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Jason Morningstar
Jason Morningstar is an American indie role-playing game designer, publishing mostly through Bully Pulpit Games. Morningstar's games often lack a Game Master and are often set in situations that quickly go unfortunately for the player characters. Grey Ranks (2007), for example, is about doomed child soldiers in the 1944 Warsaw Uprising, and ''Fiasco'' (2009) is about impulsive crooks pulling heists that are sure to go terribly wrong. With these two games, Morningstar became the only named person to have won the Diana Jones award twice as of 2013. Morningstar also works with academia and industry, consulting on using games for teaching and learning in education, with a focus on health sciences. Games Jason Morningstar's tabletop role-playing games tend to be GM-less and about things going badly, and published as Bully Pulpit Games. He has also contributed to supplements for GURPS and Trail of Cthulhu, a nano-game to ''#Feminism'', and several games about healthcare. The Shab-al-H ...
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Indie Role-playing Game
An indie role-playing game is a role-playing game published outside traditional, "mainstream" means. Varying definitions require that commercial, design, or conceptual elements of the game stay under the control of the creator, or that the game should just be produced outside a corporate environment. Independent publication of role-playing games Indie role-playing games (RPGs) can be self-published by one or a few people who themselves control all aspects of design, promotion and distribution of the game. An independent role-playing game publisher usually lacks the financial backing of large company. This has made forms of publishing other than the traditional three-tier model more desirable to the independent publisher. Formats Independent publishers may offer games only in digital format, only in print, or they may offer the same game in a variety of formats. Some major RPG publishers have abandoned PDF publication, probably as a counter-piracy effort. Common digital form ...
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Powered By The Apocalypse
Powered by the Apocalypse (PbtA) is a tabletop role playing game design framework developed by Meguey Baker and Vincent Baker for the 2010 game '' Apocalypse World'' and later used for '' Dungeon World'', ''Monsterhearts'' and numerous other RPGs. Vincent Baker wrote that PbtA "isn't the name of a category of games, a set of games' features, or the thrust of any games' design. It's the name of Meg's and my policy concerning others' use of our intellectual property and creative work. ..Again, 'Powered by the Apocalypse' isn't the name of a kind of game, set of game elements, or even the core design thrust of a coherent movement. (Ha! This last, the least so.) Its use in a game's trade dress signifies ONLY that the game was inspired by ''Apocalypse World'' in a way that the designer considers significant, and that it follows our policy ith respect toothers' use of our creative work". Mechanics Powered by the Apocalypse games are centered on resolving what characters do as Mo ...
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Living People
Related categories * :Year of birth missing (living people) / :Year of birth unknown * :Date of birth missing (living people) / :Date of birth unknown * :Place of birth missing (living people) / :Place of birth unknown * :Year of death missing / :Year of death unknown * :Date of death missing / :Date of death unknown * :Place of death missing / :Place of death unknown * :Missing middle or first names See also * :Dead people * :Template:L, which generates this category or death years, and birth year and sort keys. : {{DEFAULTSORT:Living people 21st-century people People by status ...
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Indie Role-playing Game Designers
Indie is a short form of "independence" or "independent"; it may refer to: Arts, entertainment, and media Gaming *Independent video game development, video games created without financial backing from large companies *Indie game, any game (board-based, video, or otherwise) published or produced outside mainstream means; a subset of third party game **Indie Fund, an organization created by several independent game developers to help fund budding indie video game development ** Indie Game Jam, an effort to rapidly prototype video game designs and inject new ideas into the game industry **Indie role-playing game, a role-playing game published outside of traditional, "mainstream" means *** Indie RPG Awards, annual, creator-based awards for Indie role-playing game products Music *Independent music, subculture music that is independent of major producers **Indie dance, or alternative dance, a type of dance music rooted in indie rock and indie pop **Indie electronic, a music genre **Ind ...
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American Game Designers
American(s) may refer to: * American, something of, from, or related to the United States of America, commonly known as the "United States" or "America" ** Americans, citizens and nationals of the United States of America ** American ancestry, people who self-identify their ancestry as "American" ** American English, the set of varieties of the English language native to the United States ** Native Americans in the United States, indigenous peoples of the United States * American, something of, from, or related to the Americas, also known as "America" ** Indigenous peoples of the Americas * American (word), for analysis and history of the meanings in various contexts Organizations * American Airlines, U.S.-based airline headquartered in Fort Worth, Texas * American Athletic Conference, an American college athletic conference * American Recordings (record label), a record label previously known as Def American * American University, in Washington, D.C. Sports teams Soccer * ...
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Dragoncon
Dragon Con (previously Dragon*Con and sometimes DragonCon) is a North American multigenre convention, founded in 1987, which takes place annually over the Labor Day weekend in Atlanta, Georgia. , the convention draws attendance of over 80,000, features hundreds of guests, encompasses five hotels in the Peachtree Center neighborhood of downtown Atlanta near Centennial Olympic Park, and runs thousands of hours of programming for fans of science fiction, fantasy, comic books, and other elements of fan culture. It is owned and operated by a private for-profit corporation, with the help of a 1,500-member volunteer staff. Dragon Con has hosted the 1990 Origins Game Fair and the 1995 North American Science Fiction Convention (NASFiC). History Dragon Con was launched in 1987, as a project of a local science fiction and gaming group, the Dragon Alliance of Gamers and Role-Players (DAGR). It was founded by a board of directors including John Bunnell, David Cody, Robert Dennis, Mike Hel ...
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Lucca Comics & Games
Lucca Comics & Games is an annual Comic book convention, comic book and gaming convention in Lucca, Italy, traditionally held at the end of October, in conjunction with All Saints' Day. It is the largest comics festival in Europe, and the second biggest in the world after the Comiket. History The Salone Internazionale del Comics ("International Congress of Comics") was launched by a Franco-Italian partnership, consisting of Italians Rinaldo Traini and Romano Calisi and Frenchman (forming the International Congress of Cartoonists and Animators) in 1965 in Bordighera. In 1966, it moved to a small piazza in the center of Lucca, and grew in size and importance over the years. Funding issues reduced the frequency of the festival to every two years, beginning in 1977. In the 1980s, the festival was moved to a sports center outside the city walls, where it remained until 1992, when it was moved to another city. (Funding issues also forced the cancellation of the 1988 festival.) A ...
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Character Sheet
A character sheet is a record of a player character in a role-playing game, including whatever details, notes, game statistics, and background information a player would need during a play session. Character sheets can be found in use in both traditional and action role-playing games. Almost all role-playing games make use of character sheets in some fashion; even "rules-light" systems and freeform role-playing games record character details in some manner. The role-playing video game equivalent is known as a status screen. Some non-role-playing games, such as some board games and party games, also use records that could be compared to character sheets. History The first role-playing game published, ''Dungeons & Dragons'' (1974), did not include a character sheet. The first one ever published was in the ''Haven Herald'' fanzine of Stephen Tihor published on May 3, 1975. One month after, another character sheet was released in the APA magazine ''Alarums and Excursions''. Sinc ...
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Social Science Fiction
Social science fiction is a subgenre of science fiction, usually (but not necessarily) soft science fiction, concerned less with technology/space opera and more with speculation about society. In other words, it "absorbs and discusses anthropology" and speculates about human behavior and interactions.Archaeology in Fiction, Stories, and Novels
. . May 28, 2008
Exploration of fictional societies is a significant aspect of science fiction, allowing it to perform predictive ('''', 1895; ...
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Polaris (2005 Role-playing Game)
''Polaris: Chivalric Tragedy at Utmost North'' (2005) is an indie role-playing game written by Ben Lehman and published by These Are Our Games. ''Polaris'' is a collaborative roleplaying game, and as such differs from many role-playing games in that there is no single " game master". A player's "opposition" is controlled by the other players in the game. The game participated at the Game Chef Game Chef was an annual American contest for role-playing game designers. History Jason Morningstar Jason Morningstar is an American indie role-playing game designer, publishing mostly through Bully Pulpit Games. Morningstar's games often lack ... in 2004, this is an annual design competition for non-electronic games, challenging participants to write a playable draft of an original game in just over one week, based on a theme and a set of “ingredients". The 2004 ingredients were ''ice, island, dawn, assault,'' which ended up inspiring Polaris (arctic elves struggle against themsel ...
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Breaking The Ice (role-playing Game)
''Breaking the Ice'' is an indie role-playing game by Emily Care Boss. It's a game for two players where the player characters go on three dates together to see if they will become a couple. Setting The setting and genre are created collaboratively by the two players before the game begins, and suggestions from the book are everything from modern romantic comedies to Romeo and Juliet. The characters are also created collaboratively, with the possibility to give suggestions for the other character's traits. An important part of character creation is the switch, where the players give their character an attribute from the other player. The switch could be gender, if the players are a man and a woman, an occupation if the players are working with different things in real life, or something else. Game system ''Breaking the Ice'' is a two-player role playing game in which the players collaboratively describe the story of a romance between their characters. The game uses pools of ...
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Lexicon (game)
Lexicon is a computer-assisted role-playing game invented by Neel Krishnaswami and popularised by the indie role-playing game community. As originally proposed, it is played online using wiki software. Players assume the role of scholars who write the history and background of a particular fictitious time, setting, or incident. As the game goes on, the players collaboratively create an elaborately interwoven account. Each game is a series of 26 turns, keyed to the letters of the alphabet from A to Z. On the first turn, each player must write an Encyclopedia-style entry beginning with the letter A, citing and linking to two entries that are not yet written. These are called "undefined" entries. Undefined entries must begin with a letter later in the alphabet. The 25 subsequent turns proceed consecutively through the letters of the alphabet, one letter per turn. In a turn, each player writes one entry that begins with the turn's specified letter. If one or more undefined entries ar ...
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