Joint Exercise
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A military exercise, training exercise, maneuver (manoeuvre), or war game is the employment of
military A military, also known collectively as armed forces, is a heavily armed, highly organized force primarily intended for warfare. Militaries are typically authorized and maintained by a sovereign state, with their members identifiable by a d ...
resources in
training Training is teaching, or developing in oneself or others, any skills and knowledge or fitness that relate to specific useful competencies. Training has specific goals of improving one's capability, capacity, productivity and performance. I ...
for
military operation A military operation (op) is the coordinated military actions of a state, or a non-state actor, in response to a developing situation. These actions are designed as a military plan to resolve the situation in the state or actor's favor. Operati ...
s. Military exercises are conducted to explore the effects of
war War is an armed conflict between the armed forces of states, or between governmental forces and armed groups that are organized under a certain command structure and have the capacity to sustain military operations, or between such organi ...
fare or test tactics and strategies without actual
combat Combat (French language, French for ''fight'') is a purposeful violent Conflict (process), conflict between multiple combatants with the intent to harm the opposition. Combat may be armed (using weapons) or unarmed (Hand-to-hand combat, not usin ...
. They also ensure the
combat readiness Combat readiness is a condition of the armed forces and their constituent units and formations, warships, aircraft, weapon systems or other military technology and equipment to perform during combat military operations, or functions consistent ...
of garrisoned or deployable forces prior to deployment from a home base. While both war games and military exercises aim to simulate real conditions and scenarios for the purpose of preparing and analyzing those scenarios, the distinction between a war game and a military exercise is determined, primarily, by the involvement of actual military forces within the simulation, or lack thereof. Military exercises focus on the simulation of real, full-scale military operations in controlled hostile conditions in attempts to reproduce war time decisions and activities for training purposes or to analyze the outcome of possible war time decisions. War games, however, can be much smaller than full-scale military operations, do not typically include the use of functional military equipment, and decisions and actions are carried out by artificial players to simulate possible decisions and actions within an artificial scenario which usually represents a model of a real-world scenario. Additionally, mathematical modeling is used in the simulation of war games to provide a quantifiable method of deduction. However, it is rare that a war game is depended upon for quantitative results, and the use of war games is more often found in situations where qualitative factors of the simulated scenario are needed to be determined. The actual use of war games and the results that they can provide are limited by possibilities. War games cannot be used to achieve predictive results, as the nature of war and the scenarios that war games aim to simulate are not deterministic. Therefore, war games are primarily used to consider multiple possible outcomes of any given decision, or number of decisions, made in the simulated scenario. These possible outcomes are analyzed and compared, and cause-and-effect relationships are typically sought for the unknown factors within the simulation. It is typically the relationships between visual aspects of the simulation that aid in the assessment of the problems that are simulated within war games, like geographic locations and positionings that would be difficult to discern or analyze at full-scale and for complex environments. Military exercises involving multiple
branches A branch, also called a ramus in botany, is a stem that grows off from another stem, or when structures like veins in leaves are divided into smaller veins. History and etymology In Old English, there are numerous words for branch, includi ...
of the same military are known as joint exercises, while military exercises involving two or more countries are known as combined, coalition, bilateral, or multilateral exercises, depending on the nature of the relationship between the countries and the number of them involved. These exercises allow for better coordination between militaries and observation of enemy tactics, and serve as a visible show of strength and cooperation for the participating countries. According to a 2021 study, joint military exercises within well-defined alliances usually deter adversaries without producing a moral hazard because of the narrow scope of the alliance, while joint military exercises outside of an alliance (which are extremely rare) usually lead to conflict escalation. Exercises in the 20th and 21st centuries have often been identified by a unique
code name A code name, codename, call sign, or cryptonym is a code word or name used, sometimes clandestinely, to refer to another name, word, project, or person. Code names are often used for military purposes, or in espionage. They may also be used in ...
, such as Cobra Gold, in the same manner as military contingency operations and combat operations like Operation Phantom Fury. Military exercises are sometimes used as cover for the build up to an actual invasion, as in the cases of the
Warsaw Pact invasion of Czechoslovakia On 20–21 August 1968, the Czechoslovak Socialist Republic was jointly invaded by four fellow Warsaw Pact countries: the Soviet Union, the Polish People's Republic, the People's Republic of Bulgaria, and the Hungarian People's Republic. The ...
and the
2022 Russian invasion of Ukraine On 24 February 2022, , starting the largest and deadliest war in Europe since World War II, in a major escalation of the Russo-Ukrainian War, conflict between the two countries which began in 2014. The fighting has caused hundreds of thou ...
, or it can provoke opponents at peace to perceive it as such, as in the case of
Able Archer 83 Able Archer 83 was a military exercise conducted by NATO that took place in November 1983, as part of Exercise Able Archer, the annual Able Archer exercise. It Military simulation, simulated a period of heightened nuclear tensions between NATO a ...
.


Types


Command post

A Command Post Exercise (CPX) typically focuses on the battle readiness of staffs such as a particular Unified Combatant Command or one of its components at any level. It may run in parallel with an FTX or its equivalent, or as a stand-alone event for headquarters staff only with heavy emphasis on simulated events.


Field

Historical names for the field exercise, or the full-scale rehearsal of military maneuvers as practice for warfare in the military services of the British Commonwealth include "schemes", while those of the military services United States are known as Field Training Exercises (FTX), or, in the case of naval forces, Fleet Exercises (FLEETEX). In a field exercise or fleet exercise, the two sides in the simulated battle are typically called "red" (simulating the enemy forces) and "blue", to avoid naming a particular adversary. This naming convention originates with the inventors of the table-top war-game (the "
Kriegsspiel ''Kriegsspiel'' is a genre of wargaming developed by the Prussian Army in the 19th century to teach battlefield tactics to officers. The word ''Kriegsspiel'' literally means "wargame" in German, but in the context of the English language it ref ...
"), the Prussian Georg von Reisswitz; their army wore
Prussian blue Prussian blue (also known as Berlin blue, Brandenburg blue, Parisian and Paris blue) is a dark blue pigment produced by oxidation of ferrous ferrocyanide salts. It has the chemical formula . It consists of cations, where iron is in the oxidat ...
, so friendly forces were depicted by the color blue.


Multiple forces

Several different armed forces of the same nation training together are described as having a joint exercise. Those involving forces of multiple nations are described as having a combined exercise or coalition exercise. These are called a bilateral exercise if based on security agreements between two nations, or a multilateral exercise if the agreement is between multiple nations.


Simulation

Other types of exercise include the Tactical Exercise Without Troops (TEWT), also known as a
sand table A sand table uses constrained sand for modelling or educational purposes. The original version of a sand table may be the ''abax'' used by early Greek students. In the modern era, one common use for a sand table is to make terrain models for mi ...
, map, cloth model, or
computer simulation Computer simulation is the running of a mathematical model on a computer, the model being designed to represent the behaviour of, or the outcome of, a real-world or physical system. The reliability of some mathematical models can be determin ...
exercise. These allow commanders to manipulate
models A model is an informative representation of an object, person, or system. The term originally denoted the plans of a building in late 16th-century English, and derived via French and Italian ultimately from Latin , . Models can be divided int ...
through possible scenarios in military planning. This is also called warfare simulation, or in some instances a
virtual battlefield Military simulations, also known informally as war games, are simulations in which theories of warfare can be tested and refined without the need for actual hostilities. Military simulations are seen as a useful way to develop tactical, strateg ...
, and in the past has been described as "wargames". Such examples of modern military wargames include
DARWARS {{no footnotes, date=June 2016 DARWARS was a research program at DARPA intended to accelerate the development and deployment of military training systems. These were envisioned as low-cost, mobile, web-centric, simulation-based, “lightweight” ...
, a
serious game A serious game or applied game is a game designed for a primary purpose other than pure entertainment. The "serious" adjective is generally prepended to refer to video games used by industries like defense, education, scientific exploration, he ...
developed since 2003 by
DARPA The Defense Advanced Research Projects Agency (DARPA) is a research and development agency of the United States Department of Defense responsible for the development of emerging technologies for use by the military. Originally known as the Adva ...
with
BBN Technologies Raytheon BBN (originally Bolt, Beranek and Newman, Inc.) is an American research and development company based in Cambridge, Massachusetts. In 1966, the Franklin Institute awarded the firm the Frank P. Brown Medal, in 1999 BBN received the ...
, a
defense contractor A defense contractor is a business organization or individual that provides products or services to a military or intelligence department of a government. Products typically include military or civilian aircraft, ships, vehicles, weaponry, and ...
which was involved in the development of
packet switching In telecommunications, packet switching is a method of grouping Data (computing), data into short messages in fixed format, i.e. ''network packet, packets,'' that are transmitted over a digital Telecommunications network, network. Packets consi ...
, used for
ARPANET The Advanced Research Projects Agency Network (ARPANET) was the first wide-area packet-switched network with distributed control and one of the first computer networks to implement the TCP/IP protocol suite. Both technologies became the tec ...
, and which developed the first computer modem in 1963. Military operations and training have included different scenarios a soldier might encounter with morals and different ethics. In one military operation soldiers are frequently asked to engage in combat, humanitarian, and stabilization roles. These increase the ambiguity of a role one may encounter and challenge of ethics. This will also lead the military personnel to have to make a difficult call in challenging circumstances. Even in difficult situations and conditions, military personnel still has to follow rules and regulations such as: 1) when the right thing to do is not immediately clear; 2) when two or more important principles or values support different actions, and 3) when some harm will result, regardless of the actions taken (Defense Ethics Program, Department of National Defense, 2012). These simulations involve crude living conditions, sleep deprivations, time limit, and either lack or ambiguous amount of information. A subset of simulated exercises is the Table Top Exercise (TTX), typically limited to senior personnel stepping through the decision-making processes they would employ in a crisis, a contingency, or general warfare.


History

The use of military exercises and war games can be found to date back to as early as the early 19th century, wherein it was the officers of the Prussian Army who created the contemporary, tactical form of wargames that have since been more widely used and developed by other military conglomerations throughout the world. Non-tactical forms of wargames have existed for much longer, however, in the forms of tabletop games such as
chess Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arran ...
and Go. The modern use of military exercises grew out of the military need to study warfare and to reenact old battles for learning purposes. During the age of ''
Kabinettskriege Cabinet wars, derived from the German expression ''Kabinettskriege'' (, singular ''Kabinettskrieg''), is a historical term to describe the shift in Europe from the regular, limited, aristocratic conflicts of the eighteenth century to total war fol ...
'' (Cabinet wars),
Frederick the Great Frederick II (; 24 January 171217 August 1786) was the monarch of Prussia from 1740 until his death in 1786. He was the last Hohenzollern monarch titled ''King in Prussia'', declaring himself ''King of Prussia'' after annexing Royal Prussia ...
,
King of Prussia The monarchs of Prussia were members of the House of Hohenzollern who were the hereditary rulers of the former German state of Prussia from its founding in 1525 as the Duchy of Prussia. The Duchy had evolved out of the Teutonic Order, a Roman C ...
from 1740 to 1786, "put together his armies as a well-oiled clockwork mechanism whose components were
robot A robot is a machine—especially one Computer program, programmable by a computer—capable of carrying out a complex series of actions Automation, automatically. A robot can be guided by an external control device, or the robot control, co ...
-like warriors. No individual initiative was allowed to Frederick's soldiers; their only role was to cooperate in the creation of walls of projectiles through synchronized firepower." This was in the pursuit of a more effective army, and such practices made it easier to look at war from a top-down perspective. Disciplined troops should respond predictably, allowing study to be confined to maneuvers and
command Command may refer to: Computing * Command (computing), a statement in a computer language * command (Unix), a Unix command * COMMAND.COM, the default operating system shell and command-line interpreter for DOS * Command key, a modifier key on A ...
.
Prussia Prussia (; ; Old Prussian: ''Prūsija'') was a Germans, German state centred on the North European Plain that originated from the 1525 secularization of the Prussia (region), Prussian part of the State of the Teutonic Order. For centuries, ...
's victory over the
Second French Empire The Second French Empire, officially the French Empire, was the government of France from 1852 to 1870. It was established on 2 December 1852 by Louis-Napoléon Bonaparte, president of France under the French Second Republic, who proclaimed hi ...
in the
Franco-Prussian War The Franco-Prussian War or Franco-German War, often referred to in France as the War of 1870, was a conflict between the Second French Empire and the North German Confederation led by the Kingdom of Prussia. Lasting from 19 July 1870 to 28 Janua ...
(1870–71) is sometimes partly credited to the training of Prussian officers with the
wargame A normal wargame is a strategy game in which two or more players command opposing armed forces in a simulation of an armed conflict. Wargaming may be played for Recreational wargaming, recreation, to train military officers in the art of milit ...
''
Kriegsspiel ''Kriegsspiel'' is a genre of wargaming developed by the Prussian Army in the 19th century to teach battlefield tactics to officers. The word ''Kriegsspiel'' literally means "wargame" in German, but in the context of the English language it ref ...
'', which was invented around 1811 and gained popularity with many officers in the Prussian army. These first wargames were played with
dice A die (: dice, sometimes also used as ) is a small, throwable object with marked sides that can rest in multiple positions. Dice are used for generating random values, commonly as part of tabletop games, including dice games, board games, ro ...
which represented "friction", or the intrusion of less than ideal circumstances during a real war (including
morale Morale ( , ) is the capacity of a group's members to maintain belief in an institution or goal, particularly in the face of opposition or hardship. Morale is often referenced by authority figures as a generic value judgment of the willpower, ...
,
meteorology Meteorology is the scientific study of the Earth's atmosphere and short-term atmospheric phenomena (i.e. weather), with a focus on weather forecasting. It has applications in the military, aviation, energy production, transport, agricultur ...
, the
fog of war The fog of war is the uncertainty in situational awareness experienced by participants in military operations. The term seeks to capture the uncertainty regarding one's own capability, adversary capability, and adversary Intent (Military), inten ...
, etc.). 21st century militaries still use wargames to simulate future wars and
model A model is an informative representation of an object, person, or system. The term originally denoted the plans of a building in late 16th-century English, and derived via French and Italian ultimately from Latin , . Models can be divided in ...
their reaction. According to Manuel de Landa, after
World War II World War II or the Second World War (1 September 1939 – 2 September 1945) was a World war, global conflict between two coalitions: the Allies of World War II, Allies and the Axis powers. World War II by country, Nearly all of the wo ...
the Command, Control and Communications (C3) was transferred from the military staff to the
RAND Corporation The RAND Corporation, doing business as RAND, is an American nonprofit global policy think tank, research institute, and public sector consulting firm. RAND engages in research and development (R&D) in several fields and industries. Since the ...
, the first
think tank A think tank, or public policy institute, is a research institute that performs research and advocacy concerning topics such as social policy, political strategy, economics, military, technology, and culture. Most think tanks are non-governme ...
. Around the mid to late 20th century, computer simulated war games were created to replace traditional war gaming methods with the goal of optimizing and speeding up the process and making it possible to analyze more complex scenarios with greater ease. In 1958, the Naval War college installed a computer war game system where their traditional war gaming activities were held. The system was called the Navy Electronic Warfare System, and cost over $10 million to install. The change from traditional war gaming methods to electronic computer simulated ones meant that the value and accuracy of a war game simulation was less dependent on skill and individual experiences, and more dependent on quantitative data and complicated analysis methods. Von Neumann was employed by the RAND Corporation, and his
game theory Game theory is the study of mathematical models of strategic interactions. It has applications in many fields of social science, and is used extensively in economics, logic, systems science and computer science. Initially, game theory addressed ...
was used in wargames to model nuclear dissuasion during the
Cold War The Cold War was a period of global Geopolitics, geopolitical rivalry between the United States (US) and the Soviet Union (USSR) and their respective allies, the capitalist Western Bloc and communist Eastern Bloc, which lasted from 1947 unt ...
. Thus, the U.S.
nuclear strategy Nuclear strategy involves the development of military doctrine, doctrines and strategy, strategies for the production and use of nuclear weapons. As a sub-branch of military strategy, nuclear strategy attempts to match nuclear weapons as means ...
was defined using wargames, " SAM" representing the U.S. and "
IVAN Ivan () is a Slavic male given name, connected with the variant of the Greek name (English: John) from Hebrew meaning 'God is gracious'. It is associated worldwide with Slavic countries. The earliest person known to bear the name was the B ...
" representing the Soviet Union. Early game theory included only
zero-sum games Zero-sum game is a mathematical representation in game theory and economic theory of a situation that involves two competing entities, where the result is an advantage for one side and an equivalent loss for the other. In other words, player on ...
, which means that when one player won, the other automatically lost. The
prisoner's dilemma The prisoner's dilemma is a game theory thought experiment involving two rational agents, each of whom can either cooperate for mutual benefit or betray their partner ("defect") for individual gain. The dilemma arises from the fact that while def ...
, which models the situation of two prisoners in which each one is given the choice to betray or not the other, gave three alternatives to the game: *Neither prisoners betrays the other, and both are given short-term sentences *One prisoner betrays the other, and is freed, while the other gets a long sentence *Both prisoners betray each other, and both are given mid-sized sentences This model gave the basis for the
massive retaliation Massive retaliation, also known as a massive response or massive deterrence, is a military doctrine and nuclear strategy in which a state commits itself to retaliate in much greater force in the event of an attack. It is associated with the U. ...
nuclear doctrine. The zero-sum fallacy and cooperative games would be theorized only later, while the evolution of
nuclear technology Nuclear technology is technology that involves the nuclear reactions of atomic nucleus, atomic nuclei. Among the notable nuclear technologies are nuclear reactors, nuclear medicine and nuclear weapons. It is also used, among other things, in s ...
and
missiles A missile is an airborne ranged weapon capable of self-propelled flight aided usually by a propellant, jet engine or rocket motor. Historically, 'missile' referred to any projectile that is thrown, shot or propelled towards a target; this u ...
made the massive retaliation nuclear strategy obsolete.Concerning the use of military wargames, see Manuel de Landa, ''War in the Age of Intelligent Machines''


List of military exercises


Current and recurring


Former, significant


See also

*
Aggressor squadron An aggressor squadron or adversary squadron (in the US Navy and USMC) is a squadron that is trained to act as an opposing force in military wargames. Aggressor squadrons use enemy tactics, techniques, and procedures to give a realistic simula ...
*
Maneuver warfare Maneuver warfare, or manoeuvre warfare, is a military strategy which emphasizes movement, initiative and surprise to achieve a position of advantage. Maneuver seeks to inflict losses indirectly by envelopment, encirclement and disruption, while ...
*
Flanking maneuver In military tactics, a flanking maneuver is a movement of an armed force around an enemy force's side, or flank, to achieve an advantageous position over it. Flanking is useful because a force's fighting strength is typically concentrated ...
*
Live fire exercise A live fire exercise (LFX) is a military exercise in which live ammunition and ordnance is used, as opposed to blanks or dummies. The term can also be found in non-military usage. Military Militaries usually use live-fire exercises as an op ...
*
Pincer movement The pincer movement, or double envelopment, is a maneuver warfare, military maneuver in which forces simultaneously attack both flanking maneuver, flanks (sides) of an enemy Military organization, formation. This classic maneuver has been im ...
*
Simulation A simulation is an imitative representation of a process or system that could exist in the real world. In this broad sense, simulation can often be used interchangeably with model. Sometimes a clear distinction between the two terms is made, in ...


References


External links


Complete 911 Timeline:
Center for Cooperative Research – Military exercises up to 9/11 {{Authority control War Military