Mad Max (2015 Video Game)
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''Mad Max'' is a 2015
action-adventure An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements f ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
based on the ''
Mad Max ''Mad Max'' is an Australian media franchise created by George Miller and Byron Kennedy. It centres on a series of post-apocalyptic and dystopian action films. The franchise began in 1979 with '' Mad Max'', and was followed by three sequels: ...
'' franchise developed by
Avalanche Studios Avalanche Studios Group is a Swedish video game developer and publisher based in Stockholm. It is a parent company that includes Avalanche Studios, Expansive Worlds, and Systemic Reaction. Founded by Linus Blomberg and Christofer Sundberg in M ...
and published by
Warner Bros. Interactive Entertainment Warner Bros. Games (formerly Warner Bros. Interactive Entertainment) is an American video game publisher based in Burbank, California. The publisher was founded as a division of Warner Bros. on January 14, 2004, as well as the WB Games brand. ...
. The game follows
Max Rockatansky Max Rockatansky is the title character and antihero protagonist of the Australian post-apocalyptic action film series ''Mad Max'' created by director George Miller (filmmaker), George Miller and producer Byron Kennedy. Max was played by actors ...
as he progresses through the wasteland building a vehicle, the ''Magnum Opus'', to battle against a gang of hostile raiders led by Scabrous Scrotus and reach the storied "Plains of Silence", where he hopes to find peace. ''Mad Max'' emphasizes
vehicular combat Vehicular combat may refer to: * Armored warfare, the use of armored fighting vehicles in combat ** Combat vehicle, a military vehicle designed for such combat * Vehicular combat game, a game genre focused around fighting while driving ** List of v ...
, in which players can use weapon and armor upgrades on their car to fight enemies. It is set in an
open world In video games, an open world is a virtual world in which the Gamer, player can approach objectives freely, as opposed to a world with more linear and structured gameplay. Notable games in this category include ''The Legend of Zelda (video game ...
, a
post-apocalyptic Apocalyptic and post-apocalyptic fiction are genres of speculative fiction in which the Earth's (or another planet's) civilization is collapsing or has collapsed. The apocalypse event may be climatic, such as runaway climate change; astronom ...
wasteland consisting of deserts, canyons, and caves. The game adopted a free-flowing combat system, similar to
Rocksteady Studios Rocksteady Studios Limited is a British video game developer based in London. Founded on 13 December 2004, the studio is best known for its work in the ''Batman: Arkham'' series. The company is a subsidiary of Warner Bros. Games. History Roc ...
' '' Batman: Arkham'' series. Two other ''Mad Max'' games, developed by
Cory Barlog Cory Barlog (born September 2, 1975) is an American video game designer, director, and writer who is the current creative director of video game development at Santa Monica Studio. He is best known for his work on the ''God of War'' series. Early ...
and
Interplay Entertainment Interplay Entertainment Corp. is an American video game developer and publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca Heineman, as well a ...
respectively, were in production before the announcement of this game, but neither of them were successfully released. Although ''Mad Max'' is not based on a specific film in the series, it was inspired by its universe, features locations that appear in the films, and franchise co-creator George Miller was consulted during the game's pre-production. Avalanche Studios found developing a vehicular-combat video game a challenge because of their inexperience with creating that type of game. Unlike Avalanche's previous games like the '' Just Cause'' series, ''Mad Max'' had a more mature tone. The game was re-tooled a year into development, as the studio pivoted from making ''Mad Max'' a linear experience to an open world game. Announced at
E3 2013 The Electronic Entertainment Expo 2013 (E3 2013) was the 19th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California, with many press conferences taking place at nearby venues including the Microsoft Theate ...
and originally planned for release in 2014, ''Mad Max'' was released in September the following year, several months after the theatrical release of '' Mad Max: Fury Road'', the fourth film in the series, for
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
,
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, and
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.
Feral Interactive Feral Interactive Limited is a British video games developer and publisher for macOS, Linux, iOS, Android, Nintendo Switch, Meta Quest and Microsoft Windows platforms. It was founded in 1996 to bring games to Mac and specialises in porting ...
published the game's
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and
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versions, while the
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and
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versions were canceled. ''Mad Max'' received mixed reviews from critics. Although the game's environment, direction, vehicular combat, and graphics were praised, its quest design and story were criticized. The game underperformed commercially, with former CEO of Avalanche Studios Christofer Sundberg attributing its underwhelming performance to going on sale on the same day as '' Metal Gear Solid V: The Phantom Pain''. Plans to release
downloadable content content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain ad ...
packs for the game were scrapped.


Gameplay

''Mad Max'' is an
action-adventure An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements f ...
game set in an
open world In video games, an open world is a virtual world in which the Gamer, player can approach objectives freely, as opposed to a world with more linear and structured gameplay. Notable games in this category include ''The Legend of Zelda (video game ...
post-apocalyptic Apocalyptic and post-apocalyptic fiction are genres of speculative fiction in which the Earth's (or another planet's) civilization is collapsing or has collapsed. The apocalypse event may be climatic, such as runaway climate change; astronom ...
environment caused by resource shortages and
ecocide Ecocide (from Greek 'home' and Latin 'to kill') is the destruction of the natural environment, environment by humans. Ecocide threatens all human populations that are dependent on natural resources for maintaining Ecosystem, ecosystems and ensu ...
. It emphasizes
vehicular combat Vehicular combat may refer to: * Armored warfare, the use of armored fighting vehicles in combat ** Combat vehicle, a military vehicle designed for such combat * Vehicular combat game, a game genre focused around fighting while driving ** List of v ...
, in which the player is the eponymous Mad Max. According to its publisher, up to 60 percent of the game focuses on driving. Some weapons and tools, including flamethrowers and turbo boosts, are mounted directly onto the ''Magnum Opus'', while others, such as a harpoon and sniper rifle, are used in conjunction with the vehicle by Chumbucket, Max's assistant, or Max himself. Max's ''Magnum Opus'', with its V8 engine and powerful ramming ability, can destroy enemies' vehicles and weaponry. When simultaneously driving and aiming, the game changes to slow motion to allow the player to toggle between targets. Although ''Mad Max'' primarily uses a
third-person perspective Narration is the use of a written or spoken commentary to storytelling, convey a narrative, story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to del ...
, the player can switch to
first-person view First-person view may refer to: * First-person view (radio control) * First-person view (video games) * First-person view (storytelling) * First-person view (film) See also

* First person (disambiguation) {{disambiguation ...
when fighting enemies while driving the ''Magnum Opus''. Chumbucket repairs the car when instructed to do so or when the player exits. To encourage exploration, the ''Magnum Opus'' can be upgraded with materials scavenged from the desert, by hijacking enemies' cars or collecting their car parts. An enemy can jump on top of the ''Magnum Opus'' to make it explode, but the player can avoid that by surrounding the car with hazards such as spikes. The player can access the garage screen throughout the game, allowing them to customize the ''Magnum Opus''. Max's garage can change and modify the car's engine, chassis, wheels, body work, paint job, and its "shell". Upgrading one aspect of the car will negatively affect other aspects; upgrading the engine will allow Max to drive faster, but handling will be more difficult. The sound produced by the engine changes when the player changes, adds, or remove parts of the ''Magnum Opus''. Max, his armor, and weapons are customisable; the player can unlock new skills and upgrades for him as he progresses through the game and earns
experience points An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
. Max is also customisable, with his clothing, appearance, fighting skills, and weapons being modifiable. Griffa, a wasteland wanderer, also offers Max tokens which can be used to upgrade his abilities. ''Mad Max'' features a variety of weapons, including Max's iconic shotgun, but ammunition is scarce and the game emphasizes melee combat over firearms. One weapon is the explosive Thunderstick, which can be lanced into an enemy's chest. The game has a free-flow combat system combining
professional wrestling attacks Strikes can be offensive moves in professional wrestling, that can sometimes be used to set up an opponent for a hold or for a throw. There are a wide variety of strikes in pro wrestling, and many are known by several different names. Professiona ...
and
boxing Boxing is a combat sport and martial art. Taking place in a boxing ring, it involves two people – usually wearing protective equipment, such as boxing glove, protective gloves, hand wraps, and mouthguards – throwing Punch (combat), punch ...
techniques, similar to Warner Bros.' previous '' Batman: Arkham'' video-game series (in which indicators on enemies' heads remind the player when to strike, counter or make finishing moves). Attacks by Max during his "frenzied" state are more powerful than usual. ''Mad Max''s landscape consists of canyons, caves, deserts, and abandoned wastelands. The game's world is divided into several regions, with each having its own backstory and landscape. Unique landmarks and ruins can be discovered in each region. Side activities such as races, time trials, invading enemy fortresses, and eliminating enemy convoys can be found in each region. A region's threat level is lowered by completing these activities, facilitating its navigation. Each region has a boss, who can be found and defeated in their base. Some of the game's strongholds are friendly, and eliminating hostile strongholds gives Max additional quests and rewards. These strongholds can be upgraded, offering Max different benefits such as helping Max to collect scraps when the game is turned off, or restoring Max's health and shotgun ammo upon visits. Max can ascend in a hot-air balloon (permanently attached to the ground) to look for new objectives and locations. After seeing the objectives through binoculars, they are highlighted on the map. Max can be guided by Chumbucket in strategically completing his objectives. Max is accompanied by a dog companion who can detect land mines. Max has limited climbing abilities, and objects that he can climb are highlighted in yellow. Most resources in the game are scarce except for gasoline, which is needed for driving. The player can collect one
jerrycan A jerrycan or jerrican (also styled jerry can or jerri can) is a fuel container made from pressed steel (and more recently, high-density polyethylene, high density polyethylene). It was designed in Germany in the 1930s for military use to hol ...
at a time, storing it in the back of the ''Magnum Opus'', and can find collectibles (history relics) throughout the game. The relics are primarily photos and notes of the wasteland before the apocalypse. Food and water are vital to Max's survival; the player can collect them in the wasteland and use them to replenish their
health Health has a variety of definitions, which have been used for different purposes over time. In general, it refers to physical and emotional well-being, especially that associated with normal functioning of the human body, absent of disease, p ...
. Max can also eat small animals, such as rodents, and maggots from decomposing corpses, to replenish his health, and areas where he can find food and supplies have crows flying around them. As initially described, the player would be able to venture into the Big Nothing, an uncharted, volatile area of the wasteland with dangerous sandstorms and no food or water in which rare parts for the ''Magnum Opus'' could be found (according to Avalanche, the "Big Nothing" made the game map infinite) but ultimately this was not a feature of the final gameplay. A dynamic day-night cycle, a weather system and a variety of environmental hazards are included in the game, whose terrain is affected by weather and natural disasters.


Plot

Highway patrol officer-turned-survivalist
Max Rockatansky Max Rockatansky is the title character and antihero protagonist of the Australian post-apocalyptic action film series ''Mad Max'' created by director George Miller (filmmaker), George Miller and producer Byron Kennedy. Max was played by actors ...
(
Bren Foster Bren Foster (born 2 November 1976) is an Australian actor and martial artist. He is best known for his role in '' The Last Ship'' on TNT. Also had minor role in Last King of the Cross. Foster holds black belts in taekwondo, hapkido, hwarangdo ...
) journeys in search of what he calls the Plains of Silence. He runs into War Boys led by Scabrous Scrotus (
Travis Willingham Travis Willingham is an American voice actor known for his character portrayals in video games and English anime Dubbing, dubs. His notable roles include Roy Mustang in the ''Fullmetal Alchemist'' franchise, Cleo in ''Glass Fleet'', Ginko in ''L ...
), son of
Immortan Joe Immortan Joe, birth name Joe Moore, is a fictional character in the Australian post-apocalyptic action film series ''Mad Max,'' first appearing as the main antagonist of the 2015 film '' Mad Max: Fury Road,'' and also serving as a major character ...
(
Fred Tatasciore Fred Tatasciore ( , , born June 13, 1967) is an American voice actor who has provided voices in animated and live-action films, television shows, and video games. He is known for voicing the Hulk, Volstagg, and Beast in various Marvel media and ...
) and ruler of Gastown. The War Boys run Max off the road and steal his car and supplies, leaving him to die in the desert. Max chases them and duels Scrotus on top of his vehicle, the Land Mover. Scrotus sics his war hound on Max, but after Max fends off the dog, Scrotus throws it aside in disgust. Max then stabs Scrotus in the head with his own chainsaw, but Scrotus, with the broken chainsaw blade still stuck in his head, kicks Max off the Land Mover. Max obtains a weapon and clothes from a dead Wastelander, cares for the wounded dog, and resolves to find Scrotus's base of operations and recover his car. In the desert, Max meets a hunchbacked mechanic named Chumbucket (
Jason Spisak Jason Spisak () is an American actor, producer, and computer programmer. He is also the co-leader of the Symphony OS Project and the designer of Symphony's unique Mezzo desktop environment and wrote the Laws of Interface Design, to which the proje ...
). Max agrees to find parts for Chumbucket's project, a car he calls the Magnum Opus; Chumbucket believes that Max has been sent by God to aid him and addresses him as "Warrior Saint". Max must first liberate Wasteland leaders' territories from the War Boys: Jeet (
Josh Keaton Joshua Luis Wiener (born February 8, 1979), known professionally as Josh Keaton, is an American actor. He is known for his many voice roles, including Takashi "Shiro" Shirogane in '' Voltron: Legendary Defender'', Spider-Man in various media ...
), whose stronghold is in an old lighthouse, and Gut Gash (
Liam O'Brien Liam Christopher O'Brien (born May 28, 1976) is an American voice actor, writer, and director. He is a regular cast member of the ''Dungeons & Dragons'' actual play series '' Critical Role,'' playing Vax'ildan ("Vax"), Caleb Widogast, and Orym. ...
), whose followers believe that they will be protected from a flood in their ship stronghold built on the remains of an oil tanker. Chumbucket builds an exploding harpoon launcher for the Magnum Opus, allowing Max to destroy a massive gate protected by War Boys and explore new territory. Max and Chumbucket must then save Pink Eye (
Adrienne Barbeau Adrienne Jo Barbeau (born June 11, 1945) is an American actress and author. She came to prominence in the 1970s as Broadway's original Rizzo in the musical ''Grease (musical), Grease'', and as Carol Traynor, the divorced daughter of Maude Findl ...
), a woman whose mechanical skill rivals Chumbucket's, from an invasion of her silo base led by Stank Gum—one of Scrotus' Top Dogs. Searching for a V8 engine for the Magnum Opus, Max learns about a race in Gastown with a Big Chief V8 as a prize. After winning the race against Stank Gum (
Yuri Lowenthal Yuri Lowenthal (born March 5, 1971) is an American voice actor known for his work in cartoons, anime, and video games. Some of his prominent voice roles in video games include Peter Parker / Spider-Man in various video games associated with t ...
) and defeating the fighter Tenderloin in a Thunderdome duel, Max receives the engine and the concubine Hope (
Courtenay Taylor Courtenay Taylor is an American actress. She is best known for her video game voice roles as Jack in the ''Mass Effect'' series, Ada Wong in the ''Resident Evil'' series, the female Sole Survivor in ''Fallout 4'', Amanda Holliday and Empress C ...
). His victory is short-lived; Scrotus recognizes Max and attacks him. After he is shot with a crossbow and thrown down a mine shaft, Max is saved by Hope, who takes him to the medic Organic Mechanic and his blood donor Scab (Orion Acaba) before Max loses consciousness. While he is undergoing surgery, he has a hallucination of marrying Hope, officiated by Chumbucket and a man with a dog's head. When he wakes up, he and Hope steal the Big Chief; they drive to the temple of Deep Friah (
Robin Atkin Downes Robin Atkin Downes is an English actor. He is known for his work in animation and video games. Early life Downes was born in London. He earned an MFA from Temple University in Philadelphia. Career Downes has voiced characters in animated f ...
), a friendly fire cultist. At the temple, Hope asks Max to find her daughter, Glory (Madison Carlon), who had fled to Buzzard territory. He travels to the Underdune and rescues Glory from the Buzzards. Returning, he discovers that Chumbucket has taken the Magnum Opus to his old home. Max follows him in one of Deep Friah's cars, but learns that Scrotus and Stank Gum tortured Chumbucket, who revealed Hope and Glory's location and their ties to Max. Max kills Stank Gum, rushes back to the temple and finds Hope hanged and Glory tortured on the floor. Glory dies in his arms, and Max swears vengeance against Scrotus. He returns to Gastown and learns Scrotus' location from Scab. Max and Chumbucket find Scrotus driving around the Purgatory Flatlands, and after a prolonged chase the Land Mover is left teetering on the edge of a cliff. Over Chumbucket's protests, Max rams the wreck with the Magnum Opus, leaping clear while Chumbucket is killed and both vehicles are sent over the cliff. Scrotus reappears driving Max's Interceptor, and the two fight on until Max pulls the chainsaw blade back out of Scrotus' head, killing him. Max enters the Interceptor, restores a picture of his family to the dashboard, and drives away.


Development

A video game set in the ''Mad Max'' universe was mentioned by franchise creator George Miller in a 2008 interview. Miller joined ''
God of War II ''God of War II'' is a 2007 action-adventure game developed by Santa Monica Studio and published by Sony Computer Entertainment (SCE). First released for the PlayStation 2 on March 13, 2007, the game is the second installment in the ''God of ...
'' director
Cory Barlog Cory Barlog (born September 2, 1975) is an American video game designer, director, and writer who is the current creative director of video game development at Santa Monica Studio. He is best known for his work on the ''God of War'' series. Early ...
to develop the game after Barlog left
Sony Computer Entertainment Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game co ...
. The project was originally intended as a tie-in with a ''Mad Max'' animated film which would be released simultaneously. The film's production was suspended to allow adequate production time for the game. After Barlog announced in 2008 that a publisher for the game was being sought, no further information about the project was forthcoming. In 2010, Barlog was a consultant for
Avalanche Studios Avalanche Studios Group is a Swedish video game developer and publisher based in Stockholm. It is a parent company that includes Avalanche Studios, Expansive Worlds, and Systemic Reaction. Founded by Linus Blomberg and Christofer Sundberg in M ...
, leaving in 2012 for
Crystal Dynamics Crystal Dynamics, Inc. is an American video game developer based in San Mateo, California. The studio is best known for its games in the ''Tomb Raider'', '' Legacy of Kain'', and '' Gex'' series. Madeline Canepa, Judy Lange, and Dave Morse ...
. A '' Mad Max: Fury Road'' tie-in video game was in development by
Interplay Entertainment Interplay Entertainment Corp. is an American video game developer and publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca Heineman, as well a ...
, but was scrapped when
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
acquired the franchise's video-game rights for $20 million.
Avalanche Studios Avalanche Studios Group is a Swedish video game developer and publisher based in Stockholm. It is a parent company that includes Avalanche Studios, Expansive Worlds, and Systemic Reaction. Founded by Linus Blomberg and Christofer Sundberg in M ...
revealed that they were working on the game in 2013. Avalanche's founder and CEO Christofer Sundburg said that Miller and Barlog's project was not the ''Mad Max'' game announced by Avalanche, though Barlog briefly worked on a ''Mad Max'' game while working at Avalanche. Miller had collaborated with Avalanche during the game's pre-production in mid-2011. The game was not intended to be a
tie-in A tie-in work is a work of fiction or other product based on a media property such as a film, video game, television series, board game, website, role-playing game or literary property. Tie-ins are authorized by the owners of the original proper ...
for ''Fury Road''; its setting and story are original. This decision was made because the game's publisher,
Warner Bros. Interactive Entertainment Warner Bros. Games (formerly Warner Bros. Interactive Entertainment) is an American video game publisher based in Burbank, California. The publisher was founded as a division of Warner Bros. on January 14, 2004, as well as the WB Games brand. ...
, believed that a standalone game was more beneficial to players than a "play-the-movie game" after the success of its ''Batman: Arkham'' series. Locations which have appeared in the films, such as Gas Town and Thunderdome, are featured in the game. Full production of the game began before May 2012. According to Avalanche, the game was retooled during development. It was revealed in 2024 that the studio, despite its experience in working on open world games, were forced to make ''Mad Max'' a linear experience during the game's first year of development. Unlike previous Avalanche games, such as ''
Just Cause 2 ''Just Cause 2'' is a 2010 action-adventure video game developed by Avalanche Studios and published by Square Enix. The sequel to 2006's '' Just Cause'', it was powered by Avalanche Studios' Avalanche 2.0 Engine. It features Rico Rodriguez, a ...
'', the game's tone is more mature and its narrative is emphasized. Similar to the films, Max seldom speaks or expresses emotion; his thoughts are reflected by his actions. According to the team, Max is traumatized by past experiences (such as losing his family); this makes him "insane", "unstable", and "mad". These qualities are reflected in the game's "rage" mode, in which Max inflicts additional damage on enemies. Gaming journalists invited to preview at E3 2013 noted that Max had an American accent, rather than the Australian accent of the film series, and fans protested his new American voice. Australian actor
Bren Foster Bren Foster (born 2 November 1976) is an Australian actor and martial artist. He is best known for his role in '' The Last Ship'' on TNT. Also had minor role in Last King of the Cross. Foster holds black belts in taekwondo, hapkido, hwarangdo ...
was subsequently chosen for the role. Chumbucket, Max's mechanic and companion, is obsessed with the Magnum Opus; according to the game's lead writer, he "has a pseudo-religious/sexual relationship with engines". Scabrous Scrotus, the game's main antagonist, is a warlord designed as a "bloodthirsty monster that only can find solace from his own pain through the suffering of others". Enemies' faces are painted and scarred; according to game director Frank Rooke, their appearance "is kind of the approach of how this civilization merged into this kind of state". Like the films, the game does not identify the apocalypse; its developers wanted to give "a sense of mystery" to the wasteland so players could imagine how the wasteland evolved. The game's setting is described as "wasteland creole", with elements of a number of civilizations, so its characters have a variety of accents. Lead designer Emil Krafting said that gameplay was the top priority during development. Like the ''Just Cause'' series, the developer aimed to give players autonomy by providing tools to create their own events. The studios intended to build a dynamic world, creating "a seamless series of events". The game was inspired by the atmosphere of the ''Mad Max'' universe, rather than a particular film in the series. They were not influenced by other post-apocalyptic video games such as ''
Fallout Nuclear fallout is residual radioactive material that is created by the reactions producing a nuclear explosion. It is initially present in the radioactive cloud created by the explosion, and "falls out" of the cloud as it is moved by the ...
'', ''
Rage Rage may refer to: * Rage (emotion), an intense form of anger Games * Rage (collectible card game), a collectible card game * Rage (trick-taking card game), a commercial variant of the card game Oh Hell * ''Rage'' (video game), a 2011 first- ...
'', and ''
Borderlands A borderland or borderlands are the geographical space or zone around a territorial border. Borderland or borderlands may refer to: Places * Borderland, West Virginia, an unincorporated community in Mingo County, West Virginia * Borderland (elec ...
'' since most of those games were inspired by the original ''
Mad Max ''Mad Max'' is an Australian media franchise created by George Miller and Byron Kennedy. It centres on a series of post-apocalyptic and dystopian action films. The franchise began in 1979 with '' Mad Max'', and was followed by three sequels: ...
''. The company said that the game's vehicular combat posed a challenge because of their inexperience with that type of game. The car customization system was designed to give players more freedom. Garages allowing players to upgrade and repair their cars were originally intended to be featured in the game. The idea was later scrapped, since the studio thought the element "interfered with gameplay". The game's world was inspired by the ''Just Cause'' series, which features large sandboxes for players to explore. One challenge faced by the developers was building a wasteland with a variety of environments, since ''Mad Max'' is Avalanche's first post-apocalyptic game. They spent most of their time designing ground and terrain variations to minimize repetition in the landscape. The game world is scaled according to gameplay density and frequency; the development team emphasized creating a world with choices and distractions, rather than focusing on size. According to design director Magnus Nedfors, the design director, the game world was designed to be barren, threatening, and hostile, while also offering "high-octane, full speed ahead, full of action moments" as well as “moments of solitude" whereas players in take in the surroundings and relax. Sundberg hoped that players would compare ''Mad Max''s desert setting to the western setting of ''
Red Dead Redemption ''Red Dead Redemption'' is a 2010 action-adventure game developed by Rockstar San Diego and published by Rockstar Games. A successor to 2004's ''Red Dead Revolver'', it is the second game in the ''Red Dead'' series. ''Red Dead Redemption'' is se ...
''. Since the game is set in a desert, the team used vibrant colors for the sky. ''Mad Max'' is powered by Apex Engine (formerly known as Avalanche Engine), an in-house proprietary engine. The team introduced new graphical features to the engine during the development of ''Mad Max''. The team also worked on improving the world's
draw distance Draw, drawing, draws, or drawn most commonly refer to: * Draw (terrain), a terrain feature formed by two parallel ridges or spurs with low ground in between them * Draw (tie), in a competition, where competitors achieve equal outcomes * Drawi ...
and ensured that gameplay across the three major platforms have no significant difference.


Release and marketing

On 14 February 2013, a blurry screenshot of the game was released by Sundberg. The game was announced at
E3 2013 The Electronic Entertainment Expo 2013 (E3 2013) was the 19th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California, with many press conferences taking place at nearby venues including the Microsoft Theate ...
on 10 June at
Sony is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
's press conference, with a scheduled 2014 release for
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
,
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
,
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
, and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
. In April 2014, Avalanche announced that ''Mad Max'' would be delayed until the following year, The game was released on 1 September 2015 in North America and the United Kingdom, 2 September in Australia, 3 September in New Zealand and 4 September in Europe for PlayStation 4, Windows, and Xbox One. It was announced on 3 May 2015 that the PlayStation 3 and Xbox 360 versions had been cancelled due to hardware restrictions, but a Linux port was announced. The game was released for Linux and
macOS macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
on 20 October 2016. Players who pre-ordered the game could receive the Ripper, an additional Magnum Opus design. The Ripper, a steelbook, collector's box, mini-license plate and Blu-ray copy of ''Mad Max: Fury Road'' were included in the Post-Apocalypse Edition.
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
-version purchasers could access a Road Warrior Survival Kit, with twelve
hood ornament A hood ornament (or bonnet ornament or bonnet mascot in Commonwealth English), also called a motor mascot or car mascot, is a specially crafted model that symbolizes a car company, like a badge, located on the front center portion of the Hood ...
s for the Magnum Opus, exclusively until 30 November 2015. To promote ''Mad Max'', Warner Bros. Interactive Entertainment sponsored launch events. In Australia, the company invited artists to create artwork on their vehicles with dust. They joined
Uber Uber Technologies, Inc. is an American multinational transportation company that provides Ridesharing company, ride-hailing services, courier services, food delivery, and freight transport. It is headquartered in San Francisco, California, a ...
for a
Seattle Seattle ( ) is the most populous city in the U.S. state of Washington and in the Pacific Northwest region of North America. With a population of 780,995 in 2024, it is the 18th-most populous city in the United States. The city is the cou ...
promotion in which Uber users could access a free ride "straight from the post-apocalypse". The offer was free, since "dollars are worthless in the wasteland".


Reception


Critical reception

''Mad Max'' received "mixed or average" reviews from critics, according to review aggregator
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. George Miller said in a 2024 interview that the game "wasn't as good as" how he wanted it to be. Retrospectively, the game was considered to be "underrated". Its story received a mixed response. Brandin Tyrrel of
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
found the story surprising and genuine, despite most of the action occurring later in the game. Tyrrel wrote that the characters have different personalities and distinct qualities, and considered them the "true star" of the game. According to Chris Carter of
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022. Histor ...
, the game's story engages the player. Leon Hurley of
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and ''Computer ...
found the overall story weak and "barely exist ngfor the majority of the game", but thought the game's climax was exciting. Matt Bertz of ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' also criticized the story, calling it thin and light, and called the voice actors' performances uneven. ''Mad Max''s world design received generally positive reviews. According to Brandin Tyrrel, it captured the films' savage tone and the game's sandbox was a "gorgeous" setting for players to explore. GamesRadar's Leon Hurley praised the game's scale, which he compared to '' The Witcher 3: Wild Hunt''. Martin Robinson of
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
compared its scale favorably to Avalanche's previous '' Just Cause'' game series, and opined that Avalanche had successfully combined the ''Mad Max'' universe with an open-world game design. Matt Bertz praised the game's inhospitable atmosphere, commending Avalanche for adding a variety of styles and a vibrant sky to an otherwise-boring sandbox. Daniel Bloodworth of
GameTrailers ''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released v ...
echoed Bertz, calling each region unique and distinct. Bloodworth also praised Avalanche for its efforts in crafting the world. Peter Brown of
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
praised ''Mad Max''s natural disasters, writing that it set a new standard for in-game weather effects. Philip Kollar of
Polygon In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon ...
criticized the game's layout, writing that every location in the game feels identical and its bland environments discourage exploration. Tyrrel considered the vehicular combat one of the game's best elements, adding a layer of creativity. Brown praised the car action, calling it intense, complex, and unpredictable, but criticized the over-simplistic and shallow on-foot combat. Carter compared the game's vehicular controls to the best racing games, and commended its handling. He also praised the car mechanics, writing that it has offered players a cinematic experience. Tyrrel liked the additions to the game's combat (such as the introduction of weapons and the Fury mode), writing that they added depth to the combat. Hurley praised the game's progression system, which he found satisfying, and the balance between vehicular and on-foot combat. Bloodworth wrote that the melee combat used a "tried-and-true system" which worked well, despite awkward camera angles. Kollar criticized the boss fights, which he thought lacked variety. Other gameplay aspects received mixed reviews. Tyrrel praised the customization system for Max and the Magnum Opus, since the customization impacts the gameplay and makes the overall experience more rewarding; Kollar echoed this. Brown criticized the game for failing to offer much challenge or a sense of accomplishment to players. He called the health system a redundant addition in which resources, such as water and food, play an insignificant role and can be neglected by players. Brown also criticized the scrap-collecting system, writing that it frustrated most players and slowed the game's pace. However, Robinson wrote that those elements reflect the barbarian nature of the wasteland. He praised its world design (which he thought echoed the films), describing it as "a world of twisted metal and sudden violence that's there to be survived rather than conquered". Bloodworth criticized the game's stronghold system, which he called repetitive. Brown criticized the game's lack of a climbing system, which hinders movement; this was echoed by Carter. ''Mad Max''s quest design also received mixed reviews. Tyrrel praised the content and activities scattered across the world, calling the activities engaging for most players. However, he disliked the repetition which dragged down their replay value. Hurley found it easy for players to become confused in the game's early stages, since the objectives are unclear. Brown criticized the structure of several quests which force players to use a certain method, removing freedom and creativity. Chris Carter of ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022. Histor ...
'' wrote that the game brought nothing new to the genre, and its quests and features were too similar to typical
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Anno'', '' Assassin's Creed'', ' ...
open-world design. The game had some technical problems when it was released. Tyrrel noted an unstable
frame rate Frame rate, most commonly expressed in frame/s, or FPS, is typically the frequency (rate) at which consecutive images (Film frame, frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and moti ...
and occasional texture pop-up, and Kollar identified audio problems.


Sales

''Mad Max'' was the second-best selling game in the United Kingdom in its first week of release on the United Kingdom software retail chart, only behind '' Metal Gear Solid V: The Phantom Pain'', which was released the same day. According to the
NPD Group Circana, Inc., formerly known as Information Resources, Inc. and the NPD Group (previously National Purchase Diary Panel Inc. and NPD Research Inc.), is an American market research and technology company headquartered in Chicago. In 2017, NPD ra ...
, it was the eighth-best selling game in the United States in September 2015. Former Avalanche CEO Christofer Sundberg revealed in 2024 that " Bblamed us for the bad sales" and that canceled DLC was "just sitting there waiting to be released". Sundberg attributed the game's commercial underperformance to being released on the same day as ''Metal Gear Solid V: The Phantom Pain'', and his attempts at convincing Warner Bros. to move the game's release date were unsuccessful.


Notes


References


External links

* * {{Avalanche Studios 2015 video games Avalanche Studios games Cancelled PlayStation 3 games Cancelled Xbox 360 games Linux games MacOS games Mad Max Open-world video games PlayStation 4 games Post-apocalyptic video games Single-player video games Vehicular combat games Video games about death games Video games about police officers Video games based on films Video games developed in Sweden Video games using Havok Video games set in Australia Warner Bros. video games Windows games Xbox One games Feral Interactive games Video games based on works by George Miller (filmmaker)