Video game modding (short for "modifying") is the process of alteration by players or fans of one or more aspects of a
video game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
,
such as how it looks or behaves, and is a sub-discipline of general ''
modding''. A set of modifications, commonly called a ''mod'', may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game.
Modding a game can also be understood as the act of seeking and installing mods to the player's game, but the act of tweaking pre-existing settings and preferences is not truly modding.
[
Mods have arguably become an increasingly important factor in the commercial success of some games, as they add depth to the original work,] and can be both fun for players playing the mods and as a means of self-expression for mod developers.[
People can become fans of specific mods, in addition to fans of the game they are for, such as requesting features and alterations for these mods.][ In cases where mods are very popular, players might have to clarify that they are referring to the unmodified game when talking about playing a game. The term '' vanilla'' is often used to make this distinction. "Vanilla '']Minecraft
''Minecraft'' is a 2011 sandbox game developed and published by the Swedish video game developer Mojang Studios. Originally created by Markus Persson, Markus "Notch" Persson using the Java (programming language), Java programming language, the ...
''", for example, refers to the original, unmodified game.
As early as the 1980s, video game mods have also been used for the sole purpose of creating art, as opposed to an actual game. This can include recording in-game actions as a film, as well as attempting to reproduce real-life areas inside a game with no regard for game play value. This has led to the rise of artistic video game modification, as well as machinima
Machinima () is the use of Real-time computing, real-time computer graphics engines to create a cinematic production. The word "Machinima" is a portmanteau of the words ''machine'' and ''Film, cinema''. According to Guinness World Records, ma ...
and the demoscene
The demoscene () is an international computer art subculture focused on producing demos: self-contained, sometimes extremely small, computer programs that produce audiovisual presentations. The purpose of a demo is to show off computer programmi ...
.
Popular games can have tens of thousands of mods created for them.
Development
Many mods are not publicly released to the gaming community by their creators.[ Some are very limited and just include some gameplay changes or even a different loading screen, while others are total conversions and can modify content and ]gameplay
Gameplay is the specific way in which players interact with a game. The term applies to both video games and Tabletop game, tabletop games. Gameplay is the connection between the player and the game, the player's overcoming of challenges, and t ...
extensively. A few mods become very popular and convert themselves into distinct games, with the rights getting bought and turning into an official modification, or in some cases a stand-alone title that does not require the original game to play.
Technical and social skills are needed to create a mod. A group of mod developers may join to form a "mod team".
'' Doom'' (1993) was the first game to have a large modding community. In exchange for the technical foundation to mod, id Software
id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: game programmer, programmers John Carmack and John Romero, game designer T ...
insisted that mods should only work with the retail version of the game (not the demo), which was respected by the modders and boosted ''Doom''s sales. Another factor in the popularity of modding ''Doom'' was the increasing popularity of the Internet, which allowed modding communities to form. Mods for '' Quake'' (1996) such as " Capture the Flag" and "Team Fortress" became standard features in later games in the shooter genre. While first-person shooter
A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
s are popular games to mod, the virtual pet genre with games such as '' Petz'' (1995) and '' Creatures'' (1996) fostered younger modders, particularly girls.
A recurring trend with video game mods is the creation of user-made skins and/or character models replacing the default ones that came with the game, the most popular of which are meme
A meme (; ) is an idea, behavior, or style that Mimesis, spreads by means of imitation from person to person within a culture and often carries symbolic meaning representing a particular phenomenon or theme. A meme acts as a unit for carrying c ...
mods such as those of Carl Johnson from '' Grand Theft Auto: San Andreas'' and Thomas the Tank Engine
Thomas the Tank Engine is a fictional, anthropomorphised tank locomotive who originated from the British children's books ''The Railway Series'', created and written by Wilbert Awdry with his son Christopher Awdry, Christopher, first publish ...
, though at least one modder received legal action from ''Thomas'' franchise rights owner Mattel
Mattel, Inc. ( ) is an American multinational corporation, multinational toy manufacturing and entertainment company headquartered in El Segundo, California. Founded in Los Angeles by Harold Matson and the husband-and-wife duo of Ruth Handler, ...
for their unauthorised use of the ''Thomas the Tank Engine'' intellectual property in a '' The Elder Scrolls V: Skyrim'' mod.
Tools
Mod-making tools are a variety of construction sets for creating mods for a game. Early commercial mod-making tools were the '' Boulder Dash Construction Kit'' (1986) and '' The Bard's Tale Construction Set'' (1991), which allowed users to create game designs in those series. Much more successful among early mod-making tools was the 1992 '' Forgotten Realms: Unlimited Adventures'' from Strategic Simulations, Inc., which allowed users to construct games based on the game world that was launched with the '' Pool of Radiance'' game.
By the mid-1990s, modding tools were commonly offered with PC games, and by the early 2000s, a game that launched with no modding tools was considered more worthy of note in a review than one that did. Maxis
Maxis is an American video game developer and a Division (business), division of Electronic Arts (EA). The studio was founded in 1987 by Will Wright (game designer), Will Wright and Jeff Braun, and acquired by Electronic Arts in 1997. Maxis is ...
released the modding tools for '' The Sims'' (2000) before the game itself, resulting in a suite of fan-created mods being available at launch. The advertising campaign for '' Neverwinter Nights'' (2002) focused on the included Aurora toolset. The ''World Editor'' for '' Warcraft III'' (2002) allowed a variety of custom scenarios or maps to be created for the game, such as a number of tower defense and multiplayer online battle arena
Multiplayer online battle arena (MOBA) is a Video game genre, subgenre of strategy video games in which two teams of Gamer, players compete on a structured battlefield, each controlling a single Player character, character with distinctive abilit ...
maps, the most notable of which was '' Defense of the Ancients''. The provision of tools is still seen as the most practical way that a company can signal to fans that its game is open for modding. Fans may also use and create open-source software
Open-source software (OSS) is Software, computer software that is released under a Open-source license, license in which the copyright holder grants users the rights to use, study, change, and Software distribution, distribute the software an ...
tools for modding games. Generative AI is expected to make developing for hobby projects easier, particularly with assets such as textures and voice acting (which traditionally requires hiring capable voice actors, thereby presenting a barrier to entry for amateur mod teams), though this also led to ethical issues over its use especially with voice actors who expressed concern regarding their characters' voices being cloned without their consent.
There are also free content delivery tools available that make playing mods easier. They help manage downloads, updates, and mod installation in order to allow people who are less technically literate to play. Steam's " Workshop" service, for example, allows a user to easily download and install mods in supported games.
Game support for modifications
The potential for end-user change in game varies greatly, though it can have little correlation with the number and quality of mods made for a game.
In general the most modification-friendly games will define gameplay variables in text or other non proprietary format files (for instance in the ''Civilization
A civilization (also spelled civilisation in British English) is any complex society characterized by the development of state (polity), the state, social stratification, urban area, urbanization, and symbolic systems of communication beyon ...
'' series one could alter the movement rate along roads and many other factors), and have graphics of a standard format such as bitmaps.[ Publishers can also determine mod-friendliness in the way important source files are available, such as ''Doom'' having its art assets separate from the main program, which allows them to be shared and modified.]
Games have varying support from their publishers for modifications, but often require expensive professional software to make. One such example is '' Homeworld 2'' (2003), which requires the program Maya to build new in-game objects. However, there are free versions of Maya and other advanced modeling software available. There are also free and even open-source modeling programs (such as Blender) that can be used as well.
For advanced mods such as '' Desert Combat'' that are total conversions, complicated modeling and texturing software are required to make original content. Advanced mods can rival the complexity and work of making the original game content (short of the engine itself), rendering the differences in ease of modding small in comparison to the total amount of work required. Having an engine that is for example easy to import models to, is of little help when doing research, modeling, and making a photorealistic texture for a game item. As a result, other game characteristics such as its popularity and capabilities have a dominating effect on the number of mods created for the game by users.
A game that allows modding is said to be "moddable". '' The Elder Scrolls V: Skyrim'' (2011) as well as its predecessors, ''Morrowind
''The Elder Scrolls III: Morrowind'' is a 2002 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the third installment in ''The Elder Scrolls'' series, following 1996's ''The Elder Scrolls I ...
'' (2002) and '' Oblivion'' (2006), are examples of highly moddable games, with an official editor available for download from the developer. '' Daggerfall'' (1996) was much less moddable, but some people released their own modifications nevertheless. Some modifications such as ''Gunslingers Academy'' for '' Star Wars Jedi Knight: Jedi Academy'' have deliberately made the game more moddable by adding in scripting support or externalizing underlying code. '' Supreme Commander'' (2007) set out to be the 'most customisable game ever' and as such included a mod manager which allowed for modular modding, having several mods on at once.
The question as to how much the game industry should embrace the players' contribution in creating new material for the game or mod-communities as part of their structure within the game is hotly contested. Some software companies openly accept and even encourage such communities, with some games even having the capacity for modifiability as a contributing factor to the games' success. Others though have chosen to enclose their games in heavily policed copyright or Intellectual Property regimes (IPR) and close down sites that they see as infringing their ownership of a game, an action which can have an equally detrimental affect on the sales of the game(s) in question.
Portability issues
For cross-platform games, mods written for the Windows version have not always been compatible with the Mac OS X and/or Linux
Linux ( ) is a family of open source Unix-like operating systems based on the Linux kernel, an kernel (operating system), operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically package manager, pac ...
ports of the game. In large part, this is due to the publisher's concern with prioritizing the porting of the primary game itself, when allocating resources for fixing the porting of mod-specific functions may not be cost-effective for the smaller market share of alternate platforms. For example, '' Battlefield 1942'', ported by Aspyr for Mac OS X, had file access issues specific to mods until the 1.61D patch. '' Unreal Tournament 2004'' does not have a working community mods menu for the Mac OS X version and, until the 3369 patch, had graphics incompatibilities with several mods such as ''Red Orchestra'' and ''Metaball''.
Also, mods compiled into platform-specific libraries, such as those of '' Doom 3'', are often only built for the Windows platform, leading to a lack of cross-platform compatibility even when the underlying game is highly portable. In the same line of reasoning, mod development tools are often available only on the Windows platform. id Software
id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: game programmer, programmers John Carmack and John Romero, game designer T ...
's Doom 3 Radiant tool and Epic Games
Epic Games, Inc. is an American Video game developer, video game and software development, software developer and video game publisher, publisher based in Cary, North Carolina. The company was founded by Tim Sweeney (game developer), Tim Sween ...
' UnrealEd are examples of this.
Mod teams that lack either the resources or know-how to develop their mods for alternate platforms sometimes outsource their code and art assets to individuals or groups who are able to port the mod.
The mod specialist site for Macs, Macologist, has created GUI launchers and installers for many UT2004 mods, as well as solving cross-platform conversion issues for mods for other games.
Unforeseen consequences or benefits of modding
In January 2005, it was reported that in '' The Sims 2'' (2004) modifications that changed item and game behavior were unexpectedly being transferred to other players through the official website's ''exchange'' feature, leading to changed game behavior without advance warning.
After the "Hot Coffee" mod incident, there were calls from the industry to better control modders. There is concern about mods that show nudity
Nudity is the state of being in which a human is without clothing. While estimates vary, for the first 90,000 years of pre-history, anatomically modern humans were naked, having lost their body hair, living in hospitable climates, and not ...
, and Bethesda does not allow mods with such content to be uploaded on its website. Nexus allows for mods which allow nudity as long as nudity is not present in the preview image. One of the most popular mods of this type is Caliente's Beautiful Bodies Edition, which allows for body modification in Bethesda's ''Skyrim'' and '' Fallout 4'', and has been downloaded at least 8.2 million times.
In 2015, members from the ''Grand Theft Auto'' fan site GTAForums reported instances of malware being circulated through modifications written for ''Grand Theft Auto V''. Two of the modifications in question, namely "Angry Planes" and "No Clip", came with code for loading a remote access tool, and a keylogger for stealing Facebook
Facebook is a social media and social networking service owned by the American technology conglomerate Meta Platforms, Meta. Created in 2004 by Mark Zuckerberg with four other Harvard College students and roommates, Eduardo Saverin, Andre ...
and Steam
Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
account credentials. The modifications in question have since been taken out of circulation, with affected players being advised to change their social media account passwords and disinfect their computers.
The National Crime Agency of the UK has indicated that modding can act as a pathway to cybercrime for some people.
Motivations of modders
The Internet
The Internet (or internet) is the Global network, global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a internetworking, network of networks ...
provides an inexpensive medium to promote and distribute user created content like mods, an aspect commonly known as Web 2.0. Video game modding was described as remixing of games and can be therefore seen as part of the remix culture as described by Lawrence Lessig, or as a successor to the playful hacker culture
The hacker culture is a subculture of individuals who enjoy—often in collective effort—the intellectual challenge of creatively overcoming the limitations of software systems or electronic hardware (mostly digital electronics), ...
that produced the first video games.
Mods can be both useful to players and a means of self-expression. Three motivations have been identified by Olli Sotamaa for fans to create mods: to patch the game, to express themselves, and to get a foot in the door of the video game industry
The video game industry is the tertiary industry, tertiary and quaternary industry, quaternary sectors of the entertainment industry that specialize in the video game development, development, marketing, distribution (marketing), distribution, ...
.[ It has been noted that these motivations encompass intrinsic and extrinsic motivations. Poor suggests becoming a professional is not a major motivation of modders, noting that they tend to have a strong sense of community, and that older modders, who may already have established careers, are less motivated by the possibility of becoming professional than younger modders.][
]
History
One of the first games that supported user modifications as packaged was '' Lode Runner'' (1983), which included a level editor which users could make and save levels to share with other players on the same computer.
id Software
id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: game programmer, programmers John Carmack and John Romero, game designer T ...
's '' Wolfenstein 3D'' (1992), one of the earliest first-person shooters
A first-person shooter (FPS) is a video game genre, video game centered on gun fighting and other weapon-based combat seen from a First person (video games), first-person perspective, with the player experiencing the action directly through t ...
, was released in a form that did not intend for users to be able to mod the game, but users were able to find ways to manipulate the game's files after scouring them for data locations to create their own levels and graphics. Because of this, when id developed their next game, '' Doom'', they purposely separated the game engine and other aspects related to the game's operation from the game levels and graphics, placing these into a WAD file, "WAD" short for "Where's All the Data?" In this manner, modders only needed to change the WAD file to mod the game, launching numerous ''Doom'' modding efforts. id's approach of separating data file from execution files became essential for modding of video games in the future.
Official status of mods
Mods can extend the shelf life of games, such as ''Half-Life Half-life is a mathematical and scientific description of exponential or gradual decay.
Half-life, half life or halflife may also refer to:
Film
* Half-Life (film), ''Half-Life'' (film), a 2008 independent film by Jennifer Phang
* ''Half Life: ...
'' (1998), which increased its sales figures over the first three years of its release. According to the director of marketing at Valve, a typical shelf-life for a game would be 12 to 18 months, even if it was a "mega-hit". In early 2012, the '' DayZ'' modification for '' ARMA 2'' was released and caused a massive increase in sales for the three-year-old game, putting it in the top spot for online game sales for a number of months and selling over 300,000 units for the game. In some cases, modders who are against piracy
Piracy is an act of robbery or criminal violence by ship or boat-borne attackers upon another ship or a coastal area, typically with the goal of stealing cargo and valuable goods, or taking hostages. Those who conduct acts of piracy are call ...
have created mods that enforce the use of a legal game copy.
''Half-Life'' had a Valve-run annual mod expo which began in 1999, showcasing the new games built using the ''Half-Life'' engine.
Due to the increasing popularity and quality of modding, some developers, such as Firaxis, have included fan-made mods in official releases of expansion packs. A similar case is that of Valve, when they hired '' Defense of the Ancients'' lead designer IceFrog in developing ''Dota 2
''Dota 2'' is a 2013 multiplayer online battle arena (MOBA) video game by Valve Corporation, Valve. The game is a sequel to ''Defense of the Ancients'' (''DotA''), a community-created Mod (video gaming), mod for Blizzard Entertainment's ''War ...
''.
For example, a number of fan-made maps, scenarios and mods, such as the "Best of the Net" collection and "Double Your Pleasure", were included in the ''Civilization II'' expansion ''Fantastic Worlds'' and the ''Civilization III'' expansion '' Play the World'', and in the ''Civilization IV'' expansion '' Beyond the Sword'', two existing mods, '' Rhye's and Fall of Civilization'' and ''Fall from Heaven'' were included with the expansion (the latter through a spin-off called ''Age of Ice''). Sid Meier, who had opposed supporting mods in ''Civilization II'', said that "the strength of the modding community is ... the very reason the series survived".
Legal status of mods
Copyright law, as it relates to video games and mod packs, is an evolving and largely unsettled legal issue. The legal uncertainty revolves around which party is legally the 'copyright owner' of the mods within the pack—the company that produced the game, the end-user that created the compilation, or the creators of the individual mods. Video games are protected by copyright law as a "literary work". In the United States context, the mechanisms of how the modder gets into the code of the game to mod it may violate the Digital Millennium Copyright Act or the Computer Fraud and Abuse Act or even simply the end-user license agreement
An end-user license agreement or EULA () is a legal contract between a software supplier and a customer or end-user.
The practice of selling licenses to rather than copies of software predates the recognition of software copyright, which has ...
(EULA). Most EULAs forbid modders from selling their mods. A particular concern of companies is the use of copyrighted material by another company in mods, such as a ''Quake'' " Aliens vs. Predator" mod, which was legally contested by 20th Century Fox. Some companies, such as Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
, discourage modding through aggressive litigation, strict EULAs and Terms and Conditions for their property. Mods themselves may introduce other copyrighted elements into video games which further complicate matters.
Some regard the fan use of copyrighted material in mods to be part of a " moral economy", and develop norms about the reuse of this material, often settling on a system of shared ownership, where mods and code are freely shared with the common good in mind. It has been argued that total conversion mods may be covered in the United States
The United States of America (USA), also known as the United States (U.S.) or America, is a country primarily located in North America. It is a federal republic of 50 U.S. state, states and a federal capital district, Washington, D.C. The 48 ...
under the concept of fair use
Fair use is a Legal doctrine, doctrine in United States law that permits limited use of copyrighted material without having to first acquire permission from the copyright holder. Fair use is one of the limitations to copyright intended to bal ...
.
Modding can be compared with the open-source-software movement and open-source video game development.
In 2006, part of the reason that ''Second Life
''Second Life'' is a multiplayer virtual world that allows people to create an Avatar (computing), avatar for themselves and then interact with other users and user-created content within a multi-user online environment. Developed for person ...
'' generated interest was how user-generated content (mods) was central to the experience, and how the intellectual property
Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, co ...
rights remained with the creator-player. This was developed by the publisher into a market.
Controversy surrounding paid mods
In April 2015, Valve implemented a "paid mod" feature onto Steam
Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
; the first game to implement this feature was '' The Elder Scrolls V: Skyrim''. The move resulted in a swift backlash from the modding community, and after an enormous influx of complaints of overpriced mods, content that had been published without its creator's consent, and concerns over mods that contained third-party copyrighted content (i.e., material that neither Valve nor the mod creator owned), Valve discontinued the 'paid mod' feature entirely and agreed to refund those that spent money to purchase a mod. Other concerns identified included that being able to mod the game was a reason why players bought the game on PC in the first place, a worry that newbie modders would not be able to stand on the shoulders of giants by modding pre-existing mods, and that mod teams would become unworkable. The removal of the system itself was also criticized.
Types
Total conversion
A ''total conversion'' is a mod of an existing game that replaces virtually all of the artistic assets in the original game, and sometimes core aspects of gameplay. Total conversions can result in a completely different genre
Genre () is any style or form of communication in any mode (written, spoken, digital, artistic, etc.) with socially agreed-upon conventions developed over time. In popular usage, it normally describes a category of literature, music, or other fo ...
from the original.
The ''Half-Life'' modding community splintered across the different total conversions available, often modding for a particular total conversion rather than ''Half-Life'' in general. Examples of famous total conversions include '' Counter-Strike'' (1999), whose developers were hired by Valve to turn it into a commercial product, '' Defense of the Ancients'' (2003), which was the first MOBA to have sponsored tournaments, and '' Garry's Mod'' (2006), for which fans created thousands of game modes over its decade-long development.
Many popular total conversions are later turned into standalone games, replacing any remaining original assets to allow for commercial sale without copyright infringement. Some of these mods are even approved for sale despite using the IP of the original game, such as '' Black Mesa''.
Overhaul
An ''overhaul'' mod significantly changes an entire game's graphics and gameplay, usually with the intent to improve on the original, but not going as far as being a completely different experience. This can also include adding revised dialog and music.
Examples of overhaul mods include '' Deus Ex: Revision'', which was given permission from publisher Square Enix
is a Japanese Multinational corporation, multinational holding company, video game publisher and entertainment conglomerate. It releases role-playing video game, role-playing game franchises, such as ''Final Fantasy'', ''Dragon Quest'', and '' ...
to release on Steam
Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
alongside the original game, and '' GTA 5 Redux'', which not only improves the original game's textures, but also adds a new weather system, visual effects, and adjusts the wanted system, weapons, and vehicle handling.
Randomizer
Randomizers are a type of user mod, typically atop games of the 8-bit and 16-bit generations, that keep the fundamental gameplay but randomize elements of the game to make it more of a challenge. Randomizers came out of the speedrunning
Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible. Speedrunning often involves following planned routes, which may incorporate sequence breaking and exploit glitches ...
community which had exhausted the challenge of racing through the game with one of the earliest being for ''The Legend of Zelda
is a media franchise, video game series created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flags ...
'' around 2015. In the ''Zelda'' randomizer, the mod moved the location of the dungeons, the layout of these dungeons, and the location of enemies in a random but procedurally generated manner (similar to roguelikes) based on a numerical seed, so that speedrunners would have to overcome these new changes. Their popularity grew as randomizer playthroughs were popular with streaming media. Some games have offered official randomizer modes in the game itself, such as '' Cassette Beasts'' in 2023, or in downloadable content, including '' Bloodstained: Ritual of the Night'' in 2020, and '' Axiom Verge'' in 2021.
Add-on
An ''add-on'' or ''addon'' is a typically small mod which adds to the original content of a specific game. In most cases, an add-on will add one particular element to a game, such as a new weapon in a shooting game, a new unit or map in a strategy game, a new vehicle or track in a racing game, items in a game like ''Minecraft
''Minecraft'' is a 2011 sandbox game developed and published by the Swedish video game developer Mojang Studios. Originally created by Markus Persson, Markus "Notch" Persson using the Java (programming language), Java programming language, the ...
'' or '' Terraria'', or additional content in simulation games (such as new pilotable airplanes, e.g., the Airbus A330 or Boeing 787 Dreamliner). An example of a mod that adds functionality to augment or enhance a players experience is ComputerCraft, a Minecraft mod that adds programmable computers and robots to allow the player to automate tasks in-game. This can be accomplished without changing any of the original game's existing content. Many games are flexible and allow this, however that is not always the case. Some add-ons occasionally have to replace in-game content, due to the nature of a peculiar game engine. It may be the case, for example, that in a game which does not give a player the option to choose their character, modders wishing to add another player model will simply have to overwrite the old one. A famous example of this type of mod can be found for the ''Grand Theft Auto
''Grand Theft Auto'' (''GTA'') is an action-adventure video game series created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is prima ...
'' series wherein modders may use downloadable tools to replace content (such as models) in the game's directory. The '' Left 4 Dead'' series can also be modded with individual add-ons which are stored in a format, so that a player may choose to activate a given mod or not.
Unofficial patch
An ''unofficial patch
An unofficial patch, sometimes alternatively called a community patch, is a patch for a piece of software, created by a third party such as a user community without the involvement of the original developer. Similar to an ordinary patch, it alle ...
'' can be a mod of an existing game that fixes bugs not fixed by an official patch or that unlocks content present in the released game's files but is inaccessible in official gameplay. Such patches are usually created by members of the game's fan base when the original developer is unwilling or unable to supply the functionality officially. '' Jazz Jackrabbit 2'' has an unofficial patch which adds and fixes many of its features. One effect of this type of mod is that hidden or partially deleted content can be revealed. An example is the ''Hot Coffee'' mod for '' Grand Theft Auto: San Andreas'', which unlocks a sexually explicit minigame. The ESRB changed the rating of ''GTA:SA'' from ''Mature'' (M) to ''Adults Only'' (AO). In the fourth quarter of 2005, Rockstar released a "clean" version of the game with the "Hot Coffee" scenes removed (''Grand Theft Auto: San Andreas'' 1.01), allowing the rating of the game to be reverted to its original ''Mature'' rating. In May 2006, a similar event occurred with '' Elder Scrolls IV: Oblivion''.
Art mod
An ''art mod'' is a mod that is created for artistic effect. Art mods are most frequently associated with video game art. However, modified games that retain their playability and are subject to more extensive mods (i.e. closer to total conversions) may also be classified as art game
An art game (or arthouse game) is a work of Interactive art, interactive new media art, new media digital art, digital software art as well as a member of the "art game" subgenre of the serious game, serious video game. The term "art game" was ...
s.[Cannon, Rebecca. "Meltdown" from ''Videogames and Art'' (Clarke, Andy and Grethe Mitchell, eds.). Bristol: Intellect Books. Pp.40-42. 2007. ] Art mods are usually designed to subvert the original game experience. One example is the ''Velvet-Strike'' mod for ''Counter Strike'' in which the players spray-paint anti-violence messages in multiplayer games as a form of performance art
Performance art is an artwork or art exhibition created through actions executed by the artist or other participants. It may be witnessed live or through documentation, spontaneously developed or written, and is traditionally presented to a pu ...
. Another example is Robert Nideffer's ''Tomb Raider I and II'' patches which were designed to subvert the unofficial '' Nude Raider'' patch of the late 1990s by altering Lara Croft's sexual orientation. The origins of the art mod can be traced to the classic 1983 mod ''Castle Smurfenstein'' (a humorous subversion of '' Castle Wolfenstein'' which replaces the Nazi guards with Smurfs). The very first art mod, however, is generally considered to be Iimura Takahiko's 1993 ''AIUEOUNN Six Features'' (a modification of Sony's "System G").[
]
Support continuation by mod
After EA lost its license with Major League Baseball
Major League Baseball (MLB) is a professional baseball league composed of 30 teams, divided equally between the National League (baseball), National League (NL) and the American League (AL), with 29 in the United States and 1 in Canada. MLB i ...
and ended support for '' MVP Baseball 2005'', the game's modding community has continued to support it by releasing updated roster lists and graphics every year, along with creating alternative baseball leagues (e.g. MVP Caribe, a total conversion) in the game.
'' IL-2 Sturmovik: Cliffs of Dover'', released in 2011, received mixed reviews due to bugs and other issues. Modders fixed the game over time and received source code
In computing, source code, or simply code or source, is a plain text computer program written in a programming language. A programmer writes the human readable source code to control the behavior of a computer.
Since a computer, at base, only ...
access, which led to an official re-release under the name ''IL-2 Sturmovik: Cliffs of Dover BLITZ Edition''.
Following the closure of Ion Storm the source code to '' Daikatana'' was released to a select group of modders by John Romero, leading the version 1.3 patch, which also ported the game to MacOS
macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
, Linux
Linux ( ) is a family of open source Unix-like operating systems based on the Linux kernel, an kernel (operating system), operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically package manager, pac ...
and FreeBSD.
Some online video games are made playable after their discontinuation by modders. Examples include BattleForge, Need for Speed: World, and The Crew.
User interface mod
A user interface
In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine fro ...
mod changes parts of how players interact with the game, and commonly, mods to the UI reveal information that the player or modder believes is helpful in playing the game.
Mod packs
Mod packs are groups of mods put into one package for download, often with an auto-installer. A mod pack's purpose is to make it easier for the player to install and manage multiple mods. Mod packs may be created with the purpose of making the original game more accessible to new players or to make the game more challenging for veteran players.
See also
* Adventure Construction Set, one of the earliest games for which user-created content was widely made and distributed.
* Cartridge tilting which modifies a game with often unpredictable effects.
* Creative consumer
* Fan labor
* Fork (software development)
In software development, a fork is a codebase that is created by duplicating an existing codebase and, generally, is subsequently modified independently of the original. Software built from a fork initially has identical behavior as software ...
* House rule
* Level editor
* Minecraft modding
A ''Minecraft'' mod is a mod that changes aspects of the sandbox game ''Minecraft''. ''Minecraft'' mods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have bee ...
* Modding
* Modding in Grand Theft Auto, for more information on the GTA modding scene
* ModDB
* NexusMods
* ROM hacking
ROM hacking is the process of Modding, modifying a ROM image, ROM image or ROM file to alter the contents contained within, usually of a video game to alter the game's graphics, dialogue, Level (video games), levels, gameplay, and/or other elemen ...
, unofficial modding on consoles
* Skyrim modding
* Steam Workshop
* Texture artist
References
Further reading
* Sihvonen, Tania. (2011). ''Players Unleashed!: Modding The Sims and the Culture of Gaming''. Amsterdam: Amsterdam University Press. Retrieved fro
Modding The Sims and the Culture of Gaming
*
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Video game development
Unofficial adaptations
Fan labor