Platform fighter is a
video game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
subgenre
Genre () is any form or type of communication in any mode (written, spoken, digital, artistic, etc.) with socially-agreed-upon conventions developed over time. In popular usage, it normally describes a category of literature, music, or other for ...
of
fighting games
A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappli ...
that cover games that emphasize fighting on stages with free 2D movement, similar to a
platform game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action game, action video games in which the core objective is to move the player character between points in an environment. Platform game ...
.
Gameplay

Matches take place on a 2D plane, usually on a stage with platforms floating around for the player to use for better movement or attacks. Movement is similar to platform games, where the player is able to move in any direction they like and be able to jump, double jump, or even fly depending on the game. While there have been many games that have been labeled platform fighters, they all generally feature different requirements to achieve victory. This can range from depleting an opponent's
health bar
Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organiza ...
, as in most traditional fighting games; knocking out the opponent off the stage; or getting the most points in a match. Many games in the genre have adopted the system pioneered by the ''
Super Smash Bros.
''Super Smash Bros.'' is a crossover fighting game series published by Nintendo. The series was created by Masahiro Sakurai, who has directed every game in the series. The series is known for its unique gameplay objective which differs from ...
'' series, in which a damage percentage is displayed which indicates how far a player will be knocked back when attacked, in hopes of sending them beyond the stage boundaries.
History
While there have been some 2D fighting games that have used mechanics like platforms in stages like in ''
Savage Reign
''Savage Reign'' is 1995 weapon-based versus fighting game released by SNK for their Neo Geo arcade and home platform. It was ported to the Neo Geo CD, as well as for the PlayStation 2 along with its sequel ''Kizuna Encounter'' in Japan only (a ...
'', these games are not considered platform fighters as they play like traditional 2D fighting games with an added gimmick. Though ''
The Outfoxies
is a 1995 weapon-based fighting arcade game developed and published in Japan by Namco. Controlling one of seven assassins, players are tasked with defeating opponents with different types of weapons, while also avoiding different obstacles bro ...
'' was an early example of many of the mechanics featured in most platform fighters, the subgenre would be most defined by the release of ''
Super Smash Bros.
''Super Smash Bros.'' is a crossover fighting game series published by Nintendo. The series was created by Masahiro Sakurai, who has directed every game in the series. The series is known for its unique gameplay objective which differs from ...
'' in 1999, which was the first game in the subgenre to achieve wide success and defined the mechanics for most games that followed. After the release of the original ''Super Smash Bros.'', many companies would release their own games similar in style with some being crossover games like ''
DreamMix TV World Fighters'' or games with licensed characters like ''
Digimon Rumble Arena
''Digimon Rumble Arena'' is a 2001 fighting video game developed and published by Bandai. It is part of a video game series connected to the ''Digimon'' franchise and showcases the titular creatures within the context of a fighting video gam ...
'' and ''
Battle Stadium D.O.N
is a 2006 Japanese crossover fighting game for the GameCube and PlayStation 2. The "D.O.N." in the game's title is derived from ''Dragon Ball Z'', ''One Piece'', and '' Naruto'', the three manga series published by ''Weekly Shōnen Jump'' upon w ...
''. ''
Teenage Mutant Ninja Turtles: Smash-Up'' was notably developed by a studio that contributed to ''
Super Smash Bros. Brawl
''Super Smash Bros. Brawl'' is a 2008 crossover fighting video game developed by Sora Ltd. and published by Nintendo for the Wii. The third installment in the ''Super Smash Bros.'' series, it was announced at a pre-E3 2005 press conference ...
''.
In the mid-2010s, indie developers began developing fighting games that imitated the mechanics of ''Super Smash Bros.'', including ''
Rivals of Aether
''Rivals of Aether'' is an indie platform fighter video game created by Dan Fornace, and released for Microsoft Windows in March 2017, for Xbox One in August 2017, and for Nintendo Switch on September 24, 2020. It received positive reception fr ...
'', ''
Brawlout
''Brawlout'' is a fighting game developed and published by Angry Mob Games for Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One. The game was revealed at EVO in July 2016, and went into closed beta in December 2016. The game was i ...
'', and ''
Brawlhalla
''Brawlhalla'' is a free-to-play fighting game developed by Blue Mammoth Games and published by Ubisoft for macOS, Microsoft Windows, PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, Xbox Series S & X, Android and iOS, with full cross-pla ...
''. It was around this time that the term "platform fighter" began to be used more frequently to refer to games similar to ''Super Smash Bros.'' Following the success of ''
Super Smash Bros. Ultimate
''Super Smash Bros. Ultimate'' is a 2018 crossover fighting video game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the ''Super Smash Bros.'' series, succeeding ...
'' in 2018, new platform fighters have emerged based on various licensed properties, such as ''
Nickelodeon All-Star Brawl
''Nickelodeon All-Star Brawl'' is a crossover fighting game developed by Swedish developer Ludosity and Costa Rican developer Fair Play Labs, and published by GameMill Entertainment. It is the first console game in the '' Nickelodeon Super Braw ...
'', ''Fraymakers'', and ''
MultiVersus
''MultiVersus'' is a 2022 free-to-play crossover fighting video game developed by Player First Games and published by Warner Bros. Interactive Entertainment. The game is a platform fighter, featuring characters from Warner Bros. Discovery f ...
''.
References
{{VideoGameGenre
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Video game genres
Video game terminology