Killer Instinct (1994 Video Game)
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''Killer Instinct'' is a 1994
fighting game The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
developed by Rare and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
. It was originally released for arcades by Midway in October 1994, and
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desig ...
to both the
Super Nintendo Entertainment System The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
and the
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
the following year. The game's plot involves an all-powerful corporation organizing a fighting tournament. The story was adapted in a limited comic book series published under the short-lived
Acclaim Comics Valiant Comics is an American comic book publisher, the first incarnation of which was founded in 1989 by former Marvel Comics editor-in-chief Jim Shooter along with lawyer and businessman Steven Massarsky. In 1994, the company was sold to A ...
imprint. According to
Ken Lobb Kenneth Alan Lobb (also credited as Ken Lobb, KAL, and K. Lobb) is an American video game designer formerly employed by Taxan USA Corp., Namco Hometek, and Nintendo of America, and currently employed by Xbox Game Studios as Creative Director. H ...
, during his time at
Namco was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
, the groundwork for Killer Instinct started as a Namco's fighting game project in the early planning stages, titled ''Melee'' (which itself later became ''
Weaponlord ''Weaponlord'' is a fighting game developed by Visual Concepts and published by Namco for the Super NES and Genesis in October 1995. ''Weaponlord'' has players select a character and defeat a series of opponents. The game is a weapons-based fighte ...
''). Aspects of ''Killer Instinct's'' core gameplay were influenced from
SNK is a Japanese video gaming and interactive entertainment company. It was founded in 1978 as by Eikichi Kawasaki and began by developing arcade games. SNK is known for its Neo Geo arcade system on which the company established many franchises ...
fighting games, namely both the ''
World Heroes is a series of four fighting games created originally by ADK with assistance from SNK for the Neo Geo family of arcade and home consoles. Over the years, the games have been ported to various non-SNK platforms as well including the Super NES ...
'' and the ''
Fatal Fury ''Fatal Fury'', known as in Japan, is a fighting game series developed by SNK, first released on the Neo Geo system. Gameplay The original ''Fatal Fury'' is known for the two-plane system. Characters fight from two different planes. By step ...
'' series, particularly Kim Dragon and
Kim Kaphwan The following is a list of player character, video game characters featured in the ''Fatal Fury'' fighting game series developed by SNK. Creation and design Series' creator Takashi Nishiyama stated that giving the characters depth was of great ...
characters. ''Killer Instinct'' featured more detailed graphics and more diverse characters than any other games of its genre as well as some gameplay elements unique to fighting games of the time. Instead of fighting enemies in best-of-three-rounds bouts, each player has two
life bar Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute ...
s. The player that depletes the other player's life bars first wins the match. The game also introduced "auto-doubles", a feature which allows players to press a certain sequence of buttons to make characters automatically perform
combos Combos, officially called Combos Stuffed Snacks, are cylindrical tubes of cracker, pretzel, or tortilla, available with various fillings. History Combos Snacks, created in the early 1980s, are a snack food distributed by Mars, Incorporated, and ...
on opponents. Also featured in the game are "combo breakers", special defensive moves that can interrupt combos. A critical and commercial success, ''Killer Instinct'' was followed by a sequel, the 1996 arcade game ''
Killer Instinct 2 ''Killer Instinct 2'' is a 1996 fighting game developed by Rare, published by Nintendo and manufactured by Midway for arcades as a sequel to ''Killer Instinct'' (1994). A modified version of ''Killer Instinct 2'' was published for the Nintendo ...
'', later ported to the
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
as ''
Killer Instinct Gold ''Killer Instinct Gold'' is a 1996 fighting game developed by Rare (company), Rare and published by Nintendo for the Nintendo 64. It is based on the arcade game ''Killer Instinct 2.'' Players control characters who fight on a 2D computer ...
'', as well as a new 2013 game rebooting the franchise, serving as a launch title for the
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
. An
emulated In computing, an emulator is hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run software or use perip ...
version of the original game is included with the 2013 game, under the title ''Killer Instinct Classic''. The SNES version of the game was re-released on the
Nintendo Classics Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for ...
service on February 21, 2024. Retrospective lists by various publications included it among the best fighting games of all time.


Gameplay

''Killer Instinct'' plays like many other fighting games, in which the player controls a character to beat an opponent in a one-on-one encounter. The game borrows the attack set of ''
Street Fighter is a Media mix, Japanese media franchise centered on a series of fighting games developed and published by Capcom. Street Fighter 1, The first game in the series was released in 1987, followed by List of Street Fighter video games, six other ma ...
'' and is also inspired by the finishing moves from ''
Mortal Kombat ''Mortal Kombat'' is an American media franchise centered on a series of fighting game, fighting video games originally developed by Midway Games in 1992. The original ''Mortal Kombat (1992 video game), Mortal Kombat'' arcade game spawned Lis ...
''. There are also several features that distinguish it from other franchises: * A double
health bar Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute ...
: instead of winning two rounds, each player has two bars of health. The player who depletes the opponent's health bar wins the bout, and a player does not recover health upon draining their opponent's first health bar. * Automatic
combos Combos, officially called Combos Stuffed Snacks, are cylindrical tubes of cracker, pretzel, or tortilla, available with various fillings. History Combos Snacks, created in the early 1980s, are a snack food distributed by Mars, Incorporated, and ...
: Many combos are automated, after an initial button press sequence. * Finishing moves: Bearing resemblance to (but being less graphic than) ''Mortal Kombat''s Fatalities, each character has at least two moves known as No Mercy (Danger Move in later revisions) to finish the opponent. Another finisher is the Humiliation, that forces the opponent to dance. * Ultra Combo: Another finisher, it operates like an Ultimate Combo, though this one allows the character to deliver a long string of hits as the combo finisher instead, usually surpassing 20 hits, and can sometimes reach upwards of 80 hits. * Combo Breaker: The player who is being caught in a combo may break out of it by performing a combo breaker move. A combo can be broken at either the auto-double or linker stage. After performing a combo breaker, a white starburst will appear at the tip of the breaker's current health bar, enabling advanced versions of some special moves that require a different command.


Plot

Ultratech is a very powerful megacorporation which organizes a tournament called ''Killer Instinct''. Along with regular participants, experimental creatures created by Ultratech also fight in the tournament so their strength can be tested. Ultratech also discovers a technology to make bridges between dimensions, and releases a two-headed cyclops,
satyr In Greek mythology, a satyr (, ), also known as a silenus or ''silenos'' ( ), and sileni (plural), is a male List of nature deities, nature spirit with ears and a tail resembling those of a horse, as well as a permanent, exaggerated erection. ...
-like monster called Eyedol from his dimensional prison in Limbo.


Characters

In addition to the boss Eyedol, the game offers a roster of 10 playable characters: Black Orchid, an agent working to stop Ultratech; Chief Thunder, a Native American chief sent to look for his brother;
Cinder Cinder or Cinders may refer to: In general * Ember, also called cinder * Ash, also called cinder * Scoria, or cinder, a type of volcanic rock In computing * Cinder (programming library), a C++ programming library for visualization *Cinder, Ope ...
, an escaped convict who—due to a failed chemical test—garners a body composed of flame; Fulgore, a cyborg created by Ultratech to stop Jago; Glacius, an alien abducted by Ultratech; Jago, a
Tibet Tibet (; ''Böd''; ), or Greater Tibet, is a region in the western part of East Asia, covering much of the Tibetan Plateau and spanning about . It is the homeland of the Tibetan people. Also resident on the plateau are other ethnic groups s ...
an warrior monk guided by the Tiger Spirit;
Riptor The following is a list of characters in the ''Killer Instinct'' series of fighting games. Roster The table below summarizes every single fighter in the series. A green cell indicates the character as playable (numbers in ''KI (2013)'' indicate ...
, a ''
velociraptor ''Velociraptor'' (; ) is a genus of small dromaeosaurid dinosaurs that lived in Asia during the Late Cretaceous epoch, about 75 million to 71 million years ago. Two species are currently recognized, although others have been assigned in th ...
'' cloned by Ultratech;
Sabrewulf The following is a list of characters in the ''Killer Instinct'' series of fighting games. Roster The table below summarizes every single fighter in the series. A green cell indicates the character as playable (numbers in ''KI (2013)'' indicate ...
, a man afflicted by
lycanthropy In folklore, a werewolf (), or occasionally lycanthrope (from Ancient Greek ), is an individual who can shapeshifting, shapeshift into a wolf, or especially in modern film, a Shapeshifting, therianthropic Hybrid beasts in folklore, hybrid wol ...
; Spinal, the skeleton of an undead warrior; and T.J. Combo, a heavyweight champion boxer stripped of his title after he was discovered to be cheating with enhanced arms instead of natural ones. The Game Boy version omits Cinder and Riptor. According to ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' in 2010, ''Killer Instinct'' is "remembered for its colorful cast of combatants ncludinga velociraptor, a sword-wielding skeleton, a creature made out of ice, and a host of other memorable characters". In 2012,
Topless Robot Village Voice Media or VVM is a newspaper company. It began in 1970 as a weekly alternative newspaper in Phoenix, Arizona. The company, founded by Michael Lacey (editor) and Jim Larkin (publisher), was then known as New Times Inc. (NTI) and the ...
wrote that it features "one of the most amazing and varied cast of characters ever to grace a fighting game".


Development

The concept of ''Killer Instinct'' dates back to early 1993, when game designer
Ken Lobb Kenneth Alan Lobb (also credited as Ken Lobb, KAL, and K. Lobb) is an American video game designer formerly employed by Taxan USA Corp., Namco Hometek, and Nintendo of America, and currently employed by Xbox Game Studios as Creative Director. H ...
sketched his concept during his time at
Namco was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
, dubbing it "''Melee''". He sent his pitch to Namco, but it disapproved of the concept and instead made ''
Weaponlord ''Weaponlord'' is a fighting game developed by Visual Concepts and published by Namco for the Super NES and Genesis in October 1995. ''Weaponlord'' has players select a character and defeat a series of opponents. The game is a weapons-based fighte ...
'' in its place. Lobb took the concept with him to
Nintendo of America is a Japanese multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to p ...
, where he became head developer. He flew to England and joined Rare, which was planning to rival the success of ''
Mortal Kombat ''Mortal Kombat'' is an American media franchise centered on a series of fighting game, fighting video games originally developed by Midway Games in 1992. The original ''Mortal Kombat (1992 video game), Mortal Kombat'' arcade game spawned Lis ...
''. Rare founders
Tim and Chris Stamper Brothers Tim and Chris Stamper are British entrepreneurs who founded the video game companies Ultimate Play the Game and Rare (company), Rare. They first worked together on arcade conversion kits, which were licensed to companies, but later b ...
approved of his pitch. In early 1994,
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
signed a licensing agreement with
WMS Industries WMS Industries, Inc. was an American electronic gaming and amusement manufacturer in Enterprise, Nevada. It was merged into Scientific Games in 2016. WMS's predecessor was the Williams Manufacturing Company, founded in 1943 by Harry E. William ...
, Midway's parent company, which enabled Midway to develop and market games using the early arcade-based version of the Ultra 64 platform (later to become a home console and then be renamed to
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
) and formed a joint venture company called Williams/Nintendo to market Nintendo-exclusive home conversions of these games. ''Killer Instinct'' was announced as the first of these games. The announcement came at a time when Nintendo was still known for its stance against violent video games. To avert speculation that ''Killer Instinct'' would not be as violent as the title suggests, Nintendo's director of marketing George Harrison stated that "Williams would not have entered into this deal if they thought their hands would be tied. We won't restrict them in any way". He added that Nintendo believed that an industry-standard ratings system, which was expected to be in place by the time the home version was released, would make their stance against violent games no longer necessary. The music was composed by
Graeme Norgate Graeme Norgate is a British video game music composer who has composed music for a variety of video games developed by Rare. His first project at Rare was writing music for the Game Boy game, ''Donkey Kong Land''. He also contributed to the so ...
and
Robin Beanland Robin Beanland is a British composer of video game music, composing music for numerous Rare titles, such as the ''Killer Instinct'' franchise, ''Conker's Bad Fur Day'' (which he also co-wrote the screenplay with Chris Seavor), and many others ...
, their first works for Rare. Beanland and Norgate would later go on to compose the music of '' GoldenEye 007'' (1997). Initially released in 1994, ''Killer Instinct''s
arcade Arcade most often refers to: * Arcade game, a coin-operated video, pinball, electro-mechanical, redemption, etc., game ** Arcade video game, a coin-operated video game ** Arcade cabinet, housing which holds an arcade video game's hardware ** Arcad ...
-based Ultra 64 hardware is different than the home console version which would be renamed to Nintendo 64 in 1996. The Ultra 64 arcade is a proprietary hardware platform co-developed by Rare and Midway, and created by Chris Stamper and Pete Cox. This hardware uses a 64-bit MIPS
CPU A central processing unit (CPU), also called a central processor, main processor, or just processor, is the primary processor in a given computer. Its electronic circuitry executes instructions of a computer program, such as arithmetic, log ...
and the Nintendo 64 file format for data structure, but not the Nintendo 64 memory media or graphics technology. The game's attract mode advertises plans to be "available for your home in 1995 only on Nintendo Ultra 64". The game was slated to be part of the North American launch lineup for the system. However, the Nintendo 64's release was delayed to December 1996 and the game was converted to the
Super Nintendo Entertainment System The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
and the
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
for 1995 release. ''Killer Instinct'' is the first arcade game to use an internal
hard disk drive A hard disk drive (HDD), hard disk, hard drive, or fixed disk is an electro-mechanical data storage device that stores and retrieves digital data using magnetic storage with one or more rigid rapidly rotating hard disk drive platter, pla ...
in addition to the game's
ROM Rom, or ROM may refer to: Biomechanics and medicine * Risk of mortality, a medical classification to estimate the likelihood of death for a patient * Rupture of membranes, a term used during pregnancy to describe a rupture of the amniotic sac * ...
s. This allows it to store massive amounts of data thereby giving it the ability to have more detailed graphics than other games of this genre. The game uses
pre-rendered Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typ ...
sprites and backgrounds, created with
Silicon Graphics Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and soft ...
computers. The backgrounds are stored as a "movie" which adjusts frames based on the players' movements. ''Killer Instinct''s
R4600 The R4600, code-named "Orion", is a microprocessor developed by Quantum Effect Design (QED) that implemented the MIPS III instruction set architecture (ISA). As QED was a design firm that did not fabricate or sell their designs, the R4600 was fir ...
processor is clocked at 100 MHz. Unlike most arcade games of the time, ''Killer Instinct'' does not display which
version number Software versioning is the process of assigning either unique ''version names'' or unique ''version numbers'' to unique states of computer software. Within a given version number category (e.g., major or minor), these numbers are generally assig ...
of the game is being played. In the SNES
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manch ...
, many of the features found in the arcade version were altered, downgraded, or removed to fit the standard 16-bit format. The graphic detail was vastly reduced, and the character sprites are smaller. The stages with a 3D panning camera were simplified into a 2D panning view using parallax scrolling for the background and a
raster effect upright=1, The Smiley, smiley face in the top left corner is a raster image. When enlarged, individual pixels appear as squares. Enlarging further, each pixel can be analyzed, with their colors constructed through combination of the values for ...
for the ground or arena, thus simulating a pseudo-3D effect. Zooming and scaling were removed. Some of the stages were redesigned. The
full-motion video Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information duri ...
s that show the characters after a victory were mostly replaced by still images. Voice samples and sound effects were shortened or removed, and the music's quality is lower. Most of the characters' special moves and danger moves were retained, but some of the special graphical effects were removed. Some other modes were added, including a training mode and a tournament mode (used for multi-player purposes). According to Peter Main, Nintendo's vice president of marketing at the time, the game had a marketing budget of $20 million.


Release

The Europe, Australia, Canada, and US releases of the SNES game have black cartridge casing, instead of the standard grey shell. Nintendo made a large-scale advertising campaign. A
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
port was also made, but cuts were necessary due to the system's limitations. As a result, neither Cinder nor Riptor are featured, and the moves were severely altered due to the more limited controls of the portable. Unlike the original, the Game Boy version received poorer reviews. The game's support for
Super Game Boy The is a peripheral that allows Game Boy cartridges to be played on a Super Nintendo Entertainment System console. Released in June 1994, it retailed for in the United States and in the United Kingdom. In South Korea, it is called the Supe ...
adds some coloring, and a two player versus match by inserting a second controller. ''Killer Cuts'', an
arranged In music, an arrangement is a musical adaptation of an existing composition. Differences from the original composition may include reharmonization, melodic paraphrasing, orchestration, or formal development. Arranging differs from orchestratio ...
soundtrack A soundtrack is a recorded audio signal accompanying and synchronised to the images of a book, drama, motion picture, radio program, television show, television program, or video game; colloquially, a commercially released soundtrack album of m ...
CD featuring original music from ''Killer Instinct'', was released as a pack-in for the SNES release of the game, included with the first 100,000 copies sold in the US and the first 20,000 copies sold in Canada. The soundtrack was digitally re-released as part of a double-album set with the '' Killer Instinct: Season One'' soundtrack on October 14, 2014. A digital port of the game's arcade version, titled ''Killer Instinct Classic'', is available as part of the "Season One Ultra Edition" of ''
Killer Instinct ''Killer Instinct'' is a series of fighting game, fighting video games originally created by Rare (company), Rare and published by Midway Games, Midway, Nintendo, and Microsoft Studios, Xbox Game Studios. The original Killer Instinct (1994 vide ...
'' for the
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
. This port was developed by
Code Mystics Code Mystics is a Canadian video game developer specializing in both the emulation and remastering of older video games for modern systems, and porting of indie titles. History Code Mystics was founded in 2009 by Jeff Vavasour. Prior to this, Va ...
and published by
Microsoft Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, fo ...
, and includes a number of additional features, such as a new training mode, unlockable character sprite galleries and
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
s, several visual filters, and the ability to play the game in both its original 1.4 revision and its later 1.5D revision. An update in late December 2014 added
online multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
functionality. The SNES version was re-released on the
Nintendo Classics Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for ...
service on February 21, 2024.


Reception


Arcade

''Killer Instinct'' was a commercial hit. In the United States, ''RePlay'' reported it to be one of the most-popular arcade games in January 1995. By May 1995, the arcade game had received about plays. It went on to be one of America's top five highest-grossing dedicated arcade games of 1995. , the game sold 17,000 arcade units. ''Killer Instinct'' gained critical acclaim. An early 1995 article on the fighting game industry in ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' stated that "for now, the undisputed king at the arcades is ''Killer Instinct''". ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' reviewed the arcade version of the game and wrote that "it's not the breakthrough title we're all waiting for — and sooner a new genre has to explode. But for the moment at least, Nintendo's plans for Ultra 64 seem to be progressing smoothly". ''
Entertainment Weekly ''Entertainment Weekly'' (sometimes abbreviated as ''EW'') is an American online magazine, digital-only entertainment magazine based in New York City, published by Dotdash Meredith, that covers film, television, music, Broadway theatre, books, ...
'' gave the arcade version of the game an A+ rating.


Super NES

The SNES version of the game was also met with positive reviews upon its release and was commercially successful, selling 3.2 million units, with more than 150,000 copies sold in the US on its release day alone and more than one million copies sold by November 23, 1995. The game's use of 3D-rendered models attracted acclaim. ''
VideoGames A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, mo ...
'' reviewer Tyrone Rodriguez gave the game a score of 8 (Great), preferring it over ''
Mortal Kombat 3 ''Mortal Kombat 3'' is a 1995 fighting game developed and published by Midway Games for arcades. It is the third main installment in the ''Mortal Kombat'' franchise and a sequel to 1993's ''Mortal Kombat II''. As in the previous games, it has ...
'' (the other editors' additional scores being 8–6–6).''Video Games'' Issue 81 (October 1995), page 87. ''Entertainment Weekly'' gave the SNES version of the game an A and praised the quality of the port. Also, the game was also praised for its combo system, soundtrack and controls. ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' criticized that the SNES version suffers from a lower frame rate than the arcade version and is also missing some of its best sounds and graphical effects, and complained that the combo system makes it too easy for experienced players to defeat newcomers with a single chain of hits. They concluded that "this version of ''Killer'' isn't flawless, but it is surprisingly addictive and fun to play". The four reviewers of ''Electronic Gaming Monthly'' were divided, with Andrew Baran commenting that "while it's a nice attempt on the Super NES, it wasn't the same" as the arcade version, whereas the other three declared it "a superb translation" which has lower quality graphics and sound than the arcade version but retains its content, playability, and overall feel. They scored it a 7.75 out of 10. ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot web ...
'' gave the game a review score of 93%, adding: "Rare weren't lying when they said the home version would play better than the coin-op: no-one realised they were talking about the SNES!"''CVG'' 168
pages 50-51
''Next Generation'' reviewed the Super NES version of the game: "Nintendo and Rare have managed one very impressive trick: getting the 16-bit Super NES to display 512 colors at once, twice the usual number, which gives the graphics an extra gloss". The four reviewers of ''Electronic Gaming Monthly'' panned the Game Boy version, unanimously concluding it to be "an arcade translation that should never have been attempted on the Game Boy". They particularly complained of the difficulty in executing moves using only two buttons, the pixelated graphics, and the poor sound. They scored it a 2.5 out of 10. ''GamePro'', in contrast, declared it to be second only to the Game Boy version of ''
Street Fighter II is a 1991 fighting game developed and published by Capcom for arcade game, arcades. It is the second installment in the ''Street Fighter'' series and the sequel to 1987's ''Street Fighter (video game), Street Fighter''. Designed by Yoshiki O ...
'' among portable fighting games, arguing that the two-button control is "a little awkward but still masterable" and that the graphics are less than outstanding only when unfairly compared to the SNES version.


Retrospective

Retrospectively, ''Killer Instinct'' was ranked as the 148th best game made on any Nintendo system by ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
'' in 2006, as well as the 95th on a similar list by ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British Video game journalism, video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally p ...
'' in 2009. In platform-specific retro lists, it was also ranked as the 19th and 38th best SNES game of all time by
ScrewAttack ''Death Battle'' (stylized as ''DEATH BATTLE!'') is an American animated web series about battleboarding. Originally published by the website ScrewAttack in 2010, the show has changed considerably over its history. It is the longest-running web ...
and ''
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and ''Computer ...
'' respectively, and as the 13th best arcade game of the 1990s by ''
Complex Complex commonly refers to: * Complexity, the behaviour of a system whose components interact in multiple ways so possible interactions are difficult to describe ** Complex system, a system composed of many components which may interact with each ...
''. ''Killer Instinct'' was included on several lists of top fighting games of all time, including by ScrewAttack in 2008 (ranked fifth best), ''GamePro'' that same year (ranked 18th best), and UGO in 2010 (ranked tenth best). In 2004, ''
GamesTM ''GamesTM'' (styled as ''gamesTM'') was a British multi-format video games magazine. The first issue was released in December 2002 and the magazine was still being published monthly in English and German up until the last edition was published on ...
'' called it possibly "the best combo-heavy fighter ever". In 2009,
Virgin Media Virgin Media Limited is a British telecommunications company which provides telephone, television and internet services in the United Kingdom. Its headquarters are at Green Park in Reading, England. It is owned by Virgin Media O2, a 50:50 ...
ranked it as the eighth top fighting game of all time, stating that it was "most famous for having the longest combos in the business". In 2007, it was voted the sixth top 2D fighting game of all time by
CraveOnline Mandatory (formerly CraveOnline Media) is a lifestyle website based in Los Angeles with sales offices in New York City, Chicago and San Francisco San Francisco, officially the City and County of San Francisco, is a commercial, Financial D ...
users, and ranked the sixth best 2D fighting game of all time by ''Complex'' in 2013.
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
listed the game at #82nd on their "Top 100 SNES Games of All Time". In 2018, Complex rated Killer Instinct 53rd in their "The Best Super Nintendo Games of All Time." In 1996, ''
GamesMaster ''GamesMaster'' was a British television programme which originally aired on Channel 4 from 1992 to 1998. In 2021, it returned for a new series on YouTube and E4. It was the first UK television programme dedicated to video games. Dominik Di ...
'' ranked Killer Instinct 94th on its "Top 100 Games of All Time." In 1995, ''
Flux Flux describes any effect that appears to pass or travel (whether it actually moves or not) through a surface or substance. Flux is a concept in applied mathematics and vector calculus which has many applications in physics. For transport phe ...
'' magazine rated 45th in its Top 100 Video Games. They lauded the game writing: "Graphically stunning, combo-riffic fighter. At the moment, it rules the arcade."


Sequels

A sequel titled ''
Killer Instinct 2 ''Killer Instinct 2'' is a 1996 fighting game developed by Rare, published by Nintendo and manufactured by Midway for arcades as a sequel to ''Killer Instinct'' (1994). A modified version of ''Killer Instinct 2'' was published for the Nintendo ...
'' was released in 1996. Like the first game, it was ported to a home console, this time to the
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
as ''
Killer Instinct Gold ''Killer Instinct Gold'' is a 1996 fighting game developed by Rare (company), Rare and published by Nintendo for the Nintendo 64. It is based on the arcade game ''Killer Instinct 2.'' Players control characters who fight on a 2D computer ...
''. A new ''
Killer Instinct ''Killer Instinct'' is a series of fighting game, fighting video games originally created by Rare (company), Rare and published by Midway Games, Midway, Nintendo, and Microsoft Studios, Xbox Game Studios. The original Killer Instinct (1994 vide ...
'', published by
Microsoft Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
and developed by
Double Helix Games Double Helix Games was an American video game developer based in Irvine, California, founded in October 2007 through the merger of The Collective and Shiny Entertainment, two studios owned by Foundation 9 Entertainment. Double Helix was acqu ...
and
Iron Galaxy Studios Iron Galaxy Studios, LLC is an American video game developer studio based in Chicago, Illinois, with additional studios in Orlando, Florida, and Nashville, Tennessee. Iron Galaxy often collaborates with publishers and developers to provide "tec ...
with input from Rare, was released as a launch title for the
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
in 2013. Certain releases of the game include the ''Killer Instinct Classic'' port of the original arcade game and its sequel.


References


External links

* * {{Rare 1994 video games Arcade video games Cancelled Nintendo 64 games Game Boy games Killer Instinct games Midway video games Nintendo games Nintendo Classics games Super Nintendo Entertainment System games Video games adapted into comics Video games developed in the United Kingdom Video games scored by Graeme Norgate Video games scored by Robin Beanland Video games with pre-rendered 3D graphics Xbox One games Multiplayer and single-player video games