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Looking Glass Studios, Inc. (formerly Blue Sky Productions and LookingGlass Technologies, Inc.) was an American
video game developer A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with em ...
based in
Cambridge, Massachusetts Cambridge ( ) is a city in Middlesex County, Massachusetts, United States. It is a suburb in the Greater Boston metropolitan area, located directly across the Charles River from Boston. The city's population as of the 2020 United States census, ...
. The company was founded by
Paul Neurath Paul Neurath is a video game designer and creative director. He founded both Blue Sky Productions (later renamed Looking Glass Studios) and Floodgate Entertainment. He was the creative director of Zynga Boston. In 2014 he founded OtherSide Enterta ...
with Ned Lerner as Blue Sky Productions in 1990, and merged with Lerner's Lerner Research in 1992 to become LookingGlass Technologies. Between 1997 and 1999, the company was part of
Intermetrics AverStar (formerly Intermetrics, Inc.) was a software company founded in Cambridge, Massachusetts in 1969 by several veterans of M.I.T.'s Instrumentation Laboratory who had worked on the software for NASA's Apollo Program including the Apollo ...
and was renamed Looking Glass Studios. Following financial issues at Looking Glass, the studio shut down in May 2000. Notable productions by Looking Glass include the ''
Ultima Underworld ''Ultima Underworld: The Stygian Abyss'' is a 1992 action role-playing game developed by Blue Sky Productions (later Looking Glass Studios) and published by Origin Systems. Set in the fantasy world of the ''Ultima'' series the story takes pla ...
'', ''
System Shock ''System Shock'' is a 1994 first-person action-adventure game, action-adventure video game developed by LookingGlass Technologies and published by Origin Systems. It was directed by Doug Church with Warren Spector serving as producer. The game ...
'', and ''
Thief Theft (, cognate to ) is the act of taking another person's property or services without that person's permission or consent with the intent to deprive the rightful owner of it. The word ''theft'' is also used as a synonym or informal short ...
'' series.


History


Blue Sky Productions, Lerner Research, and ''Ultima Underworld'' (1990–1992)

Co-founders of Looking Glass, Paul Neurath and Ned Lerner, met at
Wesleyan University Wesleyan University ( ) is a Private university, private liberal arts college, liberal arts university in Middletown, Connecticut, United States. It was founded in 1831 as a Men's colleges in the United States, men's college under the Methodi ...
where Lerner was a physics major and Neurath studied environmental science. The two worked together on the game '' Deep Space: Operation Copernicus'' (1987) before Lerner moved to the West Coast where he worked creating games for
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
. Neurath found work at
Origin Systems Origin Systems, Inc. was an American video game developer based in Austin, Texas. It was founded on March 3, 1983, by Richard Garriott and his brother Robert. Origin is best known for their groundbreaking work in multiple genres of video games ...
, who had moved their business to
New Hampshire New Hampshire ( ) is a U.S. state, state in the New England region of the Northeastern United States. It borders Massachusetts to the south, Vermont to the west, Maine and the Gulf of Maine to the east, and the Canadian province of Quebec t ...
in 1984. Neurath worked on a number of projects including ''Ogre'' (1986) and ''Omega'' (1989). His largest project was leading the design of '' Space Rogue'' (1989), which he collaborated with Lerner on many of the technical aspects. ''Space Rogue'' was in turn a major inspiration for ''
Wing Commander Wing commander (Wg Cdr or W/C) is a senior officer rank used by some air forces, with origins from the Royal Air Force. The rank is used by air forces of many countries that have historical British influence. Wing commander is immediately se ...
'' (1990) due to its melding of storytelling and space combat elements. Before the completion of ''Space Rogue'', Origin Systems moved back to Texas along with the majority of the staff. Neurath, not wanting to move, decided to use the former Origin office to start his own studio, Blue Sky Productions, at 59 Stiles Road in
Salem, New Hampshire Salem is a town in Rockingham County, New Hampshire, United States. The population was 30,089 at the 2020 census and an estimated 30,647 in 2022. Salem is a northern suburb of Boston located on Interstate 93. As the first town along I-93 north ...
in 1990. Lerner, who had his own company called Lerner Research, supplied funds to help get the operation off the ground. With a concept to create a first-person dungeon crawler in the vein of '' Dungeon Master'' (1987), Neurath began recruiting from the local region. One of his early hires was Doug Church, programmer and graduate of the Massachusetts Institute of Technology. Church working together with Chris Green of Lerner Research developed a basic three-dimensional,
texture mapped Texture mapping is a term used in computer graphics to describe how 2D images are projected onto 3D models. The most common variant is the UV unwrap, which can be described as an inverse paper cutout, where the surfaces of a 3D model are cut ap ...
demonstration of the game with animation by former Origin artist Douglas Wike. The demo was showcased at the 1990 Summer
Consumer Electronics Show CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typi ...
to attract publisher interest.
Richard Garriott Richard Allen Garriott de Cayeux (''né'' Garriott; born 4 July 1961) is a British-born American video game developer, entrepreneur and private astronaut. Garriott, who is the son of NASA astronaut Owen Garriott, was originally a game designer ...
and
Warren Spector Warren Evan Spector (born October 2, 1955) is an American role-playing and video game designer, director, writer, producer and production designer. He is known for creating immersive sim games, which give players a wide variety of choices in how ...
of Origin Systems saw the demo and decided to finance their first game. The demo, initially named ''Underworld'', was rebranded under the ''Ultima'' series. The initial funding for the game was purportedly $30,000, allowing Neurath to hire his initial staff into Blue Sky Productions. The final cost of production was around $400,000 and would be released in March 1992 as ''Ultima Underworld'' (1992). By the end of production on ''Ultima Underworld'', the company had moved to a new office in
Lexington, Massachusetts Lexington is a suburban town in Middlesex County, Massachusetts, United States, located 10 miles (16 km) from Downtown Boston. The population was 34,454 as of the 2020 United States census, 2020 census. The area was originally inhabited by ...
.


LookingGlass Technologies (1992-1996)

Blue Sky Productions began work on the sequel to ''Ultima Underworld'' while Neurath and Lerner spoke about merging their two companies. Lerner Research was fresh off the completion of ''
Car & Driver ''Car and Driver'' (''CD'' or ''C/D'') is an American automotive enthusiast magazine first published in 1955. In 2006 its total circulation was 1.23 million. It is owned by Hearst Magazines, who purchased it from its prior owner Hachette Fil ...
'' (1992) and had been granted a license to develop EA's next '' Madden'' title for the
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Sys ...
for which they needed more development support. The two decided on a name change in order to differentiate themselves from the game company Blue Sky Software. Initially they used the name "Flying Fish Designs" but eventually settled on Looking Glass. The name was chosen both as a reference to the book
Through the Looking Glass ''Through the Looking-Glass, and What Alice Found There'' is a novel published in December 1871 by Lewis Carroll, the pen name of Charles Lutwidge Dodgson, a mathematics lecturer at Christ Church, University of Oxford. It was the sequel to h ...
by Lewis Carroll and to the idea that their game worlds transported people to new worlds. They initially considered "Looking Glass Studios" but decided that their specialty was more in technology. LookingGlass Technologies Inc. was incorporated on June 29, 1992 with Neurath as President and Ned Lerner as Vice President and Treasurer. ''
John Madden Football '93 ''John Madden Football '93'' is a 1992 sports video game published by Electronic Arts Sports Network. Based on the sport of American football, the player controls a football team in modes such as tournament play and sudden death. Officially en ...
'' (1992) was the first game released by the new studio, with ''Ultima Underworld II: Labyrinth of Worlds'' (1993) following. Origin became a subsidiary of Electronic Arts in September 1992; EA handled all future publishing arrangements with the studio. The experienced development team led by Doug Church developed ''
System Shock ''System Shock'' is a 1994 first-person action-adventure game, action-adventure video game developed by LookingGlass Technologies and published by Origin Systems. It was directed by Doug Church with Warren Spector serving as producer. The game ...
'' (1994), a pioneering combination of first-person shooter mechanics and immersive systems. The game was decently successful, but initially released on floppy disk which cut out the voiced dialog in its data entry logs, a novel narrative technique for which the game became known. The CD-ROM version utilized voice acting developed by an internal sound team, made up of members from the local band
Tribe The term tribe is used in many different contexts to refer to a category of human social group. The predominant worldwide use of the term in English is in the discipline of anthropology. The definition is contested, in part due to conflict ...
: Greg LoPiccolo, Eric Brosius, and Terri Brosius – also voice of ''System Shock''s villain SHODAN – who later moved into a game design role. LookingGlass moved to a new facility in
Cambridge, Massachusetts Cambridge ( ) is a city in Middlesex County, Massachusetts, United States. It is a suburb in the Greater Boston metropolitan area, located directly across the Charles River from Boston. The city's population as of the 2020 United States census, ...
in Fall 1994. They received $3.8 million of investment from venture capital firms in November of that year. In 1995, the company started publishing their own games under their own label starting with '' Flight Unlimited'' (1995). Designed by
Seamus Blackley Jonathan "Seamus" Blackley (born 1968) is an American video game designer and former agent with Creative Artists Agency representing video game creators. He is best known for creating and designing the original Xbox in 2001. Career After enteri ...
, the game was noted for its realistic physics simulation and was very successful for Looking Glass, selling 300,000 copies by mid-1997. The series was followed up by several sequels/ '' Terra Nova: Strike Force Centuri'' (1996) was a large
multimedia Multimedia is a form of communication that uses a combination of different content forms, such as Text (literary theory), writing, Sound, audio, images, animations, or video, into a single presentation. T ...
production by the studio. The full-motion cutscenes were shot inside of the Looking Glass offices on a greenscreen, with staff members doubling as actors and producers of the film. The game featured other technological achievements like procedural animation, but the massive production took its toll on Looking Glass, not recouping its production costs.


Looking Glass Studios (1997-2000)

Due in part to the failure of ''Terra Nova'' and '' British Open Championship Golf'' (1997), Neurath sought outside investment to keep the company afloat.
Intermetrics AverStar (formerly Intermetrics, Inc.) was a software company founded in Cambridge, Massachusetts in 1969 by several veterans of M.I.T.'s Instrumentation Laboratory who had worked on the software for NASA's Apollo Program including the Apollo ...
, a Massachusetts-based software company, acquired LookingGlass in 1997. The official name of the company was changed to Intermetrics Entertainment Software, LLC, operating under the trade name of Looking Glass Studios. The Intermetrics buyout preceded a number of departures at the studio. Co-founder Ned Lerner left to form Multitude with Looking Glass programmer Art Min. Most famously, designer Ken Levine, artist Rob Fermier, and programmer Jonathan Chey who had worked together on a ''Star Trek: Voyager'' game canceled in production formed
Irrational Games Irrational Games (known as 2K Boston between 2007 and 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. Take-Two Interactive acquired t ...
. Irrational formed a studio initially based in the Looking Glass offices, where they co-developed ''
System Shock 2 ''System Shock 2'' is a 1999 action role-playing survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during produ ...
'' (1999) and the canceled ''Deep Cover'' before becoming fully independent. During the production of '' Thief: The Dark Project'' (1998), Looking Glass hired
Warren Spector Warren Evan Spector (born October 2, 1955) is an American role-playing and video game designer, director, writer, producer and production designer. He is known for creating immersive sim games, which give players a wide variety of choices in how ...
away from Origin Systems to staff a development arm of the company in Austin, Texas first opened in 1995. Though Spector left soon afterwards to join
Ion Storm Ion Storm, L.P. was an American video game developer founded in Dallas, Texas in November 1996 by John Romero and Tom Hall, both formerly of id Software ; a branch in Austin, Texas was opened in 1997. In April 1999, Eidos Interactive acquired 5 ...
, the Texas office remained open to create console games for various publishers. They created a port of ''
Command & Conquer ''Command & Conquer'' (''C&C'') is a real-time strategy (RTS) video game franchise created and originally developed by Westwood Studios and currently owned by Electronic Arts. The first game was one of the earliest of the RTS genre, itself ba ...
'' for the
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
, '' Destruction Derby 64'' (1999), along with canceled projects ''Tamiya Racing'' and ''
Mini Racers ''Mini Racers'' is a cancelled racing video game for the Nintendo 64. The game, reminiscent of ''R.C. Pro-Am'' and ''Micro Machines (video game series), Micro Machines'', was in development by Looking Glass Studios between 1998 and 2000. Despite d ...
''. The lack of success for Looking Glass' projects continued to exert pressure on the studio, in addition to their difficulties finding publishers. Eidos Interactive published '' Flight Unlimited II'' (1997) and both ''Thief'' games, Electronic Arts published ''System Shock 2'' and '' Flight Unlimited III'' (1999). In 1999, Intermetrics divested their ownership of Looking Glass, leaving them without any financial support. The following year, several publishing deals with Eidos, Sony, and Microsoft fell apart. On May 24, 2000, Neurath called a meeting attended by all employees. He announced that the studio was closing down and the staff left the building that day, with public announcements following. Irrational Games continued work on ''Deep Cover'' until its subsequent cancellation; many former Looking Glass staff like Terri Brosius joined them. Development on ''Thief III'' was handed to a team led by ''Thief II'' project lead Steve Pearsall until it was canceled. A ''Flight Unlimited'' spin-off, ''Flight Combat'', which was an estimated three months from completion, was handed to
Mad Doc Software Rockstar New England, Inc. (formerly Mad Doc Software, LLC) is an American video game developer and a studio of Rockstar Games based in Andover, Massachusetts. Ian Lane Davis founded the company as Mad Doc Software in November 1999 after worki ...
to be completed as ''
Jane's Attack Squadron ''Jane's Attack Squadron'' is a 2002 combat flight simulator developed by Looking Glass Studios and Mad Doc Software and published by Xicat Interactive. Based on World War II, the game allows players to pilot fifteen reproductions of that era ...
'' (2002) as the final game with credits by Looking Glass Studios.


Legacy

Looking Glass Studios has been called one of the most important development studios in the history of video games. Their game catalog including the ''Ultima Underworld'', ''System Shock'', and ''Thief'' series are seen as the foundation for the
immersive sim An immersive sim (simulation) is a video game genre that emphasizes player choice. Its core, defining trait is the use of simulated systems that respond to a variety of player actions which, combined with a comparatively broad array of player a ...
genre of action games. Games like '' The Elder Scrolls: Arena'', ''
Deus Ex ''Deus Ex'' is a series of cyberpunk role-playing video games, set during the mid 21st century. Focusing on the conflict between secretive factions who wish to control the world by proxy, and the effects of transhumanistic attitudes and technol ...
'', and ''
Dishonored ''Dishonored'' is a 2012 action-adventure game developed by Arkane Studios and published by Bethesda Softworks. Set in the fictional, plague-ridden industrial city of Dunwall, ''Dishonored'' follows the story of Corvo Attano, bodyguard to th ...
'' are explicitly modeled after Looking Glass' catalog. The latter two feature designers who were formerly members of Looking Glass. ''Ultima Underworld'' was an influence on id Software's move to create visually impressive first person shooters.
John Romero Alfonso John Romero (born October 28, 1967) is an American video game developer. He co-founded id Software and designed their early games, including ''Wolfenstein 3D'' (1992), ''Doom (1993 video game), Doom'' (1993), ''Doom II'' (1994), ''Hexen ...
, who had worked on ''Space Rogue'', conversed with Paul Neurath about the texture mapping technology used in the early Underworld demo. He spoke about this to
John Carmack John D. Carmack II (born August 21, 1970) is an American computer programmer and video game developer. He co-founded the video game company id Software and was the lead programmer of its 1990s games ''Commander Keen'', ''Wolfenstein 3D'', ''Do ...
, who implemented the technique into ''
Catacomb 3-D ''Catacomb 3-D'' (also known as ''Catacomb 3-D: A New Dimension'', ''Catacomb 3-D: The Descent'', and ''Catacombs 3'') is a first-person shooter video game, the third in the '' Catacomb'' series, the first of which to feature 3D computer graphic ...
'' (1991). This technology was crucial to the creation of ''
Wolfenstein 3D ''Wolfenstein 3D'' is a 1992 first-person shooter game developed by id Software and published by Apogee Software and FormGen for DOS. It was inspired by the 1981 Muse Software video game '' Castle Wolfenstein'', and is the third installment ...
'' (1992) and ''
Doom Doom is another name for damnation. Doom may also refer to: People * Doom (professional wrestling), the tag team of Ron Simmons and Butch Reed * Daniel Doom (1934–2020), Belgian cyclist * Debbie Doom (born 1963), American softball pitche ...
'' (1993). Many other of Looking Glass' developers went on to work on important AAA games. Ned Lerner joined
Sony is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
Worldwide Studios as Director of Engineering where he worked on games through the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). It is the successor to the PlayStation 2, and both are part of the PlayStation brand of consoles. The PS3 was first released on ...
and
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
. Seamus Blackley and other Looking Glass cohorts left to join
Dreamworks Interactive Danger Close Games (formerly DreamWorks Interactive LLC and EA Los Angeles) was an American video game developer based in Los Angeles. The company was founded in March 1995 as joint venture between DreamWorks SKG and Microsoft (later moved to M ...
, working on the innovative ''
Trespasser In the law of tort, property, and criminal law a trespasser is a person who commits the act of trespassing on a property, that is, without the permission of the owner. Being present on land as a trespasser thereto creates liability in the ...
'' (1998). AI programmer on ''Thief: The Dark Project'' Tom Leonard joined
Valve Corporation Valve Corporation, also known as Valve Software, is an American video game developer, video game publisher, publisher, and digital distribution company headquartered in Bellevue, Washington. It is the developer of the software distribution pl ...
where he developed the AI for
Source Source may refer to: Research * Historical document * Historical source * Source (intelligence) or sub source, typically a confidential provider of non open-source intelligence * Source (journalism), a person, publication, publishing institute ...
projects including ''
Half-Life 2 ''Half-Life 2'' is a 2004 first-person shooter game developed and published by Valve Corporation. It was published for Windows on Valve's digital distribution service, Steam. Like the original ''Half-Life'' (1998), ''Half-Life 2'' is played ent ...
''. Doug Church went on to work for Ion Storm, Electronic Arts, and eventually Valve. Greg LoPiccolo and Eric Brosius joined
Harmonix Harmonix Music Systems, Inc., doing business as Harmonix, is an American video game developer company based in Boston, Massachusetts. The company was established in May 1995 by Alex Rigopulos and Eran Egozy. Harmonix is perhaps best known as bein ...
where they played a major role in the development of the ''
Guitar Hero ''Guitar Hero'' is a series of rhythm games first released in 2005, in which players use a guitar-shaped game controller to simulate playing primarily lead guitar, lead, bass guitar, bass, and rhythm guitar across numerous songs. Players match ...
'' and ''
Rock Band ''Rock Band'' is a series of rhythm games first released in 2007 and developed by Harmonix. Based on their previous development work from the Guitar Hero, ''Guitar Hero'' series, the main ''Rock Band'' games have players use game controllers mod ...
'' franchises. Following the closure of Looking Glass, Paul Neurath founded Floodgate Entertainment in Boston, Massachusetts. They ported ''Ultima Underworld'' to mobile platforms as well as worked on titles like ''
Dark Messiah of Might and Magic ''Dark Messiah of Might and Magic'' (labeled as ''Dark Messiah: Might and Magic''; additionally subtitled ''Elements'' on Xbox 360) is a first-person action role-playing game developed by Arkane Studios. The player controls Sareth, the apprentic ...
''. Floodgate was later acquired by
Zynga Zynga Inc. () is an American video game developer and Video game publisher, publisher known for its social video game services. It was founded in April 2007, with headquarters in San Mateo, California. The company primarily focuses on mobile an ...
and merged into the Zynga Boston studio; Neurath became the creative director. After the closure of Zynga Boston in October 2012, Neurath established
Otherside Entertainment OtherSide Entertainment, Inc. is an American video game developer based in Boston, Massachusetts, founded in 2013 by Looking Glass Studios co-founder Paul Neurath. In June 2016, the company opened a second studio in Austin, Texas, led by Warren ...
in 2013. He reassembled many Looking Glass employees to work on a spiritual successor of ''Ultima Underworld'', ''
Underworld Ascendant ''Underworld Ascendant'' is a first-person action role-playing game developed by Otherside Entertainment and published by 505 Games. It is the sequel to '' Ultima Underworld: The Stygian Abyss'' and '' Ultima Underworld II: Labyrinth of Worlds' ...
'' (2018), initially funded through
Kickstarter Kickstarter, PBC is an American Benefit corporation, public benefit corporation based in Brooklyn, New York City, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative project ...
. The rights to Looking Glass' catalog were initially split between various rights holders, which made re-releases of their catalog difficult. Eidos retained the rights to the ''Thief'' franchise. '' Thief: Deadly Shadows'' (2004) was created by Ion Storm and the reboot ''
Thief Theft (, cognate to ) is the act of taking another person's property or services without that person's permission or consent with the intent to deprive the rightful owner of it. The word ''theft'' is also used as a synonym or informal short ...
'' (2014) was created by
Eidos-Montréal Eidos Interactive Corporation (trade name: Eidos-Montréal) is a Canadian video game developer based in Montreal and part of Embracer Group. The studio was founded by Stéphane D'Astous in 2007 under SCi Entertainment. It became part of Squar ...
. Stephen Kick of
Nightdive Studios Night Dive Studios, Inc. (trade name: Nightdive Studios) is an American video game developer based in Vancouver, Washington and a subsidiary of Atari SA. The company is known for obtaining rights to abandonware video games, updating them for co ...
secured the rights to re-release the ''System Shock'' games and eventually acquired the IP rights to create a remake, ''
System Shock ''System Shock'' is a 1994 first-person action-adventure game, action-adventure video game developed by LookingGlass Technologies and published by Origin Systems. It was directed by Doug Church with Warren Spector serving as producer. The game ...
'' (2023), and a future sequel.


Technology


Games developed


By Lerner Research


By Blue Sky Productions


As LookingGlass Technologies (post-merger)


As Looking Glass Studios (rename)


References

{{Authority control American companies established in 1990 American companies disestablished in 2000 Video game development companies Video game companies established in 1990 Video game companies disestablished in 2000 Defunct video game companies of the United States Companies based in Cambridge, Massachusetts 1990 establishments in Massachusetts 2000 disestablishments in Massachusetts Defunct companies based in Massachusetts