The is a
32-bit
In computer architecture, 32-bit computing refers to computer systems with a processor, memory, and other major system components that operate on data in a maximum of 32- bit units. Compared to smaller bit widths, 32-bit computers can perform la ...
home video game console
A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. While initial consoles were dedicated units with only a few game ...
co-developed by
NEC
is a Japanese multinational information technology and electronics corporation, headquartered at the NEC Supertower in Minato, Tokyo, Japan. It provides IT and network solutions, including cloud computing, artificial intelligence (AI), Inte ...
and
Hudson Soft
was a Japanese video game company known for releasing numerous titles across video game consoles, home computers, and mobile phones. Headquartered in the Midtown Tower in Tokyo, it also maintained an office in the Hudson Building in Sapporo. F ...
. Released in December 1994, it is based on the
NEC V810 CPU and
CD-ROM
A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains computer data storage, data computers can read, but not write or erase. Some CDs, called enhanced CDs, hold b ...
, and was intended as the successor to the PC Engine (known overseas as the
TurboGrafx-16
The TurboGrafx-16, known in Japan as the , is a home video game console developed by Hudson Soft and manufactured by NEC. It was released in Japan in 1987 and in North America in 1989. The first console of the fourth generation of video game con ...
). Unlike its predecessor, the PC-FX was only released in Japan.
Its
form factor is like that of a
tower PC, intended to be similarly upgradeable. The PC-FX was uncompelling in the marketplace due to lack of a 3D
polygon
In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain.
The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon ...
-based graphics chip, high price, and limited developer support and is considered a
commercial failure. It was discontinued in February 1998 and NEC subsequently exited the home video game console business.
History
In 1987, NEC partnered with game publisher
Hudson Soft
was a Japanese video game company known for releasing numerous titles across video game consoles, home computers, and mobile phones. Headquartered in the Midtown Tower in Tokyo, it also maintained an office in the Hudson Building in Sapporo. F ...
to create the PC Engine, released internationally as the
TurboGrafx-16
The TurboGrafx-16, known in Japan as the , is a home video game console developed by Hudson Soft and manufactured by NEC. It was released in Japan in 1987 and in North America in 1989. The first console of the fourth generation of video game con ...
. The PC Engine was successful in Japan, but the TG-16 struggled in overseas markets.
The success of the PC Engine created a strong relationship between NEC and Hudson, who began work on a true successor (as opposed to the
SuperGrafx
The , also known as simply the SuperGrafx, is a fourth-generation home video game console manufactured by NEC Home Electronics and released in Japan in 1989. It is the successor system to the PC Engine, released two years prior. Originally kn ...
, an upgraded PC Engine that had been released the year before to low sales and was already discontinued) as early as 1990.
[ The companies designed a prototype system known as "Tetsujin" ("Iron Man"), a 32-bit console with full-screen video playback, 2 megabytes of RAM, and CD-ROM. NEC designed the console itself based on its previous experience with electronics, and Hudson provided the necessary custom chipset and co-processors.][ The prototype was announced in 1992 and presented to companies that expressed interest. To demonstrate the system's capabilities, Hudson created a version of '' Star Soldier'' displaying 3D objects over pre-rendered backdrops. When this presentation garnered considerable support, NEC and Hudson began to move forward with the project.]
The Tetsujin was originally set to be released in 1992, but the lack of completed games pushed the launch date to early 1993, which was also skipped.[ Publications speculated that the PC Engine's continued success in the market made NEC and Hudson reluctant to release a succeeding platform.][ The release of technologically-superior consoles in late 1993, such as the Atari Jaguar and 3DO Interactive Multiplayer, made the Tetsujin's hardware look more dated by comparison. Publications grew skeptical on how well it would perform in the market due to its inferior hardware and the amount of competing platforms.][ While NEC and Hudson knew that the system's technology was unimpressive, time constraints prevented them from designing a new one from scratch.][ Instead, the system was redesigned to resemble a PC tower with slots that allowed for future modules to increase its capabilities.][ Very little of the hardware itself was changed from the Tetsujin prototype, although it upgraded to a new 32-bit V-810 RISC CPU.] The system was renamed to the PC-FX, the "PC" believed to be a nod to the PC Engine brand. Unusual for a fifth generation console, the PC-FX does not have a polygon graphics processor. NEC's reasoning for this was that polygon processors of the time were relatively low-powered, resulting in figures having a blocky appearance, and that it would be better for games to use pre-rendered polygon graphics instead.
The PC-FX was announced in late 1993[ and showcased at the 1994 Tokyo Toy Show in June. Presented alongside several competing systems—the PlayStation, Sega Saturn, ]Neo Geo CD
The is a home video game console produced by SNK Corporation, released on September 9, 1994. The system is the same platform as the cartridge-based Neo Geo released four years earlier, but converted to the cheaper CD media format which reta ...
, and Bandai Playdia—its PC tower design was met with ridicule from commentators.[ Hudson demonstrated ''FX Fighter'', a full-motion video fighting game created in response to Sega's '']Virtua Fighter
is a series of fighting games created by Sega AM2 and designer Yu Suzuki. The original ''Virtua Fighter (video game), Virtua Fighter'' was released in December 1993 and has received four main sequels and several spin-offs. The highly influential ...
'', to showcase the system's capabilities. Its smooth-shaded polygonal visuals were met with praise from publications, which contributed to the anticipated launch of the console.[ The system's ]target audience
The target audience is the intended audience or readership of a publication, advertisement, or other message catered specifically to the previously intended audience. In marketing and advertising, the target audience is a particular group of cons ...
was roughly five years older than that of the PC Engine, in hopes that PC Engine fans would be brought over to the successor console.[ The console was launched in Japan on December 23, 1994 at the price of ¥49,800. In an interview roughly a year before the system launch, a representative stated that NEC had all but ruled out a release outside Japan, concluding that it would most likely sell poorly overseas due to its high price.][
The PC-FX was discontinued in early 1998 with only 300,000 units sold.
]
Technical specifications
The PC-FX uses CD-ROM
A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains computer data storage, data computers can read, but not write or erase. Some CDs, called enhanced CDs, hold b ...
s as its storage medium, following on from the expansion released for its HuCard
The (Known as the TurboChip in regions where the PC Engine was marketed as the TurboGrafx-16) is a ROM cartridge in the form of a card, designed by Hudson Soft for NEC's PC Engine and PC Engine SuperGrafx video game consoles, which were or ...
based predecessor. The game controller
A game controller, gaming controller, or simply controller, is an input device or Input/Output Device, input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as ...
is virtually identical to a DUO-RX controller, but the rapid fire switches have been replaced with mode A/B switches. Peripherals include a PC-FX mouse, which is supported by strategy games like ''Farland Story FX'' and '' Power DoLLS FX''.
The PC-FX uses the HuC6270 and HuC6271 graphic chips, and is able to decompress 30 JPEG
JPEG ( , short for Joint Photographic Experts Group and sometimes retroactively referred to as JPEG 1) is a commonly used method of lossy compression for digital images, particularly for those images produced by digital photography. The degr ...
pictures per second while playing digitally recorded audio, essentially a form of Motion JPEG.[ This gives the PC-FX superior ]full motion video
Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than Sprite (computer graphics), sprites, vector graphics, vectors, or 3D models) to display action in the game. While many games featur ...
quality over all other fifth generation consoles.
The PC-FX's computer-like form factor was unusual for consoles at the time. It stands upright like a tower computer while other contemporary consoles lay flat, and it has three expansion ports. Similar to the 3DO, it features a built in power supply.
The PC-FX includes an HU 62 series 32-bit system board, an LSI chip, and a 32-bit V-810 RISC
In electronics and computer science, a reduced instruction set computer (RISC) is a computer architecture designed to simplify the individual instructions given to the computer to accomplish tasks. Compared to the instructions given to a comp ...
CPU. The system can display 16.77 million colors (the same amount as the PlayStation
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
).
Unusual for a fifth generation console, the PC-FX does not have a polygon graphics processor. NEC's reasoning for this was that polygon processors of the time were relatively low-powered, resulting in figures having a blocky appearance, and that it would be better for games to use pre-rendered polygon graphics instead.[
]
PC-FX GA
NEC also released the PC-FX GA ("game accelerator") expansion cards for PC-9800 and DOS/V computers, allowing those computers to play PC-FX games. The PC-9800 version is a combination of two cards, while the DOS/V variant uses a single ISA card. Both cards integrate an additional 3D chipset (Kubota/Hudson HuC6273) over the regular PC-FX. Unlike most computer graphics accelerators of the time, (as well as arguably the most comparable device to it, the Creative Labs
Creative Technology Ltd., or Creative Labs Pte Ltd., is a Singaporean multinational electronics company mainly dealing with audio technologies and products such as speakers, headphones, sound cards and other digital media. Founded by Sim Wong ...
3DO Blaster) the PC-FX GA outputs over a separate video connection rather than from the PC's interface itself. This makes use of the card somewhat cumbersome, as games are still booted using the DOS prompt, and therefore requiring one to use either a second monitor or an input switcher. The relatively high price of the card, coupled with the state of the PC-FX itself, resulted in the card selling poorly, below even the sales of the dedicated PC-FX unit. The card has since become highly sought after by vintage PC hardware collectors due to its scarcity.
Library
The library consists of 62 games. The launch games were ''Graduation 2: Neo Generation FX'', ''Battle Heat'', and '' Team Innocent'' on December 23, 1994 and the final game released was '' First Kiss Story'' on April 24, 1998. The system and all games were only released in Japan. A number of demo discs were released with publications which allow the user to play the disc in a CD-equipped PC Engine or the PC-FX.
NEC directed Hudson Soft
was a Japanese video game company known for releasing numerous titles across video game consoles, home computers, and mobile phones. Headquartered in the Midtown Tower in Tokyo, it also maintained an office in the Hudson Building in Sapporo. F ...
, continuing their partnership over the PC Engine, to develop only games based on popular anime
is a Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, , in Japan and in Ja ...
franchises and using prerendered animated footage. Though this policy played to the hardware's strengths, it barred Hudson Soft from bringing successful PC Engine series such as ''Bomberman
is a video game Media franchise, franchise created by Shinichi Nakamoto and Shigeki Fujiwara, originally developed by Hudson Soft and currently owned by Konami. The Bomberman (1983 video game), original game, also known as ''Bakudan Otoko'' (� ...
'' and '' Bonk'' to the PC-FX.
Reception
Shortly after the PC-FX launched, ''Famitsu
, formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' awarded the console an 18 out of 40, one point lower than the score it gave the PlayStation.[Game Machine Cross Review: PC-FX. Weekly Famicom Tsūshin. No.335. Pg.167. 12–19 May 1995.] A writer for ''Ultimate Future Games'' in April 1995 said the PC-FX had impressively competitive hardware, but its game library relied largely on animation over gameplay, so readers should " otexpect much just yet". ''Game Criticism'' writers believed the system was troubled by a weak software lineup and a lack of innovation and creativity from NEC, and served as an unsuitable and inferior follow-up to the PC Engine.
Notes
References
{{DEFAULTSORT:Pc-Fx
CD-ROM-based consoles
Home video game consoles
Fifth-generation video game consoles
Japan-exclusive video game hardware
NEC consoles
Hudson Soft
Products introduced in 1994
1990s toys
Discontinued video game consoles