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Mark Lesser
Mark B. Lesser is an American game producer and electronic engineer, best known for programming the first handheld games from Mattel Electronics. He also developed several installments of the ''NHL'' video game series. Lesser graduated from MIT with a B.S. in electrical engineering. He joined the Microelectronics Division of Rockwell International in 1972 as a Circuit Designer. Lesser primarily worked on transistor chips for handheld calculators. Around this time, George Klose, a product development engineer at Mattel Electronics, had the idea to convert handheld calculators into digital games; Rockwell took on the proposal, and Lesser was assigned to the new project for Mattel. Lesser designed the program directly into the hardware, using punch cards in a minicomputer to write the game. Eventually, a 512-byte chip held all the game’s logic, display, and scoring. This “obstacle avoidance” handheld electronic game became ''Auto Race'' (1976)—the first handheld game with so ...
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Mattel
Mattel, Inc. ( ) is an American multinational corporation, multinational toy manufacturing and entertainment company headquartered in El Segundo, California. Founded in Los Angeles by Harold Matson and the husband-and-wife duo of Ruth Handler, Ruth and Elliot Handler in January 1945, Mattel has a presence in 35 countries and territories; its products are sold in more than 150 countries. It is the world's second largest toy maker in terms of revenue, after the Lego Group. Two of its historic and most valuable brands, Barbie and Hot Wheels, were respectively named the top global toy property and the top-selling global toy of the year for 2020 and 2021 by the NPD Group, a global information research company. History Origins and early years Businessman Harold "Matt" Matson and the husband-and-wife duo of Elliot and Ruth Handler, Ruth Handler founded Mattel as Mattel Creations in January 1945 in a garage in Los Angeles. The company name chosen is a portmanteau of the surname of Mat ...
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John Madden Football '93
''John Madden Football '93'' is a 1992 sports video game published by Electronic Arts Sports Network. Based on the sport of American football, the player controls a football team in modes such as tournament play and sudden death. Officially endorsed by John Madden, it was the third Madden game for the Sega Genesis and the second one for the Super NES, being the first title in the series to get a simultaneous release on both platforms. The game's Sega Genesis version was developed by LookingGlass Technologies, which was simultaneously creating '' Ultima Underworld: The Stygian Abyss''. ''John Madden Football '93'' adds new animations and features, and it allows players to play as and against famous teams such as the Oakland Raiders of 1976. Aside from '' Madden Football 64'', the game was the last in the ''Madden'' franchise to lack the NFL license, which was featured in '' Madden NFL '94'' onward. Selling over one million units, ''John Madden Football '93'' was a commerc ...
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Year Of Birth Missing (living People)
A year is a unit of time based on how long it takes the Earth to orbit the Sun. In scientific use, the tropical year (approximately 365 solar days, 5 hours, 48 minutes, 45 seconds) and the sidereal year (about 20 minutes longer) are more exact. The modern calendar year, as reckoned according to the Gregorian calendar, approximates the tropical year by using a system of leap years. The term 'year' is also used to indicate other periods of roughly similar duration, such as the lunar year (a roughly 354-day cycle of twelve of the Moon's phasessee lunar calendar), as well as periods loosely associated with the calendar or astronomical year, such as the seasonal year, the fiscal year, the academic year, etc. Due to the Earth's axial tilt, the course of a year sees the passing of the seasons, marked by changes in weather, the hours of daylight, and, consequently, vegetation and soil fertility. In temperate and subpolar regions around the planet, four seasons a ...
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American Video Game Programmers
{{Commonscat, Video game programmers from the United States Video game programmers by nationality Video games A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ... Programmers ...
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American Electrical Engineers
American(s) may refer to: * American, something of, from, or related to the United States of America, commonly known as the "United States" or "America" ** Americans, citizens and nationals of the United States of America ** American ancestry, people who self-identify their ancestry as "American" ** American English, the set of varieties of the English language native to the United States ** Native Americans in the United States, indigenous peoples of the United States * American, something of, from, or related to the Americas, also known as "America" ** Indigenous peoples of the Americas * American (word), for analysis and history of the meanings in various contexts Organizations * American Airlines, U.S.-based airline headquartered in Fort Worth, Texas * American Athletic Conference, an American college athletic conference * American Recordings (record label), a record label that was previously known as Def American * American University, in Washington, D.C. Sports teams S ...
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Supercross 2000
''Supercross 2000'' is a 3D racing game based on the sport of AMA Supercross Championship, Supercross. It was published by EA Sports for PlayStation (console), PlayStation and Nintendo 64 consoles in North America on October 31, 1999, and in Europe in February 2000. Its sequel, ''Supercross (2000 video game), Supercross'', was released in November 2000. Gameplay ''Supercross 2000'' is licensed by the American Motorcyclist Association, AMA and Pace Motor Sports. It includes all 16 real stadium tracks from the series, as well as 25 of the Supercross and freestyle riders from the 1999 season. Features * Recreations of factory bikes with accompanying physics simulations. * Play-by-play announcing from ESPN commentators David Bailey (motocross), David Bailey and Art Eckman. * The simulation of tracks wearing down during the course of each race, which gradually develops into grooves and ruts. *Nintendo 64 accessories, Nintendo Pak peripheral support, including support for the Cont ...
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Supercross
The AMA Supercross Championship (commercially known as Monster Energy AMA Supercross) is an American motorcycle racing series. Founded by the American Motorcyclist Association (AMA) in 1974, the AMA Supercross Championship races are held from January through early May. Supercross is a variant of motocross which involves off-road motorcycles on a constructed dirt track consisting of steep jumps and obstacles; the tracks are usually constructed inside a sports stadium. The easy accessibility and comfort of these stadium venues helped supercross surpass off-road motocross as a spectator attraction in the United States by the late 1970s. From 2002 until 2021, the series was the World Championship of the sport. After not renewing its contract with the FIM, the series, along with the AMA Motocross Championship, will form the SuperMotocross World Championship from 2023. History The first motocross race held on a race track inside a stadium took place on August 28, 1948, at Buf ...
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NHL 99
''NHL 99'' is an ice hockey video game developed by Electronic Arts Canada. It was released in September 1998 and was the successor to ''NHL 98''. Gameplay Starting with ''NHL 99'' up to ''NHL 2001'' there were very few large improvements to the game. ''NHL 99'' for the PlayStation boasted higher-resolution graphics than ''NHL 98'', but the framerate and unresponsive controls (especially in 2+ player modes) hindered its playability. Online leagues of the game also became more organized. Daryl Reaugh left the series as color commentator following ''NHL 99''. In the Nintendo 64 version of ''NHL 99,'' the official NHL and NHLPA licence with all teams and players are represented, including the Nashville Predators expansion team. It has a Medium-High Resolution at 30 FP, rumble-pack support, and four player mode. The commentary is done by ESPN's Bill Clement. Reception The game received "favorable" reviews on all platforms according to the review aggregation website GameRankings. ' ...
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NHL '94
''NHL '94'' is an ice hockey game by EA Sports for the Sega Genesis, Super NES, and Sega CD, as well as the first release for the IBM PC compatible, PC (DOS), simply titled ''NHL Hockey'', without the "'94" in the title. The third game in the NHL (video game series), ''NHL'' series media franchise, it was released in September 1993 for the Sega Genesis and November 1993 for the Super Nintendo. The game was the first in the series to be officially licensed by both the National Hockey League (NHL) and the National Hockey League Players' Association, NHL Players' Association (NHLPA). ''NHL '94'' launched to critical acclaim, and it has since been referred to as one of the greatest sports video games of all time. Gameplay The game maintained the series' signature vertical camera angle, which offered the player distinct gameplay and strategic advantages over contemporary side-view hockey games, and kept the 2D sprite character models of ''NHLPA '93'' (albeit with some new animations). ...
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Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tectoy in Brazil. In South Korea, it was distributed by Samsung Electronics as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It ...
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NHL (video Game Series)
''NHL'' (colloquially referred to as Chel) is a series of professional ice hockey simulation video games developed by EA Vancouver and published yearly by Electronic Arts under the EA Sports brand. The game is developed under license from the National Hockey League (NHL), which enables the use of the league's team names, arenas and colors in the game, and the National Hockey League Players' Association (NHLPA), which enables the use of the league's player names and likenesses. Installments In NHL Hockey from 1991, the game modes were season and playoff, and due to the license, the game was called ''EA Hockey'' in Europe and featured 22 national teams instead. NHLPA Hockey '93 was without the NHL license, so instead of NHL team names and logos, there were only cities. Game modes added in NHL 95 were exhibition, training, shootout and the possibility to edit and trade individual players in teams. On PC, NHL 96 was in 3D with 2D player textures, fights are back (most recent ...
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