Hero (Dragon Quest IV)
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The Hero is the protagonist of ''
Dragon Quest IV ''Dragon Quest IV: Chapters of the Chosen'', titled ''Dragon Warrior IV'' when initially localized to North America, is a 1990 role-playing video game, the fourth installment of the ''Dragon Quest'' video game series developed by Chunsoft and pub ...
'', and can be male or female. They do not have a default name, and can be given a name by the player. They are the second Hero in ''Dragon Quest'' to allow players to make them male or female, and the first to give the female Hero a distinct design. During the course of the story, the game's antagonist,
Psaro is a character in the 1990 video game ''Dragon Quest IV''. He is the primary antagonist of the story, leading a charge to wipe out humanity for the sake of demons, particularly due to his infatuation for an elf named Rose, who suffered under huma ...
, causes the death of their village, including their friend
Eliza ELIZA is an early natural language processing computer program developed from 1964 to 1967 at MIT by Joseph Weizenbaum. Created to explore communication between humans and machines, ELIZA simulated conversation by using a pattern matching and ...
. They journey to defeat Psaro, joining other characters along the way. Their design was created by
Akira Toriyama was a Japanese manga artist and character designer. He came to be regarded as one of the most influential and important authors in the history of manga, authoring highly influential and popular series, particularly Dragon Ball (manga), ''Dra ...
. There was originally meant to be more differences between the male and female Hero, but the game's designer,
Yuji Horii is a Japanese author, video game designer, writer and director best known as the creator of the ''Dragon Quest'' franchise, supervising and writing the scenario for ''Chrono Trigger'', and '' The Portopia Serial Murder Case'', released in 1983 ...
, remembered to do this too late in development to implement this. The Hero has been the subject of discussion by critics, both for their tragic story and the female Hero. Multiple critics appreciated the existence of the female Hero, particularly due to being able to play as a woman in a role-playing game, which was not as common at the time.


Appearances

In the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
version of ''
Dragon Quest IV ''Dragon Quest IV: Chapters of the Chosen'', titled ''Dragon Warrior IV'' when initially localized to North America, is a 1990 role-playing video game, the fourth installment of the ''Dragon Quest'' video game series developed by Chunsoft and pub ...
'', the player has the opportunity to name the Hero, though the game opens with one of the main characters,
Ragnar McRyan Ragnar McRyan, known in Japan as is a character in the 1990 video game ''Dragon Quest IV''. He is one of multiple characters who assist the game's Hero (Dragon Quest IV), Hero in their battle against the monster Psaro. He stars in chapter 1, ally ...
. In the
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version of the game, a prologue was added that introduces the Hero earlier in the story. Each chapter has a different starring character, with chapter 2 starring
Alena Alena is a feminine given name. It may be either derived from the name Helene or as a diminutive form of ' Magdalena'. In the Balkans, this particular spelling of the name is predominantly found among the peoples of the former Yugoslav nat ...
, chapter 3 starring Torneko, and chapter 4 starring
Maya and Meena Maya and Meena are two characters in the 1990 video game ''Dragon Quest IV''. Maya is a dancer and Meena a fortune teller. The two are sisters who set out on a journey to avenge their father's murder. They appear as the lead characters of the fou ...
, all of whom eventually join the Hero's party. In the fifth chapter, the Hero's village is attacked by
Psaro is a character in the 1990 video game ''Dragon Quest IV''. He is the primary antagonist of the story, leading a charge to wipe out humanity for the sake of demons, particularly due to his infatuation for an elf named Rose, who suffered under huma ...
and his minions, aspiring to kill the prophesized Hero. To protect them, the Hero's friend, Eliza, uses magic to impersonate the Hero, dying in their place, at which point the Hero goes on a quest to defeat Psaro. After one of Psaro's minions called Aamon used humans to murder Rose, the love of Psaro, Psaro loses his mind, using a technique called the Secret of Evolution to become monstrous. He is ultimately defeated by the Hero and their party. In the PlayStation version, a new sixth chapter is added that involves reviving Rose and having her save Psaro, who becomes an ally of the Hero and helps them defeat Aamon. The male Hero appears as a playable character in the fighting game ''
Super Smash Bros. Ultimate ''Super Smash Bros. Ultimate'' is a 2018 crossover fighting game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the '' Super Smash Bros.'' series, succeeding ' ...
'' as one of four skins for the character "Hero" alongside the ''
Dragon Quest III ''Dragon Quest III: The Seeds of Salvation'', titled ''Dragon Warrior III'' when initially localized to North America, is a 1988 role-playing video game developed by Chunsoft and published by Enix. It is the third installment in the ''Dragon Que ...
''
Hero A hero (feminine: heroine) is a real person or fictional character who, in the face of danger, combats adversity through feats of ingenuity, courage, or Physical strength, strength. The original hero type of classical epics did such thin ...
and ''
Dragon Quest VIII ''Dragon Quest VIII: Journey of the Cursed King'' is a 2004 role-playing video game developed by Level-5 and published by Square Enix for the PlayStation 2. It was first released in Japan in November 2004, followed by North America in November ...
'' and ''
Dragon Quest XI ''Dragon Quest XI: Echoes of an Elusive Age'' is a 2017 role-playing video game developed and published by Square Enix. The eleventh entry in the ''Dragon Quest'' series, it was released in Japan for the Nintendo 3DS and PlayStation 4 in July 2 ...
'' heroes.


Concept and creation

The Hero was designed by ''
Dragon Quest previously published as ''Dragon Warrior'' in North America until 2005, is a series of role-playing video games created by Japanese game designer Yuji Horii (Armor Project), character designer Akira Toriyama (Bird Studio), and composer Koi ...
'' series character artist
Akira Toriyama was a Japanese manga artist and character designer. He came to be regarded as one of the most influential and important authors in the history of manga, authoring highly influential and popular series, particularly Dragon Ball (manga), ''Dra ...
. The Hero in ''Dragon Quest IV'' can be male or female, similar to the
Hero A hero (feminine: heroine) is a real person or fictional character who, in the face of danger, combats adversity through feats of ingenuity, courage, or Physical strength, strength. The original hero type of classical epics did such thin ...
in ''
Dragon Quest III ''Dragon Quest III: The Seeds of Salvation'', titled ''Dragon Warrior III'' when initially localized to North America, is a 1988 role-playing video game developed by Chunsoft and published by Enix. It is the third installment in the ''Dragon Que ...
''. Similar to the previous Hero, the difference between the dialogue when playing as a male or female Hero is limited. Due to criticism from players about the limited differences in ''III'', the game's designer,
Yuji Horii is a Japanese author, video game designer, writer and director best known as the creator of the ''Dragon Quest'' franchise, supervising and writing the scenario for ''Chrono Trigger'', and '' The Portopia Serial Murder Case'', released in 1983 ...
, intended to rectify that with this game's Hero, but never got around to it. Horii noted that he forgot about the feature until midway through development, at which point he didn't bother with it. Where the female Hero in ''Dragon Quest III'' was largely indistinguishable from the male Hero, the female ''Dragon Quest IV'' could be told apart based on the visuals.


Reception

Alongside the
Hero A hero (feminine: heroine) is a real person or fictional character who, in the face of danger, combats adversity through feats of ingenuity, courage, or Physical strength, strength. The original hero type of classical epics did such thin ...
of ''
Dragon Quest V ''Dragon Quest V: Hand of the Heavenly Bride'' is a 1992 role-playing video game and the fifth installment in the ''Dragon Quest'' video game series, second of the Zenithian Trilogy. Originally developed by Chunsoft and published by Enix Corpor ...
'', they are considered among the unhappiest protagonists in the ''
Dragon Quest previously published as ''Dragon Warrior'' in North America until 2005, is a series of role-playing video games created by Japanese game designer Yuji Horii (Armor Project), character designer Akira Toriyama (Bird Studio), and composer Koi ...
'' series. ''Magmix'' staff felt a connection between Psaro and the Hero, discussing how the similar tragedies of losing someone they cared for turned players' hatred for Psaro into something more complicated. The author found the scene exceptional, noting that role-playing game stories. ''Magmix'' staff also discussed whether Eliza reappearing in the ending was a happy ending for the Hero. They noted that the Hero still lose everyone else in the village, but also questioned whether Eliza's appearance was an illusion or not. ''4gamer'' writer Kenichi Maeyamada felt similarly about the scene, speculating that it may be a fantasy of the Hero's. When discussing the new ending where Psaro joins the Hero, ''Magmix'' staff felt that the resolution of Psaro's story felt unresolved, namely due to the loss of life as well as the fact that Psaro nevertheless committed atrocities, and that Psaro hated humans even before Aamon's plan. The female version of the ''Dragon Quest IV'' Hero was particularly well-received. Multiple ''RPGFan'' writers praised her and her design, including Adura Bowling, Michael Solossi, Wes Issiff, and Alana Hagues. Bowling appreciated the female Hero, commenting that she wished she knew about her as a child due to her desire to play more video games with a female protagonist. She also appreciated her design, calling it wonderful, while Solossi enjoyed her "voluminous hair" and her outfit. Hagues felt that Toriyama was particularly good at female character designs, regarding the female Hero as one of his best, and Issiff regarded her as his favorite Hero designs in the ''Dragon Quest'' series. Manga author Kazusa discussed growing up with the idea that video games were for boys, and that girls shouldn't play video games. She added that being able to play as a girl in ''Dragon Quest IV'' was a significant moment for her. ''
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'' writer Shino Tanaka identified the female protagonist in both ''Dragon Quest III'' and ''Dragon Quest IV'' stood out among video games of that era where most protagonists were male, finding it to be a "ray of hope" for female gamers. ''Futabanet'' writer Masaki Tsuda found the design for the female Hero more distinct than the male Hero.


References

{{Super Smash Bros. Dragon Quest IV characters Fictional heroes Super Smash Bros. fighters Video game characters designed by Akira Toriyama Video game characters introduced in 1990 Video game characters of selectable gender