Octodad
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''Octodad'' is a
freeware Freeware is software, often proprietary, that is distributed at no monetary cost to the end user. There is no agreed-upon set of rights, license, or EULA that defines ''freeware'' unambiguously; every publisher defines its own rules for the free ...
independent video game developed by a group of students at
DePaul University DePaul University is a private university, private Catholic higher education, Catholic research university in Chicago, Illinois, United States. Founded by the Congregation of the Mission, Vincentians in 1898, the university takes its name from ...
, many of whom would go on to form Young Horses, Inc., the developers of its sequel '' Octodad: Dadliest Catch''. The game was developed for the Student Showcase of the 2011
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
, and would go on to be one of 8 winners in the Student Showcase award of that year. The game features a humorous plot revolving around the central character, an octopus who is undercover as an average human with a family. The plot revolves around the player, controlling Octodad, attempting to complete various household chores and tasks while maintaining his secret. The gameplay consists of primarily
ragdoll physics Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and Animation, animated films. As computers increased in power, it became pos ...
, turning mundane tasks into significant challenges. '' Dadliest Catch'' was released on January 30, 2014, and was one of the first titles to be given the
Steam Greenlight Steam is a digital distribution service and storefront developed by Valve. It was launched as a software client in September 2003 to provide video game updates automatically for Valve's games and expanded to distributing third-party titles in l ...
.


Synopsis

In ''Octodad'', the player is in control of an octopus posing as a human man with a normal, human family. The gameplay largely revolves around the balance of keeping this charade alive while completing household chores, and evading his wife Scarlet's increasing suspicion of her husband's strange behavior. The antagonist of the game is the manic Japanese chef Fujimoto, who obsessively seeks to expose the octopus' secret and cook him. Fujimoto is the only character who sees through the protagonist's disguise from the beginning.


Gameplay

There are two different modes within ''Octodad'' the user can switch between in order to complete tasks. The first is default mode, used for moving the character throughout the game, mainly within the confines of the family house. All of his limbs are controlled independently; however, in "attack" mode, only the legs are available to the player. To move the left and right 'leg' tentacles for walking, the player must press and hold the right mouse button and push the mouse forward and release when they want to put the mouse back down and take a step.


Plot

Octodad, awakened by his wife Scarlett, realizes he's overslept and has a busy day ahead. He plans to create a mannequin of himself using a suit, a doll, and a banana to sneak into his basement for secret work to finish a gift. However, Scarlett reminds him of their anniversary and urges him to take the night off for a romantic dinner. Octodad agrees and sets out to handle chores and take care of their kids. After completing challenges set by his son Tommy, Octodad retrieves his suit from a grandfather clock and settles down, but an unsettling TV advertisement featuring a crazed fish restaurant chef, Fujimoto, adds an eerie twist to his day. As Octodad continues his tasks, Scarlett returns from the store with a banana, which Octodad despises due to his propensity to slip on banana peels. She agrees to give him the banana once he finishes his kitchen chores. Afterward, Octodad addresses his daughter Stacy's fear of monsters in her room and ensures she's comforted. He also creates a substitute doll for her, proceeding to build the mannequin in the dining room. Suddenly, Fujimoto bursts in, challenging Octodad and setting the dining room on fire. Octodad manages to fool the chef with his mannequin, and the chef leaves after a confrontation with Octodad's children, vowing revenge. Scarlett returns in a fancy dress, and Octodad sneaks into the basement to retrieve a key. He opens a secret passageway and is confronted by Fujimoto, who activates a series of lasers and traps. Octodad successfully navigates the obstacles, rides a zipline, and enters a working station with a gift, awaiting the finishing touch.


Development

The team behind the original ''Octodad'' consisted of eighteen students attending the
DePaul University DePaul University is a private university, private Catholic higher education, Catholic research university in Chicago, Illinois, United States. Founded by the Congregation of the Mission, Vincentians in 1898, the university takes its name from ...
of Chicago, Illinois, eight of whom went to form Young Horses Inc, the team behind its sequel ''Dadliest Catch''. Its origins have been described as "The idea was originally a joke, based on another idea that was a joke that came about through the frustration of us not being able to come up with something original" by programmer Phillip Tibitoski in an interview with video game website
Joystiq ''Joystiq'' was a video gaming blog which was part of the Weblogs, Inc. family later owned by AOL. It was active from 2004 to 2015, acting as the primary video game blog for the group, and operating alongside ''Engadget'' and sister blogs such ...
. The initial idea was inspired by such movies as ''
Men in Black In popular culture and UFO conspiracy theories, men in black (MIB) are government agents dressed in dark suits, who question, interrogate, harass, and threaten unidentified flying object (UFO) witnesses to keep them silent about what they have ...
'' and ''
Being John Malkovich ''Being John Malkovich'' is a 1999 American surrealist fantasy comedy drama film directed by Spike Jonze and written by Charlie Kaufman, both making their feature film debut. The film stars John Cusack, Cameron Diaz, and Catherine Keener, wit ...
''. The game ''
Trespasser In the law of tort, property, and criminal law a trespasser is a person who commits the act of trespassing on a property, that is, without the permission of the owner. Being present on land as a trespasser thereto creates liability in the ...
'' served as an inspiration for the gameplay, particularly the controls. Developer Phil Tibotski stated of Trespasser's controls' "In that game it was meant to be this serious cool feature, but it ended up being this glitchy, disastrous, but hilarious, mess," Through Trespasser the team noted that they could make the game a comedy through the gameplay in addition to the premise itself. During the development of the game, the control scheme was a major point of debate, with many various formats being considered, including the traditional WASD format, as well as the use of a secondary mouse, and thus it was settled for the current method that was described by Rob Lockhart as "the greatest source of novelty, as well as frustration". In its current form, Young Horses Inc consists of eight of the original 18 developers, with those who are no longer partaking in development signing over rights to Octodad in return for a share of the company as well as royalties from the sequel.


Reception

Octodad was well received by critics and the public alike. It was praised for its comedy, as well as its interesting gameplay style. It received 3.5 out of 5 from the-back-row. Although it is known for being very difficult to play, the game designers are praised for keeping it short being able to complete in under an hour. Allen Cook fro
Gamers with Jobs
described it as "the best slapstick routine I've seen in a game, period". However it did receive some criticism for not resolving som
plot points
such as the chef that threatens to cook the main character and appears in the family home. Overall, the game was cited as being very well written for a college project. It has also been compared to the game ''
QWOP ''QWOP'' () is a 2008 ragdoll-based browser video game created by Bennett Foddy, formerly the bassist of Cut Copy. Players control an athlete named "Qwop" using only the Q, W, O, and P keys. The game became an internet meme in December 2010. T ...
'' due to how both games feature awkward controls as a key feature of the game.


Sequel

''Octodad: Dadliest Catch'' is the sequel to Octodad and one of the first games to be successfully
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via
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
. It was funded through
Kickstarter Kickstarter, PBC is an American Benefit corporation, public benefit corporation based in Brooklyn, New York City, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative project ...
, achieving a funding level of $24,320 and surpassing the developer's goal of $20,000, with funding ending in August 2011. The game was released for
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,
Mac OS Mac operating systems were developed by Apple Inc. in a succession of two major series. In 1984, Apple debuted the operating system that is now known as the classic Mac OS with its release of the original Macintosh System Software. The system ...
, and
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on January 30, 2014,
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and
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on October 29, 2015,
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on November 4, 2015 and
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on November 9, 2017.


References


External links

* {{Official website, https://younghorses.itch.io/octodad 2010 video games Adventure games Anthropomorphic octopuses Fictional octopuses Freeware games Indie games Linux games MacOS games Video games about octopuses Windows games Video games developed in the United States Independent Games Festival winners Single-player video games