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is a 2015 party video game developed by NDcube and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
for the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
video game console. It is the tenth
home console A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. While initial consoles were dedicated units with only a few game ...
release in the ''
Mario Party is a series of party video games created by Hudson Soft and owned by Nintendo. It features List of Mario franchise characters, characters from the Mario (franchise), ''Mario'' franchise in which up to four local players or Artificial inte ...
'' series and a part of the larger ''Mario'' franchise. Featuring gameplay similar to the prior series entries, players compete against each other and computer-controlled characters to collect the most mini-stars, traversing a
game board A game board (or gameboard; sometimes, playing board or game map) is the surface on which one plays a board game. The oldest known game boards may date to Neolithic times; however, some scholars argue these may not have been game boards at all. ...
and engaging in
minigames A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements and is often smaller or more simplistic than th ...
and other challenges. There are multiple game modes, including one where players traverse a board in a vehicle, sabotaging each other and making choices to collect the most mini-stars by the end. ''Mario Party 10'' adds two modes over its predecessors: Bowser Party, where four players compete in a team against a fifth who controls
Bowser , also known as King Bowser or King Koopa, is a Character (arts), fictional character and the Antagonist, main antagonist of Nintendo's ''Mario (franchise), Mario'' franchise."The Top 100 Videogame Villains". IGN. Retrieved October 8, 2010. ...
on the
Wii U GamePad The Wii U GamePad is the standard game controller for Nintendo's Wii U home video game console. Incorporating features from tablet computers, the GamePad has traditional input methods (such as buttons, dual analog sticks, and a D-pad), touchscre ...
, and Amiibo Party, where players use
Amiibo (, ; stylized as amiibo; plural: ''Amiibo'') is a toys-to-life platform by Nintendo, which was launched in November 2014. It consists of a wireless communications and storage protocol for connecting figurines to the Wii U, Nintendo 3DS, Ni ...
figures. Their gameplay is interspersed by over 70 minigames with various play styles. ''Mario Party 10'' was developed by NDcube, the developers of '' Mario Party 9''. One of the goals during the development was to focus on gameplay features not found in previous titles. To do this, they concentrated on the Wii U GamePad and Amiibo, as well as made Bowser a playable character. The game was announced at
E3 2014 The Electronic Entertainment Expo 2014 (E3 2014) was the 20th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 10, 2014, and ended on June 12, 2014, with 48,900 total attendees. Ma ...
and advertised throughout the year. It was further detailed in a January 2015
Nintendo Direct Nintendo Direct is a series of online presentations or live shows produced by Nintendo, where information regarding the company's upcoming content or franchises is presented, such as information about games and consoles. The presentations began ...
, alongside the announcement and release of the Amiibo figures. The game was released in Japan, North America, and Europe in March 2015. ''Mario Party 10'' received mixed reviews, being praised for its graphics and minigames and criticized for the gameplay and the Amiibo Party mode. The Bowser Party mode and use of the GamePad, as well as its continuation of gameplay that was established in ''Mario Party 9'', attained a mixed reception. The game sold 2.27 million copies by September 2022, making it one of the best-selling Wii U games. It was the only ''Mario Party'' game released for the platform and was followed by '' Super Mario Party'' for the
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
in 2018.


Gameplay

''Mario Party 10'''s gameplay builds on that of its predecessors, principally '' Mario Party 9''. In the base "Mario Party" game mode, four players, controlled by either players or by
artificial intelligence Artificial intelligence (AI) is the capability of computer, computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of re ...
. The players traverse together in a vehicle across a
game board A game board (or gameboard; sometimes, playing board or game map) is the surface on which one plays a board game. The oldest known game boards may date to Neolithic times; however, some scholars argue these may not have been game boards at all. ...
. When the end of the board is reached, whoever has collected the most mini-stars wins. The players take turns serving as the vehicle's operator, who rolls a die to move forward by the rolled number of spaces. These contain actions that the operator decides on, such as choosing which path to take when it splits. Two boss battles are on each board, and the four players work together to defeat them. Five maps are included in Mario Party: Mushroom Park, Haunted Trail, Whimsical Waters, Airship Central, and Chaos Castle. Scattered across the board are
minigame A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements and is often smaller or more simplistic than th ...
spaces, which, when landed on, trigger one of over 70 minigames. Minigames are split into three types: free-for-alls, where all four players compete against each other; two-versus-twos, where players are randomly split into two teams and compete against each other; and three-versus-ones, where three players compete against one with an advantage. Minigames consist of memory,
puzzle A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to find the solution of the puzzle. There are differe ...
, and platform gameplay. Some minigames use
Wii Remote The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with an ...
controls.
Bowser , also known as King Bowser or King Koopa, is a Character (arts), fictional character and the Antagonist, main antagonist of Nintendo's ''Mario (franchise), Mario'' franchise."The Top 100 Videogame Villains". IGN. Retrieved October 8, 2010. ...
is displayed imprisoned on the
Wii U GamePad The Wii U GamePad is the standard game controller for Nintendo's Wii U home video game console. Incorporating features from tablet computers, the GamePad has traditional input methods (such as buttons, dual analog sticks, and a D-pad), touchscre ...
. If the players roll all six sides of the die throughout the course of the game, Bowser is freed and offers additional hindrances and challenges, such as requiring the player to come in last place in a minigame to win it. Each round of Mario Party is roughly 30 minutes in length. In addition to Mario Party, the game introduces the Bowser Party and Amiibo Party modes. In Bowser Party, four players that make up "Team Mario" compete against a fifth player, "Team Bowser", who controls Bowser using the Wii U GamePad. In this mode, mini-stars are replaced with one end-goal star, and each player has hearts. Team Mario is tasked with reaching the end of the board without losing all of them. Landing on certain spaces will see the player either obtain special dice, get a chance to earn more hearts, be hindered by
Bowser Jr. The ''Mario'' franchise is a media franchise created by Nintendo. Nintendo is usually the developer and publisher of the franchise's games, but various games are developed by third-party companies such as Intelligent Systems and Nintendo Cu ...
, or impact how many dice the fifth player has on their turn. If a player on Team Mario has lost all of their hearts, they can be brought back into play if the others earn additional hearts on the board. While inactive, they can provide the group with special dice to use. After the players on Team Mario have taken a turn each, the player on Team Bowser takes theirs by rolling four dice. If the total rolled is less than the number of spaces Team Mario is from them, they roll their dice a second time. If Team Bowser manages to catch up to Team Mario, a minigame takes place where Team Bowser uses the GamePad to attempt to weaken and defeat Team Mario. There are 12 such minigames. On some boards, Team Bowser gets to hinder Team Mario by tricking them into setting off traps or facing a disadvantage on a selected route. If Team Mario is close to the goal, Team Bowser may gain an advantage, such as adding more Bowser Jr. spaces to hinder the group. Should Team Mario reach the end of the board, the operator of the vehicle must find a star hidden behind one of three enemies to win the game. A wrong choice will remove that enemy and push the team back a few spaces. Reaching the end when only one enemy remains will win the game for Team Mario. Team Bowser wins the game if they can defeat all other players beforehand. Amiibo Party involves purchasing and using
Amiibo (, ; stylized as amiibo; plural: ''Amiibo'') is a toys-to-life platform by Nintendo, which was launched in November 2014. It consists of a wireless communications and storage protocol for connecting figurines to the Wii U, Nintendo 3DS, Ni ...
, a
toys-to-life Toys-to-life is a video game feature using physical figurines or action figures to interact within the game. There are several technologies used to make physical figurines appear in game such as image recognition, quick response (QR) codes, Blue ...
product line by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
. Select Amiibo from the ''
Super Mario (also known as and is a platform game series created by Nintendo starring their mascot, Mario. It is the central series of the greater Mario (franchise), ''Mario'' franchise. At least one ''Super Mario'' game has been released for every ma ...
'' and '' Super Smash Bros.'' lines function with the mode. Amiibo Party takes place on a small, circular board, with the goal of collecting the most stars within ten turns of gameplay. The players take turns rolling the die and advancing on the board by scanning their Amiibo, landing on spaces that give and remove coins, move them forward or backwards additional spaces, reward them with powerups, and engage in minigames. Mini-stars are replaced with stars that are purchased with coins. Whoever purchases the most stars by the end of the 10 turns wins. Each Amiibo alters the board's design and how powerups are distributed. ''Mario Party 10'' also has several smaller games and modes: "Jewel Drop" sees two players compete to match falling jewels by color without them toppling over, "Badminton Bash" features
badminton Badminton is a racquet sport played using racket (sports equipment), racquets to hit a shuttlecock across a net (device), net. Although it may be played with larger teams, the most common forms of the game are "singles" (with one player per s ...
gameplay for up to four players, and a tournament challenge consisting only of minigames.


Development

''Mario Party 10'' was developed by NDcube, the developers of ''Mario Party 9'', and published by Nintendo. Shuichiro Nishiya reprised his role as game director, and Jumpei Horita served as producer. The developers reused the gameplay concept of having every player progress through the board together. They noticed how, in previous titles, anyone playing would stop paying attention if it was not their turn. By having every player progress together, their actions would affect the other players, thereby keeping everyone engaged. They also decreased the amount of text to help make the game move faster: before each minigame, the game plays a video demonstration instead of explaining the controls in writing, and the characters were made more expressive so their reactions would clue the players into what was happening without the need for text. Ideas for minigames came from NDcube staff. The team involved with minigame creation took these ideas, usually just one-sentence descriptions or drawings, and expanded upon them or merge them with others. Inspiration was drawn from recent ''Mario'' games, including '' New Super Mario Bros. U'' and ''
Super Mario 3D World is a 2013 platform game developed and published by Nintendo for the Wii U. It is the sixth original 3D platform game in the ''Super Mario'' series and the sequel to '' Super Mario 3D Land'', a 2011 title for the Nintendo 3DS. The game was re- ...
''. Nishiya, who was a part of the minigame team, observed his daily life and drew inspiration for minigame ideas from it. Prior Wii U party games from Nintendo, such as '' Nintendo Land'' and '' Wii Party U'', featured Miis as the player characters, which kept minigames grounded to reality. To help ''Mario Party 10'' stand out from these titles, the developers based the minigames on "surreal" concepts and environments. One of the NDcube's goals in developing ''Mario Party 10'' was to introduce concepts original to the series, including allowing
Bowser , also known as King Bowser or King Koopa, is a Character (arts), fictional character and the Antagonist, main antagonist of Nintendo's ''Mario (franchise), Mario'' franchise."The Top 100 Videogame Villains". IGN. Retrieved October 8, 2010. ...
, a recurring antagonist, to be playable and having the player compete against
Mario Mario (; ) is a Character (arts), character created by the Japanese game designer Shigeru Miyamoto. He is the star of the ''Mario (franchise), Mario'' franchise, a recurring character in the ''Donkey Kong'' franchise, and the mascot of the Ja ...
. Another goal was to emphasize using the Wii U GamePad to allow for new ways of gameplay, which resulted in the Bowser Party game mode. When first envisioning the mode, the developers conceptualized a large Bowser on screen with Mario charging toward him on the GamePad. This idea evolved into the concept included in the game, where Bowser is controlled using the GamePad instead. They considered how Bowser would attack Mario and turned these concepts into minigames. The biggest challenge in creating Bowser Party was balancing, as ''Mario Party'' is a series based on luck, which resulted in either team getting too far ahead for the other side to catch up in their prototypes. Consequently, the development team gave the losing side an extra boost if they fell too far behind. The developers also wanted to utilize Nintendo's line of Amiibo products, so they created the Amiibo Party game mode. Although they believed that "the Bowser Party and Mario Party modes alone give ''Mario Party 10'' an appeal that surpasses that of any of the previous installment", they wanted Amiibo Party to use Amiibo in a way that was more than just a novelty.


Release

''Mario Party 10'' was announced at
E3 2014 The Electronic Entertainment Expo 2014 (E3 2014) was the 20th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 10, 2014, and ended on June 12, 2014, with 48,900 total attendees. Ma ...
, detailing the gameplay, Bowser Party game mode, and select playable characters. The Amiibo line was also announced, and it was specified that ''Mario Party 10'' would support them. Television ads for the game focused on the Bowser Party and Amiibo functionality. When Nintendo sponsored the 2015
Nickelodeon Kids' Choice Awards The Nickelodeon Kids' Choice Awards, also known as the KCAs or Kids' Choice, is an American annual awards ceremony show produced by Nickelodeon. Usually held on a Saturday night in March or early April, the show honors the year's biggest in tel ...
, the ceremony advertised ''Mario Party 10''. In a January 2015
Nintendo Direct Nintendo Direct is a series of online presentations or live shows produced by Nintendo, where information regarding the company's upcoming content or franchises is presented, such as information about games and consoles. The presentations began ...
, Amiibo Party was announced alongside the list of compatible Amiibo. ''Mario Party 10'' was released on March 12, 2015, in Japan and on March 20 in North America and Europe. A bundle including the game and a Mario Amiibo from the ''Super Mario'' line was released in limited quantities.


Reception


Reviews

''Mario Party 10'' received "mixed or average reviews" according to the
review aggregator A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where user ...
website
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
, scoring a
weighted average The weighted arithmetic mean is similar to an ordinary arithmetic mean (the most common type of average), except that instead of each of the data points contributing equally to the final average, some data points contribute more than others. The ...
of 66/100. In Japan, four critics from ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' gave the game a total score of 33 out of 40. Some critics felt the game lacked adequate change from its predecessors. The shorter runtime of rounds and its high-definition graphics were appreciated by critics, with Samuel Claiborn of ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' enjoying how much more discernible split-screen multiplayer was because of the latter. Kyle Hilliard of ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' also commended the graphics and highlighted the game's music, saying that "even the blandest remixes of
Koji Kondo is a Japanese composer and senior executive at the video game company Nintendo. He is best known for his contributions for the '' Super Mario'' and ''The Legend of Zelda'' series, with his ''Super Mario Bros.'' theme being the first piece of mu ...
's assorted Nintendo scores are immensely enjoyable". Carter applauded the minigame variation, appreciating the variety of minigame controls that were more than shaking the Wii Remote, as was usually the case in ''Mario Party 9'' and ''
Mario Party 8 ''Mario Party 8'' is a 2007 party video game developed by Hudson Soft and published by Nintendo for the Wii. It is the eighth main installment in the ''Mario Party'' series, as well as the first title in the series to be released for the Wii. Lik ...
'', but criticized the lack of Bowser minigames in Bowser Party. Ray Carsillo of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' considered the use of the Wii U GamePad to be lackluster in the Mario Party game mode, a sentiment Hilliard shared, especially compared to the GamePad's use in ''Nintendo Land''. In contrast, Claiborn referred to ''Mario Party 10'' as "one of the best uses of the Wii U GamePad yet", mainly for its use in Bowser Party. A common criticism was that ''Mario Party 10'' continued disliked gameplay mechanics from ''Mario Party 9'', mainly the vehicle mechanic. ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022. Histor ...
''s Chris Carter had become used to the gimmick but still considered it to be dull in comparison to individual movement, as it caused the game to lose variation as spaces on the board with uniques game mechanics can be easily passed over. He also criticized the lack of an ability to choose the length of each round. Other critics preferred the continued linear gameplay that was established in ''Mario Party 9'' over that from prior series entries. Hilliard favored the progression as it sped up movement, an opinion shared with ''
Nintendo Life Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
''s Martin Watts, who also cited a more tactical gameplay as moves directly affected the other players. Carsillo did not consider the continued trend of cooperative gameplay to be a negative, but he criticized the lack of variation between ''Mario Party 10'' and ''Mario Party 9''. He overall missed the competitive feel of previous titles in the series. Bowser Party received a mixed reception. Hilliard lauded Bowser Party and considered it to be the best mode in the game for its emphasis on skill-based gameplay. Carter criticized Bowser Party for its linear progression, which often resulted in little interaction between the two teams as one would usually have an advantage or a string of luck that would keep a continuous distance between them. Carsillo also ridiculed Bowser Party for its lack of minigame variation and balance. Writing for ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'', Mark Walton considered Bowser to be the least entertaining role to play, mainly for the waiting times involved, but Claiborn called the role "a blast" because of its unique gameplay. Certain critics regarded Bowser Party as being the best mode in the game, which Dermot Creegan of ''Hardcore Gamer'' agreed on, but he still considered the mode "the most barren" with considerably fewer boards and minigames. Amiibo Party was received more positively overall but criticized for various technical reasons. Carter enjoyed the mode for its return to classic ''Mario Party'' rules but criticized the boards' size. Although he appreciated the detail found on each board in Amiibo Party, he criticized the necessity to purchase $100 worth of Amiibo in order to use all supported characters. While Hilliard initially enjoyed the function of scanning the Amiibo to move in Amiibo Party, he grew tired of continuously needing to do so after the novelty wore off. Walton generally enjoyed Amiibo Party but criticized it for not being much different from the Mario Party game mode, especially since Amiibo only change the game's look and not the gameplay.


Sales

In the United Kingdom, ''Mario Party 10'' had the second-best launch in the series, behind ''Mario Party 8''. In the United States, roughly 290,000 physical and downloaded copies had been sold by the end of March 2015. This was faster than ''Mario Party 9'', which only sold 230,000 in around three weeks. In Japan, ''Mario Party 10'' sold about 50,000 copies in its first week. As of September 30, 2022, the game has worldwide sales of 2.27 million copies and is the tenth-best-selling game on the Wii U.


Notes


References

{{Portal bar, Video games, 2010s 2015 video games Asymmetrical multiplayer video games Mario Party Multiplayer and single-player video games Nintendo Cube games Nintendo Network games Party video games Video game sequels Video games about size change Video games developed in Japan Video games set in amusement parks Video games that use Amiibo figurines Wii U eShop games Wii U games Wii U-only games