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''Mattel Electronics Auto Race'' was released in 1976 by Mattel Electronics as the first handheld electronic game to use only
solid-state electronics Solid-state electronics are semiconductor electronics: electronic equipment that use semiconductor devices such as transistors, diodes and integrated circuits (ICs). The term is also used as an adjective for devices in which semiconductor elec ...
; it has no mechanical elements except the controls and on/off switch. Using hardware designed for calculators and powered by a nine-volt battery, the cars are represented by red
LED A light-emitting diode (LED) is a semiconductor device that emits light when current flows through it. Electrons in the semiconductor recombine with electron holes, releasing energy in the form of photons. The color of the light (corresp ...
s on a playfield which covers only a small portion of the case. The audio consists of beeps. George J. Klose based the game on 1970s racing
arcade video game An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-oper ...
s and designed the hardware, with some hardware features added by Mark Lesser who also wrote the 512 bytes of program code. From a top-down perspective, the player controls a car on a three-lane track and moves between them with a switch. Opponent vehicles move toward the player, in an effect similar to vertical scrolling, and the player must avoid them. A second control shifts gears from 1-4, with the speed increasing for each. ''Auto Race'' was followed by other successful handheld sports games from Mattel, including ''Football'' and ''Baseball'' which were both programmed by Lesser. The ''Auto Race'' design was tweaked into multiple other handhelds, including ''Missile Attack'' (1976), which became ''Battlestar Galactica Space Alert'' (1978) as a tie-in with the ''
Battlestar Galactica ''Battlestar Galactica'' is an American science fiction media franchise created by Glen A. Larson. It began with the original television series in 1978, and was followed by a short-run sequel series, '' Galactica 1980'', a line of book adaptat ...
'' TV series, and ''Ski Slalom'' (1980). ''Auto Race'' was cloned in the
Soviet Union The Union of Soviet Socialist Republics. (USSR), commonly known as the Soviet Union, was a List of former transcontinental countries#Since 1700, transcontinental country that spanned much of Eurasia from 1922 until Dissolution of the Soviet ...
as ''Elektronika IER-01''.


Gameplay

The player's car is represented by a bright blip (a vertical dash sign) on the bottom of the screen. The player must make it to the top of the screen 4 times (4 laps) to win, but, while making it towards the top, the player must swerve past other cars using the switch at the bottom of the system to toggle among three lanes. If hit by a car, the player's vehicle keeps moving back towards the bottom of the screen until it gets out of the other car's way. The goal is to beat the game with the shortest time possible before the 99 seconds given (as high as the two-digit timer can show) are up. The player's car has four gears and the higher the gear, the faster the other cars come at it. The manual assigns ratings to completion times:


Development

George J. Klose, a product development engineer at Mattel, came up with the concept of repurposing standard
calculator An electronic calculator is typically a portable electronic device used to perform calculations, ranging from basic arithmetic to complex mathematics. The first solid-state electronic calculator was created in the early 1960s. Pocket-si ...
hardware to create a handheld electronic game using individual display segments as blips that would move on the display. He designed the gameplay for ''Mattel Auto Race'', inspired by auto racing games found in
video arcade An amusement arcade, also known as a video arcade, amusements, arcade, or penny arcade (an older term), is a venue where people play arcade games, including arcade video games, pinball machines, electro-mechanical games, redemption games, mer ...
s in the 1970s. He built a proof of concept with a blip moving on an LED display without using a
microprocessor A microprocessor is a computer processor (computing), processor for which the data processing logic and control is included on a single integrated circuit (IC), or a small number of ICs. The microprocessor contains the arithmetic, logic, a ...
to get approval from Mattel for further development. He then looked for a manufacturer to provide a
circuit board A printed circuit board (PCB), also called printed wiring board (PWB), is a laminated sandwich structure of conductive and insulating layers, each with a pattern of traces, planes and other features (similar to wires on a flat surface) ...
that would fit into a compact package. Klose and his manager Richard Cheng approached the Microelectronics Division of
Rockwell International Rockwell International was a major American manufacturing conglomerate (company), conglomerate. It was involved in aircraft, the space industry, defense and commercial electronics, components in the automotive industry, printing presses, avioni ...
, a leader in designing handheld calculator chips, to supply Mattel with the hardware and provide technical support. Mark Lesser, a circuit design engineer at Rockwell International, modified the B5000 calculator chip, adding a display driver multiplexing scheme to the hardware and a custom sound driver for a piezo-ceramic speaker, resulting in the B6000 chip used in ''Auto Race''. Sound is produced by toggling the speaker in embedded timing loops from within the program itself. Without prior programming experience, Lesser wrote the game in
assembly language In computing, assembly language (alternatively assembler language or symbolic machine code), often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence bet ...
for the 512 bytes of
ROM Rom, or ROM may refer to: Biomechanics and medicine * Risk of mortality, a medical classification to estimate the likelihood of death for a patient * Rupture of membranes, a term used during pregnancy to describe a rupture of the amniotic sac * ...
. He spent eighteen months getting the code to fit.


Reception

Sales of ''Mattel Auto Race'' exceeded expectations. Mattel in the 1970s, known mostly for
Barbie Barbie is a fashion doll created by American businesswoman Ruth Handler, manufactured by American toy and entertainment company Mattel and introduced on March 9, 1959. The toy was based on the German Bild Lilli doll, Bild Lilli doll which Hand ...
dolls and
Hot Wheels Hot Wheels is an American media franchise and brand of scale model model car, cars invented by Elliot Handler and introduced by his company Mattel on May 18, 1968. It was the primary competitor of Matchbox (brand), Matchbox until Mattel bought ...
, was at first skeptical of products based on electronics, especially at what was considered an expensive retail price at the time: . The success of ''Auto Race'' convinced Mattel to proceed with the development of ''Mattel Football'' which was often sold out and in short supply, and this led to the creation of a new Mattel Electronics Division in 1978, which for a time was extremely profitable.


Legacy

Mattel pioneered the category of handheld electronic video games when it released ''Auto Race'' in 1976. It was the first in a line of sports handhelds including ''Football'', ''Baseball'', ''Basketball'', ''Soccer'', and ''Hockey'', as well as non-sports games. ''Auto Race'' was reworked into ''Missile Attack'', also released in 1976. NBC refused to air the ''Missile Attack'' commercial because of the dark theme of the game, and Mattel removed it from the market. It was reintroduced in 1978 based on the ''
Battlestar Galactica ''Battlestar Galactica'' is an American science fiction media franchise created by Glen A. Larson. It began with the original television series in 1978, and was followed by a short-run sequel series, '' Galactica 1980'', a line of book adaptat ...
'' TV series as ''Battlestar Galactica Space Alert''. The player remains at the bottom of the playfield, and a fire button is used to shoot and destroy adversaries. If one reaches the center-bottom space on the playing field, the ''Galactica'' is considered destroyed and the game over. The 1980 ''Flash Gordon'' handheld is the same game with a different science fiction license, but was not released. In 1980, a reskinned ''Auto Race'' was released as ''Mattel Ski Slalom'' outside the US. The four gears are labeled ''SLALOM'', ''BRONZE'', ''SILVER'', and ''GOLD''. In 1983, a clone of ''Auto Race'' developed by the Ministry of Electronic Industry of the Soviet Union was released as ''Elektronika IER-01''.


References


External links


Gameplay video

Disassembly and repair video

''Battlestar Galactica Space Alert''
on the Battlestar Wiki {{Mattel 1976 video games Handheld electronic games Video games developed in the United States Racing video games Single-player video games