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''Mayday'' is a space combat board wargame published by
Game Designers' Workshop Game Designers' Workshop (GDW) was a Board wargame, wargame and role-playing game publisher from 1973 to 1996. Many of their games are now carried by other publishers. History Game Designers' Workshop was originally established June 22, 1973. ...
(GDW) in 1978 that was designed to be used with GDW's science fiction role-playing game '' Traveller''.


Description

''Mayday'' is a spaceship-to-spaceship board wargame designed to simulate combat between smaller spaceships — the largest is 800 tons — including scouts, couriers, escorts, free traders, yachts, transports, pinnaces and cutters. The game components are a four-piece geomorphic
hex grid A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal tili ...
map scaled at one
light-second The light-second is a unit of length useful in astronomy, telecommunications Telecommunication, often used in its plural form or abbreviated as telecom, is the transmission of information over a distance using electronic means, typically t ...
per hex, 150 counters representing ships, missiles and planets, and an eight-page rulebook.


Gameplay

This game uses a standard "I Go, You Go" alternating series of turns, where one person moves and fires, followed by the other player. There are also rules for return fire, programming the ships' computers, and launching missiles. Combat is by laser and missile fire.


Scenarios

Five scenarios are detailed in the rulebook: The Grand Prix, The Attack, Piracy, Battle, and Smuggling.


Publication history

''Mayday'' was designed by Marc W. Miller and was published by GDW as a ziplock bag game with artwork by
Rodger B. MacGowan Rodger B. MacGowan (1948 - February 21, 2025) was an artist, game developer, art director, and magazine publisher who has been active in the board wargame industry since the 1970s. MacGowan was a prolific artist of cover art for wargames, and th ...
. The game was part of GDW's "Series 120" – games with 120 pieces that were designed to be learned and played in 120 minutes. It was the second boardgame to be published for '' Traveller''. A second edition was published in 1980, and a third edition was published in 2004 as part of Far Future Enterprises ''Traveller: The Classic Games, Games 1-6+''. The game was translated into Japanese and published as "メイデイ" ("Mayday") by Hobby Japan in 1985, and also appeared in the inaugural edition of the Japanese magazine ''RPGamer'' in 2004, published by Kokusai-Tsushin (国際通信社).


Reception

In Issue 18 of ''
The Space Gamer ''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...
'', Tony Zamparutti noted that although the component quality was high, and the rule book was easy to read, "The scenario instructions, on the other hand, are very vague; many neglect to tell you just where the ships start." Zamparutti also felt that "By itself, ''Mayday'' is not that exciting of a game. Although its movement system is innovative, the game as a whole is not as good as many other tactical space games." Zamparutti concluded, "The rules could use some polishing in places, and more attention should have been given to the various scenarios. However, ''Mayday'' should make a fairly good game for owners of ''Traveller'' who do not want to bother with the miniature rules in that game, or who want to have an expansion of the missile rules in ''Traveller''." In Issue 33 of the British wargaming magazine '' Perfidious Albion'', Charles Vasey and Geoffrey Barnard discussed the game. Vasey commented, "''Mayday'', as a game, is nothing to write home about ... ''Mayday'' exists as a mere asteroid in the comet-tail of ''Traveller''." Barnard replied, "This game, like '' Triplanetary'', uses a quite detailed system of inertial movement, and the system works quite well ... ookkeepingis a bit of a problem, especially if there are a lot of ships in play, but it is the price of a much more detailed and complex combat system." Vasey concluded, ""Of great use to the ''Traveller'' player, owners of ''Triplanetary'' will want it for adapting their game, but not of great use to many other gamers — at least not once the fun of flying wears off." Barnard concluded, "The only redeeming feature of this game, as a game, is the presentation of the inertial system, any fan of cience fictiongames is recommended to at least try this system to see how it should be done ... I would tend to see ''Mayday'' as an ideas package, and not as a self-contained game. You can play it as it stands, it is just that there is not much to it, there is more value to be obtained in pinching ideas from it for other games." In Issue 22 of the British wargaming magazine '' Phoenix'', J. and D. Evans noted, "Whilst most of the game mechanics functioned well and many of the scenarios were fun, the game contained a number of 'opaque' areas." The Evans particularly noted the lack of boarding rules, problems with laser target selection, and ambiguity around flying over or around planets. They also felt that several scenarios were too simplistic or unbalanced. The Evans concluded, "Overall, ''Mayday'' contains many good ideas but has too many shortcomings for any high recommendation." In the first issue of ''
Ares Ares (; , ''Árēs'' ) is the List of Greek deities, Greek god of war god, war and courage. He is one of the Twelve Olympians, and the son of Zeus and Hera. The Greeks were ambivalent towards him. He embodies the physical valor necessary for ...
'' (March 1980), David Ritchie commented, "Combat, maneuver and navigation are all affected by the capacity of the ship's computer and the program currently in progress (a nice touch). Relatively simple. Playable within two hours." Ritchie concluded by giving it a rating of 6 out of 9.


Reviews

*'' Perfidious Albion'' #36 (February 1979) p. 2-3


Awards

At the
1978 Events January * January 1 – Air India Flight 855, a Boeing 747 passenger jet, crashes off the coast of Bombay, killing 213. * January 5 – Bülent Ecevit, of Republican People's Party, CHP, forms the new government of Turkey (42nd ...
Origins Award The Origins Awards are American awards for outstanding work in the gaming industry. They are presented by the Game Manufacturers Association (GAMA) at the Origins Game Fair on an annual basis for games released in the preceding year. For example, t ...
, ''Mayday'' won the
Charles S. Roberts Award The Charles S. Roberts Awards (or CSR Awards) is an annual award for excellence in manual, tabletop games, with a focus on "conflict simulations", which includes simulations of non-military as well as military conflicts. From its founding in 1975 ...
for "Best Fantasy or Science Fiction Wargame".


See also

Traveller boardgames


References


External links

*{{bgg, 4317, ''Mayday'' Board games introduced in 1978 Board wargames with artwork by Rodger B. MacGowan Game Designers' Workshop games GDW Series 120 games Marc Miller games Origins Award winners Traveller (role-playing game) board games Wargames introduced in 1978