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Cartridge Tilting
Glitching is an activity in which a person finds and exploits flaws or glitches in video games to achieve something that was not intended by the game designers. Players who engage in this practice are known as glitchers. Some glitches can be easily achieved, while others are either very difficult or unperformable by humans and can only be achieved with tool-assisted input. Glitches can vary greatly in the level of game manipulation, from setting a flag to writing and executing custom code from within the game. Glitches may be found by accident or actively searched for. They require testing and experimentation by the player to be repeatable with some level of success. They can be achieved in many different ways, most often through user input from a game controller, but can also be assisted through hardware manipulation. The mechanics of some glitches are well-understood, due to having access to the game's code or knowing the properties being manipulated, while others are perfor ...
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Speedrunner
Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible. Speedrunning often involves following planned routes, which may incorporate sequence breaking and can exploit glitches that allow sections to be skipped or completed more quickly than intended. Tool-assisted speedrunning is a sub-category of speedrunning that uses emulation software to slow the game down and create a precisely controlled sequence of inputs. Many online communities develop around speedrunning specific games; community leaderboard rankings for individual games form the primary competitive metric for speedrunning. Racing between two or more speedrunners is also a popular form of competition. Videos and livestreams of speedruns are shared via the internet on media sites such as YouTube and Twitch. Speedruns are sometimes showcased at marathon events, which are gaming conventions that feature multiple people performing speedruns in a va ...
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Super Mario World
''Super Mario World,'' known in Japan as is a platform game, platform video game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was released in Japan in 1990, North America in 1991 and Europe and Australia in 1992. The player controls Mario on his quest to save Princess Peach and Dinosaur Land from the series' antagonist Bowser and his minions, the Koopalings. The gameplay is similar to that of earlier ''Super Mario'' games: players control Mario through a series of Level (gaming), levels in which the goal is to reach the goalpost at the end. ''Super Mario World'' introduced Monty Mole, an enemy. Nintendo Entertainment Analysis & Development developed the game, led by director Takashi Tezuka and producer and series creator Shigeru Miyamoto. It is the first ''Mario'' game for the SNES and was designed to make the most of the console's technical features. The development team had more freedom compared to the series installments for th ...
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War For Cybertron
''Transformers: War for Cybertron'' is a third-person shooter video game based on the ''Transformers'' franchise, developed by High Moon Studios and published by Activision. It was released for Xbox 360, PlayStation 3, and Microsoft Windows in June 2010. Two portable versions were released for the Nintendo DS, one featuring an Autobot campaign, the other a Decepticon campaign. A game for the Wii, '' Transformers: Cybertron Adventures'', was developed by Next Level Games and utilizes the same characters and setting as ''War for Cybertron''. Set on the Transformers' home planet of Cybertron, prior to their arrival on Earth, the game depicts the deadly civil war between Autobots and Decepticons. Players may pick either faction to play as, as each has its own separate campaign (though the Deception campaign chronologically takes place first). The game's plot revolves around Dark Energon, a more dangerous and destructive version of Energon, the substance which powers all Transforme ...
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