action role-playing
An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing video game, role-playing genre.
Definition
The games emphasize Real-time ...
video game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
developed by
BioWare
BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated Doctor of Medicine, medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip, alongside Trent Oster, Brent Oster, and Marcel Zes ...
and published by
Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted th ...
. The fourth major entry in the ''
Mass Effect
''Mass Effect'' is a military science fiction media franchise created by Casey Hudson, Drew Karpyshyn and Preston Watamaniuk. The franchise depicts a distant future where humanity and several alien civilizations have colonized the known univer ...
'' series, it was released in March 2017 for
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
,
Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ...
, and
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
. The game is set within the
Andromeda Galaxy
The Andromeda Galaxy (IPA: ), also known as Messier 31, M31, or NGC 224 and originally the Andromeda Nebula, is a barred spiral galaxy with the diameter of about approximately from Earth and the nearest large galaxy to the Milky Way. The gal ...
during the 29th century, where humanity is planning to populate new home worlds as part of a strategy called the Andromeda Initiative. The player assumes the role of either Scott or Sara Ryder, an inexperienced military recruit who joins the Initiative and wakes up in Andromeda following a 634-year
sleeper ship
A sleeper is a person who is sleeping.
Sleeper may also refer to:
Arts and entertainment Characters
* Sleeper (Marvel Comics), a Nazi German robot utilized by the Red Skull in Marvel Comics
* The Sleeper (Wild Cards), a character in the Wild Ca ...
journey. Events transpire that result in Ryder becoming humanity's
Pathfinder
Pathfinder may refer to:
Businesses
* Pathfinder Energy Services, a division of Smith International
* Pathfinder Press, a publisher of socialist literature
Computing and information science
* Path Finder, a Macintosh file browser
* Pathfinder ( ...
, who is tasked with finding a new home world for humanity while also dealing with an antagonistic alien species known as the Kett, and uncovering the secrets of a mysterious
synthetic intelligence
Synthetic intelligence (SI) is an alternative/opposite term for artificial intelligence emphasizing that the intelligence of machines need not be an imitation or in any way artificial; it can be a genuine form of intelligence. John Haugeland prop ...
species known as the Remnant.
For ''Mass Effect: Andromeda'', BioWare incorporated a lighter tone than previous installments in the series, utilized open world elements, and placed an emphasis on exploration. Many of the series' traditional gameplay elements remain, while others are modified, such as combat, which is less
cover
Cover or covers may refer to:
Packaging
* Another name for a lid
* Cover (philately), generic term for envelope or package
* Album cover, the front of the packaging
* Book cover or magazine cover
** Book design
** Back cover copy, part of cop ...
-based and more mobile. The game is the largest in the series, and offers the player the freedom to focus on either the main quest or side quests. Its score was composed by
John Paesano
John Paesano (born July 2, 1977) is an American composer working primarily in film, television and video games. He is known for collaborating with director Wes Ball on the '' Maze Runner'' film series, as well as composing for the Marvel Televi ...
and aims to match the game's mood by capturing the adventure of space exploration.
In contrast to the original ''Mass Effect'' trilogy, which was spearheaded by BioWare's Edmonton studio, ''Mass Effect: Andromeda'' was handled by a new team out of Montreal. The game experienced a troubled production cycle that saw many members of its leadership team depart mid-project and numerous changes in creative vision. It was built using the
Frostbite 3
Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and nin ...
engine, which required that BioWare construct all systems, tools, and assets from scratch as the previous entries of the series were built using
Unreal Engine 3
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game ''Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of genres ...
. Following the game's release, BioWare released several patches in response to critical feedback, but decided not to release further single-player
downloadable content
Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabli ...
additions.
''Mass Effect: Andromeda'' was announced in June 2015. Upon release, it received generally mixed reviews from
critics
A critic is a person who communicates an assessment and an opinion of various forms of creative works such as art, literature, music, cinema, theater, fashion, architecture, and food. Critics may also take as their subject social or governme ...
, who praised the game's improved combat, atmosphere and visuals, while criticizing its story, character animations and technical issues.
Gameplay
''Mass Effect: Andromeda'' is an
action role-playing game
An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre.
Definition
The games emphasize real-time combat where the playe ...
in which the player takes control of either Sara or Scott Ryder from a
third-person perspective
Narration is the use of a written or spoken commentary to convey a story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to deliver information to the ...
. Both Ryders' appearances and first names can be determined by the player. The appearance of their father, Alec, is automatically adjusted based on the appearance of the Ryder twins. Upon beating the game, a
New Game+ New Game may refer to:
*New Game, a term used in video games indicating the player starting a game from the beginning
**New Game Plus
A New Game Plus, also New Game+ (NG+), is an unlockable video game mode available in some video games that all ...
is unlocked, which allows the player to restart the game with certain bonuses and switch to playing as the other Ryder, if desired. Players can also choose to continue playing with their existing character and complete unfinished
missions
Mission (from Latin ''missio'' "the act of sending out") may refer to:
Organised activities Religion
* Christian mission, an organized effort to spread Christianity
*Mission (LDS Church), an administrative area of The Church of Jesus Christ of ...
.
Unlike previous installments in the ''Mass Effect'' series, where players begin each new game by choosing from six different
character class
In tabletop games and video games, a character class is a job or profession commonly used to differentiate the abilities of different game characters.
In role-playing games (RPGs), character classes aggregate several abilities and aptitudes, ...
es that each have their own unique set of skills, players instead have free rein to assign any skills that they want and build towards a specialty over the course of the game. For example, if the player chooses to invest solely in biotic skills, Ryder will unlock the Adept profile, which results in bonuses related to that play style.
Experience point
An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Exper ...
s are earned by completing missions, and there is no cap on the number of points that can be earned. Once enough points are gained, Ryder levels up, which allows for the unlocking and upgrading of skills along a
tree
In botany, a tree is a perennial plant with an elongated stem, or trunk, usually supporting branches and leaves. In some usages, the definition of a tree may be narrower, including only woody plants with secondary growth, plants that are ...
. Points assigned to each skill can be constantly reallocated so that players can experiment with multiple gameplay approaches without having to restart their games and build up their skills from scratch again.
Similar to its predecessors, the player can interact with characters in ''Mass Effect: Andromeda'' using a radial command menu where the player's dialogue options depend on wheel direction. Around the wheel are four types of responses that shape each conversation: emotional, logical, professional, and casual. In general, conversations are based on agreeing or disagreeing with participants. During some conversations, the player is prompted with an "Impulse Action" that offers an additional choice to what is available on the dialogue wheel. For example, an on-screen prompt to "shoot" might appear and be momentarily selectable. By conversing with
non-player character
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster ...
s, Ryder can develop friendships and, in some cases, romantic relationships with them over time. During both dialogue and quest sequences, the player is sometimes tasked with making moral decisions that do not have a clear good/bad distinction but are intended to be more nuanced, marking a departure from the Paragon/Renegade morality system of prior titles in the series.
Navigation and exploration
In ''Mass Effect: Andromeda'', the player explores the Heleus cluster of the
Andromeda Galaxy
The Andromeda Galaxy (IPA: ), also known as Messier 31, M31, or NGC 224 and originally the Andromeda Nebula, is a barred spiral galaxy with the diameter of about approximately from Earth and the nearest large galaxy to the Milky Way. The gal ...
by selecting destinations from the inside of a ship called ''Tempest''. By having Ryder stand on the ship's bridge, the player is able to overlook the stars using a galaxy map and choose a navigation point. The game features five primary planets and over a dozen hub worlds that connect the player to various quests that can be completed, such as taking out hostile enemy bases or hideouts, scanning for objects with useful data, or completing loyalty missions for Ryder's squadmates. As quests are completed, the player earns "Andromeda Viability Points", which allow for the waking of colonists from hibernation, and planets increase their "Viability Levels", which allow for the building of outposts. Each planet has a
boss
Boss may refer to:
Occupations
* Supervisor, often referred to as boss
* Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier
* Crime boss, the head of a criminal organization
* Fire boss, a p ...
that the player may not be able to defeat at first and may need to revisit later once Ryder has sufficiently leveled up.
The game's primary planets have open world environments and can be traversed using the "Nomad", a six-wheeled, all-terrain vehicle. While driving the Nomad, the player has the ability to scan the planet's terrain for resources and then deploy mining drones to collect them. As new areas are explored, the player can find drop zones that serve as fast-travel points and allow for a loadout change. To aid the player in managing quests, the game automatically logs available missions in a journal where the player can select a single quest to make active, which is then marked on the game's
user interface
In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine f ...
. Some planets have environmental hazards that must be accounted for, such as the planet Elaaden, where Ryder must avoid the heat to prevent taking damage. Over the course of the game, the player can find blueprints and resources that are used for crafting weapons and armor. All crafted items can be given customized names.
Combat
Combat in ''Mass Effect: Andromeda'' takes place in
real-time
Real-time or real time describes various operations in computing or other processes that must guarantee response times within a specified time (deadline), usually a relatively short time. A real-time process is generally one that happens in defined ...
, and unlike previous installments in the series, pausing the game to aim or use skills from a menu is no longer a feature. During action sequences, the player has direct control of Ryder from an over-the-shoulder perspective, who can move around the battlefield in a variety of ways, including a side-to-side dash or vertical leap into the air using a jetpack. When the player approaches an object, Ryder will automatically take
cover
Cover or covers may refer to:
Packaging
* Another name for a lid
* Cover (philately), generic term for envelope or package
* Album cover, the front of the packaging
* Book cover or magazine cover
** Book design
** Back cover copy, part of cop ...
, providing the player with protection in battle. The game encourages players to keep moving during combat with large, open battlefields and enemies that attack from all angles, but also allows for both aggressive and defensive strategies.
Damage is dealt to enemies using gunfire, melee attacks, or specialized skills such as a flamethrower. At all times, three skills are available for use, along with a profile that provides play style bonuses. The player can rotate between up to four combinations of skills and profiles by setting up "favorite slots", which can be accessed during battle. For example, one slot might have three biotic skills and the Adept profile while another has three combat skills and the Soldier profile. A single skill cannot be deployed continuously; rather, after a skill is used, there is a cool down period during which the skill is disabled but other skills can be used. Some weapons in the game have a finite magazine and require players to replenish ammunition after a certain number of shots, whereas other weapons operate on an overheating system where the player must wait for the weapon to cool down after a certain number of shots.
Multiplayer
In addition to its single-player content, ''Mass Effect: Andromeda'' also contains a
multiplayer
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
cooperative
A cooperative (also known as co-operative, co-op, or coop) is "an autonomous association of persons united voluntarily to meet their common economic, social and cultural needs and aspirations through a jointly owned and democratically-contro ...
matches in which the player must survive escalating waves of enemies and complete a series of objectives. Before heading into battle, the player can select a character, allocate skill points, and manage weapons. Unlike in the single-player mode, where the player is limited to playing as a human, the multiplayer mode offers a wider variety of species to choose from. At the conclusion of a match, all players earn experience points and credits; the former is used for further character upgrades and the latter is used to buy unlockables. The plot of the single-player campaign is not affected by the multiplayer mode.
Synopsis
Setting and characters
''Mass Effect: Andromeda'' begins in 2185, between the events of ''
Mass Effect 2
''Mass Effect 2'' is an action role-playing video game developed by BioWare and published by Electronic Arts for Microsoft Windows and Xbox 360 in 2010 and PlayStation 3 in 2011. It is the second installment in the '' Mass Effect'' series a ...
'' and ''
Mass Effect 3
''Mass Effect 3'' is an action role-playing video game developed by BioWare and published by Electronic Arts. The third major entry in the ''Mass Effect'' series and the final installment of the original trilogy, it was released in March 2012 fo ...
''. The four Citadel Council races and the quarians are planning to populate new home worlds in the Andromeda Galaxy as part of a strategy called the Andromeda Initiative. Each race sends 20,000 citizens on a one-way, 600-year journey to Heleus Cluster located in Andromeda aboard their own
sleeper ship
A sleeper is a person who is sleeping.
Sleeper may also refer to:
Arts and entertainment Characters
* Sleeper (Marvel Comics), a Nazi German robot utilized by the Red Skull in Marvel Comics
* The Sleeper (Wild Cards), a character in the Wild Ca ...
, called an Ark, and selects a leader, known as a
Pathfinder
Pathfinder may refer to:
Businesses
* Pathfinder Energy Services, a division of Smith International
* Pathfinder Press, a publisher of socialist literature
Computing and information science
* Path Finder, a Macintosh file browser
* Pathfinder ( ...
. Once the races arrive at their destination in 2819, they help build the Nexus, a
space station
A space station is a spacecraft capable of supporting a human crew in orbit for an extended period of time, and is therefore a type of space habitat. It lacks major propulsion or landing systems. An orbital station or an orbital space station ...
that serves as a center of government and diplomacy, a living area, and a base of operations for the Pathfinders. Characters and player decisions from the original ''Mass Effect'' trilogy are not carried over into ''Mass Effect: Andromeda'', and there is no
canon
Canon or Canons may refer to:
Arts and entertainment
* Canon (fiction), the conceptual material accepted as official in a fictional universe by its fan base
* Literary canon, an accepted body of works considered as high culture
** Western can ...
ending which is referenced.
The protagonist of ''Mass Effect: Andromeda'' is, depending on player choice, either Sara or Scott Ryder (voiced by Fryda Wolff or Tom Taylorson, respectively). Their father, Alec Ryder (voiced by
Clancy Brown
Clarence John "Clancy" Brown III (born January 5, 1959) is an American actor. Prolific in film and television since the 1980s, Brown is often cast in villainous and authoritative roles.
Brown's film roles include Viking Lofgren in ''Bad Boys'' ...
), is humanity's Pathfinder, tasked with finding a new home for the species. Squadmates in the game include Alec's second-in-command, Cora Harper (
Jules de Jongh
Jules de Jongh is an American voice actress. She provided the voices of Yugo and Evangelyne in the first 2 seasons of '' Wakfu: The Animated Series'', the voice of the protagonist Faith from the video game '' Mirror's Edge'', and the voice of s ...
), a biotic specialist with intensive commando training; Liam Kosta ( Gary Carr), a security expert who specializes in crisis response; Pelessaria "Peebee" B'Sayle (
Christine Lakin
Christine Helen Lakin (born January 24, 1979) is an American actress and director. She is best known for her role as Alicia "Al" Lambert on the 1990s ABC/ CBS sitcom '' Step by Step''. She also played Joan of Arc on Showtime's ''Reefer Madness ...
), an asari gunslinger capable of biotic destabilization; Nakmor Drack (
Stanley Townsend
Stanley Townsend (born August 1961) is an Irish actor.
Personal life
Townsend was born and brought up in Dublin. After attending Wesley College, Dublin, he studied mathematics and civil engineering at Trinity College. While there he joined t ...
), a veteran krogan warrior of the Nakmor clan specializing in close combat; Vetra Nyx (Danielle Rayne), a female turian mercenary who excels in shielding and protection; and Jaal Ama Darav (
Nyasha Hatendi
Nyasha Hatendi (born 14 September 1981) is a Zimbabwean-British-American actor, director, writer and producer.
Early life and education
Hatendi was born on 14 September 1981 in Washington, D.C. Hatendi grew up in three countries: the United ...
), a resistance fighter of the newly introduced angara race. Ryder's crewmates include Kallo Jath (Garett Ross), a salarian pilot; Lexi T'Perro (
Natalie Dormer
Natalie Dormer (born 11 February 1982) Suvi Anwar (Katy Townsend), a human science officer; Gil Brodie ( Gethin Anthony), a human mechanic and SAM (Alexia Traverse-Healy), an
artificial intelligence
Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech r ...
that can communicate with all members of the team via implants.
Plot
In 2819, following a 634-year journey aboard the Ark ''Hyperion'', Ryder awakens in the Heleus Cluster of the Andromeda Galaxy. ''Hyperion'' strikes a dark energy cloud called the Scourge, temporarily knocking out its power and sending Ryder's sibling into a coma. Pathfinder Alec Ryder, Ryder's father, informs Ryder and Cora Harper that the planet they were sent to scout may no longer be viable for colonization. Alec, Ryder, Cora, and Liam Kosta head down to the planet, coming into contact with a hostile alien race, the kett, as well as strange structures from a synthetic alien race, the Remnant. Ryder and Alec find a terminal inside an alien monolith, which Alec activates in an attempt to stabilize the lightning storm-stricken planet. A large blast throws the two off the elevated platform, damaging Ryder's helmet and exposing Ryder to the toxic atmosphere. Alec saves Ryder by giving Ryder his helmet, sacrificing his own life. Ryder is later revived and merged with the artificial intelligence SAM, learning that Alec has made Ryder the new Pathfinder.
''Hyperion'' reaches the Nexus, finding it incomplete and with no other Ark in sight. The crew learn from Nexus leadership that all of the worlds in Andromeda have become inhospitable, and that the Initiative has been stranded upon arrival, suffering from civil unrest and a supply shortage. As humanity's new Pathfinder, Ryder is tasked with finding a suitable world to colonize, as well as uncovering the fates of the other Arks. Ryder is also assigned a spaceship, the ''Tempest'', piloted by Kallo Jath and accompanied by Vetra Nyx.
Ryder's first stop on the search is Eos, a desert planet plagued by radiation, where Nakmor Drack and Peebee join the crew. With SAM's help, Ryder unlocks a Remnant vault, which houses a terraforming system that rapidly repairs the planet's ecosystem to more hospitable levels. The planet's newly-improved viability allows Ryder to establish Andromeda's first successful outpost. Ryder also discovers a star chart pinpointing the location of other worlds that might hold similar structures. It is deduced that these worlds could sustain the Initiative.
On the way to another system, the ''Tempest'' runs into the kett fleet, and is forced to escape through the Scourge, suffering significant damage. The ship lands on the planet Aya, coming into contact with a new alien species, the angara, who are mounting a resistance against the kett. Ryder proves the Initiative's good intentions by aiding the angara on two other planets, in addition to recruiting a member of their species, Jaal Ama Darav, to the ''Tempests crew. Ryder also rescues high-ranking angara Moshae Sjefa from a kett facility, discovering in the process that the kett have been turning the angara into more kett through a genetic modification process known as "exaltation". The Moshae takes Ryder to Aya's vault, learning that the kett leader, the Archon, is chasing an object called Meridian, which can control all vaults and, by extension, the worlds that they are connected to. Ryder, anxious to stop the kett, tracks down their flagship and discovers that the kett have captured the Salarian Ark and have been experimenting with various Initiative species. Ryder frees the ark and learns the location of Meridian.
Ryder then proceeds to the presumed location of Meridian, which is revealed to be an ancient Remnant city. Ryder discovers that Meridian, a
Dyson sphere
A Dyson sphere is a hypothetical megastructure that completely encompasses a star and captures a large percentage of its solar power output. The concept is a thought experiment that attempts to explain how a spacefaring civilization would meet ...
-like construct, was taken away from the city, disconnecting the vaults and rendering the planets uninhabitable. The Archon launches an attack on ''Hyperion'', severing SAM from Ryder, while also capturing Ryder's sibling, whose SAM implant he intends to use in order to take over Meridian. Ryder manages to activate the Remnant fleet and, together with other allied forces, makes an assault on the kett fleet guarding Meridian. The Ryder twins work to defeat the kett, eventually disconnecting the Archon from Meridian's system and killing him in the process. Ryder is hailed as a hero, having activated Meridian and made the cluster more suitable for settlement. ''Hyperion'', after crash-landing onto Meridian, settles on the planet as humanity's new home.
In a post-credit scene, the Archon's second-in command, Primus, is seen observing Meridian, hinting at a possible future threat.
Development
''Mass Effect: Andromeda'' was developed by
BioWare
BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated Doctor of Medicine, medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip, alongside Trent Oster, Brent Oster, and Marcel Zes ...
, the same company that developed the original ''Mass Effect'' trilogy, and published by
Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted th ...
(EA), who published the second and third games in the original trilogy. In contrast to the original trilogy, which was spearheaded by BioWare's Edmonton studio, ''Mass Effect: Andromeda'' was handled by a new team out of Montreal. This was done so that Edmonton could focus on a new
intellectual property
Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, cop ...
(IP), later revealed to be ''
Anthem
An anthem is a musical composition of celebration, usually used as a symbol for a distinct group, particularly the national anthems of countries. Originally, and in music theory and religious contexts, it also refers more particularly to short ...
''. The company's Austin team assisted in development as well. BioWare's general manager, Aaryn Flynn, noted that many of the developers working on the project were fans of the original trilogy who came to BioWare specifically to work on a ''Mass Effect'' game.
Game design
Early stages of development on ''Mass Effect: Andromeda'' began in 2012, following the release of ''Mass Effect 3''. One of the first decisions that BioWare made was not to include
Commander Shepard
Lieutenant Commander Shepard, better known as Commander Shepard, is the player character in the ''Mass Effect'' video game series by BioWare (''Mass Effect'', ''Mass Effect 2'', and '' Mass Effect 3'').
A veteran soldier of the Systems Alliance ...
, the series' original protagonist, in the game. This strategy allowed them to make changes to some of the series' traditional gameplay elements, such as the old Paragon/Renegade morality system, which they felt was tied to Shepard and would not make sense without the character. Originally, they considered developing a prequel, but decided against it after soliciting feedback from fans, focus groups, and the development team. Instead of preparing for another trilogy, the company tried to avoid locking themselves into a specific plan with regards to future installments in the franchise, which they felt gave them more creative freedom.
Although BioWare approached ''Mass Effect: Andromeda'' as a new beginning and wanted it to feel fresh and new, the company still borrowed elements from previous titles. For example, the ability to drive a vehicle was inspired by the
Mako
, better known by the mononym name Mako (sometimes stylised MAKO), is a Japanese voice actress, singer and a member of the band Bon-Bon Blanco, in which her prominent role is as the maraca player. She has also performed in a Japanese television ...
from ''
Mass Effect
''Mass Effect'' is a military science fiction media franchise created by Casey Hudson, Drew Karpyshyn and Preston Watamaniuk. The franchise depicts a distant future where humanity and several alien civilizations have colonized the known univer ...
'' and the concept of loyalty missions was taken directly from ''Mass Effect 2''. The team also applied lessons that they learned from ''Mass Effect 3'', which featured a controversial ending where some fans didn't feel as though their investment in the series' characters had paid off.
For ''Mass Effect: Andromeda'', BioWare decided to include open world elements and place an emphasis on exploration. As a result, they also decided to lighten the game's tone compared to previous installments in the series so that players could do side quests without feeling as though they were "letting the universe burn". Producer Mike Gamble felt that the game was BioWare's biggest yet in terms of content, but also noted that the company made an effort to make every planet and area memorable. To avoid the trap of making the player do side quests that felt tedious and insignificant–which was a common criticism of their previous title, '' Dragon Age: Inquisition''–the company paid attention to what other games in the industry were doing, such as
CD Projekt Red
CD Projekt S.A. () is a Polish video game developer, publisher and distributor based in Warsaw, founded in May 1994 by Marcin Iwiński and Michał Kiciński. Iwiński and Kiciński were video game retailers before they founded the company, whi ...
's '' The Witcher 3: Wild Hunt''. As late as 2014, BioWare planned to create hundreds of explorable planets by using
procedural generation
In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power. In ...
, but ultimately scrapped the idea because of the difficulty involved in implementing it as well as a lack of internal resources. Due in part to the decision to abandon this concept so late in development, the company found themselves playing catch-up, and ended up building most of the game during the ensuing 18 months.
Production
''Mass Effect: Andromeda'' required a team of over 200 developers and, as reported by the ''
Edmonton Journal
The ''Edmonton Journal'' is a daily newspaper in Edmonton, Alberta. It is part of the Postmedia Network.
History
The ''Journal'' was founded in 1903 by three local businessmen — John Macpherson, Arthur Moore and J.W. Cunningham — as ...
'', was given a total budget of C$100 million, which included marketing and research costs. The game was initially directed by Gérard Lehiany, who was previously best known for his involvement in
Beenox
Beenox Inc. is a Canadian video game developer established in 2000 in Quebec City, Quebec, Canada. The studio became a wholly owned subsidiary of Activision on May 25, 2005.
History
Between 2003 and 2006, the developer was essentially a porting ...
Casey Hudson
Casey Hudson is a Canadian video game developer, known for his work on several of BioWare's video games, and mainly the ''Mass Effect'' trilogy as game director.
Biography
After obtaining a degree in mechanical engineering, Hudson began his care ...
, who directed the original trilogy, was promoted to the role of executive producer before leaving BioWare in 2014. That same year, Lehiany also departed from the project; he was replaced by Mac Walters, who previously served as lead writer for the series. In general, the game's development was plagued by internal instability, with its lead writer, senior editor, and other members of its leadership team all departing from BioWare during production.
''Mass Effect: Andromeda'' was built using
EA DICE
EA Digital Illusions CE AB (trade name: DICE) is a Swedish video game developer based in Stockholm. The company was founded in 1992 and has been a subsidiary of Electronic Arts since 2006. Its releases include the '' Battlefield'', '' Mirror's ...
's
Frostbite 3
Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and nin ...
engine, which required that BioWare construct all systems, tools, and assets from scratch as the series was previously built on
Epic Games
Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, ...
'
Unreal Engine
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game '' Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of genr ...
. Going into development, the company knew that the transition to Frostbite would be a difficult one, having already made the switch for ''Dragon Age: Inquisition'', which proved to be extremely challenging as the engine was not designed with role-playing games in mind. In an effort to optimize the engine's capabilities, BioWare sometimes enlisted the help of other Frostbite developers. For example, to ensure that the game's driving mechanics handled well, BioWare invited the ''
Need for Speed
''Need for Speed'' (''NFS'') is a racing game franchise published by Electronic Arts and currently developed by Criterion Games, the developers of ''Burnout''. The series generally centers around illicit street racing and tasks players to co ...
'' team to come onsite and offer advice and guidance. BioWare tried to push the boundaries of the software, particularly in the area of character animation, but struggled with facial animations in particular. This was due in part to difficulties with various animation programs, an understaffed development team, and a delayed production cycle.
As part of the move to Frostbite, BioWare decided to unite the combat systems of the single and multiplayer modes. In ''Mass Effect 3'', the single-player mode used a system tailored to a slower, cover shooter approach while the multiplayer mode used a system tailored to a faster-paced approach. It was important to BioWare that, for all gameplay modes in ''Mass Effect: Andromeda'', the player stay moving and have a strategy behind every action as opposed to remaining in one location for the entire duration of an encounter. To encourage players to play this way, BioWare built open combat layouts, which required the programming of complex
artificial intelligence
Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech r ...
so that enemies could understand space and know how to flank the player from all angles.
Music
The original score of ''Mass Effect: Andromeda'' was composed by
John Paesano
John Paesano (born July 2, 1977) is an American composer working primarily in film, television and video games. He is known for collaborating with director Wes Ball on the '' Maze Runner'' film series, as well as composing for the Marvel Televi ...
, who was previously best known for his work on ''
The Maze Runner
''The Maze Runner'' is a 2009 young adult dystopian science fiction novel written by American author James Dashner and the first book released in ''The Maze Runner'' series. The novel was published on October 6, 2009, by Delacorte Press, an i ...
'' films and '' Daredevil'' television series. Scenes in the game that take place in nightclubs or other public venues were composed by Edmonton-based DJs and producers. In general, the game's soundtrack was inspired by films such as ''
Blade Runner
''Blade Runner'' is a 1982 science fiction film directed by Ridley Scott, and written by Hampton Fancher and David Peoples. Starring Harrison Ford, Rutger Hauer, Sean Young, and Edward James Olmos, it is an adaptation of Philip K. Dick ...
'' and aimed to combine organic and synthetic sounds, an approach that BioWare used to "represent the triumph of space exploration and the fear of the unknown."
Patches
A week after ''Mass Effect: Andromedas North American release, BioWare announced that they were planning on making improvements to the game in response to critical feedback from fans. In April, the company unveiled a patch that focused on bug fixes and improvements to the player experience, including better lip-syncing and faster movement around the galaxy map. The following month, another patch was released which focused on improvements to cinematic scenes. Further improvements were released through the month of July, before BioWare released a statement on August 19 which confirmed that there would be no further single-player
downloadable content
Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabli ...
developed or released for the game, though multiplayer patches could continue.
Marketing and release
''Mass Effect: Andromeda'' was announced on June 15, 2015 at
Electronic Entertainment Expo 2015
The Electronic Entertainment Expo 2015 (E3 2015) was the 21st E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It took place from June 16 to June 18, 2015, with 52,200 total attendees.
Major exhibit ...
. The game was marketed with a wide variety of video content, including teasers, gameplay reveals at various awards shows and conferences, cinematic trailers, and an instructional gameplay series. It was also promoted with a set of action figures by toy company
Funko
Funko Inc. is an American company that manufactures licensed and limited pop culture collectibles, best known for its licensed vinyl figurines and bobbleheads. In addition, the company produces licensed plush, action figures, apparel, accessori ...
, which consisted of Peebee, Liam Kosta, Jaal, Sara Ryder, and Archon. One aspect of BioWare's marketing strategy was to avoid discussing certain plot points or making too many promises ahead of time, a plan which helped the company avoid disappointing players if they needed to cut content from the game.
Leading to the release of ''Mass Effect: Andromeda'', BioWare set up a promotional website whereby players could participate in a mock training program for the Andromeda Initiative, which included listening to recruitment pitches, reading the history of the ''Mass Effect'' universe, or watching mission briefings. Briefings included an orientation video, an introduction to the Arks and Nexus, an overview of the ''Tempest'' and Nomad, and dossiers on the game's main crewmembers. As part of the program, BioWare also selected six fans to participate in an authentic astronaut training experience at the
European Astronaut Centre
The European Astronaut Centre (EAC) (German: Europäisches Astronautenzentrum, French: Centre des astronautes européens), is an establishment of the European Space Agency and home of the European Astronaut Corps. It is near to Cologne, Germany, ...
. Originally, BioWare planned a
beta
Beta (, ; uppercase , lowercase , or cursive ; grc, βῆτα, bē̂ta or ell, βήτα, víta) is the second letter of the Greek alphabet. In the system of Greek numerals, it has a value of 2. In Modern Greek, it represents the voiced labi ...
that would allow players to help test the game's multiplayer mode prior to release, but it was eventually cancelled as the company felt that it was ultimately unnecessary.
''Mass Effect: Andromeda'' was originally scheduled for release in late 2016, but its official release date was eventually moved to March 21, 2017 in North America and March 23 in Europe, Australia and New Zealand. In addition to the standard version of the game, players could also purchase a Deluxe Edition and Super Deluxe Edition, which included in-game single and multiplayer bonuses, as well as a free soundtrack download. For a short time, players could also order two versions of a Collector's Edition, one of which included a model of the in-game vehicle, the Nomad, while the second version included a remote-control Nomad. However, both versions of the Collector's Edition did not include the game or any other in-game bonuses.
A week prior to ''Mass Effect: Andromedas official release, BioWare made the first ten hours of the game available to players as part of EA Access and Origin Access. The game's facial animations immediately became a topic of controversy, with players posting clips, images, and
meme
A meme ( ) is an idea, behavior, or style that spreads by means of imitation from person to person within a culture and often carries symbolic meaning representing a particular phenomenon or theme. A meme acts as a unit for carrying cultural i ...
s online that poked fun at its character movements. One group of players took their complaints a step further, incorrectly identifying a former EA employee as a lead developer (based on elements of their Twitter and Facebook bios that were subsequently deleted) and verbally abusing her on
Twitter
Twitter is an online social media and social networking service owned and operated by American company Twitter, Inc., on which users post and interact with 280-character-long messages known as "tweets". Registered users can post, like, and ...
. In response to the incident, BioWare released an official statement, saying, "We respect the opinions of our players and community ... But attacking individuals, regardless of their involvement in the project, is never acceptable."
Reception
Upon release, the
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
and
Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ...
versions of ''Mass Effect: Andromeda'' received "mixed or average" reviews while the
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
review aggregator
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic
Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
. The game was later ranked the 26th best of 2017 by ''
Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson.
Since 2008, it is known for the formerly eponymous games trade fair EGX ...
''. Conversely, it also received several dishonors, including Worst Game (That We Played) from ''
Giant Bomb
''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news, and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by ''Time'' ma ...
''.
''Mass Effect: Andromeda'' was not as well received as its predecessors. In his review for ''
Forbes
''Forbes'' () is an American business magazine owned by Integrated Whale Media Investments and the Forbes family. Published eight times a year, it features articles on finance, industry, investing, and marketing topics. ''Forbes'' also r ...
'', Paul Tassi predicted that ''Mass Effect'' fans would enjoy the game but prefer the original trilogy, outside of perhaps the original game. Many outlets described ''Mass Effect: Andromeda'' as a disappointment, including ''Giant Bomb'' and
PlayStation LifeStyle
Mandatory (formerly CraveOnline Media) is a lifestyle website based in Los Angeles with sales offices in New York City, Chicago and San Francisco. The site is owned by media company Evolve Media, LLC. Mandatory focuses its contents into the male- ...
, who retrospectively ranked it as the most disappointing game of 2017. Some critics also described the game as a missed opportunity, such as Joe Juba of ''
Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 ...
'', who concluded, 'Mass Effect: Andromeda'' is fun, and the important parts work ... At the same time, I was often left looking through a haze of inconveniences and dreaming about the game it could have been."
The combat in ''Mass Effect: Andromeda'' was one of the best-reviewed aspects of the game. ''IGN'' observed that it felt more energetic than previous titles in the series, although they criticized the automatic cover system and some of the user interface. ''COGconnected'' described the combat as "a thing of beauty" and emphasized its focus on player choice and strong shooting mechanics, which they felt held up to other shooters. In an otherwise lukewarm review for ''
GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'', Scott Butterworth relented that he enjoyed the combat shooting mechanics and appreciated that he was able to experiment with different character loadouts.
The plot of ''Mass Effect: Andromeda'' was met with a mixed reception. ''
Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022.
History
...
'' described it as "dull" and observed that it took too long to establish an easily identifiable conflict. Andy Hartup of ''
GamesRadar+
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites '' Total Film'', ''SFX'', '' Edge'' and '' Compute ...
'' felt that the game lacked the nuance of previous installments and missed out on what made the original trilogy successful. ''IGN'' remarked that the plot was sometimes derivative of prior games in the series, using the Remnant as an example, which they felt was simply another "long-dead civilization that's left advanced technology lying around". By contrast, ''VideoGamer.com'' listed the game's plot as a positive, likening it to a Hollywood hero story. Reflecting on his experience with the game, ''
Polygon
In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed '' polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two t ...
''s Arthur Gies opined that the story contained a number of worthwhile mysteries on the critical path and some "really interesting" optional content.
Numerous publications praised ''Mass Effect: Andromeda'' for its larger-scale visuals and an immersive atmosphere with a lot of exploration and content, such as ''
PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'', which wrote that the game looked "stunning" and that the Frostbite engine rendered environments at a scale that previous ''Mass Effect'' games could not match. ''GameSpot'' remarked that the game's worlds were "breathtaking to behold and exciting to explore", but also noted that there were too many repetitive, inconsequential quests that felt like "padding". ''RPGamer'' observed that the game's atmosphere was enhanced by its score, which they felt complemented the setting with either a "spacey background" or something more "rousing", as required. Trusted Reviews noted that the alien worlds were detailed and busier to make it significantly more atmospheric thanks to improved geometry complexity, higher resolution shadows, and better quality horizon-based ambient occlusion. Ruined Chapel also noted that the atmosphere had a sense of freedom, of exploration and of adventure, with a universe of countless stories with an epic feel and a lot to do with the world's, while IGN felt the energetic combat and fantastic sound effects contribute to a potent sci-fi atmosphere.
Many reviewers criticized ''Mass Effect: Andromeda'' for its technical issues. Writing for ''
Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews.
History
The ...
'', Ray Carsillo described the game as "broken" and recalled instances where it came to a halt, particularly during driving sequences. Character facial animations were often referenced as part of the problem, with ''
Game Revolution
''GameRevolution'' (formerly ''Game-Revolution'') is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screensh ...
''s Aron Garst reflecting, "''Andromeda'' is full of bugs and technical oddities. From the freaky facial animations to the entire screen turning a lime shade of green for a few minutes, many things went wrong during my playthrough." In an otherwise positive review, ''Game Informer'' noted that technical glitches were plentiful, which hindered the game's playability. Some outlets felt that animation glitches, model issues, and poor graphical fidelity were most apparent during the game's cinematic romance scenes in particular.
Sales
''Mass Effect: Andromeda'' was the third-best-selling game of March 2017. It led the United Kingdom in physical sales during its first two weeks of release. As of August, it was the seventh best-selling game of the year. However, it eventually dropped out of the year-end top ten. The game had the second-best physical launch in the series after ''Mass Effect 3''. ''Andromeda''’s digital revenues only increased by mid-single-digit percentages against 2012’s ''Mass Effect 3'', despite substantial growth in digital sales since then. In addition, ''Andromeda'' on PC sold less than the 349,000 PC digital units ''Mass Effect 3'' that sold in its launch month.
Prior to the release of ''Mass Effect: Andromeda'', Chief Financial Officer (CFO) Blake Jorgensen projected that it would sell 3 million units before the end of March, and 6 to 9 million units during its lifetime. BioWare General Manager Aaryn Flynn predicted that it would sell at least 5 million copies worldwide.
Wedbush Securities
Wedbush Securities Inc. is a privately held investment firm based in Los Angeles. As of February 2022, the firm had $4.1 billion under management with 7,460 clients.
History
The firm was founded in 1955 by two high school friends, E ...
analyst Michael Pachter estimated that ''Mass Effect: Andromeda'' sold at least 2.5 million units in its opening quarter, resulting in $110 million in revenue. The closest that EA has come to noting an exact figure was in their fourth quarter (Q4) of fiscal year 2017 (FY17) notes for investors, which stated that $53 million of the game's net sales related to its special editions were to be captured in Q1 FY18 instead of Q4 FY17 (the quarter of its release) for accounting purposes.
During EA's Q3 FY18 earnings call on January 30, 2018, EA Chief Executive Officer (CEO) Andrew Wilson was asked a general question about the company's non-sports titles, which had performed below expectations. As part of his answer, Wilson noted, "...if you look at ''Mass Effect'' 'Andromeda'' while there was some polarizing sentiment in that franchise, it's actually performed really well, and player engagement is really strong."
Accolades
Future
Although ''Mass Effect: Andromeda'' was not designed with specific plans for future installments, BioWare's original intention was to continue adding to the series. However, following the game's disappointing commercial and critical reception, reports arose that BioWare Edmonton would be taking a break from the franchise to focus on their new IP, ''Anthem'', and that BioWare Montreal would focus on other games under the EA umbrella, such as '' Star Wars Battlefront II''. In August 2017, BioWare Montreal was merged with EA's
Motive Studios
Motive Studio (also known as EA Motive and Motive) is a Canadian video game developer and studio of Electronic Arts (EA) based in Montreal.
History
Motive Studio was founded within Electronic Arts (EA) by Jade Raymond, a former Ubisoft execu ...
, casting further doubt on the future of the ''Mass Effect'' franchise. However, former series creative director
Casey Hudson
Casey Hudson is a Canadian video game developer, known for his work on several of BioWare's video games, and mainly the ''Mass Effect'' trilogy as game director.
Biography
After obtaining a degree in mechanical engineering, Hudson began his care ...
, who departed from BioWare in 2014 but returned following ''Mass Effect: Andromedas release, later stated that he wanted the series to continue. As of November 7, 2020, a veteran team at BioWare is working on the next chapter of the ''Mass Effect'' universe.