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is a
platform video game A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels wi ...
released in the arcades in 1987 by
Data East , also abbreviated as DECO, was a Japanese video game, pinball and electronic engineering company. The company was in operation from 1976 to 2003, and released 150 video game titles. At one time, the company had annual sales of 20 billion yen in ...
. A
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
port followed, when it was released in Japan by
Namco was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
the same year and in North America by Data East itself in 1988. Players take control of the title character Jinborov Karnovski, or "Karnov" for short. Karnov is a strongman popularly illustrated as being from an unspecified part of the Soviet Union's Central Asian republics as shown on the arcade flyer and again in ''
Karnov's Revenge ''Karnov's Revenge'' is a 1994 fighting game developed by Data East, released for the Neo Geo. It is the second game in the ''Fighter's History'' series. The game was later ported to the Neo Geo, Neo Geo CD and Sega Saturn home consoles. Gamepl ...
''. As a character created by Data East, Karnov was reintroduced in several other games from the company, including '' Bad Dudes Vs. DragonNinja'' in which he is a boss in the first level. Karnov later appeared in the 1993
fighting game The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
''
Fighter's History is a series of fighting games that were produced by Data East during the 1990s. The original '' Fighter's History'' was first released for the arcades in 1993 and ported to the Super Nintendo Entertainment System in 1994. Two different sequels ...
'', in which he is the final boss, and as a playable character in its sequel, ''
Karnov's Revenge ''Karnov's Revenge'' is a 1994 fighting game developed by Data East, released for the Neo Geo. It is the second game in the ''Fighter's History'' series. The game was later ported to the Neo Geo, Neo Geo CD and Sega Saturn home consoles. Gamepl ...
'', also known as ''Fighter's History Dynamite''.


Gameplay

The game's hero, Karnov, a muscular fire-breathing ex-circus
strongman Strongman is a competitive strength sport which tests athletes' physical strength and endurance through a variety of heavy lifts and events. Strongman competitions are known for their intensity, pushing athletes to their physical and mental limit ...
, goes on a quest through nine different levels to search for the ultimate treasure. However, between him and the treasure are several horrendous monsters, including sword-wielding monks, dinosaurs,
djinn Jinn or djinn (), alternatively genies, are supernatural beings in pre-Islamic Arabian religion and Islam. Their existence is generally defined as parallel to humans, as they have free will, are accountable for their deeds, and can be either ...
, hopping fish men,
gargoyle In architecture, and specifically Gothic architecture, a gargoyle () is a carved or formed Grotesque (architecture), grotesque with a spout designed to convey water from a roof and away from the side of a building, thereby preventing it from ...
s, tree monsters,
will-o-wisp In folklore, a will-o'-the-wisp, will-o'-wisp, or ; ), is an atmospheric ghost light seen by travellers at night, especially over bogs, swamps or marshes. The phenomenon is known in the United Kingdom by a variety of names, including jack-o'-l ...
s, rock creatures, centipede women, and ostrich-riding skeleton warriors. Karnov can walk, jump, and shoot to make his way through these levels and find special items that help him. Acquiring red orbs can upgrade Karnov until he shoots three fireballs at a time. The end of each level has one or more bosses which he must defeat to receive a new piece of a treasure map. The end of the game features a powerful boss called "The Wizard" who defends the last map piece that leads to the treasure.


Ports

''Karnov'' was later ported to numerous home systems, such as the
NES The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
,
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer developed and marketed by Sinclair Research. One of the most influential computers ever made and one of the all-time bestselling British computers, over five million units were sold. ...
and others.


IBM PC

The
IBM PC compatible An IBM PC compatible is any personal computer that is hardware- and software-compatible with the IBM Personal Computer (IBM PC) and its subsequent models. Like the original IBM PC, an IBM PC–compatible computer uses an x86-based central p ...
s port was developed by
Quicksilver Software Quicksilver Software, Inc. was an American privately-owned video game developer based in Irvine, California, United States. The company was founded on May 1, 1984 by three former Mattel Electronics programmers: Bill Fisher, Stephen Roney, and ...
. Like Quicksilver's other Data East ports, such as ''
Commando A commando is a combatant, or operative of an elite light infantry or special operations force, specially trained for carrying out raids and operating in small teams behind enemy lines. Originally, "a commando" was a type of combat unit, as oppo ...
'', ''
Ikari Warriors ''Ikari Warriors'', known as in Japan, is a vertically scrolling run and gun video game released for arcades by SNK in 1986. It was published in North America by Tradewest. At the time there were many ''Commando'' clones on the market. What d ...
'', and ''
Guerrilla War Guerrilla warfare is a form of unconventional warfare in which small groups of irregular military, such as rebels, partisans, paramilitary personnel or armed civilians, which may include recruited children, use ambushes, sabotage, terrorism ...
'', it was sold as a
self-booting disk A self-booting disk is a floppy disk for home computers or personal computers that loads directly into a standalone application when the system is turned on, bypassing the operating system. This was common, standard, on some computers in the lat ...
.


Famicom/NES

The Famicom version was co-developed by Data East (design and audio) and SAS Sakata (programming). It was released on December 18, 1987 in Japan by
Namco was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
, and shortly thereafter on its North American equivalent, the NES, in 1988 by Data East itself. Although it plays similarly to the arcade game there are some noticeable differences: * Karnov takes two hits to die instead of just one. After being hit once he will turn a blue color in which he has one hit left or can gain an extra hit back by grabbing a blue fireball orb. * The Super Fireball is replaced with the Spike Bomb which destroys every enemy on screen. The Trolley item is replaced with the Shield which is used to reflect an enemy's fireballs. * Levels 4 and 8 are completely different from the arcade levels. * The final boss is no longer the Wizard, but a giant three-headed dragon. Both fights, however, take place in similar rooms. The Famicom game is noticeably more difficult since it has limited continues, and the option is not visibly present after all lives are lost, instead requiring pressing Select and Start at the same time. The NES game, however, provides unlimited continues, and it also allows Karnov to be killed when both the A and B buttons are pressed on the second controller.


Reception

In Japan, ''Game Machine'' listed ''Karnov'' on their March 1, 1987 issue as being the fourth most-successful table arcade unit of the month. ''Karnov''s sales had surpassed 250,000 copies by November 1989. Bill Kunkel reviewed the game for ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'', calling it an off-beat variation on a familiar videogame play mechanic. The IBM PC version of the game was reviewed in 1989 in ''
Dragon A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'' #142 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4½ out of 5 stars.


Legacy

Although no direct sequel to ''Karnov'' was released, Data East has used the title character as an enemy. In some games, such as ''Garyo Retsuden'', '' Tumblepop'' and '' Trio The Punch - Never Forget Me...'' (featuring enormous stone statues and even mini versions of the character), Karnov is featured as a regular enemy. In other Data East games, he is featured as a boss character. In '' Bad Dudes Vs. DragonNinja'', Karnov is the first level's boss. A pale grey version of Karnov appears later in the game. According to the credits sequence of the Japanese version of the game, this version of Karnov is called Kusamochi Karnov, after the green sweet kusamochi. Karnov is also the last opponent in the original ''
Fighter's History is a series of fighting games that were produced by Data East during the 1990s. The original '' Fighter's History'' was first released for the arcades in 1993 and ported to the Super Nintendo Entertainment System in 1994. Two different sequels ...
'', and becomes a playable character in its sequels: ''
Karnov's Revenge ''Karnov's Revenge'' is a 1994 fighting game developed by Data East, released for the Neo Geo. It is the second game in the ''Fighter's History'' series. The game was later ported to the Neo Geo, Neo Geo CD and Sega Saturn home consoles. Gamepl ...
'' and '' Fighter's History: Mizoguchi Kiki Ippatsu!!''. Although not an official cameo, the guard boss from the Gaelco game, '' Big Karnak'', is almost identical to Karnov's and Kusamoci Karnov's sprites from ''Bad Dudes vs. DragonNinja''. Karnov has also made various
cameo appearance A cameo appearance, also called a cameo role and often shortened to just cameo (), is a brief guest appearance of a well-known person or character in a work of the performing arts. These roles are generally small, many of them non-speaking on ...
s. He appears in the alley background of the Neo-Geo game ''
Street Slam ''Street Slam'' is a basketball video game developed by Data East for Neo Geo, released in 1994. The game features three-on-three basketball match-ups with a variety of different teams. ''Street Slam'' is the only basketball game released on t ...
''. He is shown wearing a shirt with a "K" on it. Karnov also appears in the credits of the independently-developed freeware game ''
I Wanna Be the Guy ''I Wanna Be the Guy: The Movie: The Game'', commonly called ''I Wanna Be the Guy'' and abbreviated to ''IWBTG'', is a freeware platform game created by Michael "Kayin" O'Reilly for Microsoft Windows using Multimedia Fusion 2. First released o ...
''. In ''
Shantae and the Pirate's Curse ''Shantae and the Pirate's Curse'' is a 2014 platform video game developed and published by WayForward Technologies for the Nintendo 3DS and the Wii U. It is the third game in the ''Shantae'' series, following '' Shantae: Risky's Revenge'', and ...
'', a ghostly silhouette who helps the titular character is highly similar to Karnov, and is even implied to be her long-lost father.


See also

* ''
Atomic Runner Chelnov ''Atomic Runner Chelnov'' is an arcade side-scrolling shooter platform video game developed and published by Data East in 1988. It was ported to the Sega Genesis in 1992, and the Sharp X68000 in 1993. In the game, the player takes the role of C ...
'' * ''
Karnov's Revenge ''Karnov's Revenge'' is a 1994 fighting game developed by Data East, released for the Neo Geo. It is the second game in the ''Fighter's History'' series. The game was later ported to the Neo Geo, Neo Geo CD and Sega Saturn home consoles. Gamepl ...
'' * '' Fighter's History characters''


References


External links

* *
Arcade-History.com entry
* {{Data East 1987 video games Amstrad CPC games Arcade video games Classic Mac OS games Commodore 64 games Data East arcade games Data East video games Electric Dreams Software games Fictional Russian people in video games Multiplayer and single-player video games Multiplayer hotseat games Namco games Nintendo Entertainment System games Platformers Quicksilver Software games Tiger Electronics handheld games Video game characters with fire or heat abilities Video games developed in Japan ZX Spectrum games