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Lone Echo II is a 2021
virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), e ...
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
which serves as the sequel to 2017's ''
Lone Echo ''Lone Echo'' is a 2017 virtual reality adventure game developed by Ready At Dawn, and published by Oculus Studios. Set aboard a space station orbiting Saturn, it allows players to move in zero-gravity by grabbing and pushing off of the environ ...
'', both developed by Ready at Dawn and published by
Oculus Studios Reality Labs is a business of Meta Platforms (formerly Facebook Inc.) that produces virtual reality (VR) and augmented reality (AR) hardware and software, including virtual reality headsets such as Quest, and online platforms such as Horizon Wo ...
.


Gameplay

Lone Echo II features similar gameplay to its predecessor, revolving around
zero gravity Weightlessness is the complete or near-complete absence of the sensation of weight. It is also termed zero gravity, zero G-force, or zero-G. Weight is a measurement of the force on an object at rest in a relatively strong gravitational fie ...
locomotion, with the player grabbing and pushing off various objects in the environment. Players are equipped with wrist thrusters and an EVA booster that gives them full mobility in the zero gravity environment. The gameplay is based around puzzle-solving through interaction with objects in the game world, such as cranes, doors, socketing items, holographic maps, etc. Players have access to a variety of tools including the scanning and cutting tools from Lone Echo. The game differs from ''Lone Echo'' in that there are enemies which the player has to avoid and distract.


Plot

After the events of Lone Echo, Captain Olivia "Liv" Rhodes and Echo One "Jack", the player controlled android, find themselves 400 years in the future. They discover they are aboard a mysterious space station that seems to be abandoned. They uncover that the biomass they encountered in Lone Echo has evolved into a mobile form called "ticks" that are attracted to energy sources. Liv and Jack must solve the mystery of this future space station if they want to find their way home.


Development

The game was announced at Oculus Connect 5 with the release of a six minute VR trailer experience. The Lone Echo II: Trailer Experience was a VR Awards Finalist for VR Marketing of the Year. For Lone Echo II, Ready at Dawn focused on expanding the game world and building upon the game mechanics of Lone Echo. Lone Echo II added new tools, more complex puzzles, and new enemies for players to avoid. The studio talked about the challenges of adjusting tracking for the game due to the inside-out tracking of the
Oculus Rift S The Oculus Rift S is a virtual reality headset co-developed by Lenovo Technologies and Facebook Technologies—a division of Meta Platforms. Announced in March 2019 and released that May, it is a successor to the original Oculus Rift CV1 mod ...
. It will be the studio's third virtual reality game. At E3 2019, Ready At Dawn released a demo on the show floor as a part of the Oculus Studios booth. The demo gave players their first look at the newly developed gameplay mechanics and a glimpse into the story. It was announced at E3 2019 that the game was delayed from 2019 to Q1 2020. In a blog post released by Ready At Dawn, they discuss the impact Covid-19 had on the development of Lone Echo II and the further delay of the game's release, but said they still expected a 2020 release. In June 2020, Ready at Dawn was acquired by Facebook.


Reception

''Lone Echo II'' received "generally favorable" reviews according to review aggregator
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
. ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa dist ...
'' stated "Lone Echo 2 is an enjoyable space drama with striking details and fun movement mechanics, but it lacks innovation and struggles to justify its eight-hour runtime." While enjoying the world the game was set in, ''
Road to VR Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and othe ...
'' criticized the lack of challenging gameplay in the title, writing "''Lone Echo II'' just never asks that much of you, and subsequently doesn’t ever manage to raise the level of tension". ''
Windows Central Future plc is an international multimedia company established in the United Kingdom in 1985. The company has over 220 brands that span magazines, newsletters, websites, and events in fields such as video games, technology, films, music, photogr ...
'' praised the improved sound design and visuals, "the enhanced visuals are stunning, and the animation on Liv's face is nothing short of movie quality". ''
UploadVR UVR Media, LLC (formerly UploadVR, Inc. and Upload, Inc.) is an American media company that operates ''UploadVR'', a virtual reality-focused trade publication website. The company was founded as UploadVR in 2014 by Taylor Freeman, Will Mason, ...
'' disliked the pacing of the game, feeling it took too long to explain basic concepts to the player, "Characters sluggishly reach conclusions that you’ve come to minutes before they’ve finished a monologue, or deliver objectives to pull switches or scan items long after you’ve already completed them". The game won "Immersive Reality Technical Achievement" and "Immersive Reality Game of the Year" at the
25th Annual D.I.C.E. Awards The 25th Annual D.I.C.E. Awards is the 25th edition of the D.I.C.E. Awards ("Design Innovate Communicate Entertain"), an annual awards event that honors the best games in the video game industry during 2021. The awards were arranged by the Academ ...
and was nominated for "Best VR/AR Game" at
The Game Awards 2021 The Game Awards 2021 was an award show that honored the best video games of 2021. The event was hosted by Geoff Keighley, creator and producer of The Game Awards, and was held to an invited audience at the Microsoft Theater in Los Angeles on D ...
.


References

{{Ready at Dawn 2021 video games Oculus Rift games Video games about robots First-person adventure games Adventure games Virtual reality games Video games set in outer space Windows games Windows-only games Video games developed in the United States Interactive Achievement Award winners