God Of War II
''God of War II'' is a 2007 action-adventure game developed by Santa Monica Studio and published by Sony Computer Entertainment (SCE). First released for the PlayStation 2 on March 13, 2007, the game is the second installment in the ''God of War'' series, the sixth chronologically, and the sequel to 2005's ''God of War''. It is based on Greek mythology and set in ancient Greece, with vengeance as its central motif. The player character is protagonist Kratos, the new God of War who killed the former, Ares. Kratos is betrayed by Zeus, the King of the Olympian gods, who strips him of his godhood and kills him. Slowly dragged to the Underworld, he is saved by the Titan Gaia, who instructs him to find the Sisters of Fate, as they can allow him to travel back in time, avert his betrayal, and take revenge on Zeus. The gameplay is similar to the previous installment. It focuses on combo-based combat which is achieved through the player's main weapon—the Blades of Athena—and sec ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Santa Monica Studio
Santa Monica Studio is an American video game developer of Sony Interactive Entertainment based in Los Angeles. It is best known for developing the ''God of War'' series. The studio was founded in 1999 by Allan Becker and was located in Santa Monica, California, until relocating to Playa Vista in 2014. History Santa Monica Studio was founded in 1999 by Allan Becker, a long-time Sony employee who wanted "to break out of the corporate Foster City group" of Sony Computer Entertainment. The studio was established in an office next to the developer Naughty Dog before moving into a brick building in the suburbs of Santa Monica, California. The building at Penn Station would be occupied for fifteen years. For its first game, the racing title '' Kinetica'', Santa Monica Studio decided to skip the PlayStation console and built the game for the console's then-upcoming successor, the PlayStation 2, instead. A game engine was developed "to give the layStation 2some legs" for ''Kinetic ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ancient Greece
Ancient Greece () was a northeastern Mediterranean civilization, existing from the Greek Dark Ages of the 12th–9th centuries BC to the end of classical antiquity (), that comprised a loose collection of culturally and linguistically related city-states and communities. Prior to the Roman period, most of these regions were officially unified only once under the Kingdom of Macedon from 338 to 323 BC. In Western history, the era of classical antiquity was immediately followed by the Early Middle Ages and the Byzantine period. Three centuries after the decline of Mycenaean Greece during the Bronze Age collapse, Greek urban poleis began to form in the 8th century BC, ushering in the Archaic period and the colonization of the Mediterranean Basin. This was followed by the age of Classical Greece, from the Greco-Persian Wars to the death of Alexander the Great in 323 BC, and which included the Golden Age of Athens and the Peloponnesian War. The u ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Puzzle Video Game
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, Sequence, sequence solving, Spatial ability, spatial recognition, and word completion. Many puzzle games involve a real-time element and require quick thinking, such as ''Tetris'' (1985) and ''Lemmings (video game), Lemmings'' (1991). History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional thinking games such as Hangman (game), Hangman and Bulls and Cows (commercialized as ''Mastermind (board game), Mastermind''), were popular targets for computer implementation. In Universal Entertainment's ''Space Panic'', released in arcades in 1980, the player digs holes in platforms to trap creatures. It is a precursor to puzzle-platform games such as ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Dok ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Boss (video Gaming)
In video games, a boss is a significantly powerful non-player character and computer-controlled enemy created as an opponent to players. A fight with a boss character is referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the players have faced up to that point in a game. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective. A miniboss is a boss weaker or less significant than the main boss in the same area or level, though usually more powerful than the standard opponents and often fought alongside them. A superboss (sometimes 'secret', 'hidden' or 'raid' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A final boss is often the main antagonist of a game's story and the defeat of that character usually provides a conclusion to the game. A boss ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Quick Time Event
In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt. It allows for limited control of the game character during cut scenes or cinematic sequences in the game. Performing the wrong prompt, mistiming the action, or not performing any action at all results in the character's failure at their task, resulting in a death/failure animation and often an immediate game over or the loss of a life, with some games providing a lesser but significant penalty of sorts instead. The term "quick time event" is attributed to Yu Suzuki, director of the game ''Shenmue'' which used the QTE feature (then called "quick timer events") to a great degree. They allow for the game designer to create sequences of actions that cannot be expressed through the game's standard control scheme, or to constrain the player into taking only one specific action at a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Combo (video Gaming)
In video games, a combo (short for combination) is a set of actions performed in sequence, usually with strict timing limitations, that yield a significant benefit or advantage. The term originates from fighting games where it is based upon the concept of a striking combination. It has been since applied more generally to a wide variety of genres, such as puzzle games, shoot 'em ups, and sports games. Combos are commonly used as an essential gameplay element, but can also serve as a high score or attack power modifier, or simply as a way to exhibit an exuberant playing style. In fighting games, combo specifically indicates a timed sequence of moves that produce a cohesive series of hits, each of which leaves the opponent unable to block. History John Szczepaniak of ''Hardcore Gaming 101'' considers Data East's DECO Cassette System arcade title ''Flash Boy'' (1981), a scrolling action game based on the manga and anime series ''Astro Boy'', to have a type of combo mechanic. When t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Moirai
In ancient Greek religion and Greek mythology, mythology, the Moirai ()often known in English as the Fateswere the personifications of fate, destiny. They were three sisters: Clotho (the spinner), Lachesis (mythology), Lachesis (the allotter), and Atropos (the inevitable, a metaphor for death). Their Roman mythology, Roman equivalent is the Parcae. The role of the Moirai was to ensure that every being, mortal and divine, lived out their destiny as it was assigned to them by the laws of the universe. For mortals, this destiny spanned their entire lives and was represented as a thread spun from a spindle. Generally, they were considered to be above even the gods in their role as enforcers of fate, although in some representations, Zeus, the chief of the gods, is able to command them. The concept of a universal principle of natural order and balance has been compared to similar concepts in other cultures such as the Vedic Ṛta, the Avestan Asha (Arta), and the Ancient Egyptian ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gaia (mythology)
In Greek mythology, Gaia (; , a poetic form of ('), meaning 'land' or 'earth'),, , . also spelled Gaea (), is the personification of Earth. Gaia is the ancestral mother—sometimes parthenogenic—of all life. She is the mother of Uranus (Sky), with whom she conceived the Titans (themselves parents of many of the Olympian gods), the Cyclopes, and the Giants, as well as of Pontus (Sea), from whose union she bore the primordial sea gods. Her equivalent in the Roman pantheon was Terra.''Larousse Desk Reference Encyclopedia'', The Book People, Haydock, 1995, p. 215. Etymology The Greek name (''Gaia'' or ) is a mostly epic, collateral form of Attic (''Gē'' ), and Doric (''Ga'' ), perhaps identical to (''Da'' ), both meaning "Earth". Some scholars believe that the word is of uncertain origin. Beekes suggested a probable Pre-Greek origin. Robert S. P. Beekes, ''Etymological Dictionary of Greek'', Brill, 2009, pp. 269–270 (''s.v.'' "γῆ"). M.L. West derives the n ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Titan (mythology)
In Greek mythology, the Titans ( ; ) were the pre- Olympian gods. According to the ''Theogony'' of Hesiod, they were the twelve children of the primordial parents Uranus (Sky) and Gaia (Earth). The six male Titans were Oceanus, Coeus, Crius, Hyperion, Iapetus, and Cronus; the six female Titans—called the Titanides () or Titanesses—were Theia, Rhea, Themis, Mnemosyne, Phoebe, and Tethys. After Cronus mated with his older sister Rhea, she bore the first generation of Olympians: the six siblings Zeus, Hades, Poseidon, Hestia, Demeter, and Hera. Certain other descendants of the Titans, such as Prometheus, Atlas, Helios, and Leto, are sometimes also called Titans. The Titans were the former gods: the generation of gods preceding the Olympians. They were overthrown as part of the Greek succession myth, which tells how Cronus seized power from his father Uranus and ruled the cosmos with his fellow Titans before being in turn defeated and replaced as the ruling pantheon o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Greek Underworld
In Greek mythology, the underworld or Hades () is a distinct realm (one of the three realms that make up the cosmos) where an individual goes after death. The earliest idea of afterlife in Greek myth is that, at the moment of death, an individual's essence (''psyche'') is separated from the corpse and transported to the underworld. In early mythology (e.g., Homer's ''Iliad'' and ''Odyssey'') the dead were indiscriminately grouped together and led a shadowy post-existence; however, in later mythology (e.g., Platonism, Platonic philosophy) elements of post-mortem judgment began to emerge with good and bad people being separated (both spatially and with regards to treatment). The underworld itself—commonly referred to as Hades, after its Hades, patron god, but also known by various metonyms—is described as being located at the periphery of the earth, either associated with the outer limits of the ocean (i.e., ''Oceanus'', again also a god) or beneath the earth. Darkness and a l ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Twelve Olympians
file:Greek - Procession of Twelve Gods and Goddesses - Walters 2340.jpg, upright=1.8, Fragment of a Hellenistic relief sculpture, relief (1st century BC1st century AD) depicting the twelve Olympians carrying their attributes in procession; from left to right: Hestia (scepter), Hermes (winged cap and staff), Aphrodite (veiled), Ares (helmet and spear), Demeter (scepter and wheat sheaf), Hephaestus (staff), Hera (scepter), Poseidon (trident), Athena (owl and helmet), Zeus (thunderbolt and staff), Artemis (bow and quiver) and Apollo (lyre) from the Walters Art Museum. In ancient Greek religion and Greek mythology, mythology, the twelve Olympians are the major Deity, deities of the Greek Pantheon (religion), pantheon, commonly considered to be Zeus, Poseidon, Hera, Demeter, Aphrodite, Athena, Artemis, Apollo, Ares, Hephaestus, Hermes, and either Hestia or Dionysus. They were called ''Olympians'' because, according to tradition, they resided on Mount Olympus. Besides the twelve Olym ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Zeus
Zeus (, ) is the chief deity of the List of Greek deities, Greek pantheon. He is a sky father, sky and thunder god in ancient Greek religion and Greek mythology, mythology, who rules as king of the gods on Mount Olympus. Zeus is the child of Cronus and Rhea (mythology), Rhea, the youngest of his siblings to be born, though sometimes reckoned the eldest as the others required disgorging from Cronus's stomach. In most traditions, he is married to Hera, by whom he is usually said to have fathered Ares, Eileithyia, Hebe (mythology), Hebe, and Hephaestus.Hard 2004p. 79 At the oracle of Dodona, his consort was said to be Dione (Titaness/Oceanid), Dione, by whom the ''Iliad'' states that he fathered Aphrodite. According to the ''Theogony'', Zeus's first wife was Metis (mythology), Metis, by whom he had Athena.Hesiod, ''Theogony'886900 Zeus was also infamous for his erotic escapades. These resulted in many divine and heroic offspring, including Apollo, Artemis, Hermes, Persephone, D ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |