is a
real-time tactics video game produced by
Koei
Koei Co., Ltd. was a Japanese video game publisher, developer, and distributor founded in 1978. The company is known for its ''Dynasty Warriors'' games based on the novel ''Romance of the Three Kingdoms'', as well as simulation games based on p ...
and published by
Electronic Arts. It was a
launch game for the PlayStation 2 in Japan and North America. It was initially the only real-time
wargame game available for the PlayStation 2.
It is a real-time tactics game set in feudal Japan, focusing upon a conflict between the eastern
Tokugawa clan and western
Toyotomi clan (with
Ishida Mitsunari
Ishida Mitsunari (, 1559 – November 6, 1600) was a Japanese samurai and military commander of the late Sengoku period of Japan. He is probably best remembered as the commander of the Western army in the Battle of Sekigahara following the A ...
as the Toyotomi's guardian and protector)
shogunate
, officially , was the title of the military dictators of Japan during most of the period spanning from 1185 to 1868. Nominally appointed by the Emperor, shoguns were usually the de facto rulers of the country, though during part of the Kamakur ...
s at the end of
Sengoku Jidai
The was a period in Japanese history of near-constant civil war and social upheaval from 1467 to 1615.
The Sengoku period was initiated by the Ōnin War in 1467 which collapsed the feudal system of Japan under the Ashikaga shogunate. Various ...
.
Tokugawa Ieyasu served as the primary representative for the Eastern forces where the Western army changed leaders based on the results of select key battles.
Although it was, for the most part, historically accurate, the game contained a number of "what-if" scenarios, for example, if the Western forces are victorious at the
Battle of Sekigahara
The Battle of Sekigahara (Shinjitai: ; Kyūjitai: , Hepburn romanization: ''Sekigahara no Tatakai'') was a decisive battle on October 21, 1600 (Keichō 5, 15th day of the 9th month) in what is now Gifu prefecture, Japan, at the end of ...
(historically an Eastern victory).
Two sequels were later created, ''
Kessen II'' and ''
Kessen III
''Kessen III'' (決戦III) is the third ''Kessen'' title by Koei for PlayStation 2. The game is based on the life of Oda Nobunaga.
Historical background
The game's time frame is roughly between the years 1550 to 1590. Contrary to many stories an ...
''. These two games introduced
magical and
meteorological
Meteorology is a branch of the atmospheric sciences (which include atmospheric chemistry and physics) with a major focus on weather forecasting. The study of meteorology dates back millennia, though significant progress in meteorology did not ...
elements to the games.
Cinematics
A note from the game's producer, Kou Shibusawa, addressed to players before any campaign begins, explains his desire to take his own twist on this segment of history but felt too constricted by cinema to do so properly. With ''Kessen'', he believes that he was able to explore his ideas more freely. Thus, several of the game's cutscenes have a theatrical feel similar to ''
chanbara'' and ''
jidaigeki'' films.
Before each campaign begins, a narrator enlists a brief summary of the events proceeding the selected campaign to help familiarize players with the battle taking place. After the pre-planning of the battle is finished, a cinematic event occurs, often dramatizing character interactions or significant historical events that took place before the battle occurs.
[At Sekigahara, Shimazu Yoshihiro: So Ishida said, "Night attacks are for cowards! Go fight boldly!" He would not listen to me and now look what we face. ] Similar events also occur after the war council, during battle, and at the battle's end.
Among the historically accurate retelling of events, preference for the often romanticized accounts were sometimes used. Notable instances include
Hosokawa Gracia ordering a soldier to kill her and
Tokugawa Hidetada ordering the assassination of
Sanada Masayuki for causing his tardiness at Sekigahara.
[Tokugawa Ieyasu: You had Masa Sanada murdered!? You fool! I detest such treachery!/ Tokugawa Hidetada But it was- it was because of him that we were late to arrive at Sekigahara! I just felt- / Tokugawa Ieyasu: What, more excuses... Leave my sight! I grow sickened by your face. ]
Development
The game was developed in one year with a budget of $5 million.
Reception
''Kessen'' received "generally favorable reviews" according to the
review aggregation website
Metacritic.
[ In Japan, '' Famitsu'' gave it a score of one nine, one eight, one seven, and one eight, for a total of 32 out of 40.]
Elsewhere, Jeff Luther from ''GamesFirst!'' noted that the game is easy to pick up, although he felt that it failed to maintain its difficulty level after the initial stages. Others have also described it as redundant and slow. Cutscenes were cited by one critic to be "the visual appeal to Kessen".[ Graphics concerning the historical figures were also said to be "over-the-top" and colorful enough to the point of ridiculousness, though impressive.][ What gained ''Kessen'' the most praise was the game's sound department, many citing the orchestral score to be "epic" with one critic noting the "English voices to be good and fitting". Overall, it is seen as a game for history buffs of Japanese history with a good but flawed presentation.][
The title won a special prize PlayStation Award in 2000. It was also nominated for the grand prize in the consumers' selection for graphics and scenarios.] It was a runner-up for ''GameSpot''s annual "Best Strategy Game" award among console games, losing to '' Ogre Battle 64''.
References
External links
Official Achieved Page
a
Koei
*
{{DEFAULTSORT:Kessen
2000 video games
Koei games
Koei Tecmo franchises
PlayStation 2 games
PlayStation Network games
Real-time tactics video games
Sengoku video games
Video games developed in Japan
Video games set in feudal Japan
Electronic Arts games
Single-player video games
Video game franchises introduced in 2000