Lucas (Mother 3)
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is a 2006
role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
developed by
Brownie Brown (stylized as "1-UP STUDIO"), formerly is a Japanese video game developer founded on June 30, 2000, in Tokyo, Japan by Shinichi Kameoka and Kouji Tsuda, who worked on the ''Mana'' series. The studio developed games for both Nintendo and Square E ...
and
HAL Laboratory formerly shortened as HALKEN, is a Japanese video game developer based in Chiyoda, Tokyo. It was founded on February 21, 1980 by Mitsuhiro Ikeda. The company started out developing games for home computers of the era, but has since establishe ...
and published by
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for the
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
. It is the third and final entry in the ''Mother'' series. The game follows Lucas, a young boy with psychic abilities, and a party of characters as they attempt to prevent a mysterious invading army from corrupting and destroying the world. Like previous entries, ''Mother 3'' focuses on exploring the game world from a
top-down perspective A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions ...
and engaging in
turn-based Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is don ...
combat Combat (French language, French for ''fight'') is a purposeful violent Conflict (process), conflict between multiple combatants with the intent to harm the opposition. Combat may be armed (using weapons) or unarmed (Hand-to-hand combat, not usin ...
with enemies. Its development spanned twelve years and four consoles, beginning in 1994 for the
Super Famicom The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
and then transitioning to the
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
and its
64DD The is a peripheral developed by Nintendo to expand the capabilities of the Nintendo 64 with rewritable magnetic disks and online connectivity. Announced in 1995 before the Nintendo 64's 1996 launch, it faced multiple delays before its release ...
add-on, when it was known as ''EarthBound 64''. It was initially canceled in 2000, but development was restarted in 2003 for the Game Boy Advance. ''Mother 3'' was never localized or released outside
Japan Japan is an island country in East Asia. Located in the Pacific Ocean off the northeast coast of the Asia, Asian mainland, it is bordered on the west by the Sea of Japan and extends from the Sea of Okhotsk in the north to the East China Sea ...
, due to its release near the end of the Game Boy Advance's lifespan and the company focusing on the
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. However, it was a critical and commercial success in the years that followed and has generated a
cult following A cult following is a group of fans who are highly dedicated to a person, idea, object, movement, or work, often an artist, in particular a performing artist, or an artwork in some medium. The latter is often called a cult classic. A film, boo ...
, in which it received praise for its character development, stylized graphics, music, and story, but was criticized for its lack of innovation in the role-playing genre. The game is noted for its themes of grief and rebellion against tyranny, and its progressively more mature and dramatic tone than its previous two installments. An unofficial English fan translation was released by the Starmen.net
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in 2008, and received over 100,000 downloads within a week. ''Mother 3'' was re-released for the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
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in Japan in 2015, and for the
Nintendo Classics Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for ...
service exclusively in Japan in 2024.


Gameplay

''Mother 3'' is a single-player
role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
similar to previous games in the ''Mother'' series. The player controls a
party A party is a gathering of people who have been invited by a Hospitality, host for the purposes of socializing, conversation, recreation, or as part of a festival or other commemoration or celebration of a special occasion. A party will oft ...
of
playable characters A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controll ...
who explore the game's
two-dimensional A two-dimensional space is a mathematical space with two dimensions, meaning points have two degrees of freedom: their locations can be locally described with two coordinates or they can move in two independent directions. Common two-dimension ...
fictional world, primarily shown from a
top-down perspective A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions ...
. While navigating the
overworld An overworld or a hub world is, in a broad sense, an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other video game genres, such as some pla ...
, the player may converse with
non-player character A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
s, obtain items, or encounter enemies. Winning battles against enemies awards
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
s to the party, which is required for leveling up. Leveling up a character permanently enhances its individual
attributes Attribute may refer to: * Attribute (philosophy), a characteristic of an object * Attribute (research), a quality of an object * Grammatical modifier In linguistics, a modifier is an optional element in phrase structure or clause structure whic ...
such as maximum
hit points Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute ...
(HP), power points (PP), offense, and defense. Weapons, armor, or accessories can be equipped on a character to increase certain attributes. The player can restore their characters' HP and PP or heal various status ailments by visiting
hot spring A hot spring, hydrothermal spring, or geothermal spring is a Spring (hydrology), spring produced by the emergence of Geothermal activity, geothermally heated groundwater onto the surface of the Earth. The groundwater is heated either by shallow ...
s which are abundant in the game world, and the player can save the game by talking to
frog A frog is any member of a diverse and largely semiaquatic group of short-bodied, tailless amphibian vertebrates composing the order (biology), order Anura (coming from the Ancient Greek , literally 'without tail'). Frog species with rough ski ...
s. Currency is introduced in the later half of the game as Dragon Points (DP), earned by winning battles and used to purchase items. The player can deposit or withdraw DP from frogs. ''Mother 3'' retains the
turn-based Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is don ...
battle system featured in ''EarthBound''. When the player comes into contact with an enemy in the overworld, the game transitions to a battle screen. Battles are viewed from a presumed first-person perspective, showing the enemies against a distorted, animated background. The player can assign each character in their party to perform an action, such as attacking an enemy or using items to restore HP or PP. Some characters can utilize
psychic A psychic is a person who claims to use powers rooted in parapsychology, such as extrasensory perception (ESP), to identify information hidden from the normal senses, particularly involving telepathy or clairvoyance; or who performs acts that a ...
-based abilities referred to as PSI, which includes stronger attacks and healing abilities, but require PP to execute. Like ''EarthBound'', combat uses a "rolling health" system: when one of the player's characters is injured, their HP will gradually "roll" down, similar to an
odometer An odometer or odograph is an instrument used for measuring the distance traveled by a vehicle, such as a bicycle or car. The device may be electronic, mechanical, or a combination of the two (electromechanical). The noun derives from ancient Gr ...
, rather than be immediately decremented. This allows a mortally wounded character to perform actions like attacking or healing themselves if the player acts quickly enough. If a character's HP reaches 0, they will fall unconscious and be unable to perform any actions until they are revived by another character. The player loses a battle if all characters become unconscious; the player will then be given the option to continue play from the nearest save point, but with half the DP on their person. Combat in ''Mother 3'' includes a unique musical
combo Combo may refer to: Technology *Combo television unit, a television with either a VCR or a DVD player built into a single unit * Combo drive, a type of optical drive that can read CDs and DVDs *A guitar amplifier incorporating one or more loudsp ...
system not seen in previous ''Mother'' games. When one of the player's characters directly attacks an enemy with a weapon, they can repeatedly attack the enemy by pressing the button in time with the
beat Beat, beats, or beating may refer to: Common uses * Assault, inflicting physical harm or unwanted physical contact * Battery (crime), a criminal offense involving unlawful physical contact * Battery (tort), a civil wrong in common law of inte ...
of the
background music Background music (British English: piped music) is a mode of musical performance in which the music is not intended to be a primary focus of potential listeners, but its content, character, and volume level are deliberately chosen to affect behav ...
, with each enemy possessing a musical theme with different rhythms. Using this system, the player can attack the enemy up to sixteen times in a row. When the correct beat is not apparent, the player can put the enemy to sleep to isolate the beat from the music.


Plot

''Mother 3'' is set in the fictional Nowhere Islands, an unknown length of time after the events of ''Mother 2''. The game begins with twins Lucas and Claus and their mother Hinawa preparing to return home to Tazmily Village after visiting Hinawa's father, Alec, who lives in the northern reaches of the Islands. Before they can return, Tazmily Village is attacked by a mysterious military force known as the Pigmask Army, who bomb the nearby forest and start a forest fire. Hinawa's husband, Flint, is alerted to the fire and sets out to rescue his family. He finds Lucas and Claus, but discovers that Hinawa was killed defending them from a hostile Drago, a normally peaceful lizard-like creature. Later, Claus leaves the village to take revenge on the Drago; Flint attempts to follow him, discovering and defeating the Drago, which has been turned into a cyborg, but fails to find Claus. In response to the Pigmasks' invasion, neophyte thief Duster is sent by Wess, his father and teacher, to the abandoned Osohe Castle to retrieve the mysterious Egg of Light. While there he meets the spirited young Princess Kumatora, but both he and the Egg are caught in a trap and vanish. At the same time a mysterious peddler known as Yokuba, who works with the Pigmasks, introduces the concept of currency and sells television-like devices known as Happy Boxes to the townspeople, with the unwilling help of a monkey named Salsa whom he abuses. Salsa escapes from Yokuba's control with the help of Kumatora, Lucas, and Wess. Three years later, Tazmily Village has been taken over by the Pigmask Army, who have modernized it with railways, Happy Boxes, and other modern technology. Lucas hears rumours that Duster, who has been missing since leaving for Osohe Castle, is working as a bassist at the nearby Club Titiboo, and sets off with his dog Boney. While travelling there, he learns psychic powers from Ionia, who is a superpowered, benevolent, androgynous creature known as a Magypsy. At the club, he finds Kumatora working as a waitress, as well as Duster, who is suffering from amnesia. They join to recover the Egg and restore Duster's memory, but while attempting to board a flying Pigmask airship, a mysterious Masked Man shakes them off and sends them flying to the ground, separating them. Lucas and Boney land in a haystack back in Tazmily, and learn from the Magypsies that beneath the Islands is a massive, sleeping creature known as the Dark Dragon. The Magypsies' purpose is to guard seven Needles that were placed in the dragon to control its power; whoever pulls most of the Needles will be able to use the dragon's incredible power to completely reshape the world. Because of this, the Masked Man is trying to find and pull the Needles. Lucas and Boney reunite with Duster and Kumatora and race to pull the Needles before the Masked Man, but only manage to pull three, with the Masked Man pulling another three. The seventh and final Needle is located beneath New Pork City, the capital of the Pigmasks. Lucas and company travel there and meet Leder, another villager, who reveals that the inhabitants of Tazmily Village are the last survivors of a global apocalypse, who travelled to the Nowhere Islands as they were protected by the dragon's power. To prevent a second apocalypse from occurring, the survivors sealed their previous memories in the Egg of Light; Leder was given the role of revealing the truth if the situation called for it. He also reveals that the leader of the Pigmasks is
Porky Minch , known in the localization as Pokey Minch, is a character in the Mother (video game series), ''Mother'' series, also called ''EarthBound''. He is one of the main antagonists of ''EarthBound'', and the main antagonist of its sequel, ''Mother 3''. H ...
(known as Pokey Minch in Mother 2), who, after the events of ''Mother 2'', travelled in time to the Nowhere Islands and began building an empire there, kidnapping inhabitants from other time periods (including Dr. Andonuts from ''Mother 2'') to populate it, and transforming the local wildlife into twisted new forms (including the Drago that killed Hinawa). Lucas and company set out to confront Porky and pull the last needle. While fighting their way to him, they discover that Yokuba was the Magypsy responsible for protecting the seventh Needle, who betrayed them and started working for the Pigmasks. The heroes confront Porky deep beneath New Pork City, but he seals himself inside an "Absolutely Safe Capsule" built by Dr. Andonuts; unbeknownst to him, however, Andonuts has tricked him, as the Absolutely Safe Capsule also renders the outside world safe by permanently sealing Porky within it. Lucas reaches the seventh needle and confronts the Masked Man, who is revealed to be a brainwashed Claus. During the battle between Claus and Lucas, Hinawa's spirit speaks to the boys and begs them not to fight. This eventually causes Claus to remove his mask and commit suicide by casting lightning at Lucas's magic-reflecting Franklin Badge. Lucas pulls the final Needle, awakening the Dragon and destroying the Nowhere Islands. In an epilogue set in pitch darkness, the game's cast reveals that they have survived and wish the player farewell. After the credits, the ''Mother 3'' logo is shown restored to being made completely of wood.


Development

Development of ''Mother 3'' began in 1994 for the
Super Famicom The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
with
Shigeru Miyamoto is a Japanese video game designer, video game producer, producer and Creative director#Video games, game director at Nintendo, where he has served as one of its representative directors as an executive since 2002. Widely regarded as one o ...
and
Satoru Iwata Satoru Iwata (; December6, 1959July11, 2015) was a Japanese businessman, video game programmer and producer. Beginning in 2002, he was the fourth president of Nintendo, as well as the chief executive officer (CEO) of Nintendo of America from ...
as producers. The team mostly consisted of members involved in the development of the previous ''Mother'' game, ''
EarthBound ''EarthBound'', originally released in Japan as is a 1994 role-playing video game, role-playing video game developed by Ape, Inc., Ape Inc. and HAL Laboratory and published by Nintendo for the Super Nintendo Entertainment System as the second e ...
.'' Inspired by ''
Super Mario 64 ''Super Mario 64'' is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first ''Super Mario'' game to feature 3D gameplay, combini ...
'', the team transitioned from the Super Famicom to the
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
, believing that they could also creatively flourish by making a 3D world without technical restrictions. However, their early specifications exceeded the capabilities and memory limits of Nintendo 64; halfway through development the team scaled back its large scope and changed the platform to the
64DD The is a peripheral developed by Nintendo to expand the capabilities of the Nintendo 64 with rewritable magnetic disks and online connectivity. Announced in 1995 before the Nintendo 64's 1996 launch, it faced multiple delays before its release ...
, a Nintendo 64 expansion peripheral that was later released only in Japan in 1999. ''Mother 3'' was expected to be a 64DD launch game, but development shifted back to the Nintendo 64 after the 64DD's commercial failure. Nintendo showcased a demo of ''Mother 3'' at the 1999
Nintendo Space World formerly named and was an annual video game trade show hosted by Nintendo from 1989 to 2001. Its three days of high-energy party atmosphere was the primary venue for Nintendo and its licensees to announce and demonstrate new consoles, accesso ...
trade show. It was expected to be released in North America under the title ''EarthBound 64'', on a 256-
megabit The bit is the most basic Units of information, unit of information in computing and digital communication. The name is a portmanteau of binary digit. The bit represents a truth value, logical state with one of two possible value (computer scie ...
cartridge, similar to '' The Legend of Zelda: Ocarina of Time''. ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' reacted favorably to the demo and compared the multi-character narrative to the Japan-only Super Famicom RPG ''
Live A Live ''Live A Live'' is a 1994 role-playing video game developed and published by Square for the Super Famicom. A remake was published by Square Enix in Japan and Nintendo worldwide, releasing first for Nintendo Switch in 2022, and the following year ...
'', and ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' readers ranked the game as one of their top ten most anticipated towards the end of 1999.
Shigesato Itoi is a Japanese copywriter, essayist, lyricist, game designer, and actor. Itoi is the editor-in-chief of his website and company '' Hobo Nikkan Itoi Shinbun'' ("Almost Daily Itoi Newspaper"). He is best known outside Japan for his work on Nintendo ...
announced in late August 2000 that ''Mother 3'' had been cancelled following a number of delays. Iwata and Miyamoto clarified in an interview that resources had been moved to the development of the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
, the next Nintendo console. Itoi stated that an additional two years would have been required to finish the game, which was 30% complete at the time of cancellation. Iwata stated retrospectively that the focus on 3D graphics made the project overcomplex. Miyamoto also stated that the ''Mother'' franchise had not been abandoned and that he was still interested in bringing the game to fruition. In 2003, in a Japanese commercial for the compilation game ''
Mother 1+2 (known as ''EarthBound'' outside Japan) is a video game series that consists of three role-playing video games: ''Mother'' (1989), known as ''EarthBound Beginnings'' outside Japan, for the Family Computer; ''Mother 2'' (1994), known as ''EarthB ...
'', Nintendo announced that it had restarted the development of ''Mother 3'' for the portable
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
console. Itoi had believed that restarting the project was impossible but changed his mind following encouragement from the ''Mother'' fanbase. Nintendo subsidiary
Brownie Brown (stylized as "1-UP STUDIO"), formerly is a Japanese video game developer founded on June 30, 2000, in Tokyo, Japan by Shinichi Kameoka and Kouji Tsuda, who worked on the ''Mana'' series. The studio developed games for both Nintendo and Square E ...
developed the game, with input from Itoi. While the graphics were changed from 3D to 2D, the story was not altered. ''Mother 3'' was about 60% complete by July 2004, and was released on April 20, 2006 in Japan.


Design

Itoi thought of the concept behind ''Mother 3'' towards the end of ''Mother 2'' production, a "detective story where the city was the main character". He thought of a
hack Hack may refer to: Arts, entertainment, and media Games * Hack (Unix video game), ''Hack'' (Unix video game), a 1984 roguelike video game * .hack (video game series), ''.hack'' (video game series), a series of video games by the multimedia fran ...
, small-time,
womanizing Promiscuity is the practice of engaging in sexual activity frequently with different partners or being indiscriminate in the choice of sexual partners. The term can carry a moral judgment. A common example of behavior viewed as promiscuous by man ...
private investigator A private investigator (often abbreviated to PI; also known as a private detective, an inquiry agent or informally a wikt:private eye, private eye) is a person who can be hired by individuals or groups to undertake investigatory law services. ...
who would become engrossed in a big murder case, and the story would unfold from a young female clerk at a flower shop who would slowly recall parts of a story consequential to the plot. Thus, the city would appear to grow. This idea of a "single place changing over time" was central to ''Mother 3''. Unlike previous RPGs, which he saw as "
road movies A road movie is a film genre, genre of film in which the main characters leave home on a road trip, typically altering the perspective from their everyday lives. Road movies often depict travel in the hinterlands, with the films exploring the the ...
" with little reason to revisit, he wanted the player to see the town gossip grow dynamically. It was enough of a departure from the series that the development team questioned whether fans would consider it part of the series. Itoi intended the game to have 12 chapters with various game mechanics and rotating player-characters. He conceptualized the development as moving 3D puppets before realizing the degree of programming required. As development wore on, Itoi reduced the scope of the chapters until seven or nine were left. The "uncomfortable beauty" of
chimera Chimera, Chimaera, or Chimaira (Greek for " she-goat") originally referred to: * Chimera (mythology), a fire-breathing monster of ancient Lycia said to combine parts from multiple animals * Mount Chimaera, a fire-spewing region of Lycia or Cilicia ...
—multiple creatures fused into one—was central to the game and the idea behind the metallic and wooden ''Mother 3'' logo. Itoi served less of a manager role and more as a team member and scriptwriter than in previous ''Mother'' development cycles. He saw himself as simultaneously making the game he wanted to play and setting traps for the player, and as making a game Nintendo could not. Itoi chose to use the pixelated style of ''Mother 2'' for the Game Boy Advance ''Mother 3'' because he was uninterested in computer graphics trends. The series' games were written in the
hiragana is a Japanese language, Japanese syllabary, part of the Japanese writing system, along with ''katakana'' as well as ''kanji''. It is a phonetic lettering system. The word ''hiragana'' means "common" or "plain" kana (originally also "easy", ...
alphabet instead of in
kanji are logographic Chinese characters, adapted from Chinese family of scripts, Chinese script, used in the writing of Japanese language, Japanese. They were made a major part of the Japanese writing system during the time of Old Japanese and are ...
(Chinese characters) so as to remain accessible to young children. Itoi described the game world as governed by a " might equals right ...
macho Machismo (; ; ; ) is the sense of being " manly" and self-reliant, a concept associated with "a strong sense of masculine pride: an exaggerated masculinity". Machismo is a term originating in the early 1940s and 1950s and its use more wi ...
" power struggle. The antagonist, Porky, was designed as a "symbol of humankind", complementing Itoi's view of evil on a fungible morality spectrum with "pranks" and "crimes" at its extremes. Itoi compared the way in which the characters realize their psychic powers with
menstruation Menstruation (also known as a period, among other colloquial terms) is the regular discharge of blood and Mucous membrane, mucosal tissue from the endometrium, inner lining of the uterus through the vagina. The menstrual cycle is characterized ...
and added that
human physiology The human body is the entire structure of a human being. It is composed of many different types of cells that together create tissues and subsequently organs and then organ systems. The external human body consists of a head, hair, neck, ...
was "one of his themes". Players sweat when learning an ability based on Itoi's belief of how physical struggle facilitates growth. He also included characters like the Magypsies and Duster (who has a bad leg) to show the value of having friends with different qualities. Another of his themes was the duality of the seriousness and lightheartedness of games, which is why he added a serious death scene to the first chapter. Itoi's Nintendo 64 version of the final battle was darker, "dirtier", and more upsetting, though the final version changed little in concept. Itoi attributed the change in tone to his own growth and the character composition of the new development team. Itoi later reflected on the ending's lesson on the virtue of helping bad people. Itoi felt that the ending's renewal theme reflected his worldview of appreciating our time on Earth in light of the planet's inevitable end. Much of the rest of the script was written after-hours at a local hotel where they would continue their work.


Music

Shogo Sakai, a
video game composer Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the s ...
at HAL Laboratory whose previous works include music for ''Kirby Air Ride'' and ''Super Smash Bros. Melee'', composed ''Mother 3'' video game music, soundtrack. Shigesato Itoi stated that Sakai was chosen for the role given his deep understanding of the game's story and the ''EarthBound'' series in general, in addition to the fact that ''EarthBound'' composers Keiichi Suzuki (composer), Keiichi Suzuki and Hirokazu Tanaka were both unavailable. Sakai worked to make the music feel similar to previous entries in the series. The ''Mother 3'' soundtrack was released on compact disc on November 2, 2006. Kyle Miller of ''RPGFan'' wrote that the game retained the quirkiness of the previous soundtracks in the series despite the change in composers. He found the second half of the album, which included reinterpreted "classics" from the series, to be its strongest. "Love Theme", the main theme of ''Mother 3'', was composed late in the game's development; earlier in development Itoi intended to use the "Pigmask Army" theme as the main theme of the game. During the creation of an important scene in the game, however, Sakai was asked to create a song that would have a greater impact than the Pigmask theme; upon its creation, it was chosen to be used as the main theme instead of the "Pigmask Army" song. Itoi claims that, given how quickly Sakai composed the song, that he had been "waiting for the order" to make a song like "Love Theme". Itoi requested that "Love Theme" be playable on a piano with only one finger, as the "Eight Melodies" theme from ''Mother'' had gained popularity and been played in elementary schools due to its simplicity. The "OK desu ka?" that plays after the player chooses the character's name was recorded without Itoi's knowledge by Hirokazu Tanaka more than a decade before the release of ''Mother 3''.


Release

''Mother 3'' was released in Japan on April 20, 2006, where it became a bestseller. Prior to its release, the game was in the "top five most wanted games" of ''Famitsu'' and at the top of the Japanese pre-order, preordered game charts. At one point leading up to its release, the game's "Love Theme" would play as music on hold for residents who made phonecalls to the Japan Post. A limited edition Deluxe Box Set was produced with a special edition Game Boy Micro and Franklin Badge pin. The game was marketed in Japan with a television commercial that has Japanese actress Kō Shibasaki on the verge of tears as she explains her feelings about ''Mother 3''. Itoi has said that her performance was unscripted. The game was released for the Japanese
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
on the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
in December 2015. ''Game Informer'' editor Imran Khan alleges that Nintendo planned an English localization but canceled it due to fears that the central theme of bereavement, as well as instances of drug use and animal cruelty, would generate controversy. Former Nintendo of America president Reggie Fils-Aimé later said in an interview with ''Bloomberg News'' that the lack of localization was because it "just didn't make business sense" to make one for a game released very late in the handheld's lifespan. He also said that he was in talks with Iwata to possibly release it on the North American Wii U eShop prior to Iwata's death. The game was re-released in Japan via the
Nintendo Classics Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for ...
service on February 21, 2024.


Fan translation

''Mother 3'' did not receive an official release outside Japan. On October 17, 2008, Starmen.net released a fan translation of video games, fan translation Patch (computing), patch that, when applied on a copy of the ''Mother 3'' ROM image, converts all the game's text into English language, English. Reid Young, co-founder of Starmen.net, said that when they realized Nintendo was not going to localize ''Mother 3'', they decided to undertake the task, for themselves and for fans of the game. The translation team consisted of around a dozen individuals, including project lead Clyde "Tomato" Mandelin, a professional Japanese-to-English translator. The project took two years and thousands of man-hour, work-hours to complete; it was estimated that the theoretical freelance cost of the translation was $30,000. The project included translating, writing, and revising about 1,000 pages of the game script in addition to extensive ROM hacking and testing to ensure that the game properly displays the translated text. The translation included minor deviations from the original, such as localization of place names and puns. The few dramatic changes included renaming some characters and locations. For example, the character "Yokuba", loosely derived from , was renamed "Fassad", loosely derived from the French word ''façade'' and, incidentally, the Arabic word ''fasād'' (فساد, "corruption"). The ROM hacking entailed Assembly language, assembly-level changes to the game code to support features such as Typeface#Proportion, variable width fonts. The team reported that "the highest levels" of Nintendo of America knew about their project, though they did not intervene. The localization team planned to end the project if Nintendo were to make an announcement about the future of the game, or if they were asked to cease development of the translation. They acknowledged that the legality of the localization was unclear since the final translation required use of an Video game console emulator, emulator or a flash cartridge. The localization patch was downloaded over 100,000 times in the first week following its release. Along with the translation, the team announced the ''Mother 3 Handbook'', an English player's guide for the game that had been in development since June 2008. ''Wired'' reported the full-color, 200-page player's guide to be akin to a professional strategy guide, with quality "on par with ... Prima Games and BradyGames". ''The Verge'' cited the two-year fan translation of ''Mother 3'' as proof of the fan base's dedication, and Jenni Lada of ''TechnologyTell'' called it "undoubtedly one of the best known fan translations in existence", with active retranslations into other languages.


Reception

''Mother 3'' received critical acclaim. It sold around 200,000 copies in its first week of sales in Japan and despite not having an English localization, critics imported it for reception and gave it mostly positive reviews. It was one of Japan's top 20 bestselling games for the first half of 2006, and received a "Platinum Hall of Fame" score of 35/40 from Japanese reviewer ''Weekly Famitsu''. It ended the year with over 368,000 copies sold, the 36th highest of the year in Japan. Jenni Lada of ''TechnologyTell'' called it the "perfect" Game Boy Advance role-playing game. Reviewers praised its story (even though the game was only available in Japanese) and graphics, and lamented its 1990s role-playing game mechanics. Critics also complimented its music. ''Famitsu'' reviewers noted the level of detail from the game's direction, accessibility and wit of the story, unconventional art style, and conventional game mechanics. They considered the timed battles to be both useful and difficult. ''Eurogamer'' Simon Parkin detailed the 12-year development, the series' legacy as both "one of Japan's most beloved" and the video game cognoscenti's "sacred cow (idiom), sacred cow", and the endurance of its EarthBound fandom, fan community. He was impressed by the quality of the fan translation and described Itoi as a "storyteller" who chose the Japanese role-playing game medium to tell his story. Parkin noted how the "excellent" script unfurled from a "straightforward tale" into "breadth and depth of quality that few titles many times its budget achieve" with "affecting scenes" and "unexpected impact". He compared the chapter approach with the method of ''Dragon Quest IV''. Parkin wrote that the script allowed for the somewhat "heavy-handed" juxtaposition of "nature and technology, feudalism and capitalism, individuals and community", and that what he first considers a name customization "trick" becomes useful later in the game. ''NGC Magazine'' Mark Green wrote that the game felt like ''Mother 2.5'' in its look and feel, which he did not consider negative, albeit somewhat antiquated. Lada of ''TechnologyTell'' said ''Mother 3'' was surprisingly "darker" than its forebears. ''Eurogamer'' Parkin wrote that the "childlike" and "unusually Western" graphics were similar to ''EarthBound'' in "flat pastel textures devoid of shading" as juxtaposed with background art that "fizzes with life and character". He described the cutscenes' animations as "bespoke", rare for 16-bit role-playing games, and of greater dramatic impact. ''RPGamer'' Jordan Jackson wrote that the visuals are typical of the series and fit the game's mood, and the website's Mike Moehnke criticized the inventory limits carried over from the previous game. Green of ''NGC'' said the game mechanics were "depressingly basic" against more advanced role-playing games. ''Eurogamer'' Parkin felt that the role-playing game elements were less interesting and added that ''Mother 3'' had few standout selling points other than its attention to detail and "only systemic innovation": the rhythm-based battle system. ''Kotaku'' Richard Eisenbeis praised the system, and ''GameSpot'' Greg Kasavin compared it with that of the Mario & Luigi (series), ''Mario & Luigi'' series. Jackson wrote that the music was "just as catchy as previous games" despite being "almost completely new". Moehnke agreed, calling it "nothing less than stunning". He noted overtones of Wagner and Chuck Berry. Jackson said that the game was somewhat easier than the rest of the series and somewhat shorter, at about 30 hours in length. Both ''RPGamer'' reviewers noted that ''Mother 3'' has few penalties for death. Jackson reflected that while the game is humorous and grows in enjoyment, it has some somber moments as well. Eisenbeis of ''Kotaku'' cited "the importance of mothers" as a key theme about which the game revolves, which he preferred to the mid-game "slapstick insanity" and final plot twist. Parkin wrote that the game was filled with "memorable moments", including a character who criticizes the player "for not giggling at puns", frogs with progressively silly costumes that gamesave, save the game, a "reconstructed mecha caribou" battle, a bad haiku, and the "campfire scene", and that while the game's simpleness could have leaned towards "raw stupidity", instead it was "elegant in its simplicity".


Legacy

Multiple critics wrote that ''Mother 3'' was one of the best role-playing games for the Game Boy Advance. ''GamePro'' Jeremy Signor listed it among his "best unreleased Japanese role-playing games" for its script and attention to detail. Tim Rogers (journalist), Tim Rogers posited that ''Mother 3'' was "the closest games have yet come to literature." Nintendo has been heavily criticized for ''Mother 3'' lack of an international release.
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
referred to the ''Mother'' series as "neglected" in regards to ''EarthBound'' being the only game to be released outside Japan for decades until 2015, with ''Mother (video game), Mother'' being localized as ''EarthBound Beginnings'' globally for Virtual Console, Nintendo Virtual Console, 26 years after the original game's release on the Nintendo Entertainment System, Famicom in 1989. Bob Mackey of ''1UP.com'' wrote of ''Mother 3'' that no other game in the history of time garnered such demand for translation, and Chris Plante of ''UGO Networks'' wrote that the lack of an official ''Mother 3'' English localization was one of 2008's "worst heartbreaks". Frank Caron of ''Ars Technica'' said that the fan translation's "massive undertaking ... stands as a massive success" and that "one cannot even begin to fathom why Nintendo wouldn't see fit to release the game in the West". Although acclaimed, ''Mother'' series writer and creator Shigesato Itoi has stated that he does not have any plans to create a fourth installment in the series. The ''Super Smash Bros.'' series features Lucas as a playable fighter, as well as minor characters as collectibles, items, or stage hazards. During Nintendo's digital event at E3 2014, Nintendo made a humorous reference to ''Mother 3''s lack of a localization by presenting a stop-motion animation created by ''Robot Chicken''. The short features a fan in attendance talking to then-Nintendo of America President Reggie Fils-Aimé. After the fan says "Come on, Reggie, give us ''Mother 3''!", Fils-Aimé responds by saying "How about this instead?" and then proceeds to eat a Fire Flower from the ''Super Mario'' series in order to throw a fireball at the fan.


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