Scandinavian homelands as a whole. The Vikings had a profound impact on the early medieval history of northern and Eastern Europe, including the political and social development of England (and the English language) and parts of France, and established the embryo of Russia in Kievan Rus'. Expert sailors and navigators of their characteristic longships, Vikings established Norse settle ...
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