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''Pipe Mania'' is a
puzzle video game Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, Sequence, sequence solving, Spatial ability, spatial recognition, ...
developed by The Assembly Line for the
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
and published in 1989. It was ported to several other platforms by
Lucasfilm Games Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game licensor, former video game developer and publisher, and a subsidiary of Lucasfilm. It was founded in May 1982 by George Lucas as a video game development grou ...
as ''Pipe Dream''; the company distributed the game in the US. The player must connect randomly appearing pieces of pipe on a grid to a given length within a limited time. The Windows version of the game was included in the '' MS Windows Entertainment Pack''. In 1990, it was released as an
arcade video game An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-oper ...
by Japanese manufacturer Video System Co. Ltd., though with slightly altered gameplay, giving the player the task to connect a source and drain with the random pipe pieces.


Gameplay

The game is played on a grid of squares, one of which is marked as an entry point for a flow of green slime, referred to in-game as "flooz" or "goo" depending on the version. A column of five pipe sections is displayed to one side as a dispenser. When the player clicks on an empty square, the bottommost piece in the dispenser is placed there and a new piece drops in from the top. Pieces cannot be rotated or flipped and must be used in their original orientation. The objective is to form an unbroken pipeline through which the flooz can flow, starting from the entry point and extending for at least a specified minimum number of squares. The flooz begins to flow after a set time delay, and continues to do so until it reaches a pipe-end that is either open or blocked by a square/playfield edge. If the pipeline has reached or exceeded the minimum required length, the player advances to the next level; if not, the game ends. If the flooz has not yet entered a pipe section, the player can click on it to replace it with the next one in the dispenser. However, doing so carries a score penalty and causes a short delay before the next piece can be laid. Later levels introduce added complications, such as: * Higher minimum pipeline lengths and shorter delays before the flooz starts to flow. * Higher flow speeds. * Obstacles or pipe sections already on the field, which cannot be replaced. * An end piece into which the flooz must be routed. Failing to do so ends the game, even if the length requirement has been met. * Openings at opposite edges of the grid, allowing the flooz to wrap around from one to the other. * Reservoirs that take a few seconds to fill once the flooz enters them, giving the player extra time to place pipes. * One-way pipe sections that allow flow only in the indicated direction. The player scores points for every pipe section the flooz crosses, and loses points at the end of each level for any unused sections on the field. Bonus points can be scored for the following: * Using more than the minimum number of pipe sections. * Routing the flooz to cross itself in a four-way intersection. Doing so five times in a single level awards a large bonus. * Filling reservoirs. * Routing the flooz through pre-placed bonus pipes. A bonus round is played after every fourth level, in which the player is presented with a grid of pipe sections that has one empty space. Clicking on a piece adjacent to this space will cause it to slide over; the goal is to build as long a pipeline as possible, scoring points for each section used. A password is given after each bonus round, allowing the player to start a game at the level immediately following it.


Reception

In Japan, ''Game Machine'' listed the arcade version of ''Pipe Mania'' on their November 1, 1990 issue as being the most-successful table arcade unit of the month. The game was reviewed in 1994 in ''
Dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'' #211 by Jay & Dee in the "Eye of the Monitor" column. Jay did not rate the game, but Dee gave the
Macintosh Mac is a brand of personal computers designed and marketed by Apple Inc., Apple since 1984. The name is short for Macintosh (its official name until 1999), a reference to the McIntosh (apple), McIntosh apple. The current product lineup inclu ...
version of the game 2 out of 5 stars, and the Windows version 4 stars. ''
Macworld ''Macworld'' is a digital magazine and website dedicated to products and software of Apple Inc., published by Foundry, a subsidiary of IDG. History ''Macworld'' was founded by David Bunnell and Cheryl Woodard (publishers) and Andrew Fl ...
'' named the Macintosh version of ''Pipe Dream'' the Best Arcade Game of 1990, putting it into the Macintosh Game Hall of Fame, and called it an "addictive strategy game". The editors of '' Game Player's PC Strategy Guide'' gave ''Pipe Dream'' their 1989 "Best PC Strategy Game" award. They wrote: "''Pipe Dream'' is destined to become a classic on the order of ''
Tetris ''Tetris'' () is a puzzle video game created in 1985 by Alexey Pajitnov, a Soviet software engineer. In ''Tetris'', falling tetromino shapes must be neatly sorted into a pile; once a horizontal line of the game board is filled in, it disa ...
'' or '' Breakout''".


Reviews

* ''
Commodore Format ''Commodore Format'' was a British magazine for users of the Commodore 64 home computer. It was published on the third Thursday of every month. All 61 issues were produced by Future plc. These came towards the end of the machine's commercial li ...
'' (February 1993) * ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' (February 1990) * ''
Zero 0 (zero) is a number representing an empty quantity. Adding (or subtracting) 0 to any number leaves that number unchanged; in mathematical terminology, 0 is the additive identity of the integers, rational numbers, real numbers, and compl ...
'' (March 1990) * ''
ACE (Advanced Computer Entertainment) ''ACE'' (''Advanced Computer Entertainment'') is a discontinued multi-format computer and video game magazine, first published in the United Kingdom by Future Publishing and later acquired by EMAP. History ACE launched in October 1987, roughly ...
'' (January 1991) * ''
ACE (Advanced Computer Entertainment) ''ACE'' (''Advanced Computer Entertainment'') is a discontinued multi-format computer and video game magazine, first published in the United Kingdom by Future Publishing and later acquired by EMAP. History ACE launched in October 1987, roughly ...
'' (April 1990) * ''
Sinclair User The ''Sinclair User'' was a magazine dedicated to the Sinclair Research range of home computers, most specifically the ZX Spectrum (while also occasionally covering arcade games). Initially published by ECC Publications, and later EMAP, it was pub ...
'' (February 1993) * ''
ACE (Advanced Computer Entertainment) ''ACE'' (''Advanced Computer Entertainment'') is a discontinued multi-format computer and video game magazine, first published in the United Kingdom by Future Publishing and later acquired by EMAP. History ACE launched in October 1987, roughly ...
'' (October 1990) * ''
Your Sinclair ''Your Sinclair'', originally ''Your Spectrum'' or ''YS'', is a discontinued British computer magazine for the Sinclair range of computers, mainly the ZX Spectrum. It was commercially published between 1984 and 1993. History The magazine was la ...
'' (June 1990) * ''
Crash! ''Crash!'' is a 1977 film directed by Charles Band. It starred José Ferrer, Sue Lyon, John Ericson, Leslie Parrish, John Carradine and Reggie Nalder. Synopsis Jealous invalid husband (Ferrer) tries to kill sexy blond wife (Lyon), who uses oc ...
'' (June 1990) * ''
Your Sinclair ''Your Sinclair'', originally ''Your Spectrum'' or ''YS'', is a discontinued British computer magazine for the Sinclair range of computers, mainly the ZX Spectrum. It was commercially published between 1984 and 1993. History The magazine was la ...
'' (January 1991) * ''
The One The One may refer to: Buildings * The One (shopping centre), a shopping centre in Tsim Sha Tsui, Kowloon, Hong Kong * The One (Toronto), a mixed-use skyscraper under development in Toronto, Canada * The One, a residential skyscraper under constru ...
'' (March 1990) * ''
Zero 0 (zero) is a number representing an empty quantity. Adding (or subtracting) 0 to any number leaves that number unchanged; in mathematical terminology, 0 is the additive identity of the integers, rational numbers, real numbers, and compl ...
'' (March 1991) * ''
Crash! ''Crash!'' is a 1977 film directed by Charles Band. It starred José Ferrer, Sue Lyon, John Ericson, Leslie Parrish, John Carradine and Reggie Nalder. Synopsis Jealous invalid husband (Ferrer) tries to kill sexy blond wife (Lyon), who uses oc ...
'' (January 1991) * ''
Mean Machines ''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom. History In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generatio ...
'' (January 1991) * ''
The Games Machine ''The Games Machine'' was a video game magazine that was published from 1987 until 1990 in the United Kingdom by Newsfield, which also published '' CRASH'', ''Zzap!64'', '' Amtix!'' and other magazines. History ''The Games Machine'' ran head ...
'' (UK) (June 1990) * ''Game Power'' (Brazil) (October 1992) * ''TOS-Magazin'' (May 1990) * ''VideoGame'' (July 1991) * ''Power Play'' (February 1990) * ''Video Games'' (October 1992) * ''
ST Format ''ST Format'' was a computer magazine in the UK covering the Atari ST during the late 1980s and early 1990s. Like other members of the Future plc Format stable - PC Format and Amiga Format, for instance, it combined software and hardware revie ...
'' (April 1990) * ''
ASM (Aktueller Software Markt) ''Aktueller Software Markt'' (literally ''Current Software Market''), commonly known by its acronym, ''ASM'', was a German multi-platform Video game journalism, video game magazine that was published by Tronic-Verlag from 1986 until 1995. It was ...
'' (March 1990) * ''VideoGame'' (December 1991)


Legacy

Many clones of ''Pipe Mania'' have been produced, under titles such as ''Wallpipe'', ''Oilcap'', ''Oilcap Pro'', ''MacPipes'', ''Pipe Master'', ''Pipeworks'', ''DragonSnot'', ''PipeNightDreams'', and ''Fun2Link''. Many
Nokia Nokia Corporation is a Finnish multinational corporation, multinational telecommunications industry, telecommunications, technology company, information technology, and consumer electronics corporation, originally established as a pulp mill in 1 ...
cell phones A mobile phone or cell phone is a portable telephone that allows users to make and receive Telephone call, calls over a radio frequency link while moving within a designated telephone service area, unlike fixed-location phones (landline phone ...
come with a free version of the game called ''Canal Control''. A version with 3D graphics was released for the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
in 2000, titled ''Pipe Dreams 3D'' in the US and ''Pipe Mania 3D'' in the UK. In September 2008,
Empire Interactive Empire Interactive was a British video game developer and Video game publisher, publisher based in London. Founded in 1987 by Ian Higgins and Simon Jeffrey, it was acquired by Silverstar Holdings in 2006 and collapsed in 2009. History Empire ...
released a remake of ''Pipe Mania'' for
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
,
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
,
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
, and
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PA ...
. It was developed by
Razorworks Razorworks was a video game developer based in Kidlington, United Kingdom. Razorworks, established in 1996, became an internal development studio for Empire Interactive, Empire Interactive Europe Limited after its acquisition in November 2000. In ...
. Within ''
BioShock ''BioShock'' is a 2007 first-person shooter video game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K. The first game in the ''BioShock'' series, it was released for Microsoft Windows and Xbox 360 ...
'', a variation of the game exists as a means of hacking vending machines, robots and cameras.


References


External links


KLOV entry for Pipe Dream
* {{Authority control 1989 video games Acorn Archimedes games Amiga games Amstrad CPC games Apple II games Apple IIGS games Arcade video games The Assembly Line games Atari ST games BBC Micro and Acorn Electron games Classic Mac OS games Commodore 64 games DOS games Empire Interactive games Game Boy games LucasArts games Microsoft Entertainment Pack NEC PC-8801 games NEC PC-9801 games Nintendo Entertainment System games Puzzle video games SAM Coupé games Video games developed in the United Kingdom Video games scored by Naoki Itamura Video System games Windows games X68000 games ZX Spectrum games