Micro Machines 2
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''Micro Machines 2: Turbo Tournament'' is a 1994
racing video game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic raci ...
developed by
Supersonic Software Supersonic Software Ltd. is a British video game developer based in Leamington Spa, England. It was founded by former Codemasters employee Peter Williamson. It was acquired by Miniclip in 2021. Games developed References External links * { ...
and published by
Codemasters The Codemasters Software Company Limited (trade name: Codemasters) is a British video game developer and former publisher based in Southam, England, which is a subsidiary of American corporation Electronic Arts and managed under the EA Sports ...
for the
Sega Mega Drive The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
. The sequel to ''
Micro Machines Micro Machines are a line of toys originally made by Galoob (now part of Hasbro) from 1987 and throughout the 1990s. Micro Machines are tiny scale component style "playsets" and vehicles that are slightly larger than N scale. History The toys ...
'', the game is themed around
Galoob Lewis Galoob Toys, Inc., was a toy company headquartered in South San Francisco, California. They are best known for creating Micro Machines, which accounted for 50% of its sales in 1989, and distributing the Game Genie in the United States. Hi ...
's
Micro Machines Micro Machines are a line of toys originally made by Galoob (now part of Hasbro) from 1987 and throughout the 1990s. Micro Machines are tiny scale component style "playsets" and vehicles that are slightly larger than N scale. History The toys ...
toys, and players race around environments in miniature toy vehicles. ''Micro Machines 2: Turbo Tournament'' adds new vehicles and game modes, and the Mega Drive version was released on
J-Cart The J-Cart is a special ROM cartridge developed by Codemasters for the Sega Genesis console. It held not only the game data but also came with two additional gamepad ports. This effectively allowed four players to play simultaneously without any ...
, enabling up to eight players without a
multitap A multitap is a video game console peripheral that increases the number of controller ports available to the player, allowing additional controllers to be plugged in simultaneously in a manner similar to a power strip or a USB hub. A multitap of ...
. Development began after the release of the Mega Drive version of the original, and there was a focus on graphics and driving physics.
Violet Berlin Violet Berlin (born 2 January 1968) is a British television presenter, producer and writer, script writer for films, games and immersive experiences, best known for her pioneering coverage of innovative technology and video games. Career Berli ...
of ''
Bad Influence! ''Bad Influence!'' is a 1990s British factual television programme broadcast on CITV from 1992 to 1996, produced in Leeds by Yorkshire Television. It looked at video games and computer technology, and was described as a "kid’s ''Tomorrow's Wo ...
'' makes a cameo appearance as a new character. Codemasters did not develop the game because the programmer of the first ''Micro Machines'' was not available, though they did develop the Game Gear and Game Boy versions. ''Micro Machines 2: Turbo Tournament'' was ported to various systems, including the
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
and
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few op ...
, the latter of which features a track editor. The MS-DOS version is the only version of the game released in North America, where it was published by
GameTek GameTek was an American video game publisher based in North Miami Beach, Florida, known for publishing video game adaptations of game shows in the late 1980s and early 1990s. GameTek was a trade name for IJE, the owner of electronic publishing ri ...
. An update, ''Micro Machines Turbo Tournament '96'', was released for the Mega Drive in 1995, which added the track editor, new race tracks, and a new soundtrack. Reception was positive, with reviewers praising the additional tracks and vehicles providing replay value, but some criticised the graphics of some versions. The Mega Drive update was also well received, but some reviewers criticised it for being too similar to the original. Due to the game's success, a spin-off, ''Micro Machines Military'' was produced and released in 1996, and a sequel, ''Micro Machines V3'', in 1997.


Gameplay

Gameplay is identical to the previous instalment: races are viewed from a
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perspective, and players race in environments such as bathrooms and pool tables (many tracks contain obstacles such as common household objects) in vehicles including
powerboat A motorboat or powerboat is a boat that is exclusively powered by an engine; faster examples may be called "speedboats". Some motorboats are fitted with inboard engines, others have an outboard motor installed on the rear, containing the inter ...
s and
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s. The game adds sixteen vehicles. Like the original, there are the challenge and head-to-head game modes. In challenge mode, players play a series of races against three opponents and must finish first or second to progress to the next race. If a good enough lap time on any of the earlier levels is achieved, players automatically win the race. Placing first three times in a row earns players the chance to win an extra life by playing a special round to collect vehicles within a time limit. Head-to-head is a game which involves one opponent achieving enough distance from opponents to be the only racer on the screen. This earns that player a point, represented by coloured lights on the screen: one light turns the colour of that player. If all eight lights are one colour, the player of that colour wins. If after three laps, the colours are mixed, the player with the most lights wins. Players are given three
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in both modes. Players select a character, whose stats only affect computer-controlled players, to play as before racing. ''Micro Machines 2: Turbo Tournament'' adds new modes: Leagues, Time Trials, Single Race, and Tournaments. In League mode, players compete for points in divisions. Seasons consist of four races. Players with the most points at the end of the season are promoted to the next division, and players with the least are relegated. In Time Trial mode players race alone (although some tracks have a Shadow Racer representing the best time) for the best time, or to practice driving. Single Race is where players compete in a series of rounds in which vehicles begin at the centre of the screen, and get further apart as the race progresses. If a vehicle goes off the screen, they are out of the race unless they have travelled the furthest. The game ends when only one player remains. Tournaments are a fixed race series played in the same manner as Single Races. The winner is the first player to win a set number of times. There are two multiplayer-only modes: Knockout and Share Games. Knockout involves a series of races similar to tournament mode, with winners progressing to the next round and losers knocked out. Share Games is similar to Single Race, but cars are coloured according to team, with each team's finishing position depending on which member performs the best. The Mega Drive
J-Cart The J-Cart is a special ROM cartridge developed by Codemasters for the Sega Genesis console. It held not only the game data but also came with two additional gamepad ports. This effectively allowed four players to play simultaneously without any ...
provides two controller ports, enabling up to eight players in multiplayer by two players sharing the controllers. The Game Gear version retains the console sharing (two player sharing one console) function of the original, and two units can be linked. The MS-DOS version includes a track editor, included in an updated Mega Drive release.


Development

Andrew Graham, programmer of the original game, had returned to university after its completion, and David Darling, co-founder of Codemasters, decided that they could not wait for him to finish his degree. Codemasters approached Peter Williamson of Supersonic Software and had him produce the sequel. Williamson had just completed '' Cosmic Spacehead'' and wanted to do something new. It was intended for the sequel to reproduce the feeling of the original and add as many new features as possible. The original was used for reference, and the code and graphics were produced from the beginning. Williamson explained that it was hoped that they could capture and go beyond that the original game offered, and the game's success was anticipated. Darling wanted it to be more than a mere continuation of the first. Development began in 1993, just after the release of the Mega Drive version of the first game. The release date was set at November 1994, and, according to Williamson, there was pressure to meet it. Early decisions focused on vehicle physics such as heavier vehicles being slow. According to Williamson, slow vehicles were considered "boring" and that the team "made the game for ourselves". He stated that the team wanted more variety and depth than the original, so variables such as tyre friction and wheel lock were programmed to modify the behaviours of the vehicles. These additions increased the size of the game to double that of the original, but compression techniques were used to avoid the need for high capacity storage. This also allowed the production of the
J-Cart The J-Cart is a special ROM cartridge developed by Codemasters for the Sega Genesis console. It held not only the game data but also came with two additional gamepad ports. This effectively allowed four players to play simultaneously without any ...
, enabling four controllers to be plugged in without extra hardware. Williamson believed that increasing the number of players would make the game more fun, and stated that the J-Cart played a major role in establishing it as a "
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".
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and Richard Darling came up with the idea of the J-Cart. Although not initially involved with it, Supersonic Software's team were excited on hearing about the J-Cart because they thought it had potential. Richard was also the project manager, and visited Supersonic Software's offices weekly. His primary concern was how much fun the game was. David also thought of the idea of players sharing controllers, increasing the total number of players supported to eight. Williamson said that the team were not concerned with the difficulty increasing too quickly, or having a target audience. Supersonic's focus was on the graphics and game modes for smaller vehicles. As the Mega Drive was considered the leading platform, an
8-bit In computer architecture, 8-bit integers or other data units are those that are 8 bits wide (1 octet). Also, 8-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers or data bu ...
look was impossible. David Darling was not happy with early efforts, and had Supersonic redraw the graphics. He said the perspective was wrong and there was slowdown. He also said that getting the game running at 50
frames per second A frame is often a structural system that supports other components of a physical construction and/or steel frame that limits the construction's extent. Frame and FRAME may also refer to: Physical objects In building construction *Framing (co ...
(FPS) in eight-player mode was difficult. Supersonic asked
Big Red Software The Big Red Software Company Limited, doing business as Big Red Software, was a British video game developer based in Leamington Spa, England, that was founded by Paul Ranson in October 1989. History Big Red Software was incorporated on 16 O ...
to assist with the graphics. Most of the background graphics were produced by Mark Neesam, using an
Amiga 500 The Amiga 500, also known as the A500, was the first popular version of the Amiga home computer, "redefining the home computer market and making so-called luxury features such as multitasking and colour a standard long before Microsoft or Apple ...
. He stated that some graphics were hard, despite having access to the originals, and believed that additional colours enabled him to "muddy up" graphics, but also used the increased colour palette to clean some up. Richard Darling encouraged tweaking, giving the game a personality. Journalists frequently visited to check on progress.
Violet Berlin Violet Berlin (born 2 January 1968) is a British television presenter, producer and writer, script writer for films, games and immersive experiences, best known for her pioneering coverage of innovative technology and video games. Career Berli ...
, co-presenter of the television programme ''
Bad Influence! ''Bad Influence!'' is a 1990s British factual television programme broadcast on CITV from 1992 to 1996, produced in Leeds by Yorkshire Television. It looked at video games and computer technology, and was described as a "kid’s ''Tomorrow's Wo ...
'', made a cameo appearance as a character: she made one such visit and Richard Eddy of Codemasters asked to take her picture to put in the game. She agreed on the condition that she was made the fastest character, although it was already decided that another character would be. She was instead made the second fastest character. ''Micro Machines 2: Turbo Tournament'' features greater background interaction than the original, such as levels in the dark. Williamson's favourite addition to the game was the sponge in the kitchen, which forced players to time their entry onto and exit from a platform. He also liked the toilet seat track. David Darling initially disliked the physics, stating he liked the way the first game achieved skids without feeling like a train manoeuvring. It was worked on until it was similar to the original, and ultimately it worked "perfectly". According to Williamson, the team spent "enormous amounts of time" testing the game. ''Micro Machines 2: Turbo Tournament'' was released for the Mega Drive in 1994. The cartridge features a
non-volatile memory Non-volatile memory (NVM) or non-volatile storage is a type of computer memory that can retain stored information even after power is removed. In contrast, volatile memory needs constant power in order to retain data. Non-volatile memory typ ...
(NVR) chip that stores lap times and game achievements. The game was ported to
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few op ...
,
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
,
Super Nintendo Entertainment System The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
(SNES), and
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
. An
Amiga Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-b ...
version was also planned. Codemasters handled development for the Game Gear version, which began in September 1994, and the port was released in spring 1995. The MS-DOS version was published in North America by
GameTek GameTek was an American video game publisher based in North Miami Beach, Florida, known for publishing video game adaptations of game shows in the late 1980s and early 1990s. GameTek was a trade name for IJE, the owner of electronic publishing ri ...
on 31 May 1996. The European PC release was by Codemasters in July 1995. The SNES and Game Boy versions were published by
Ocean Software Ocean Software Limited was a British software development company that became one of the biggest European video game developers and publishers of the 1980s and 1990s. The company was founded by David Ward and Jon Woods and was based in Manchest ...
. After over quarter of a million copies sold, an update, called ''Micro Machines Turbo Tournament '96'', was released for the Mega Drive in PAL regions in October 1995, which added tracks, a track editor, and a new soundtrack. It was released on J-Cart format, and its NVR chip also stores tracks. The track editor had been featured in the PC version of ''Micro Machines 2: Turbo Tournament'', and Williamson explained that it "seemed like an obvious thing to do", and that it was not possible for the original Mega Drive version because the team were going for a Christmas release date. He also stated that the USA was a difficult market to compete in. The sequel was produced in six months. Due to its success, Supersonic was asked to develop ''Micro Machines Military'', released in 1996 for the Mega Drive, which featured military vehicles with weapons. Graham returned to develop ''Micro Machines V3'', released in 1997. ''Micro Machines 2: Turbo Tournament'' was bundled with the original and released for the
Game Boy Color The (GBC or CGB) is an 8-bit handheld game console developed by Nintendo. It was released in Japan on October 21, 1998, and to international markets that November. Compared to the original Game Boy, the Game Boy Color features a color TFT scre ...
in 2000.


Reception

''Micro Machines 2: Turbo Tournament'' was well received. Critics were impressed with the J-Cart and the extra tracks and vehicles. Mark Patterson of ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' praised the Mega Drive version's J-Cart enabling more than two players without extra hardware, and described the game as "bloody brilliant!". ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by ...
'' reviewer commented that the extra vehicles, tracks, and game modes increase re-playability of both single-player and multiplayer. The reviewers of ''
GamesMaster ''GamesMaster'' was a British television programme which originally aired on Channel 4 from 1992 to 1998. In 2021, it returned for a new series on YouTube and E4. It was the first UK television programme dedicated to video games. Dominik Di ...
'' lauded its addictiveness and commented that it is amongst the best or highest-rated games they have played. A reviewer from ''
Mean Machines ''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom. History In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generatio ...
Sega'' believed the game exceeded their expectations, and echoed other opinions by praising the re-playability provided by the extra levels and vehicles. '' Player One'' reviewer eulogised the animation, saying it lacks slowdown, and playability. Reviewers from ''Sega Magazine'' were highly positive: Richard Leadbetter and Tom Guise lauded the multiplayer mode, saying it is "untouchable". The playability were also given high praise, and was described as "superb". Leadbetter believed the game is "totally brilliant and well worth the asking price". The Game Gear version received positive reviews, with some comparing it to the Mega Drive version. A reviewer from '' Consoles +'' describes its music as reminiscent of the Mega Drive soundtrack, and lauded the animation, saying its speed is "incredible". ''
Mean Machines ''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom. History In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generatio ...
Sega'' reviewer described the Game Gear version as "every bit as playable as the Mega Drive classic", but criticised the screen update, saying it "makes things a bit muddy". '' Player One'' reviewer praised the originality of the circuits, but described the sound as average. A reviewer from '' Mega Fun'' thought that multiplayer is better with two units linked than with two players sharing one. Similar compliments were made of the other versions. A reviewer from '' Consoles +'' praised the SNES version's simultaneous four-player function and the addition of game modes and tracks. reviewer praised the multiplayer, saying it is "simply excellent", and gave the vehicles' manoeuvrability a similar description. ''
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''s reviewer praised the MS-DOS version's variety. Vince Broady of
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
praised the "excellent" gameplay, but complained that the CD soundtrack is repetitive, and that the graphics were not as good as competitors. Coming Soon Magazine's reviewer complimented its "terrific" gameplay and praised the track editor, saying it was "a tremendous idea" and that it increases playability. Steve Bauman of ''
Computer Games Strategy Plus ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1 ...
'' had mixed feelings: he believed the game is "shallow as hell", but also described it as "surprisingly entertaining". ''
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''s Charlie Brooker liked the graphics and sound, describing them as "cute" and "neat" respectively, and praised the game's "timeless console-style action". The game was named a ''PC Zone'' classic. A reviewer for ''
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'' remarked that "if you're just interested in simple, arcade-style racing that even runs fine on a
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, well, you've hit the mother lode". He felt the game seemed designed more for consoles, since it is plainly focused on the multiplayer mode but lacks support for networked play, thus requiring the players to crowd around a single PC, but was pleased with the cuteness of the cars and the inventiveness of the tracks. The updated Mega Drive version was also well received, although some questioned its worth as a separate title. The track editor was described by Gary Lord of ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' as "a novel idea", but stated that there is not a lot else to it compared to the original game, describing the extra tracks as "more of the same". A reviewer from concurred by complimenting the track editor and the extra tracks and saying the game gave "an impression of
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". ''
Mean Machines ''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom. History In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generatio ...
Sega'' reviewer took a different position: he believed that the track editor adds "a whole new dimension", but raised the issue of whether players would want it if they already own the original game. '' Player One'' reviewer gave the opinion that it introduces innovations that add to the game's interest. A reviewer of '' Mega Fun'' praised the "exemplary" gameplay, but said track editor was the only renovation. Ed Lomas of ''
Sega Saturn Magazine ''Sega Saturn Magazine'' (originally known as ''Sega Magazine'') was a monthly magazine from the United Kingdom covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues incl ...
'' compared the track editor to the MS-DOS version's, and thought it "severely limited" and not as comprehensive, and also criticised Codemasters for releasing the game as a standalone title rather than an add-on cartridge. Nevertheless, he praised the game in general, saying it is one of the most playable games he has played, but, although he described it as "better", said the improvements over the original are not enough to make it essential. In 1996, GamesMaster ranked the Mega Drive version 6th on their "The GamesMaster Mega Drive Top 10." In the same issue, they also ranked the game 61st on its "Top 100 Games of All Time."


See also

*
Ignition (video game) ''Ignition'' is a racing game for MS-DOS and Microsoft Windows released in 1996 by Virgin Interactive Avalon Interactive Group, Ltd., formerly known as Virgin Interactive Entertainment, was a British video game distributor based within Europe ...


References


External links

* * {{Micro Machines Micro Machines (video game series) 1994 video games Sega Genesis games Super Nintendo Entertainment System games DOS games Game Boy games Codemasters games Game Gear games Cancelled Amiga games Ocean Software games Video games developed in the United Kingdom Supersonic Software games Multiplayer and single-player video games GameTek games Merit Studios games