HOME

TheInfoList



OR:

''Vampire: The Masquerade'' is a
tabletop role-playing game A tabletop role-playing game (TTRPG or TRPG), also known as a pen-and-paper role-playing game, is a kind of role-playing game (RPG) in which the participants describe their characters' actions through speech and sometimes movements. Participants d ...
(tabletop RPG), created by
Mark Rein-Hagen Mark Rein-Hagen, stylized as Mark Rein•Hagen (born 1964), is an American role-playing game, role-playing, card game, card, video game, video and board game designer best known as the creator of ''Vampire: The Masquerade'' and its associated '' ...
and released in 1991 by
White Wolf Publishing White Wolf Entertainment AB, formerly White Wolf Publishing, was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant (game publisher), Lion RampantStoryteller System The ''Storytelling System'' is a role-playing game system created by White Wolf, Inc. for the Chronicles of Darkness (formerly known as the New World of Darkness), a game world with several tabletop role-playing games tied in. The Storytelling Sys ...
games for its
World of Darkness ''World of Darkness'' is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing. It began as an annual line of five games in 1991–1995, with ''Vampire: The Masquerade'', ''Werewolf: The Apocaly ...
setting line. It is set in a fictionalized "gothic-punk" version of the modern world, where players assume the role of
vampire A vampire is a mythical creature that subsists by feeding on the Vitalism, vital essence (generally in the form of blood) of the living. In European folklore, vampires are undead, undead humanoid creatures that often visited loved ones and c ...
s, referred to as ''Kindred'' or ''Cainites'', who struggle against their own bestial natures, vampire hunters, and each other. Several associated products were produced based on ''Vampire: The Masquerade'', including
live-action role-playing game A live action role-playing game (LARP) is a form of role-playing game where the participants physically portray their characters.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique featur ...
s (''
Mind's Eye Theatre ''Mind's Eye Theatre'' is a live action role-playing game (LARP) based on the White Wolf World of Darkness universe and shares the setting with the tabletop role-playing game '' Vampire: The Masquerade'', among others. In most editions of the ...
''), dice,
collectible card game A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards. The genre was introduced with ''Magic: The G ...
s (''
The Eternal Struggle ''The Eternal Struggle'' is a 1923 American silent drama film directed by Reginald Barker. Distributed by Metro Pictures, the film is based on the 1913 novel ''The Law-Bringers'', written by Edith Joan Lyttleton. Plot The film focuses on Andr ...
''),
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
s ('' Redemption'', '' Bloodlines'', '' Swansong'' and ''
Bloodlines 2 Bloodline most commonly refers to heredity. Bloodline, bloodlines, blood line or blood lines may also refer to: Arts, entertainment, and media Comics * ''Bloodlines'' (comics), a 1993 DC Comics crossover * ''Colossus: Bloodline'', a 2006 Marve ...
'', '' Bloodhunt''), and numerous novels. In 1996, a short-lived television show loosely based on the game, '' Kindred: The Embraced'', was produced by
Aaron Spelling Aaron Spelling (April 22, 1923June 23, 2006) was an American film and television producer and occasional actor. His productions included the television series ''Family'' (1976–1980), ''Charlie's Angels'' (1976–1981), ''The Love Boat'' (1977� ...
for the
Fox Broadcasting Company Fox Broadcasting Company, LLC (commonly known as Fox; stylized in all caps) is an Television in the United States, American commercial broadcasting, commercial broadcast television broadcaster, television network serving as the flagship proper ...
.


Development

''Vampire'' was inspired by
role-playing games (RPGs) A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either ...
such as '' Call of Cthulhu'', ''
RuneQuest ''RuneQuest'' (commonly abbreviated as RQ) is a fantasy tabletop role-playing game originally designed by Steve Perrin, Ray Turney, Steve Henderson (game designer), Steve Henderson, and Warren James, and set in Greg Stafford (game designer), Gre ...
,'' and ''
Nightlife Nightlife is a collective term for entertainment that is available and generally more popular from the late evening into the early hours of the morning. It includes pubs, bars, nightclubs, parties, live music, concerts, cabarets, theatre, ...
'', as well as the writings of
Joseph Campbell Joseph John Campbell (March 26, 1904 – October 30, 1987) was an American writer. He was a professor of literature at Sarah Lawrence College who worked in comparative mythology and comparative religion. His work covers many aspects of t ...
and vampire films such as ''
The Lost Boys ''The Lost Boys'' is a 1987 American comedy horror film directed by Joel Schumacher, produced by Harvey Bernhard, and with the screenplay written by Jeffrey Boam, Janice Fischer, and James Jeremias, from a story by Fischer and Jeremias. The ...
''. Rein-Hagen felt that hunting vampires would get boring as a game premise, so he came up with the idea of a game wherein the players played vampires instead of hunting them. Rein-Hagen said he purposefully did not read Anne Rice's ''
Vampire Chronicles ''The Vampire Chronicles'' is a series of Gothic vampire novels and a media franchise, created by American writer Anne Rice, that revolves around the fictional character Lestat de Lioncourt, a French nobleman turned into a vampire in the ...
'' until "very late" in the development process but admitted she was probably an influence on the vampire films that inspired the game. He wanted to go beyond what Anne Rice to create a whole secret vampire society and culture. Some of ''Vampire''s central themes of the power of belief developed out of Rein-Hagen's religious upbringing. Inspired by a comic book given to him by White Wolf business partner
Stewart Wieck Stewart Douglas Wieck (May 10, 1968 – June 22, 2017) was one of the founders of the publishing company, White Wolf, Inc. He was also one of the original writers of Mage: The Ascension. Career Stewart Wieck was born in Freeport, Illinois, in 1 ...
, Rein-Hagen developed the idea that the Biblical Cain was the original vampire. Rein-Hagen has said the idea of Cain (spelled ''Caine'' in the game) as the progenitor of all vampires was a "big turning point." After initially "trying to shy away from religion", this encouraged him to lean into the religious themes. ''Vampire'' was conceived as a dark
urban fantasy Urban fantasy is a subgenre of fantasy, placing supernatural elements in a contemporary urban area, urban-affected setting. The combination provides the writer with a platform for classic fantasy tropes, quixotic plot-elements, and unusual charac ...
game, with a
gothic Gothic or Gothics may refer to: People and languages *Goths or Gothic people, a Germanic people **Gothic language, an extinct East Germanic language spoken by the Goths **Gothic alphabet, an alphabet used to write the Gothic language ** Gothic ( ...
feel similar to TSR's ''
Ravenloft Ravenloft is a campaign setting for the ''Dungeons & Dragons'' roleplaying game. It is an alternate time-space existence known as a '' pocket dimension'' or demiplane, called the Demiplane of Dread, which consists of a collection of land piece ...
''. It would also be the first of a series of linked games sharing the same game world. Shannon Appelcline suggests that its visual style was considered striking at the time – its simple cover featured a photo of a rose on green marble. The game also focused on plots, intrigue, and character as opposed to more straightforward dungeon scenarios. While the RPG industry in general had been trending towards a more narrative approach, ''Vampire'' is considered one of the first mainstream games to focus on these elements. The vampires, or ''Kindred'', were also given an extensive list of broad supernatural powers called Disciplines, which included superior strength, speed, and toughness, as well as other powers such as mystic senses, mind control, and blood magic. This helped the game appeal to fans of the superhero genre, which was more marketable at the time than horror. The 13 clans, based on vampiric archetypes, were added late in the development process, after a suggestion by Chris McDonough that players needed greater structure, similar to the
character classes In tabletop games and video games, a character class is an occupation, profession, or role assigned to a game character to highlight and differentiate their capabilities and specializations. In role-playing games (RPGs), character classes ag ...
of other games. This system proved very popular with players and led to the popularization of the
splatbook A splatbook is a sourcebook for a particular role-playing game (RPG) that is not needed for play, but is devoted to a particular facet, character class, or fictional faction, providing additional background details and rules options. For example, a ...
. For the game's mechanical elements, Rein-Hagen turned to
Tom Dowd Thomas John Dowd (October 20, 1925 – October 27, 2002) was an American recording engineer and producer for Atlantic Records. He was credited with innovating the multitrack recording method. Dowd worked on a veritable "who's who" of recordings ...
, co-designer of ''Shadowrun'' (1989). ''Vampire''s system of "comparative" dice pools drew on the mechanics innovated by ''Shadowrun,'' changing only the type of dice rolled from six-sided to ten-sided. Players rolled a number of dice determined by their skills, similar to games like ''
Champions A champion (from the late Latin ''campio'') is the victor in a challenge, contest or competition. There can be a territorial pyramid of championships, e.g. local, regional/provincial/state, national, continental and world championships, and ...
'', but rather than adding the results of the dice together, ''Vampire'' counted the number of dice which met or exceeded a target number or ''difficulty''. Skill levels were relatively low, ranging usually from one to five, and were represented with dots rather than numbers, which was the standard of its contemporaries. Players could quickly calculate their dice pool and roll against the assigned difficulty rating. Appelcline suggests this system aided a style of play which emphasized story over mechanics, as it was easy for new players to quickly grasp, though it sometimes produced unexpected results, such as a highly skilled character being more likely to
fumble A fumble in gridiron football occurs when a player who has possession and control of the ball loses it before being downed (tackled), scoring, or going out of bounds. By rule, it is any act other than passing, kicking, punting, or successful h ...
.


Publication history

The original 1991 version was superseded by a second edition in 1992 and the ''Revised Edition'' in 1998. The ''Vampire: The Masquerade'' game line was discontinued in 2004, at which point it was superseded by '' Vampire: The Requiem''. In mid-2010, White Wolf switched exclusively to a print-on-demand model via online role playing game store
DriveThruRPG Wolves of Freeport, Inc, formerly named OneBookShelf, Inc, is a digital marketplace company for both major and indie games, fiction and comics. In 2023, OneBookShelf merged with Roll20 to become Wolves of Freeport. OneBookShelf itself was formed ...
, starting with a number of formerly out of print ''Vampire: The Masquerade'' books and gradually making more titles available as they were ready for print.


''20th Anniversary Edition''

On March 17, 2011, White Wolf announced ''Vampire: The Masquerade, 20th Anniversary Edition'', which was published during the Grand Masquerade event in New Orleans on September 15–17, 2011, and released to the attendees. Customers not attending The Grand Masquerade were offered a limited time preorder option. The 20th Anniversary Edition (or ''V20'') contains revisions of rules and is a compendium of information previously provided in supplemental material in the game's earlier life. V20 officially revived ''Vampire: The Masquerade'' as part of White Wolf Publishing's shift to a print-on-demand business model, and multiple new ''Masquerade'' products were subsequently announced. After White Wolf ceased publishing books directly, the licences to its tabletop roleplaying games, including ''Vampire'', were transferred to
Onyx Path Publishing Onyx Path Publishing is a publisher of tabletop role-playing games that produces company-owned and creator-owned games as well as licensed products. History The name "The Onyx Path" and the company's logo appeared on White Wolf products and th ...
, founded by former White Wolf Art Director Rich Thomas. White Wolf's live-action
Mind's Eye Theatre ''Mind's Eye Theatre'' is a live action role-playing game (LARP) based on the White Wolf World of Darkness universe and shares the setting with the tabletop role-playing game '' Vampire: The Masquerade'', among others. In most editions of the ...
products were published by By Night Studios.


Fifth edition

In August 2015,
Onyx Path Publishing Onyx Path Publishing is a publisher of tabletop role-playing games that produces company-owned and creator-owned games as well as licensed products. History The name "The Onyx Path" and the company's logo appeared on White Wolf products and th ...
announced its intention to create a fourth edition of ''Vampire''. Two months later,
Paradox Interactive Paradox Interactive AB is a video game publisher based in Stockholm, Sweden. The company started out as the video game division of Target Games and then Paradox Entertainment (now Cabinet Entertainment) before being spun out into an independ ...
purchased White Wolf and all of its intellectual properties from
CCP Games CCP ehf., doing business as CCP Games (short for Crowd Control Productions), is an Icelandic video game developer based in Reykjavík. Novator Partners and General Catalyst had previously collectively owned a majority stake in the company, and ...
. It was announced that White Wolf, which would move ahead with a new edition of the game instead of Onyx Path, and White Wolf would remain a subsidiary of Paradox Interactive. With game designer
Kenneth Hite Kenneth Hite (born September 15, 1965) is a writer and role-playing game designer. Hite is the author of '' Trail of Cthulhu'' and '' Night's Black Agents'' role-playing games, and lead designer of the 5th edition of '' Vampire: the Masquerade''. ...
as lead developer, ''Vampire: The Masquerade, Fifth Edition'' (also known as ''V5'') was subsequently released in early 2018. It was distributed by
Modiphius Entertainment Modiphius Entertainment is a tabletop role-playing game and board game publisher based in Fulham, London that is known for licensed adaptations of established media. Notable titles include '' Star Trek Adventures, Fallout the Roleplaying Game,'' ...
, with production of supplements licensed to multiple publishers, including Modiphius and Onyx Path. After the release of the ''Anarch'' sourcebook in November 2018, Paradox Interactive announced it would no longer allow White Wolf to develop the series in-house due to references in the sourcebook to the
anti-gay purges in Chechnya Anti-gay purges in Chechnya, a part of the Russian Federation, have included forced disappearances, secret abductions, imprisonment, torture and extrajudicial killing by authorities targeting persons based on their perceived sexual orientation, ...
and other controversies surrounding White Wolf. In December 2018, Paradox announced that Modiphius Entertainment would continue the development of the series with final approval by Paradox Interactive. In November 2020, Paradox Interactive announced that
Renegade Game Studios Renegade Game Studios is an American game company based in Escondido, California, that creates and publishes board games, card games, and role-playing games. In 2020, the company also began producing jigsaw puzzles using art from their games. ...
would become the publishing partner for the entire
World of Darkness ''World of Darkness'' is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing. It began as an annual line of five games in 1991–1995, with ''Vampire: The Masquerade'', ''Werewolf: The Apocaly ...
brand and they would release all future ''Vampire: The Masquerade'' products. The company also announced it would bring IP development back in-house under the World of Darkness team, hiring former lead developer
Justin Achilli Justin Achilli is best known as an author and developer for White Wolf, Inc. Career Justin Achilli began working at White Wolf Publishing, White Wolf in 1995. Achilli has contributed as an author for numerous ''Vampire: The Masquerade'' and ''Vamp ...
as the World of Darkness Creative Lead. In 2021, the core rulebook and several other products were revised and updated to "meet new ethical standards enforced by the team at Paradox". V5 was released on
Roll20 Roll20 is a website consisting of a set of tools for playing tabletop role-playing games, also referred to as a virtual tabletop, which can be used as an aid to playing in-person or remotely online. The site was launched in 2012 after a success ...
in June 2021. In July 2021, Renegade Game Studios released the updated versions of ''Vampire: The Masquerade, Fifth Edition'' books for retail distribution. The online toolset World of Darkness
Nexus NEXUS is a joint Canada Border Services Agency and U.S. Customs and Border Protection-operated Trusted Traveler and expedited border control program designed for pre-approved, low-risk travelers. Members of the program can avoid waits at border ...
, which supports ''Vampire: The Masquerade'' and other games in the series, was launched in June 2022. Nexus includes bundles of both physical and digital game products, and contains a rules and lore compendium, character creation and management tools,
matchmaking Matchmaking is the process of pairing two or more people together, usually for the purpose of marriage, in which case the intermediary or matchmaker is also known as a marriage broker. Matchmaking may be done as a profession for a fee or it may ...
, and
video chat Videotelephony (also known as videoconferencing or video calling) is the use of audio and video for simultaneous two-way communication. Today, videotelephony is widespread. There are many terms to refer to videotelephony. ''Videophones'' are ...
functionality.


Gameplay


Concept

The game uses the vampiric condition as a backdrop to explore themes of morality, the human condition, salvation, and personal horror. The setting is a gloomy and exaggerated version of the real world in which vampires and other monsters exist, called the ''
World of Darkness ''World of Darkness'' is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing. It began as an annual line of five games in 1991–1995, with ''Vampire: The Masquerade'', ''Werewolf: The Apocaly ...
''.


Storyteller System

''Vampire'' is based on the Storyteller System. The actions taken during gameplay are expressed using ten-sided
dice A die (: dice, sometimes also used as ) is a small, throwable object with marked sides that can rest in multiple positions. Dice are used for generating random values, commonly as part of tabletop games, including dice games, board games, ro ...
. The number of dice used correspond to the player's current skill level, often based on two different skills that together represent the player's ability. For example, to land a punch, the character's dexterity and brawl skill are combined. The resulting number is the number of dice rolled to perform the task. The Storyteller then sets a target number or ''difficulty'' (usually 6) which must be achieved on at least one die to succeed. The more dice which meet or exceed the difficulty, the more successful the action is. In addition to the general Storyteller rules, it uses a number of specific mechanics aimed towards simulating the vampiric existence. A vampire has a ''blood pool'' signifying the amount of human blood or ''vitae'' currently in their body; this blood can be spent to power abilities and perform supernatural tricks. These tricks simulate many of those portrayed in film, such as turning into animals or mist, surviving and healing from grievous injuries or having unnatural charisma and powers of hypnotic suggestion. Close to the central theme of the game is humanity. Vampires each have Humanity scores, measuring how closely in touch with
human nature Human nature comprises the fundamental dispositions and characteristics—including ways of Thought, thinking, feeling, and agency (philosophy), acting—that humans are said to have nature (philosophy), naturally. The term is often used to denote ...
they are; as Humanity decreases, vampires become more susceptible to ''the'' ''Beast'', the feral side of the vampiric soul that is driven entirely by rage, hunger, and fear. Inhumane actions risk lowering a vampire's Humanity score. If the individual's Humanity drops to zero, the Beast takes over and the vampire becomes a monstrous, barely sentient creature called a ''wight''.


Vampires in ''World of Darkness''

Vampires in the World of Darkness, known as ''Kindred'' or ''Cainites'', make use of several familiar tropes of vampires in myth and legend such as immortality and a powerful thirst for blood. They are undead, so their hearts do not beat, they do not require food or drink, they do not age, their skin is cold and pale, and the only sustenance they require is blood. Kindred are thinking, feeling beings capable of thought, emotion, and empathy (though this capacity may diminish with age, or through a desensitization caused by immoral actions, referred to as "loss of Humanity").
Justin Achilli Justin Achilli is best known as an author and developer for White Wolf, Inc. Career Justin Achilli began working at White Wolf Publishing, White Wolf in 1995. Achilli has contributed as an author for numerous ''Vampire: The Masquerade'' and ''Vamp ...
;
Russell Bailey Russell may refer to: People * Russell (given name) * Russell (surname) * Lady Russell (disambiguation) * Lord Russell (disambiguation) ** Bertrand Russell *Justice Russell (disambiguation) Places *Russell Island (disambiguation) *Mount Russel ...
; Matthew McFarland; Eddy Webb. The Masquerade (20th Anniversary Edition)''. White Wolf, 2011.''
Other tropes or weaknesses are described as mere legends or superstitions, such as a vampire's victim becoming a vampire simply from a bite. There is a system of merits and flaws that allow these other folkloric weaknesses and characteristics to come into play.


Weaknesses

Sunlight is deadly to the Kindred; at most, they can tolerate only a few seconds of exposure. A wooden stake through the heart is not deadly but will immobilize them until removed. Also, within each Kindred is ''the'' ''Beast''—the carnal, predatory drive which seeks to satisfy its base urge to survive. The Beast can be provoked through anger, mortal threats, hunger, or bloodlust. When provoked, the Beast is capable of taking over the Kindred's conscious mind, forcing them into a frenzied state where they take violent actions that they perhaps otherwise would not. One of the major themes of ''Vampire'' is a character's battle to hold onto their humanity in the face of their own violent, predatory nature. This is summed up in the adage, "A Beast I Am, Lest a Beast I Become". The Kindred may enter a deathlike sleep called torpor, caused by near-fatal injuries, loss of blood, or ennui. In-game, the level of the Cainite's humanity determines how long they sleep for. Kindred cannot die of old age, but they can die. Fire, sunlight, decapitation, supernatural powers, or succumbing to a clan weakness can cause Kindred to reach what is referred to as ''Final Death''.


Vitae

The Kindred refer to their own supernatural blood as ''vitae'', which they gain by feeding on humans. In-game, vitae is measured in ''blood points'', which can be spent to fuel supernatural powers, to heal wounds, or to increase their physical strength, agility, or stamina. A vampire's vitae can be fed to others to inspire false feelings of love and obsession, creating a dependency called the Blood Bond. In most cases, a victim must drink three times from the same vampire on three separate nights to become bonded to them. Once bonded, the victim feels a twisted sort of love for the vampire and they become the most important person in their life. The victim also becomes more susceptible to mind control by that vampire and are willing to do anything, even risk their own life, to aid them. Mortals, animals, and even other vampires may also be bound. The Sabbat practice a form of group blood bonding called the Vaulderie, which inspires loyalty among the sect. It will also instantly break conventional blood bonds if performed correctly by a trained vampire, typically a Pack Priest. Blood bonds can usually only be negated with time and effort, depending on how strong the bond is and whether the victim can avoid the vampire for long enough.


The Embrace

Vampires create more of themselves by draining a human to the point of death and then feeding the victim some of their blood, in an act known as ''the Embrace''. The creator vampire is known as a ''sire'' and the newly created vampire a ''childe''. Very little vitae is required to trigger the metamorphosis but the victim must be freshly dead (no more than a few minutes old). A vampire's relative power is limited by their ''
generation A generation is all of the people born and living at about the same time, regarded collectively. It also is "the average period, generally considered to be about 20–⁠30 years, during which children are born and grow up, become adults, and b ...
'', which is their relative distance from the race's mythical founder, Caine. A ninth generation Kindred is eight steps removed from Caine by descent; their own progeny would always be nine steps removed, and hence of the tenth generation. Characters can only lower their generation by committing ''diablerie''—the consumption of the soul of a vampire of lower generation. Most Kindred see diablerie as a criminal act. In some sects, such as the Camarilla, the creation of new Kindred is tightly controlled. Among the Sabbat or the Anarchs, the norms are much looser. Individual clans, especially the ''independent clans'', have different norms, rituals and restrictions surrounding the Embrace.


Myths and origins

Vampires in the World of Darkness believe their race originates from the Biblical figure of
Cain Cain is a biblical figure in the Book of Genesis within Abrahamic religions. He is the elder brother of Abel, and the firstborn son of Adam and Eve, the first couple within the Bible. He was a farmer who gave an offering of his crops to God. How ...
, or ''Caine'', Caine was said to have been cursed by God with a vampiric state for murdering his brother. The vampires of this canon believe themselves to be descended from this Biblical progenitor. Caine passed on his cursed state to others, thereby making them like himself, only somewhat weaker. These first ''childer'', known as the second generation, were made to keep him company, and they in turn made the third generation, known as the '' Antediluvians''. There were supposedly 13 Antediluvians, who are the semi-legendary founders of the 13 original clans. According to in-game legend, all of these vampires lived in peace under Caine's rule in the legendary city known as
Enoch Enoch ( ; ''Henṓkh'') is a biblical figure and Patriarchs (Bible), patriarch prior to Noah's flood, and the son of Jared (biblical figure), Jared and father of Methuselah. He was of the Antediluvian period in the Hebrew Bible. The text of t ...
, or the First City. When God caused the
Great Flood A flood myth or a deluge myth is a myth in which a great flood, usually sent by a deity or deities, destroys civilization, often in an act of divine retribution. Parallels are often drawn between the flood waters of these myths and the primeva ...
, the city was destroyed and Caine disappeared, leaving his children to fend for themselves. The third generation eventually rose up and slew their sires. Caine, upon discovering this, cursed them, giving each clan its own unique weakness. David Gragert;
Sam Chupp Sam Chupp is a tabletop game designer from the United States. Career Sam Chupp is the co-creator of the roleplaying games ''Wraith: the Oblivion'' (1994) and ''Changeling: The Dreaming'' (1995). Chupp was the Special Guest at the Marmalade Dog Gam ...
;
Andrew Greenberg Andrew Greenberg is a game designer of tabletop role-playing games and role-playing video games. Career Greenberg was one of White Wolf Publishing's original developers on '' Vampire: The Masquerade'' (1991). He was the line editor for ''Vampi ...
. ''The Book of Nod''. White Wolf, 1995.
These myths are collected in an in-game document of dubious reliability known as the ''Book of Nod''. Those who study the mythical vampire origins are called ''Noddists''. Noddists claim Caine will return at the end of time to judge his descendants: the Antediluvians and all vampires descended from them. This event is known as Gehenna, the end of all vampires. Others claim that Gehenna is simply the awakening of the Antediluvians who have returned to feed on the blood of their descendants. Differing interpretations of the myths divide vampire society. The Sabbat take the myths quite literally and believe it is their purpose to defend vampires from the ancients. The Camarilla is more dismissive, either claiming that Caine is a myth or metaphor, or outright suppressing the myths and their study. Contentions between the different societies surrounding the origins of vampires and Gehenna are important in-game motivations for the Jyhad that color each character's understanding of their world. According to the game's creators, the myth of Caine represents several important themes in the game's
metaplot The metaplot (also, metastory) is the overarching storyline that binds together events in the official continuity of a published role-playing game campaign setting, also defined as an "evolving history of a given fictional universe". Major officia ...
, such as sins of the father coming back upon his children, the threat of apocalypse, questions of faith, conspiracies, and the war between the young and old. In contrast to Gehenna, Golconda is a fabled state of enlightenment which offers Kindred a release from their struggle with the Beast. Golconda is presented as an elusive and mysterious state, and there is very little information in-game or out as to how to achieve it.


The Masquerade

In ''Vampire'', the Masquerade refers to an organized conspiracy, primarily maintained by the Camarilla, to convince the general public that vampires do not exist. The Camarilla believes the Masquerade is the cornerstone survival strategy for Kindred and fear that without it ''the kine'' (humans) would rise up and exterminate them. Prohibitions against exposing the existence of Kindred existed prior to the Camarilla's formation, however, in a set of ancient laws known as the Traditions. The First Tradition reads: "Thou shall not reveal thy true nature to those not of the Blood. Doing such shall renounce thy claims of Blood." This stricture was not consistently nor as strictly enforced until the Inquisition of the 15th century required it. During this period, Kindred were destroyed in large numbers by vampire hunters, prompting the formation of the Camarilla as a sect whose primary purpose was to promote and enforce the Masquerade. The Masquerade is largely enforced through self-policing, but it is primarily the job of the Prince in Camarilla controlled cities to enforce it. Princes may use any means at their disposal to ensure vampire society stays hidden. Punishments for breaches are usually draconian in nature due to the seriousness of the Masquerade. Final Death, often by means of a ritualized "Blood Hunt" by other vampires, is not uncommon. When breaches do occur, the Camarilla takes great pains to repair them. This could include anything from erasing a mortal's memories using supernatural powers to manipulating mortal pawns in order to keep events out of the media. The Masquerade is one of the main in-game points of contention between the two major factions of vampires in the World of Darkness. While many vampires see the pragmatism in the Masquerade, some do not agree with it. The Sabbat do not uphold the Tradition that justifies the enforcement of the Masquerade but behind closed doors even they take some steps to contain breaches. In-game, around the early 2000s, after the intelligence agencies of the world discovered the existence of a clandestine computer network known as the SchreckNET, they formed the Second Inquisition. Utilizing the knowledge of the Society of St. Leopold, which had been canonized under the Vatican, they killed thousands of vampires the world over. This forced a secondary level of secrecy in the game world. Vampires now use everything from burner phones and disposable email, to the use of carrier pigeons and information dead drops, sometimes using hypnotized or enslaved humans to pass information. The Camarilla has also become more insular, only accepting notable Kindred, and leaving the recently Embraced to be slaughtered or adopted by the Anarchs, who have also adopted tenets of the Camarilla's masquerade to protect themselves. Martin Ericcson;
Kenneth Hite Kenneth Hite (born September 15, 1965) is a writer and role-playing game designer. Hite is the author of '' Trail of Cthulhu'' and '' Night's Black Agents'' role-playing games, and lead designer of the 5th edition of '' Vampire: the Masquerade''. ...
;
Matthew Dawkins Matthew may refer to: * Matthew (given name) * Matthew (surname) * ''Matthew'' (album), a 2000 album by rapper Kool Keith * Matthew (elm cultivar), a cultivar of the Chinese Elm ''Ulmus parvifolia'' Christianity * Matthew the Apostle, one of ...
; Kiram Muammar;
Juhana Pettersson Juhana is a village in the administrative district of Gmina Korczew, within Siedlce County, Masovian Voivodeship Masovian Voivodeship or Mazowieckie Province (, ) and any variation thereof, is a Voivodeships of Poland, voivodeship (province) i ...
.''Vampire the Masquerade". White Wolf Entertainment, 2018.''


Society

Vampires in the World of Darkness have a complex and diverse secret society with a range of ideologies, goals, and backgrounds. Sects largely divide along ideological disputes surrounding the distribution of power among vampires, the role of vampires in the human world, and the ancient myths that allegedly explain the origins and purpose of vampires.


Age

An important means of social distinction among vampires in this setting is through age. Younger vampires wanting respect and power must prove themselves to their elders. While ambition can provide a degree of upward mobility among immortals, oftentimes respect comes to those who can prove they can survive. Characters are loosely divided into several age groups. Ages are not titles or jobs but rather loose descriptions to describe a vampire's development and the social expectations that come with aging. * Fledgling: Newly Embraced vampires who have yet to formally enter vampire society. Fledglings are still too ignorant and weak to survive on their own and are dependent on their sires for protection and education. * Neonates: Though still young, a neonate has proved that they can survive on their own and is seen as a full-fledged member of their society. * Ancillae: An ancilla has survived a few decades or perhaps a few centuries. They have also likely accomplished something in their time for their sect or clan. * Elder: A relative term that could indicate a vampire is anywhere between 200 and 1,000 years old. They generally have a great deal of wealth, influence, or power to leverage in the Jyhad. * Methuselah: Methuselahs range between 1,000 and 2,000 years old. At this age, vampires begin to retreat from society and many do not survive the profound changes brought on by surviving this long. * Antediluvian: Antediluvians are believed to be those vampires of the Third Generation who are, in effect, Caine's grandchildren. There are rumored to be only thirteen of them.


Political divisions

''Vampire: The Masquerade'' gives players the opportunity to play in a politically diverse world, divided by sect, clan, and bloodline.


Sects

''Vampire: The Masquerade'' offers the players the opportunity to play in a politically diverse world in which sects rule over all of vampire society. While many factions and sub-sects exist in the game, the main focus is the conflict between the Camarilla, the Sabbat and the Anarchs. These sects are divided based on their laws and norms, feeding, the treatment of vessels, vampiric morality, secrecy, feeding grounds, Gehenna, and the distribution of power. For most of the game's publication history, the two major sects were the Camarilla and the Sabbat, but there are other sects as well, such as the Inconnu and the Tal'maha'Re. A sect is something a character may choose in-game, though this decision is often chosen for them by their sire. Defection to one side or the other comes with great risk, as much of what motivates the Jyhad are the ideological differences between the Camarilla and the Sabbat.


Clans

A clan is the character's vampire family. All members of a clan allegedly descend from the same founder, known as Antediluvian (since they existed "before
the Flood The Genesis flood narrative (chapters 6–9 of the Book of Genesis) is a Hebrew flood myth. It tells of God's decision to return the universe to its pre- creation state of watery chaos and remake it through the microcosm of Noah's ark. The Bo ...
"). It is widely accepted that there are 13 clans with 13 founders, though not all of them predate the biblical Flood. Some clan founders, such as Giovanni or Tremere, usurped their position via diablerie. Clans may have a social or political component to them, but a clan is something a vampire is Embraced into rather than choosing. Those without a clan are known as ''Caitiff'', and are considered outsiders. Each Antediluvian is a ''grandchilde'' of Caine. In the back story of the game, the Antediluvians started a war among themselves, called the
Jyhad ''Vampire: The Eternal Struggle'' (published as ''Jyhad'' in the first or "Limited" edition and often abbreviated as ''V:TES'') is a multiplayer collectible card game published by Wizards of the Coast (1994-1996), then White Wolf Publishing (199 ...
, and use their clansmen to fight this war for them. Each clan has a unique set of powers called Disciplines, and their own set of weaknesses. Two of the original clans, the Salubri and Cappaodcians, were usurped by newer bloodlines—the Tremere and Giovanni, respectively. The 13 major clans are: * Banu Haqim: Formerly known as the Assamites before Fifth Edition, the Banu Haqim () are undead assassins paid in Vitae for use in a special ritual that bring them closer to their Antediluvian, Haqim. Originally they were independent of the sects, but joined the Camarilla in Fifth Edition. * Brujah: The Brujah were noble philosophers and warrior-poets at the time of Carthage, but have degenerated to a clan of rebels, rogues, and anti-authoritarians. Brujah possess great passion that makes it harder for them to resist the Beast. The Brujah are one of the seven founding clans of the Camarilla. In Fifth Edition, most of them joined the Anarch Movement. Martin Ericcson;
Kenneth Hite Kenneth Hite (born September 15, 1965) is a writer and role-playing game designer. Hite is the author of '' Trail of Cthulhu'' and '' Night's Black Agents'' role-playing games, and lead designer of the 5th edition of '' Vampire: the Masquerade''. ...
;
Matthew Dawkins Matthew may refer to: * Matthew (given name) * Matthew (surname) * ''Matthew'' (album), a 2000 album by rapper Kool Keith * Matthew (elm cultivar), a cultivar of the Chinese Elm ''Ulmus parvifolia'' Christianity * Matthew the Apostle, one of ...
; Kiram Muammar;
Juhana Pettersson Juhana is a village in the administrative district of Gmina Korczew, within Siedlce County, Masovian Voivodeship Masovian Voivodeship or Mazowieckie Province (, ) and any variation thereof, is a Voivodeships of Poland, voivodeship (province) i ...
.''Vampire the Masquerade". White Wolf Entertainment, 2018.''
* Gangrel: The Gangrel are animalistic shape-shifters who shun the cities for the wilderness beyond. They prefer to run with wild animals rather than play politics with others of their kind. When Gangrel frenzy, they resemble the Beast, taking on animal features. Gangrel are one of the founding clans of the Camarilla, although their leadership officially became independent at the end of the 1990s. Some Gangrel remain in the Camarilla while others are found in the Anarchs. * Hecata: The Hecata formed from the ashes of several, mostly related bloodlines of necromancers, after the leader of the largest faction, Augustus Giovanni, was slain in Fifth Edition. The Giovanni descend from a Venetian merchant family whose patriarch usurped clan Cappadocian, an older lineage with a more scholarly bent. The clan's weakness means that their bite (which in other vampires is pleasurable to the victim) causes excruciating pain. The Hecata, like the Giovanni before them, actively remain independent.Dale Andrade; Jacqueline Bryk; Jacob Burgess; John Burke; Lillian Cohen-Moore; Rachel Cole; Matthew Dawkins; Steffie de Vaan; Emily Griggs; Mike F. Tomasek Jr; Eddy Webb; Rachel Wilkinson. ''Cults of the Blood Gods''. Paradox Interactive. 2021 * Lasombra: Historically associated with religion and rulership, the Lasombra see power over others and themselves as their noblesse oblige. As one of the two founding clans of the Sabbat, they gained notoriety for allegedly destroying their Antediluvian founder. They control shadows and study the Abyss, and they do not appear in mirrors. In Fifth Edition, around half of the Lasombra join the Camarilla.Jiba Molei Anderson; John Burke; Matthew Dawkins; Jose Garcia; Klara Horskjær Herbøl; Kira Magrann; Crystal Mazur; Juhana Pettersson; Lauren Roy; Myranda Sarro; Malcolm Sheppard; Chris Spivey; Mike Tomasek; Allen Turner; Rachelle Udell; Eddy Webb. ''Chicago By Night''. Onyx Path Publishing, 2019. * Malkavian: The Malkavians are lunatics whose madness grants them strange insights. Their Discipline of Dementation allows them to spread their insanity like a plague, but they are respected for their oracular abilities. They appear connected to a hive-mind they call the Malkavian Madness Network, and are one of the founding clans of the Camarilla. * The Ministry: Formerly known as the Followers of Set, this clan of cultists once worshipped their Antediluvian progenitor, the Egyptian god
Set Set, The Set, SET or SETS may refer to: Science, technology, and mathematics Mathematics *Set (mathematics), a collection of elements *Category of sets, the category whose objects and morphisms are sets and total functions, respectively Electro ...
. Now they worship the metaphorical "Set within". They are masters of forbidden lore and spread corruption and temptation through the world. Setites are especially sensitive to light. As the Followers of Set, they were independent of the sects. In Fifth Edition, they have rebranded as the Ministry, and have allied themselves with the Anarchs.
Juhana Pettersson Juhana is a village in the administrative district of Gmina Korczew, within Siedlce County, Masovian Voivodeship Masovian Voivodeship or Mazowieckie Province (, ) and any variation thereof, is a Voivodeships of Poland, voivodeship (province) i ...
&
Matthew Dawkins Matthew may refer to: * Matthew (given name) * Matthew (surname) * ''Matthew'' (album), a 2000 album by rapper Kool Keith * Matthew (elm cultivar), a cultivar of the Chinese Elm ''Ulmus parvifolia'' Christianity * Matthew the Apostle, one of ...
. ''Anarch''. White Wolf Entertainment, 2018.
* Nosferatu: At the Embrace, every Nosferatu turns into a hideous monster, forcing them to dwell in the shadows. Their place on the margins inspires the clan to present a unified front, and their stealth allows them to learn (and trade) secrets others would rather keep hidden. Prior to Fifth Edition, this included maintaining the vampire "internet", ShreckNet. They are one of the founding members of the Camarilla. * Ravnos: The Ravnos are seen as outcasts, vagabonds, and charlatans. Many of them follow complicated rules concerning the nature of illusion and reality. The Ravnos are thrillseekers who are subject to intense vices and virtues, making it hard for them to stay in one place for too long. After their Antediluvian awoke and was destroyed, the clan was temporarily overcome with madness. Now the Ravnos are greatly depleted in number, and many remain independent. * Toreador: Toreador are sensitive, artistic, and sometimes debauched hedonists fascinated by the mortal world. Toreador often Embrace for beauty or to preserve artistic talent. They are enthralled by beauty, and suffer when deprived of it. They are one of the founding clans of the Camarilla. * Tremere: The Tremere are descended from a house of mortal mages who stole immortality through experiments with Tzimisce Vitae. Their founder diablerized the Antediluvian of the former clan Salubri, solidifying the Tremere's clan status. Until Fifth Edition, the Tremere were intensely hierarchical, with every member partially blood bound to their ruling elders. Now the clan is fractured, with its four houses aligned to different sects: House Tremere (Camarilla), House Carna (independent), House Ipsissimus (Anarch), and House Goratrix (formerly Sabbat, currently unknown). The Tremere are one of the founding clans of the Camarilla. * Tzimisce: Otherworldly and scholarly, the Tzimisce ruled over their lands in Eastern Europe for centuries, forming deep spiritual connections with it. Like the Lasombra, the Tzimisce claim to have destroyed their founder and are pillars of the Sabbat. The Tzimisce are known for their pursuit of metamorphosis, sculpting flesh and bone like clay, and making horrific war-ghouls. In Fifth edition, some Tzimisce have joined the Anarchs. * Ventrue: The Ventrue traditionally play the roles of aristocrats and kings, seeking power and wealth to support their rule over Kindred and Kine. The Ventrue are picky eaters who may only feed from a specific kind of vessel (e.g. virgins, blondes, youngest siblings). They are one of the founding clans of the Camarilla.


= Antitribu

= Most Sabbat vampires consider themselves to be "anti-clans" or ''antitribu'', in rebellion against their parent clans' values, goals, or loyalties. For example, Toreador within the Sabbat consider themselves Toreador ''antitribu''. Some subvert or twist the expectations of their clans, while others take a more radical view of their lineage's core ideas. Some are so different that they are considered different bloodlines, manifesting different Disciplines or weaknesses, or even a different name. Until Fifth Edition, the Lasombra and Tzimisce did not consider themselves ''antitribu'', as most of their members were within the Sabbat. Lasombra outside the Sabbat were considered ''antitribu'' while the Tzimisce outside the Sabbat were referred to as the Old Clan. A Sabbat offshoot of the Followers of Set is known as the Serpents of the Light, and have rejected both the clan founder and his Egyptian origin, in favor of the cultural trappings of Caribbean voodoo.


Bloodlines

Bloodlines cannot trace their lineage to an Antediluvian founder or are too few in number to be considered a major player in the
Jyhad ''Vampire: The Eternal Struggle'' (published as ''Jyhad'' in the first or "Limited" edition and often abbreviated as ''V:TES'') is a multiplayer collectible card game published by Wizards of the Coast (1994-1996), then White Wolf Publishing (199 ...
. Some bloodlines are considered to be offshoots of existing clans, while others have no known origin—and in some cases, they are remnants of "true" clans who were replaced or usurped by another bloodline (such as the Salubri, who were usurped by the Tremere). All bloodlines are exceptionally rare in the game, leaving most of the interactions and storylines centered around the clans.


Reception

When released in 1991, ''Vampire: The Masquerade'' was one of the top ten best selling tabletop role-playing games of the year in the United States. Martin Wixted reviewed ''Vampire: The Masquerade'' in ''
White Wolf The Arctic wolf (''Canis lupus arctos''), also known as the white wolf, polar wolf, and the Arctic grey wolf, is a subspecies of grey wolf native to the High Arctic tundra of Canada's Queen Elizabeth Islands, from Melville Island to Ellesme ...
'' #29 (Oct./Nov. 1991), rating it 5 out of 5, and said: "''Vampire: The Masquerade'' is a game which will leave you thirsting for campaign-style play. Its character development elements are particularly rich and satisfying over a period of extended adventuring. But with pregenerated characters and the possibility for mayhem that the power of a vampire persona offers, don't forget to try a simple night out." In the November 1991 edition of ''Dragon'' (Issue 175),
Allen Varney Allen Varney (born 1958) is an American writer and game designer. Varney has produced numerous books, role-playing game supplements, technical manuals, articles, reviews, columns, and stories, as well as the fantasy novel ''Cast of Fate'' ( TSR, ...
said the production values were unprofessional, including "amateurish" artwork and poor copy-editing. Varney also found the rules lacking in sufficient detail. However, he applauded the wide-ranging campaign advice, saying: "There are whole chapters on how to plot stories, maintain suspense, handle players, and so on." He concluded, "If you're up for a potent and even passionate role-playing experience, look for this game." Steve Crow reviewed ''Vampire: The Masquerade'' (2nd edition) in ''
White Wolf The Arctic wolf (''Canis lupus arctos''), also known as the white wolf, polar wolf, and the Arctic grey wolf, is a subspecies of grey wolf native to the High Arctic tundra of Canada's Queen Elizabeth Islands, from Melville Island to Ellesme ...
'' #34 (Jan./Feb. 1993), rating it 5 out of 5, and said: "The layout has been cleaned up, the text is crisp, clear and fully intact from the original, and the MOOD! Yow!" In a 1996 reader poll by ''Arcane'' magazine, ''Vampire: The Masquerade'' was ranked 6th on a list of the 50 most popular roleplaying games of all time. Editor Paul Pettengale said that, although it had a tendency to take itself a little too seriously, ''Vampire'''s success was due to "the continuing appeal of the vampire itself, and to the structure and design of the game". He said that while the game was often hard to get right, "it can be an immensely interesting and thought-provoking game, and one of the most effective horror RPGs around" with the right group. Scott Taylor for '' Black Gate'' in 2013 rated ''Vampire: The Masquerade'' as #10 in the top ten role-playing games of all time, saying, "I don't like vampires, be they shiny or horrific, this game has to be given its props as it propelled White Wolf into a full-fledged gaming company when gaming companies were in the process of dying in droves."


Awards

* In 1992, ''Vampire: The Masquerade'' won the
Origins Award The Origins Awards are American awards for outstanding work in the gaming industry. They are presented by the Game Manufacturers Association (GAMA) at the Origins Game Fair on an annual basis for games released in the preceding year. For example, t ...
for ''Best Roleplaying Rules of 1991''. * In 1993, the second edition of ''Vampire: The Masquerade'' won ''
Casus Belli A (; ) is an act or an event that either provokes or is used to justify a war. A ''casus belli'' involves direct offenses or threats against the nation declaring the war, whereas a ' involves offenses or threats against its ally—usually one bou ...
'' awards for the best role-playing game of 1992, and for the best French translation of a role-playing game of 1992 * In 2007, the game was inducted into the Origins Awards Hall of Fame. *In 2019, the 5th edition of ''Vampire: The Masquerade'' won the Origins Award for ''Best Roleplaying Game of the Year'' and won the Origins ''Fan Favorite Award''. It is the "second RPG to win Best-Roleplaying Game twice". *In 2023,
interactive novel Interactive fiction (IF) is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the form of Interacti ...
'' Vampire: The Masquerade – Sins of the Sires'' by Natalia Theodoridou was nominated for the
Nebula Award for Best Game Writing The Nebula Award for Best Game Writing is one of the Nebula Awards, presented each year by the Science Fiction and Fantasy Writers Association (SFWA) for science fiction or fantasy game writing. The Nebula Awards have been described as one of ...
.


Reviews

* ''
Shadis ''Shadis'' is an independent gaming magazine that was published in 1990–1998 by Alderac Entertainment Group (AEG). It initially focused on role-playing games. Publication history Shadis was conceived and started by Jolly Blackburn as an inde ...
'' #9 * ''Shadis'' #29 *''Dragão Brasil'' #1 (1994) (Portuguese) *''Dosdediez'' (Número 7 - Feb/Mar 1995)


Tie-ins and adaptations


RPG adaptions and spinoffs

*
Steve Jackson Games Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the cr ...
published an adaptation of ''Vampire: The Masquerade'' using their popular
GURPS The ''Generic Universal Role Playing System'', or ''GURPS'', is a tabletop role-playing game system published by Steve Jackson Games. The system is designed to run any genre using the same core mechanics. The core rules were first written by St ...
generic table-top roleplaying system. They followed this book up with a supplement called ''GURPS: Vampire Companion''. Both books were produced for use with the Third Edition of the GURPS rules and are no longer in print. The Steve Jackson company also produced GURPS conversions of ''Werewolf: The Apocalypse'', and ''Mage: The Ascension''. * '' Werewolf: The Apocalypse'', ''
Mage: The Ascension ''Mage: The Ascension'' is a supernatural fiction tabletop role-playing game first published on August 19, 1993, by White Wolf Publishing. It is set in the World of Darkness universe. History Following the success of '' Vampire: The Masquerade ...
'', '' Wraith: The Oblivion'', '' Changeling: The Dreaming'', '' Hunter: The Reckoning'', '' Mummy: The Resurrection'', ''
Kindred of the East ''Kindred of the East'' is a tabletop role-playing game book and game line. It was released by White Wolf Publishing in February 1998 for use with their horror game '' Vampire: The Masquerade''. It is a part of the ''World of Darkness'' series, ...
'', and '' Demon: The Fallen'' are other
RPG RPG may refer to: Military * Rocket-propelled grenade, a shoulder-launched anti-tank weapon **''Ruchnoi Protivotankoviy Granatomyot'' (Russian: ''Ручной Противотанковый Гранатомёт''), hand-held anti-tank grenade laun ...
titles set in the
Old World of Darkness ''World of Darkness'' is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing. It began as an annual line of five games in 1991–1995, with '' Vampire: The Masquerade'', '' Werewolf: The Apoca ...
, a setting which ''Vampire: The Masquerade'' first established. * '' Vampire: The Requiem'' is a spiritual successor to the game, introduced when the original game was ended in 2004. Although it is an entirely new game, it uses many elements of the old game, including many clan and discipline names and a modified version of the Storyteller rules system called
Storytelling system The ''Storytelling System'' is a role-playing game system created by White Wolf, Inc. for the Chronicles of Darkness (formerly known as the New World of Darkness), a game world with several tabletop role-playing games tied in. The Storytelling Syst ...
. At the White Wolf
Camarilla A camarilla is a group of courtiers or favourites who surround a king or ruler. Usually, they do not hold any office or have any official authority at the Court (royal), royal court but power behind the throne, influence their ruler behind the sce ...
meeting in October 2009 it was decided to re-support the Storyteller games both in the official Camarilla fan club and outside to Table Top players. *Under the title '' Mind's Eye Theatre: The Masquerade'' White Wolf also provided a
live action role-playing game A live action role-playing game (LARP) is a form of role-playing game where the participants physically portray their character (arts), characters.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of ...
in the same setting, using their ''
Mind's Eye Theatre ''Mind's Eye Theatre'' is a live action role-playing game (LARP) based on the White Wolf World of Darkness universe and shares the setting with the tabletop role-playing game '' Vampire: The Masquerade'', among others. In most editions of the ...
'' system.


Non-roleplaying tabletop games

'' Vampire: The Eternal Struggle'' (first published 1994 as ''Jyhad''), a traditional
collectible card game A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards. The genre was introduced with ''Magic: The G ...
based on ''Vampire'', was produced by
Wizards of the Coast Wizards of the Coast LLC (WotC or Wizards) is an American game Publishing, publisher, most of which are based on fantasy and List of science fiction themes, science-fiction themes, and formerly an operator of retail game stores. In 1999, toy ...
and later by White Wolf. It is currently produced by Black Chantry, a company founded solely for this purpose, under license by
Paradox Interactive Paradox Interactive AB is a video game publisher based in Stockholm, Sweden. The company started out as the video game division of Target Games and then Paradox Entertainment (now Cabinet Entertainment) before being spun out into an independ ...
, by republishing old cards and making minor balancing adjustments to the rules or card texts. The relaunch by Black Chantry changes the mode of distribution by scrapping
booster pack In collectible card games, digital collectible card games and collectible miniature wargames, a booster pack is a sealed package of cards or figurines, designed to add to a player's collection. A box of multiple booster packs is referred to as a ...
s in favor of non-randomized precompiled card sets. A fifth edition was released in 2020. In 2020, Paradox licensed the setting to several game production companies, leading to multiple Kickstarter campaigns. * ''Vampire: The Masquerade – Rivals'' is a re-interpretation of ''The Eternal Struggle'', changing and simplifying some of the rules. It is produced by Renegade Game Studios and is marketed as an 'expandable card game', rather than a traditional trading card game. The initial boxed release included decks for four players as well as one set of "city" cards, which are used by all players equally. This moves the game closer to a traditional board game where the city cards are required to play, as opposed to a traditional TCG, where any two players owning a deck can duel each other. * ''Vampire: The Masquerade – Heritage'' is a
legacy board game A legacy game is a variant of tabletop board games in which the game itself is designed, through various mechanics, to change permanently over the course of a series of sessions. History Game designer Rob Daviau claims to have come up with t ...
in which players control a clan vying over control for a span of 600 years. * ''Vampire: The Masquerade – Chapters'' is a board game using miniatures which follows a story campaign, trying to emulate the experience of an RPG campaign without the need for a Storyteller (i.e.
game master A gamemaster (GM; also known as game master, game manager, game moderator, referee, storyteller, or master of ceremonies) is a person who acts as a facilitator, organizer, officiant regarding rules, arbitrator, and moderator for a multiplayer r ...
). * ''Vampire: The Masquerade – Vendetta'' is a card-based strategy game about controlling territory in Chicago. * ''Vampire: The Masquerade – Blood Feud'' is a board game for up to 32 players which requires a Storyteller. * ''Vampire: The Masquerade – Prince's Gambit'' is a card-based game in which part of the players form a hostile faction whose membership is unknown, similar to the Werewolf or Mafia party games. * '' Blood Points'' accessory by Shield Games were small glass beads to help player keep track of their powers in ''Vampire'' and ''Jyhad''.


Video games

* '' Vampire: The Masquerade – Redemption'', a
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
based upon the ''Vampire'' milieu, developed by
Nihilistic Software nStigate Games (formerly Nihilistic Software) was an American video game developer based in Novato, California. History Nihilistic was founded in March 1998 by Ray Gresko, Robert Huebner, and Steve Tietze. Gresko and Huebner had formerly worked ...
and published in 2000 by
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
. * '' Vampire: The Masquerade – Bloodlines''. Developed by
Troika Games Troika Games was an American video game developer co-founded by Jason Anderson (artist), Jason Anderson, Tim Cain, and Leonard Boyarsky. The company was focused on role-playing video games between 1998 and 2005, best known for ''Arcanum: Of Steam ...
and published by
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
in 2004, it uses ''
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or Slurry, slurries) by opening, closing, or partially obstructing various passageways. Valves are technically Pip ...
'''s
Source engine Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of '' Half-Life: Source'', '' Counter-Strike: Source'', and ''Half-Life 2''. Valve used Source in many of their games in the followin ...
. A sequel, ''
Bloodlines 2 Bloodline most commonly refers to heredity. Bloodline, bloodlines, blood line or blood lines may also refer to: Arts, entertainment, and media Comics * ''Bloodlines'' (comics), a 1993 DC Comics crossover * ''Colossus: Bloodline'', a 2006 Marve ...
'', is in development as of 2024. * '' Vampire: The Masquerade – Coteries of New York'' is a video game by Draw Distance, released in 2019 for Windows PC, and 2020 for other platforms. A sequel, '' Shadows of New York'', was released in 2020. * ''Vampire: The Masquerade'', a line of
interactive fiction Interactive fiction (IF) is software simulating environments in which players use text Command (computing), commands to control Player character, characters and influence the environment. Works in this form can be understood as literary narrati ...
titles developed by Choice of Games from 2020 to 2022. * '' Vampire: The Masquerade – Bloodhunt'', a
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
is a free-to-play battle royale game developed and published by Swedish developer ''Sharkmob''. It was published on April 27, 2022. * '' Vampire: The Masquerade – Swansong'' is a role-playing video game in development by Big Bad Wolf, released in 2022 for Microsoft Windows,
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
,
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. It was announced as the successor to the PlayStation 4 in April 2019, was launched on November 12, 2020, in Australia, Japan, New Zealand, North ...
,
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
, and
Xbox Series X/S The Xbox Series X and Xbox Series S are the fourth generation of consoles in the Xbox series, succeeding the previous generation's Xbox One. Released on November 10, 2020, the higher-end Xbox Series X and lower-end Xbox Series S are part o ...
. * ''Vampire: The Masquerade – Justice'', a
virtual reality Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video gam ...
game was released on November 2, 2023.


Novels and comics

*
Moonstone Books Moonstone Books is an American comic book, graphic novel, and prose fiction publisher based in Chicago focused on pulp fiction comic books and prose anthologies as well as horror and western tales. The company began publishing creator-owned com ...
published a series of comic book adaptations of ''Vampire: The Masquerade'' beginning in 2001 which are now hard to find, but some of them made it into
DriveThruRPG Wolves of Freeport, Inc, formerly named OneBookShelf, Inc, is a digital marketplace company for both major and indie games, fiction and comics. In 2023, OneBookShelf merged with Roll20 to become Wolves of Freeport. OneBookShelf itself was formed ...
's Print on Demand service. *There have been multiple novels published, the most extensive one being the so-called 'Clan Novels', which came in a current time and a medieval series. * '' Vampire: The Masquerade'' is an ongoing
horror Horror may refer to: Arts, entertainment, and media Genres *Horror fiction, a genre of fiction **Psychological horror, a subgenre of horror fiction **Christmas horror, a subgenre of horror fiction **Analog horror, a subgenre of horror fiction * ...
comic book A comic book, comic-magazine, or simply comic is a publication that consists of comics art in the form of sequential juxtaposed panel (comics), panels that represent individual scenes. Panels are often accompanied by descriptive prose and wri ...
published by
Vault Comics Vault Comics is an American publisher of comic books. The company is known for its horror, fantasy, and science fiction titles, with a focus on diversity and cross-media properties. A private family-owned company, Vault Comics is based in Missoul ...
since 2020. *''World of Darkness: Crimson Thaw'' (2021) is a
limited series In the field of comic books, and particularly in the United States, a limited series is a comics series with a predetermined number of issues. A limited series differs from an ongoing series in that the number of issues is finite and determined ...
comic published by Vault Comics. It contains game "material for the fifth edition of the ''Vampire: The Masquerade'' tabletop ..allowing gamers to actually play the events of the series in their own games". It also merges lore with ''Werewolf: The Apocalypse''.


Television, web series and other media

* '' Kindred: The Embraced'', a 1996
television Television (TV) is a telecommunication medium for transmitting moving images and sound. Additionally, the term can refer to a physical television set rather than the medium of transmission. Television is a mass medium for advertising, ...
series based on ''Vampire'', was produced by
Aaron Spelling Aaron Spelling (April 22, 1923June 23, 2006) was an American film and television producer and occasional actor. His productions included the television series ''Family'' (1976–1980), ''Charlie's Angels'' (1976–1981), ''The Love Boat'' (1977� ...
. * A
compilation album A compilation album comprises Album#Tracks, tracks, which may be previously released or unreleased, usually from several separate recordings by either one Performing arts#Performers, performer or by several performers. If the recordings are from ...
, called ''Music from the Succubus Club'', was released by Dancing Ferret Discs to serve as a
soundtrack A soundtrack is a recorded audio signal accompanying and synchronised to the images of a book, drama, motion picture, radio program, television show, television program, or video game; colloquially, a commercially released soundtrack album of m ...
for the ''Vampire''
RPG RPG may refer to: Military * Rocket-propelled grenade, a shoulder-launched anti-tank weapon **''Ruchnoi Protivotankoviy Granatomyot'' (Russian: ''Ручной Противотанковый Гранатомёт''), hand-held anti-tank grenade laun ...
. *''
L.A. by Night ''L.A. by Night'' is an American actual play web series where the cast plays as vampires using the fifth edition '' Vampire: The Masquerade'' ruleset. It is set canonically in the ''World of Darkness'' series after the events of '' Vampire: T ...
'' is an
actual play Actual play, also called live play, is a genre of podcast or web show in which people play tabletop role-playing games (TTRPGs) for an audience. Actual play often encompasses in-character interactions between players, storytelling from the gam ...
web series using the Fifth Edition of ''Vampire'', led by
Jason Carl Jason Carl is a game designer who has worked on a number of roleplaying games for companies such as White Wolf, TSR and Wizards of the Coast, Kenzer & Company, and Exile Game Studio. He is currently the Brand Marketing Manager of Paradox Intera ...
as the storyteller, which premiered in September 2018. The cast includes regular members B. Dave Walters, Cynthia Marie, Alexander Ward,
Erika Ishii Erika Mari Ishii (born March 7, 1987) is an American voice actor and Television presenter, host. They are best known as the voice of video game characters such as Valkyrie in ''Apex Legends'', and for their appearances in actual play web series ...
, Xander Jeanneret, and Josephine McAdam. The first three seasons were distributed by
Geek & Sundry Geek & Sundry, Inc. is a commercial YouTube and Twitch (service), Twitch channel and multimedia production company. It was launched on April 2, 2012, by actress Felicia Day with Kim Evey and Sheri Bryant as part of YouTube's YouTube Original Chan ...
, but the fourth season onwards was hosted on World of Darkness' channels. *''Seattle by Night'' is an actual play web series and podcast, distributed by
Penny Arcade ''Penny Arcade'' is a webcomic focused on video games and video game culture, written by Jerry Holkins and illustrated by Mike Krahulik. The comic debuted in 1998 on the website ''loonygames.com''. Since then, Holkins and Krahulik have establish ...
, using the Fifth Edition of ''Vampire'', led by Jason Carl as the Storyteller, which premiered in November 2019. The first season cast included
Mike Krahulik Michael Krahulik (; born September 25, 1977) is an American artist for the webcomic '' Penny Arcade'' and co-founder with Jerry Holkins of Child's Play, a charity that organizes toy drives for children's hospitals. He goes by the online moniker ...
, Dora Litterell, Jasmine Bhullar, and
Jerry Holkins Jerry Holkins (born Parkinson"Holkins is a combination of Holcomb (hers) and Parkinson (mine)." https://twitter.com/TychoBrahe/status/12073336701 on February 6, 1976) is an American writer. He is the co-creator and writer of the webcomic '' Penny ...
. The second season starred Krahulik, Bhullar, Holkins and Luis Carazo, and is a prequel to '' Vampire: The Masquerade – Bloodlines 2''. *''Vein Pursuit'' is an actual play web series, distributed on the official World of Darkness' channels, using the Fifth Edition of ''Vampire''. It premiered in January 2020. Karim Muammar acts as Storyteller and the show features various Paradox Interactive and
Hardsuit Labs Keywords Studios plc is an Irish video game industry services company based in Leopardstown. Founded in 1998 by Giorgio Guastalla and Teresa Luppino, the company initially provided localisation services for business software before transitionin ...
employees who play as a group of "incompetent Anarch envoys trying to drive from L.A. to Seattle to back up a courier". The events of the show precede the video game ''Bloodlines 2.'' *''
NY by Night ''NY by Night'' is an American actual play web series where the cast plays as vampires using the fifth edition '' Vampire: The Masquerade'' ruleset. It is set canonically in the ''World of Darkness'' series after the events of ''L.A. by Night ...
'' is an actual play web series using the Fifth Edition of ''Vampire'', led by Jason Carl as the storyteller, which premiered in July 2022. Before the premiere, World of Darkness announced the planned structure of the first three seasons. The first season focuses on four Anarchs, played by Alexander Ward, Mayanna Beren,
Aabria Iyengar Aabria Iyengar ( ) is an American web series actress known primarily for tabletop role-playing game anthologies, streams and podcasts. She was the Dungeon Master (DM) for the first season of ''Exandria Unlimited''. Iyengar has been both a play ...
, Joey Rassool, who chafe under the Camarilla's rules. Season two focuses on Camarilla Kindred maintaining their power in the city. Season three will bring these parallel storylines together as the two coteries collide. It acts as a sequel to ''L.A. by Night''.


Citations


General references

*
Justin Achilli Justin Achilli is best known as an author and developer for White Wolf, Inc. Career Justin Achilli began working at White Wolf Publishing, White Wolf in 1995. Achilli has contributed as an author for numerous ''Vampire: The Masquerade'' and ''Vamp ...
, ''Clanbook: Cappadocian'', White Wolf Game Studio, 1997, * Justin Achilli et al., ''Guide to the Sabbat'', White Wolf Game Studio, 1999, * Justin Achilli, ''Clanbook: Giovanni'' by White Wolf Game Studio) (1997) * Justin Achilli et al., ''Kindred of the Ebony Kingdom'', White Wolf Game Studio, 2003, * Achilli, Justin. ''Vampire: The Masquerade'' Revised Edition. White Wolf Game Studio, 1998. . * Steven C. Brown & Jeff Starling, ''The Players Guide to the Sabbat'', White Wolf Game Studio, 1995, * Steven C. Brown & Ken Meyer, ''The Storytellers Handbook to the Sabbat'', White Wolf Game Studio, 1995, * Andrew Greenberg, ''Vampire Players Guide'', White Wolf Game Studio, 1993, * Robert Hatch et al., ''A World of Darkness (Second Edition)'', White Wolf Game Studio, 1996, *
James A. Moore James Arthur Moore (September 3, 1965 – March 27, 2024) was an American horror novelist and short story writer, and role-playing game author. Biography James Arthur Moore was born in Atlanta, Georgia, on September 3, 1965. Moore was married. ...
et al., ''Blood Magic: Secrets of Thaumaturgy'', White Wolf Game Studio, 2000, * Dean Shomshak &
Ari Marmell Ari Marmell is an American novelist and freelance role-playing game writer. Novels His first novel, ''Gehenna: The Final Night'', was published in 2004 by White Wolf Publishing. ''Agents of Artifice,'' a media tie-in novel set in the Magic: The ...
, ''Blood Sacrifice: The Thaumaturgy Companion'', (White Wolf Game Studio, 2002, * Sven Skoog &
Lucien Soulban Lucien Moussa Shukri Soulban is a Saudi Arabian game designer and writer who has worked primarily on role-playing games. Personal life Lucien Soulban was born in Saudi Arabia, where he lived for 12 years before attending school in Texas. He la ...
, ''Clanbook: Baali'', White Wolf Game Studio, 1998, *
Lucien Soulban Lucien Moussa Shukri Soulban is a Saudi Arabian game designer and writer who has worked primarily on role-playing games. Personal life Lucien Soulban was born in Saudi Arabia, where he lived for 12 years before attending school in Texas. He la ...
& James Stewart et al., ''Clanbook: Tzimisce'', White Wolf Game Studio, 2001, * White Wolf Publishing, ''Children of the Night'', White Wolf Game Studio, 1999, * White Wolf Publishing et al., ''Vampire Storytellers Handbook'', White Wolf Game Studio, 2000, * White Wolf Games Studio et al., ''Vampire Storytellers Companion'' White Wolf Game Studio, 1998,
www.white-wolf.com


Further reading

*


External links

*
Official wiki
{{Authority control Vampire: The Masquerade Origins Award winners Role-playing games introduced in 1991