Jeeyon Shim
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Jeeyon Shim is a second generation Korean American
indie role-playing game An indie role-playing game is a role-playing game published by individuals or small press publishers, in contrast to games published by large corporations. Indie tabletop role-playing game designers participate in various game distribution netwo ...
and
live action role-playing game A live action role-playing game (LARP) is a form of role-playing game where the participants physically portray their character (arts), characters.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of ...
designer and writer. A former outdoor educator, her body of work is strongly influenced by themes of connection to the natural world. Playing Shim's narrative games often involves creating a keepsake artifact.


Career

Due to the
COVID-19 pandemic The COVID-19 pandemic (also known as the coronavirus pandemic and COVID pandemic), caused by severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2), began with an disease outbreak, outbreak of COVID-19 in Wuhan, China, in December ...
, Shim was made redundant from her outdoor education job and pivoted to "full-time game design in 2020". She is the co-designer on '' Field Guide to Memory'' (2021) with
Shing Yin Khor Shing Yin Khor is a Malaysian-American artist and cartoonist. They are the creator of the comics ''The American Dream? A Journey on Route 66'', ''The Center for Otherworld Science'' and ''Say it with Noodles'', the last of which won them an Igna ...
. ''Field Guide to Memory'' centers on the creation of a journal through guided writing prompts with occasional live action mechanics, such as going on a hike in real life to echo a fictional hike experienced by the characters in-game. ''
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'' highlighted that "the pair defined keepsake games as both a genre and a useful shorthand for their work". Academics Greg Loring-Albright and Wes Willison highlighted that while Shim and Khor coined the term "keepsake game" in 2021, the collaborators have slightly different definitions with Shim "more interested in thematic concerns .. If Khor delimits how a keepsake game's keepsake object comes to be, Shim explores what that object is meant to do or mean. ..Khor approaches the material keepsake object and works backwards through its procedural creation to its co-authors: the game designer and the player. Shim starts with the process and its intended thematics and situates the keepsake object as a result of those processes". In addition to working with Khor on ''Field Guide to Memory'', Shim has collaborated on
indie role-playing game An indie role-playing game is a role-playing game published by individuals or small press publishers, in contrast to games published by large corporations. Indie tabletop role-playing game designers participate in various game distribution netwo ...
projects with Jason Morningstar and
Lucian Kahn Lucian Kahn is an American role-playing game writer/designer and musician based in Brooklyn. His work focuses on LGBT, Jewish, and subcultural themes, typically utilizing satire and farce. His games include '' Visigoths vs. Mall Goths,'' '' If I We ...
. Shim is also the creator of other keepsake games such as ''The Shape of Shadows'', ''The Last Will and Testament of Gideon Blythe'', and ''The Snow Queen'' which were all funded via
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campaigns. ''The Snow Queen'' is a game for two players, loosely based on the
Hans Christian Andersen Hans Christian Andersen ( , ; 2 April 1805 – 4 August 1875) was a Danish author. Although a prolific writer of plays, travelogue (literature), travelogues, novels, and poems, he is best remembered for his literary fairy tales. Andersen's fai ...
fairy tale. It adapts the
game mechanics In tabletop games and video games, game mechanics define how a game works for players. Game mechanics are the rules or ludemes that govern and guide player actions, as well as the game's response to them. A rule is an instruction on how to play, whi ...
of
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. Linda Codega, for ''
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'' in 2022, stated that they are an "ardent fan and admirer of the short games" Shim has published on
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which are "hallmarked by ethereal storytelling, psychological immersion, and a unique, punky design aesthetic. While many of her games follow the suit of ''Field Guide to Memory'', in which a keepsake is created, many others dive into the transformative, otherwordly, and horrific". In 2023, Codega included Shim on a list of "people to follow" in the "Year Ahead in Tabletop Roleplaying Games" – they described Shim as "an innovative and fresh voice in tabletop design" pursuing sustainable and independent game design with "nearly a dozen games eleasedover the past three years".


Awards and nominations

''Field Guide to Memory'' won the 2021 IndieCade Award in the best live game category. Shim was awarded the inaugural Diana Jones Emerging Designer Award in 2021. In 2022, Shim was nominated for "Designer of the Year" in the inaugural Tabletop Awards by ''
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'' at PAX Unplugged.


Personal life

Shim was born in the United States and currently lives in Northern California, where she's spent the majority of her life. Shim developed
Long COVID Long may refer to: Measurement * Long, characteristic of something of great duration * Long, characteristic of something of great length * Longitude (abbreviation: long.), a geographic coordinate * Longa (music), note value in early music mens ...
in 2022.Shim, Jeeyon (2022). "Jeeyon's Post-COVID Syndrome Fund". ''
GoFundMe GoFundMe is an American for-profit crowdfunding platform that allows people to raise money for events ranging from life events such as celebrations and graduations to challenging circumstances like accidents and illnesses. From 2010 to the ...
''. Retrieved March 21, 2023. "In May, I contracted COVID-19 after managing to successfully mitigate my risk and avoiding the virus for over two years. Now, I have a post-COVID syndrome diagnosis (also known as 'long covid')"


Works


References

American game designers American writers of Korean descent Diana Jones Award winners Indie role-playing game designers IndieCade winners Live-action role-playing game designers Role-playing game designers Year of birth missing (living people) {{DEFAULTSORT:Shim, Jeeyon Living people