Pole Position (other)
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is a 1982
racing In sports, racing is a competition of speed, in which competitors try to complete a given task in the shortest amount of time. Typically this involves traversing some distance, but it can be any other task involving speed to reach a specific g ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed and published by
Namco was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
for arcades. It was licensed to Atari, Inc. for US manufacture and distribution. ''Pole Position'' is considered one of the most important titles from the
golden age of arcade video games The golden age of arcade video games was the period of rapid growth, technological development, and cultural influence of arcade video games from the late 1970s to the early 1980s. The release of ''Space Invaders'' in 1978 led to a wave of shoo ...
. It was an evolution of Namco's earlier arcade racing
electro-mechanical game Electro-mechanical games (EM games) are types of arcade games that operate on a combination of some electronic circuitry and mechanical actions from the player to move items contained within the game's cabinet. Some of these were early light gu ...
s, like '' F-1'' (1976), whose designer Sho Osugi worked on ''Pole Position''. The game was a major commercial success in arcades. After becoming the highest-grossing arcade game of 1982 in Japan, it went on to become the most popular coin-operated arcade video game internationally in 1983. In North America, it was the highest-grossing arcade game for both 1983 and 1984 and still one of the top five in 1985. ''Pole Position'' spawned ports, sequels, and a
Saturday morning cartoon "Saturday-morning cartoon" is a colloquial term for the original animated series and live-action programming that was typically scheduled on Saturday and Sunday mornings in the United States on the "Big Three" television networks. The genre was a ...
, although the cartoon has little in common with the game. The game established the conventions of the racing genre and its success inspired many imitators. ''Pole Position'' is regarded as one of the most influential video games of all time, and is considered to be the most influential racing game in particular. A sequel, ''
Pole Position II is the sequel to Racing video game, racing Sim racing, simulation game ''Pole Position'', released by Namco for Arcade game, arcades in 1983. As with its predecessor, Namco licensed this game to Atari, Inc. for US manufacture and distribution. ...
'', was released in 1983 with four tracks instead of one.


Gameplay

The player assumes the role of a
Formula One Formula One (F1) is the highest class of worldwide racing for open-wheel single-seater formula Auto racing, racing cars sanctioned by the Fédération Internationale de l'Automobile (FIA). The FIA Formula One World Championship has been one ...
race car Race, RACE or The Race may refer to: * Race (biology), an informal taxonomic classification within a species, generally within a sub-species * Race (human categorization), classification of humans into groups based on physical traits, and/or s ...
driver who is attempting to compete in a race at the
Fuji Speedway is a motorsport race track standing in the foothills of Mount Fuji, in Oyama, Shizuoka, Oyama, Suntō District, Shizuoka, Suntō District, Shizuoka Prefecture, Japan. It was built in the early 1960s. In the 1980s, Fuji Speedway was used for the ...
. The first objective is to complete a one-lap
time trial In many racing sports, an sportsperson, athlete (or occasionally a team of athletes) will compete in a time trial (TT) against the clock to secure the fastest time. The format of a time trial can vary, but usually follow a format where each athle ...
within a specified time limit in order to qualify for the race. A successful qualification awards bonus points and sets the player's starting position among seven computer-controlled cars, based on the lap time. The actual race consists of a set number of laps, with a set amount of time given at the start and more granted after each lap. During both the time trial and the race, the player can briefly lose control of the car by running through puddles on the track, colliding with other cars, or driving around curves too quickly. Running off the track and into the grass will slow the car down. Billboards placed next to the track will destroy the car if it collides with one of them, resulting in a brief delay as a new car is put into play. The game ends when the player either runs out of time during the qualifying lap or the race, or completes the final lap. The player earns bonus points for every car passed, and an additional bonus for any time left on the clock. ''Pole Position'' was the first racing video game to feature a track based on a real racing circuit. It was also the first game to feature a qualifying lap, requiring the player to finish a time trial before they can compete in
Grand Prix ( , meaning ''Grand Prize''; plural ''Grands Prix'') most commonly refers to: * Grand Prix motor racing, a form of motorsport competition ** List of Formula One Grands Prix, an auto-racing championship *** Monaco Grand Prix, the most prestigious ...
races. Once the player has qualified, they must complete the race in the time allowed, avoiding collisions with CPU-controlled opponents and billboards along the sides of the track. The game's North American distributor, Atari, publicized the game for its "unbelievable driving realism" in providing a
Formula 1 Formula One (F1) is the highest class of worldwide racing for open-wheel single-seater formula Auto racing, racing cars sanctioned by the Fédération Internationale de l'Automobile (FIA). The FIA Formula One World Championship has been one ...
experience behind a
racing wheel A sim racing wheel, also known as racing wheel, is a control device for use in racing games, Sim racing, racing simulators, and driving simulators. They are usually packaged with a large Paddle (game controller), paddle styled as a steering whe ...
. The game's graphics featured full-colour landscapes with scaling sprites, including race cars and other signs, and a
pseudo-3D 2.5D (basic pronunciation two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in ...
, third-person, rear perspective view of the track, with its vanishing point swaying side to side as the player approaches corners, accurately simulating forward movement into the distance. While earlier three-dimensional arcade driving games emphasized staying on the road while avoiding crashes, ''Pole Position'' gives a higher reward for passing rival cars and finishing among the leaders.


Cabinet

''Pole Position'' was released in two configurations: a standard upright cabinet and an environmental/cockpit cabinet. Both versions include a steering wheel and a gear shifter for low and high gears, but the environmental/cockpit cabinet featured both an accelerator and a brake pedal, while the standard upright one only featured an accelerator pedal.http://www.arcade-museum.com
- Pole Position - video game by Atari


Development

''Pole Position'' was created by both Shinichiro Okamoto and ''
Galaxian is a 1979 fixed shooter video game developed and published by Namco for arcades. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of alien ...
'' designer Kazunori Sawano. Namco
electro-mechanical game Electro-mechanical games (EM games) are types of arcade games that operate on a combination of some electronic circuitry and mechanical actions from the player to move items contained within the game's cabinet. Some of these were early light gu ...
engineer Sho Osugi also assisted with development. Based on Namco's experience with producing coin-operated electro-mechanical driving games in the 1970s, notably '' F-1'' (1976) designed by Sho Osugi, Sawano showed Okamoto rough sketches of his idea, who liked it enough to begin production of a video racing game. Okamoto wanted the game to be a true driving simulation game that used a 3D perspective and allowed the player to execute real-world techniques. He also chose to add the
Fuji Speedway is a motorsport race track standing in the foothills of Mount Fuji, in Oyama, Shizuoka, Oyama, Suntō District, Shizuoka, Suntō District, Shizuoka Prefecture, Japan. It was built in the early 1960s. In the 1980s, Fuji Speedway was used for the ...
into the game to make newer players recognize it when they first played. Music was jointly composed by Nobuyuki Ohnogi and Yuriko Keino. Development of the game lasted for three years. Okamoto recalls the most challenging part of development being to produce the hardware needed to run it, as the game was too "ambitious" to run on older hardware. The development team used two
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two ...
processors to power the game, which Okamoto says was an unheard-of concept for arcade games at the time—for a while, it was the only video game to use a
Z8000 The Zilog Z8000 is a 16-bit microprocessor architecture designed by Zilog and introduced in early 1979. Two chips were initially released, differing only in the width of the address bus; the Z8001 had a 23-bit bus while the Z8002 had a 16-bit b ...
CPU. ''
Pac-Man ''Pac-Man,'' originally called in Japan, is a 1980 maze video game developed and published by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The pla ...
'' creator
Toru Iwatani TORU or Toru may refer to: *TORU, spacecraft system *Tōru (given name), Japanese male given name *Toru, Pakistan, village in Mardan District of Khyber-Pakhtunkhwa, Pakistan *Tõru Tõru is a village in Saaremaa Parish, Saare County in western Es ...
chose the name ''Pole Position'' as he thought it sounded "cool" and appealing, and he shortly after filed a trademark for it. The controls also proved to be a challenge, as Okamoto wanted them to feel realistic and to match up with the gameplay — Osugi remembers Namco president Masaya Nakamura becoming frustrated with them, having difficulty keeping the car moving in a straight line. The game's arcade cabinet, a sit-down "environmental" machine, was chosen due to their popularity at the time. The development team had long fights over how fast the gear-shift should be, until it was ultimately decided to simply be either high or low speed.


Release

''Pole Position'' was officially released in Japan on September 16, 1982. It was licensed out to Atari, Inc. for release in North America, where it made its debut at
Chicago Chicago is the List of municipalities in Illinois, most populous city in the U.S. state of Illinois and in the Midwestern United States. With a population of 2,746,388, as of the 2020 United States census, 2020 census, it is the List of Unite ...
's 1982 Amusement & Music Operators Association (AMOA) show, held during November 18–20, before receiving a mass-market North American release on November 30, 1982, while Namco themselves released the game in Europe in late 1982. After its release, Osugi stated that all of Namco's older electro-mechanical driving games were discontinued, as the company saw the future of arcade racers in the form of video games.


Advertising

The game is an early example of
product placement Product placement, also known as embedded marketing, is a marketing technique where references to specific brands or products are incorporated into another work, such as a film or television program, with specific promotional intent. Much of t ...
in a video game, with billboards around the track advertising actual companies. The game was also featured in a TV commercial shown only on
MTV MTV (an initialism of Music Television) is an American cable television television channel, channel and the flagship property of the MTV Entertainment Group sub-division of the Paramount Media Networks division of Paramount Global. Launched on ...
. It was part of a series of TV spots that Atari created in the 1980s exclusively for MTV.


Reception

In Japan, ''Game Machine'' magazine listed ''Pole Position'' as the highest-grossing arcade game of 1982. ''Game Machine'' later listed it in their June 1, 1983 issue as the second top-grossing upright arcade unit of the month, before it returned to being the top-grossing game of the month in October 1983. Internationally, ''Pole Position'' was the most popular game in 1983. In Europe, it was a top-grossing arcade game in 1983. In the United States, it sold over 21,000
arcade cabinet An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Ma ...
s for an estimated ($ adjusted for inflation) by 1983. In addition, US coin drop earnings averaged ( adjusted for inflation) per week ($450 weekly per machine). On the US ''RePlay'' arcade charts, it topped the upright cabinet charts for seven months in 1983, from March through August and again in December. It also topped the US ''
Play Meter ''Play Meter'' (initially ''Coin Industry Play Meter'') was an American trade magazine focusing on the coin-op amusement arcade industry, including jukebox and arcade game machines. It was founded in December 1974 by publisher and editor Ralph C ...
'' arcade charts for six consecutive months from March through August 1983, and then topped the street locations chart in November 1983. It ended the year as the highest-grossing arcade game of 1983 in North America, according to ''RePlay'' and the Amusement & Music Operators Association (AMOA), and again became the highest-grossing arcade game of 1984 in the United States. Several years after its release, it was still one of the top five highest-grossing arcade video games of 1985. The console version topped the UK sales charts in late 1983. In the United States between 1986 and 1990, the Atari 2600 version sold  units for , the Atari 5200 version sold  units for , and the version for
Atari 8-bit computers The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. The architecture is designed around the 8-bit MOS Technology 650 ...
version sold  units for , adding up to  units sold and grossed between 1986 and 1990.


Reviews

Upon its North American debut at AMOA 1982, it was reviewed by ''Video Games'' magazine, which listed it among the show's top ten games. They compared it favorably with Sega's ''
Turbo In an internal combustion engine, a turbocharger (also known as a turbo or a turbosupercharger) is a forced induction device that is powered by the flow of exhaust gases. It uses this energy to compress the intake air, forcing more air into the ...
'' (1981), referring to ''Pole Position'' as "Turbo Deluxe" in "a speedway, not a cross-country race". They called ''Pole Position'' the "ultimate test of driving skill" for racing players. ''
Electronic Games ''Electronic Games'' was the first dedicated video game magazine published in the United States and ran from October 15, 1981, to 1997 under different titles. It was co-founded by Bill Kunkel, Joyce Worley, and Arnie Katz. History The h ...
'' reviewed the arcade game in 1983, writing that it "keeps the action on track from start to finish" with "challenging play", noting the gameplay is "reasonably faithful to real life" Formula One races. They also praised the sound effects and "solid, realistic graphics", stating it has "very rich color images" and "dimensional depth to the graphics". They gave it the 1983 Arcade Award for Coin-Op Game of the Year, praising the racing gameplay, "beautiful graphics" and "breathtaking" scenery as well as "the two-
heat In thermodynamics, heat is energy in transfer between a thermodynamic system and its surroundings by such mechanisms as thermal conduction, electromagnetic radiation, and friction, which are microscopic in nature, involving sub-atomic, ato ...
format for the race itself". ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' reviewed the arcade game in 1983, writing that it "is simply the most exhilarating
driving simulation Driving simulators are used for entertainment as well as in training of driver's education courses taught in educational institutions and private businesses. They are also used for research purposes in the area of human factors and medical rese ...
game on the market". They compared it favorably with ''
Turbo In an internal combustion engine, a turbocharger (also known as a turbo or a turbosupercharger) is a forced induction device that is powered by the flow of exhaust gases. It uses this energy to compress the intake air, forcing more air into the ...
'', stating that, while ''Turbo'' "featured better landscapes", it "can't match the speed, thrills and skill behind this new race game". They said ''Pole Position''s "graphics are sophisticated and believable", noting that cars "turning corners are shown in every graphic detail of the maneuvre". They also praised the gameplay, concluding that "trying to hold a screaming curve or overtake" offers "thrills to compare with the real racetrack". It was considered the all-time best racing/driving game by ''
InfoWorld ''InfoWorld'' (''IW'') is an American information technology media business. Founded in 1978, it began as a monthly magazine. In 2007, it transitioned to a Web-only publication. Its parent company is International Data Group, and its sister pu ...
'' in 1983 and ''Computer Games'' in early 1985. When reviewing the Atari 8-bit version, ''InfoWorld'' called it "by far the best road-race game ever thrown on a video screen" with "bright and brilliant" graphics, and reiterated the recommendation in ''InfoWorld's Essential Guide to Atari Computers'', but said the Commodore 64 version "looks like a rush job and is far from arcade-game quality". ''Computer Games'' magazine criticized the Commodore conversions for lacking various features from the arcade original, giving the C64 version a mixed review and the VIC-20 version a negative review. ''Computer and Video Games'' reviewed the Atari 2600 version, stating it is "the best driving game available" on the Atari VCS. When reviewing the
Atari 5200 The Atari 5200 SuperSystem or simply Atari 5200 is a home video game console introduced in 1982 by Atari, Inc. as a higher-end complement for the popular Atari Video Computer System. The VCS was renamed to Atari 2600 at the time of the 5200' ...
version, ''Hi-Res'' in 1984 found "the playability of the game to be limited and the graphics to be the strongest aspect of the game". The magazine preferred
Adventure International Adventure International was an American video game publisher, video game publishing company that existed from 1979 until 1986. It was started by Scott Adams (game designer), Scott and Alexis Adams. Their games were notable for being the first i ...
's ''Rally Speedway'' to both ''Pole Position'' and
Epyx Epyx, Inc. was a video game developer and video game publisher active in the late 1970s and 1980s. The company was founded in 1978 as Automated Simulations by Jim Connelley and Jon Freeman, publishing a series of tactical combat games. The Epyx ...
's ''Pitstop''. In 2007, ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'' gave it a mixed retrospective review, calling it "a simulation down to the core" and that those dedicated racing fans will be deterred by the game's difficulty. ''
Entertainment Weekly ''Entertainment Weekly'' (sometimes abbreviated as ''EW'') is an American online magazine, digital-only entertainment magazine based in New York City, published by Dotdash Meredith, that covers film, television, music, Broadway theatre, books, ...
'' called ''Pole Position'' one of the top ten games for the
Atari 2600 The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System (Atari VCS), it popularized microprocessor-based hardware and games stored on swappable ROM cartridg ...
in 2013.


Impact

''Pole Position'' is regarded as one of the most influential
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
s of all time. Bill Loguce and Matt Barton listed it as one of the 25 most influential games of all time, calling it "arguably the most important racing game ever made". In 1984, ''Electronic Games'' stated that, for "the first time in the amusement parlors, a first-person racing game gives a higher reward for passing cars and finishing among the leaders rather than just for keeping all four wheels on the road, thus making driving an art". In 1995, ''
Flux Flux describes any effect that appears to pass or travel (whether it actually moves or not) through a surface or substance. Flux is a concept in applied mathematics and vector calculus which has many applications in physics. For transport phe ...
'' magazine ranked the game 32nd on their "Top 100 Video Games". In 2015, ''Pole Position'' topped
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
's list of The Top 10 Most Influential Racing Games Ever. They stated it had "a drastically better-looking" third-person "chase cam view" than ''Turbo'', was "the first racing game based on a real-world racing circuit (
Fuji Speedway is a motorsport race track standing in the foothills of Mount Fuji, in Oyama, Shizuoka, Oyama, Suntō District, Shizuoka, Suntō District, Shizuoka Prefecture, Japan. It was built in the early 1960s. In the 1980s, Fuji Speedway was used for the ...
in Japan)", "introduced checkpoints, and was the first to require a qualifying lap", and that its success, as "the highest-grossing arcade game in North America in 1983, cemented the genre in place for decades to come and inspired a horde of other racing games".


Legacy

'' Pole Position'' was the most successful racing game of the classic era, spawning ports, sequels, and a
Saturday morning cartoon "Saturday-morning cartoon" is a colloquial term for the original animated series and live-action programming that was typically scheduled on Saturday and Sunday mornings in the United States on the "Big Three" television networks. The genre was a ...
. The game spawned a number of clones, such as ''Top Racer'' from
Commodore International Commodore International Corporation was a home computer and electronics manufacturer with its head office in The Bahamas and its executive office in the United States founded in 1976 by Jack Tramiel and Irving Gould. It was the successor compan ...
, which led to a lawsuit from Namco against Commodore Japan that led to the seizure of ''Top Racer'' copies.


Other media

The title spawned a Saturday morning cartoon of the same name. Parker Brothers published the ''Pole Position'' board game in 1983.


Notes


References


External links

* {{DEFAULTSORT:Pole Position (Video Game) Pole Position and Final Lap series 1982 video games Arcade Archives games Arcade video games Atari 2600 games Atari 5200 games Atari 8-bit computer games Atari arcade games Bandai Namco Entertainment franchises Commodore 64 games VIC-20 games Formula One video games Namco arcade games Racing video games Single-player video games TI-99/4A games Vectrex games Video games developed in Japan Video games scored by Yuriko Keino Video games adapted into television shows Video games with 2.5D graphics