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''Olympica'', subtitled "The U.N. Raid on Mars, 2206 A.D.", is a science fiction microgame published by
Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ...
in 1978.


Description

''Olympica'' is a two-player combat-oriented game set on Mars in 2206. Martian colonists are threatened by a thought-control machine hidden within Nix Olympica called the "Web Mind Generator" that forces anyone under its influence to serve the "Web". One player takes the role of UN forces that will try to destroy the Web generator situated in the Martian crater Olympica, while the other player controls the machine's defenses. The U.N. forces have light and heavy infantry, laser tanks, a laser drill and rocket-powered lifters. The defender uses light but fast infantry, redoubts and a tunnel system.


Components

The ziplock bag holds: *a 8" x 14" paper
hex grid A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal tili ...
map *a cardstock sheet of 75 playing pieces *a 24-page rulebook


Setup

The defender sets out counters for defense, including the exact placement of the Web generator. A number of "dummy" counters are included to keep the exact location of units unknown until they are encountered.


Gameplay

The UN player makes an initial "drop" of units. Advantage of movement is given to the defensive player, who pays no cost to move through difficult terrain. Combat can either be ranged or close assault, which may raise clouds of dust, temporarily incapacitating affected units. Although the U.N. forces have more firepower, close assaults favor the defender, and the defender has an opportunity to bring on reinforcements at fixed intervals, while the U.N. forces cannot replace losses. The game offers several scenarios in which the initial setup of each side varies.


Publication history

In 1977, Metagaming Concepts pioneered a new type of small, fast and cheap solitaire or two-player wargame packaged in a ziplock bag, and produced nearly two dozen game in the series over the next five years. The seventh to be published was ''Olympica'', a game designed by
Lynn Willis Lynn Willis (died January 18, 2013) was a wargame and role-playing game designer, best known for his work with Metagaming Concepts, Game Designers' Workshop (GDW), and Chaosium. Biography Willis began by designing science fiction wargames for M ...
, with artwork by
Jennell Jaquays Jennell Allyn Jaquays (born Paul Jaquays; October 14, 1956 – January 10, 2024) was an American game designer, Game art design, video game artist, and illustrator of tabletop role-playing games (RPGs). Her notable works include the ''Dungeons & ...
.


Reception

In the inaugural issue of '' Ares Magazine'', David Ritchie noted that the game "borrows quite shamelessly from Heinlein's ''
Starship Troopers ''Starship Troopers'' is a military science fiction novel by American writer Robert A. Heinlein. Written in a few weeks in reaction to the US suspending nuclear tests, the story was first published as a two-part serial in ''The Magazine of ...
''." Despite enjoying the short games, Ritchie was ambivalent about ''Olympica'', giving it a below-average rating of 5 out of 9, commenting that the game "is fairly interesting and fun. Playable in an hour or so. Moderately simple." In the November 1978 edition of ''
Dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'', Tony Watson generally liked the game, although he didn't think it was as unique as some of Metagaming's previous '' MicroGame'' offerings such as ''
Ogre An ogre (feminine: ogress) is a legendary monster depicted as a large, hideous, man-like being that eats ordinary human beings, especially infants and children. Ogres frequently feature in mythology, folklore, and fiction throughout the world ...
'' or '' WarpWar''. He admired the artwork on the counters, but found the map's orange and black artwork "a not particularly pleasant color scheme". Although he believed the Web generator, being a mind control device, could have played a more prominent and active role in the combat, he recommended the game, saying, "The system is workable and easy and the game is certainly tense as the UN strive to seek out and capture the generator." In Issue 24 of '' Phoenix'', K.P. Grimsley liked the game, calling it "a very entertaining, simple and quick game." Grimsley concluded, "A must for any gamers collection, if only for when a game finishes early." In Issue 27 of ''Simulacrum'', Brian Train noted that this was the very first MicroGame he purchased and he recalled " had a load of fun with it, even playing solitaire!" In a retrospective review in Issue 35 of ''Warning Order'', Matt Irsik commented "This was a pretty clever man to man system with pretty good gameplay. The orange map took some getting used to, but it was an original idea and again, for $2.95 you at least got your money's worth."


Notes


References

{{reflist Lynn Willis games Metagaming Concepts games Science fiction board wargames Wargames introduced in 1978