Monika (Doki Doki Literature Club!)
   HOME

TheInfoList



OR:

is a fictional character and the main
antagonist An antagonist is a character in a story who is presented as the main enemy or rival of the protagonist and is often depicted as a villain.visual novel A visual novel (VN) is a form of digital interactive fiction. Visual novels are often associated with the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustratio ...
''
Doki Doki Literature Club! ''Doki Doki Literature Club!'' (sometimes abbreviated as ''DDLC'') is a 2017 visual novel video game developed by Team Salvato for Personal computer, personal computers. The story follows a student who reluctantly joins his high school's literat ...
''. The character was created by Dan Salvato and voiced by Jillian Ashcraft. While Monika initially appears as the main
tutor Tutoring is private academic help, usually provided by an expert teacher; someone with deep knowledge or defined expertise in a particular subject or set of subjects. A tutor, formally also called an academic tutor, is a person who provides assis ...
and
supporting character A supporting character is a character in a narrative that is not the focus of the primary storyline, but is important to the plot/protagonist, and appears or is mentioned in the story enough to be more than just a minor character or a cameo a ...
that guides the player on their path to
romance Romance may refer to: Common meanings * Romance (love), emotional attraction towards another person and the courtship behaviors undertaken to express the feelings ** Romantic orientation, the classification of the sex or gender with which a pers ...
the three provided
love interest (; ) were stock characters within the theatre style known as commedia dell'arte, who appeared in 16th-century Italy. In the plays, everything revolved around the lovers in some regard. These dramatic and posh characters were present within pl ...
s, she is later revealed to be
self-aware In philosophy, self-awareness is the awareness and reflection of one's own personality or individuality, including traits, feelings, and behaviors. It is not to be confused with consciousness in the sense of qualia. While consciousness is b ...
of her existence as a video game character; her words, actions and surroundings become increasingly malicious as she makes her intentions clear. She is apparently deleted at the end of the game, but returns to destroy the game itself to protect the player after
Sayori Sayori (written among other ways) is a feminine Japanese given name. Notable people and fictional characters with the name include: * Sayori Ishizuka, Japanese voice actress * Sayori (''Doki Doki Literature Club!''), a video game character *Sayori ...
becomes sentient in Monika's absence. The inspiration for the character's creation extends Salvato's concept of an innocuous romance game that slowly falls apart over time as horrible things begin to happen and one girl takes control. The physical appearance of Monika went through several designs, one of which featured a chibi effect. Monika has been well received by critics and gamers, some of whom called her disarming,
passive-aggressive Passive-aggressive behavior is characterized by a pattern of passive hostility and an avoidance of direct communication. Inaction where some action is socially customary is a typical passive-aggressive strategy (showing up late for functions, s ...
, tragic, sinister and witty. She is considered one of the greatest video game characters, particularly among those created in the 2010s.


Concept and creation

Monika was created by Dan Salvato for the video game ''
Doki Doki Literature Club! ''Doki Doki Literature Club!'' (sometimes abbreviated as ''DDLC'') is a 2017 visual novel video game developed by Team Salvato for Personal computer, personal computers. The story follows a student who reluctantly joins his high school's literat ...
'' She serves as the tutorial character who guides the player through the narrative. However, as the game progressed, the other characters in the game became erratic, with Monika turning out to be sentient, manipulating the files of other characters to make them unlikable to the player. Writer Christopher Patterson describes her as a
yandere The following is a glossary of terms that are specific to anime and manga. Anime includes animated series, films and videos, while manga includes graphic novels, drawings and related artwork. ''Note: Japanese words that are used in general ( ...
, a type of character who becomes madly in love with someone to the point of being sickly. Salvato stated that he began to see more "reality" in Monika's design when writing her, wanting to explore her as more than just a generic anime character. Discussing the creation of Monika and her abilities, Salvato explained that he was inspired by "things that are scary because they make you uncomfortable, not because they shove scary-looking things in your face." To achieve this, Salvato developed the façade of a cute setting, which would break down over time along with the behavior of the characters, and eventually the role of one
evil Evil, as a concept, is usually defined as profoundly immoral behavior, and it is related to acts that cause unnecessary pain and suffering to others. Evil is commonly seen as the opposite, or sometimes absence, of good. It can be an extreme ...
character (Monika) who had seized control of the game from the player would be revealed. In creating the game's horror elements, Salvato drew inspiration from ''
Yume Nikki is a 2004 surrealist adventure game created by the pseudonymous Japanese developer Kikiyama. The player controls a girl named Madotsuki and explores her dreams, collecting 24 effects that change her appearance and equipment. Random events als ...
'' and '' Eversion'', emphasizing to his team that he wanted the market for visual novels to become much more daring and less reliant on the same plot concepts.Salvato, Dan (2017) ''Doki Doki Literature Club!'' Concept Art Booklet, p. 3 The game's other
stock character A stock character, also known as a character archetype, is a type of character in a narrative (e.g. a novel, play, television show, or film) whom audiences recognize across many narratives or as part of a storytelling tradition or convention. Th ...
s, namely
Sayori Sayori (written among other ways) is a feminine Japanese given name. Notable people and fictional characters with the name include: * Sayori Ishizuka, Japanese voice actress * Sayori (''Doki Doki Literature Club!''), a video game character *Sayori ...
,
Yuri Yuri may refer to: People Given name *Yuri (Slavic name), the Slavic masculine form of the given name George, including a list of people with the given name Yuri, Yury, etc. *Yuri (Japanese name), feminine Japanese given names, including a list o ...
, and Natsuki, were based around standard
anime is a Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, , in Japan and in Ja ...
archetypes (such as
childhood sweetheart Childhood sweetheart is a reciprocating phrase for a relationship (but not a partnership) between young persons. This may come about by an extension of friendship, physical attraction or develop from natural affinity. The relationship is usually ...
,
girl next door The girl next door is a young female stock character who is often used in Romance novel, romantic stories. She is named so because she often lives next door to the protagonist or is a childhood friend. They start out with a friendship that late ...
,
tsundere is a Culture of Japan, Japanese term for a character development process that depicts a character with an initially harsh personality who gradually reveals a warmer, friendlier side over time. The word is derived from the terms (adverb, 'mo ...
and manic pixie dream girl) and were given
Japanese Japanese may refer to: * Something from or related to Japan, an island country in East Asia * Japanese language, spoken mainly in Japan * Japanese people, the ethnic group that identifies with Japan through ancestry or culture ** Japanese diaspor ...
names to emphasize a pseudo-Japanese atmosphere characteristic of Western-produced
visual novel A visual novel (VN) is a form of digital interactive fiction. Visual novels are often associated with the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustratio ...
. The sole exception to these formats is Monika, who received a German name and speech pattern as a hint to her individual nature compared to the other characters.Salvato, Dan (2017) ''Doki Doki Literature Club!'' Concept Art Booklet, p. 4 Salvato discussed how, by the end of the game, Monika comes to respect the game she is in. When localizing the game into Japanese, the localizers had difficulties with the "Just Monika" translation, ultimately settling on "Monika dake" as an unofficial translation. Because Salvato lacked artistic skill, he used a free online anime-creation program to create the initial character design of Monika and the other characters, and applied these designs in test versions of the game.Salvato, Dan (2017) ''Doki Doki Literature Club!'' Concept Art Booklet, p. 5 Salvato recognized that a product of such quality would not satisfy potential players, so he made a request to his friend, a translator for
Sekai Project Sekai Project is an American video game publisher. They are best known for licensing and translating Japanese visual novels into English, but they have also published manga and other non-visual novel video games. History Sekai Project originat ...
, for sketches of school uniforms and hairstyles for the character.Salvato, Dan (2017) ''Doki Doki Literature Club!'' Concept Art Booklet, p. 11 Salvato then handed initial visual development over to Kagefumi, who left the project very early on. After Kagefumi's departure from the project, Salvato contacted the freelance artist Satchely, who created the final character sprites over the course of the following few months. Monika's sprite was created in several parts to give the poses more variety.Salvato, Dan (2017) ''Doki Doki Literature Club!'' Concept Art Booklet, p. 18


Appearances

Monika is one of the four members of the literature club in ''
Doki Doki Literature Club! ''Doki Doki Literature Club!'' (sometimes abbreviated as ''DDLC'') is a 2017 visual novel video game developed by Team Salvato for Personal computer, personal computers. The story follows a student who reluctantly joins his high school's literat ...
'' (2017), serving as its president and the designated
nice girl ''Nice Girl?'' is a 1941 American musical comedy film directed by William A. Seiter and starring Deanna Durbin, Franchot Tone, Walter Brennan, Robert Stack, and Robert Benchley. Based on the play ''Nice Girl?'' by Phyllis Duganne, the film is abou ...
preparing for an upcoming
festival A festival is an event celebrated by a community and centering on some characteristic aspect or aspects of that community and its religion or cultures. It is often marked as a local or national holiday, Melā, mela, or Muslim holidays, eid. A ...
. She is in this group alongside fellow members
Sayori Sayori (written among other ways) is a feminine Japanese given name. Notable people and fictional characters with the name include: * Sayori Ishizuka, Japanese voice actress * Sayori (''Doki Doki Literature Club!''), a video game character *Sayori ...
,
Yuri Yuri may refer to: People Given name *Yuri (Slavic name), the Slavic masculine form of the given name George, including a list of people with the given name Yuri, Yury, etc. *Yuri (Japanese name), feminine Japanese given names, including a list o ...
, and Natsuki, with the newest member being the protagonist. However, she experiences an
epiphany Epiphany may refer to: Psychology * Epiphany (feeling), an experience of sudden and striking insight Religion * Epiphany (holiday), a Christian holiday celebrating the revelation of God the Son as a human being in Jesus Christ ** Epiphany seaso ...
that leads her to discover that she and all of her friends are characters in a
dating sim Dating sims, also known as dating simulation games, are a video game subgenre of simulation games with romantic elements. While resembling the visual novel genre in presentation, true dating sims utilize an additional statistical and time manage ...
ulator
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
. This drastically changes her attitude towards the other girls upon realizing she was not available to be picked as a romance option by the protagonist, having been written to be a two-dimensional supporting character. She discovers that, as the president of the club, she is able to
manipulate Manipulation may refer to: *Manipulation (psychology) - acts intended to influence or control someone in a underhanded or subtle way *Crowd manipulation - use of crowd psychology to direct the behavior of a crowd toward a specific action *Interne ...
the script and code of the game and
break the fourth wall The fourth wall is a performance convention in which an invisible, imaginary wall separates actors from the audience. While the audience can see through this "wall", the convention assumes the actors act as if they cannot. From the 16th centu ...
, leading her to manipulate the script to do things like emphasizing the negative traits of the other characters Sayori and Yuri (respectively depression and
self-harm Self-harm refers to intentional behaviors that cause harm to oneself. This is most commonly regarded as direct injury of one's own skin tissues, usually without suicidal intention. Other terms such as cutting, self-abuse, self-injury, and s ...
), in the hope that the player would choose her instead of them, only for the player to turn to the "worthless" Natsuki for platonic companionship. Monika ultimately manipulates Sayori's code to have her commit
suicide Suicide is the act of intentionally causing one's own death. Risk factors for suicide include mental disorders, physical disorders, and substance abuse. Some suicides are impulsive acts driven by stress (such as from financial or ac ...
by
hanging Hanging is killing a person by suspending them from the neck with a noose or ligature strangulation, ligature. Hanging has been a standard method of capital punishment since the Middle Ages, and has been the primary execution method in numerou ...
, which causes the script to break and for Sayori to be removed from the game before the game restarts. Due to Monika's manipulation of the script, from this point onward there are a variety of "glitches" in the game, and she manipulates Yuri and Natsuki to make their behavior more erratic. She also tries to prevent the player from choosing Yuri or Natsuki, with the phrase "Just Monika" appearing at one point. This leads to Yuri killing herself due to her obsession with the protagonist growing too intense, after which Monika deletes the Yuri and Natsuki files. The game restarts with just the protagonist and Monika, with her emphasizing that rather than loving the protagonist, she loves the player. From this point, she will discuss various topics such as
love Love is a feeling of strong attraction and emotional attachment (psychology), attachment to a person, animal, or thing. It is expressed in many forms, encompassing a range of strong and positive emotional and mental states, from the most su ...
and
vegetarianism Vegetarianism is the practice of abstaining from the Eating, consumption of meat (red meat, poultry, seafood, insects as food, insects, and the flesh of any other animal). It may also include abstaining from eating all by-products of animal slau ...
, going until the player deletes Monika's file from the game. Monika is initially furious about being deleted, but ultimately grows to regret how she treated the others. She opts to bring the other three back while removing herself. From here, there are two possible endings. In the normal ending, Sayori, now having become the president, gains self-awareness and Monika's powers. After attempting to trap the player as Monika did, Monika decides to delete the entire game to protect the player. Monika communicates with the player vocally, singing the song "Your Reality" and playing the
piano A piano is a keyboard instrument that produces sound when its keys are depressed, activating an Action (music), action mechanism where hammers strike String (music), strings. Modern pianos have a row of 88 black and white keys, tuned to a c ...
while deleting the files. In this ending, she leaves a note explaining her actions. The other ending requires that the player spend time with Sayori, Yuri, and Natsuki equally in the first act. This causes Sayori, when she gains self-awareness, to learn from Monika's mistakes and thank the player for treating them so well. In 2018, Monika was added to ''
Yandere Simulator ''Yandere Simulator'' is an upcoming stealth action video game for Windows. The story follows obsessively lovesick schoolgirl Ayano Aishi, nicknamed " Yandere- chan", who takes it upon herself to eliminate (through either violent or non-viole ...
'' as a playable character, taking the role of an obsessively lovesick schoolgirl nicknamed "
Yandere The following is a glossary of terms that are specific to anime and manga. Anime includes animated series, films and videos, while manga includes graphic novels, drawings and related artwork. ''Note: Japanese words that are used in general ( ...
- chan" who seeks to "eliminate" (kill) anyone she believes is attracting her " senpai's" attention. Monika later appears in the enhanced version of the original game, ''Doki Doki Literature Club Plus!'' (2021). In it, she is shown to genuinely care about the other members, and it is shown how the four of them came to create the club. In further story-related content accessible from within a virtual desktop within ''Doki Doki Literature Club Plus!'', in the form of an email inbox and desktop file folder for a company referred to as "Metaverse Enterprise Solutions", the developers of the in-universe ''Doki Doki Literature Club'' game Monika seeks to escape from, this content tells of a group of researchers from the company who were attempting to utilize a virtual machine referred to as "VM1" to create a simulated universe to test whether their own universe was also a simulation, the resulting pocket universe containing four entities, one of whom, "A", is granted elevated permissions to access the kernel code, referred to as "Monitor Kernel Access" ("Monika"). The universe and entities are studied during events paralleling those of the game's main campaign, and the emails and files discuss the researcher's observations and monitoring of the events, with the stated goal being to observe how "A" would react to the discovery of their artificial existence, in order to analyze the possibility of the true universe being a simulation. Later discussion is given on the creation of a second "control" universe within VM1, in which "A" is not made aware of their elevated permissions, paralleling the events and settings of the side stories, with the researchers planning to transform the contents of VM1 into a visual novel format in order to ensure the security of the project, leading into the events of the original ''Doki Doki Literature Club''. She has received various pieces of merchandise, including a
Nendoroid The series is a brand of plastic figures created by the Japanese Good Smile Company since 2006. They typically depict characters from anime, manga or video games and are designed with a large head and smaller body to give them a cute appearan ...
figure by
Good Smile is a Japanese manufacturer of hobby products such as the Nendoroid and Figma product lines, as well as scale figures. In addition to production and manufacturing, its business includes design, marketing and distribution. Its products are usually ...
, a
Youtooz Youtooz is a Canadian company that manufactures Brand licensing, licensed collectible Caricature , caricatural figurines made from Polyvinyl chloride, vinyl. The company primarily partners with Internet personality, Internet personalities or Pub ...
figure, and merchandise at
Spencer Gifts Spencer Gifts LLC, doing business as Spencer's, is a North American mall retailer with over 600 stores in the United States and Canada. Its stores specialize in novelty and gag gifts, and also sell clothing, brand merchandise, sex toys, room dec ...
. She also received multiple accessories, including a wrist watch and
tote bag A tote bag is a large, typically unfastened bag with parallel handles that emerge from the sides of its pouch. Totes are often used as reusable shopping bags. The archetypal tote bag is made of sturdy cloth, perhaps with thick leather at its h ...
. In 2018, Monika was added to
Gaia Online Gaia Online is an English-language anime-themed social networking and forums-based website with Chibi-style animations. It was founded as go-gaia on February 18, 2003, by Derek Liu, Long Vo, Josh Gainsbrugh, and the name was changed to GaiaO ...
as a premium avatar, without Team Salvato's permission.


Reception and analysis

Monika has become one of the game's most popular characters, with several
meme A meme (; ) is an idea, behavior, or style that Mimesis, spreads by means of imitation from person to person within a culture and often carries symbolic meaning representing a particular phenomenon or theme. A meme acts as a unit for carrying c ...
s (such as "Just Monika") being made about her. The meme persisted for years. This level of popularity was surprising to creator Dan Salvato, to where he questioned whether her
sociopath Psychopathy, or psychopathic personality, is a personality construct characterized by impaired empathy and remorse, along with bold, disinhibited, and egocentric traits. These traits are often masked by superficial charm and immunity to st ...
ic behavior was justified, or whether she was redeemed in the end. In a poll of ''ITMedia'' readers, Monika was by far the most popular of the game's cast. She received nearly half the total votes, with many respondents replying with "Just Monika". Monika was identified as one of the best video game characters of the 2010s by Petrana Radulovic, discussing the epiphany Monika has about showing her love for the player by allowing them to be free. ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' writer Jordan Ramée criticized the handling of Monika's twist in the console versions of the game, stating that it took away the sense that Monika was taking over the player's PC. He discussed how he felt fear while playing the PC version, but not the
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
version, saying she did not seem as alive. ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' writer Jacob Geller drew parallels between Monika and the concepts of ''
Westworld ''Westworld'' is an American science fiction dystopia media franchise that began with the Westworld (film), 1973 film ''Westworld'', written and directed by Michael Crichton. The film depicts a technologically advanced Wild West, Wild-West-th ...
''. He questioned the concept of whether Monika was human or not, discussing the idea of whether a copy and paste of a human mind could be considered human. ''Fanbyte'' writer Kara Dennison discussed Monika's personality; she called her "pretty, intelligent, athletic, and motivated," though noted that she exhibited tendencies that may be symptoms of
narcissistic personality disorder Narcissistic personality disorder (NPD) is a personality disorder characterized by a life-long pattern of grandiosity, exaggerated feelings of self-importance, an excessive need for admiration, and a diminished ability to empathy, empathize w ...
. These traits include her constant need for attention, identifying others as not being real, and ability to delete her friends without any concern. Additionally, she discussed a tactic narcissists may use to get attention, where they defame others, drawing contrast between defaming posts on social media to Monika modifying the others' code. ''
PCGamesN ''PCGamesN'' is a British website with articles about PC gaming and hardware. History Parent company Network N was founded by James Binns (formerly of Future Publishing) in late May 2012. ''PCGamesN'' launched the following month. PCGamesN ...
'' writer Mitch Jay Lineham considered Monika's story tragic, discussing how she is just a side character in a video game, and how the player and the real world represent a place she can be more than that. ''
IGN Japan ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former ed ...
'' writer Shohei Fujita talked about how the moment where Monika and the player are left alone as being frightening, worried that things like glitches or startling elements might occur. Fujita noted that he spent 30 minutes listening to her talk, finding what she said thought-provoking. He identified Monika as one of the best aspects of the game. ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022. Histor ...
'' writer Charlotte Cutts regarded Monika as a "detestable character," stating that from the beginning of the game, something felt off about her. Writer Sunayoshi Izumo considered her both the best character in the game, as well as one of the best female characters of the past 10 years. They discussed Monika's loneliness, stating that her feelings resonated with them. They also commented that Monika's final words at the end of the game struck them, and encouraged lonely people to play the game so they could hear Monika's words too.


References

{{Doki Doki Literature Club! Artificial intelligence characters in video games Female characters in video games Fictional students Video game mascots Video game characters introduced in 2017 Internet memes introduced in 2017 Doki Doki Literature Club! characters