Porky Minch
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Porky Minch
, known in the localization as Pokey Minch, is a character in the Mother (video game series), ''Mother'' series, also called ''EarthBound''. He is one of the main antagonists of ''EarthBound'', and the main antagonist of its sequel, ''Mother 3''. He is the neighbor of the protagonist, Ness (EarthBound), Ness, but eventually finds himself under the influence of the main antagonist, Giygas, whom he aides in the final battle. He eventually flees after Giygas' defeat. In ''Mother 3'', he is responsible for much death and destruction, having traveled through time and manipulating an island of people to suit his whims. Porky was created by Shigesato Itoi, who discussed how his bad disposition was caused by parental neglect, and how Porky viewed his actions as having fun rather than being evil. He has received similar commentary from critics, who comment that Porky was someone who wanted a good family and friends, but fell to evil because of his loneliness. Concept and creation Porky Minc ...
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Mother (video Game Series)
(known as ''EarthBound'' outside Japan) is a video game series that consists of three role-playing video games: ''Mother'' (1989), known as ''EarthBound Beginnings'' outside Japan, for the Family Computer; ''Mother 2'' (1994), known as ''EarthBound'' outside Japan, for the Super Nintendo Entertainment System; and ''Mother 3'' (2006) for the Game Boy Advance. Written by Shigesato Itoi, published by Nintendo, and featuring game mechanics modeled on the ''Dragon Quest'' series, ''Mother'' is known for its sense of humor, originality, and parody. The player uses weapons and psychic powers to fight hostile enemies, which include animated everyday objects, aliens and brainwashed people. Signature elements of the series include a lighthearted approach to the plot, battle sequences with psychedelic backgrounds, and the "rolling HP meter": player health ticks down like an odometer rather than instantly being subtracted, allowing the player to take preventative action, such as healing o ...
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Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022. History ''Destructoid'' was owned by Yanier "Niero" Gonzalez so that he could attend the Electronic Entertainment Expo (E3) in 2006. After being rejected, Gonzalez began writing original editorials and drawing cartoons which were picked up by established gaming blogs like '' Joystiq'' and '' Kotaku''. In 2007, the site relaunched with user blogs, forums, and a team of contributors. Yanier's blog was moved off the home page in favor of a staff-edited, multi-author format. Similar to '' IGN'', ''Destructoid'' offers free registration and readers can submit off-homepage blogs. After E3, Gonzalez appeared at the press conference dressed as Mr. Destructoid (''Destructoid'' robot mascot, shown on logos and promotional material) to hand out prom ...
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Video Game Characters Introduced In 1994
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades b ...
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Video Game Bosses
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades bef ...
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Male Characters In Video Games
Male (symbol: ♂) is the sex of an organism that produces the gamete (sex cell) known as sperm, which fuses with the larger female gamete, or ovum, in the process of fertilisation. A male organism cannot reproduce sexually without access to at least one ovum from a female, but some organisms can reproduce both sexually and asexually. Most male mammals, including male humans, have a Y chromosome, which codes for the production of larger amounts of testosterone to develop male reproductive organs. In humans, the word ''male'' can also be used to refer to gender, in the social sense of gender role or gender identity. Overview The existence of separate sexes has evolved independently at different times and in different lineages, an example of convergent evolution. The repeated pattern is sexual reproduction in isogamous species with two or more mating types with gametes of identical form and behavior (but different at the molecular level) to anisogamous species with gam ...
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Fictional Immortals
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary or in ways that are imaginary. Fictional portrayals are thus inconsistent with fact, history, or plausibility. In a traditional narrow sense, fiction refers to written narratives in prose often specifically novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition and theory Typically, the fictionality of a work is publicly expressed, so the audience expects a work of fiction to deviate to a greater or lesser degree from the real world, rather than presenting for instance only factually accurate portrayals or characters who are actual people. Because fiction is generally understood as not adhering to the real world, the theme ...
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Legends Of Localization
A legend is a historical narrative, a symbolic representation of folk belief. Legend(s) or The Legend(s) may also refer to: Narrative * A fictitious identity used in espionage Books, comic books, and theater * ''Legend'' (Gemmell novel), a 1984 fantasy novel by David Gemmell * ''Legend'' (comic imprint), a comic-book brand-name * ''Legend'' (Lu novel), the first novel in ''Legend: The Series'': A trilogy by Marie Lu * ''Legend'' (1958 play), an Australian play by Ric Throssell * ''Legend'' (1976 play), a Broadway play by Samuel A. Taylor * Legend Books, an imprint of Random House * ''Legends'' (comics), comic-book limited series published by DC Comics * ''Legends'' (anthology), a 1998 collection of short novels edited by Robert Silverberg ** ''Legends II'' (anthology), a 2003 second collection * ''Legends!'', a 1986 stage play by James Kirkwood, Jr. * ''Dragonlance Legends'', trilogy of books central to the Dragonlance series * ''The Legend'', a 1969 novel by Evelyn Ant ...
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Clyde Mandelin
The ''Mother 3'' fan translation is a complete English-language localization of the 2006 Japanese video game ''Mother 3'' by members of the ''EarthBound'' fan community led by Clyde "Tomato" Mandelin. The original game was released in Japan after a decade of development hell. When fan interest in an English localization went unanswered, members of the ''EarthBound'' fansite Starmen.net announced their own fan translation in November 2006. The dozen fans who worked on the project had been vetted by Tomato and had prior localization experience. Thousands of hours were put into the project between hacking the game data and translating the 1,000 pages of scripted dialogue. They built their own tools for the work. The completed version was released in October 2008 and issued as a patch. The patch was downloaded over 100,000 times in its first week. A fan-made, full-color, 200-page, professional-quality player's guide was released alongside the translation. Fan community After ...
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