Guilty Gear Xrd REV 2
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is a
fighting Combat ( French for ''fight'') is a purposeful violent conflict between multiple combatants with the intent to harm the opposition. Combat may be armed (using weapons) or unarmed ( not using weapons). Combat is resorted to either as a method of ...
video game sub-series by
Arc System Works , commonly referred to as ArcSys, is a Japanese video game developer and video game publisher, publisher located in Yokohama. Founded by Minoru Kidooka in 1988, the company is known for arcade 2D fighting game franchises, including ''Guilty Gear ...
and part of the ''
Guilty Gear ''Guilty Gear'' is a series of fighting games by Arc System Works, created and designed by artist Daisuke Ishiwatari. Guilty Gear (first video game), The first game was published in 1998, and has spawned several sequels. It has also adapted to o ...
'' series. ''Guilty Gear Xrd'' was developed using
Unreal Engine 3 Unreal Engine 3 (UE3) is the third version of Unreal Engine developed by Epic Games. Unreal Engine 3 was one of the first game engines to support multithreading. It used DirectX 9 as its baseline graphics API, simplifying its rendering code. The ...
, with
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graphics in place of the series traditional hand drawn sprites. Following the storyline of the last game in the series, '' Guilty Gear 2: Overture'', it introduced seven new characters. The first ''Xrd'' game, ''Guilty Gear Xrd Sign'', was released in arcades on February 20, 2014, as the 5th main installment, and for the
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and
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in Japan and North America in December of the same year. A digital-only release happened in Europe in June 2015, and it was brought to
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via
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on December 9, 2015. The game has been praised for its cel-shaded graphics and approachable gameplay, but criticized for its non-interactive story mode and smaller roster of characters. A sequel follow-up, titled ''Guilty Gear Xrd Revelator'', was released on consoles in May 2016 in Japan and June 2016 elsewhere as the 6th main installment. An update title to ''Revelator'' titled ''Guilty Gear Xrd Rev 2'' was announced at Arc System Works Fighting Game Award 2016 on January 14, 2017, and released for Arcades in March 2017, while PS3, PS4 and PC versions were released worldwide at the end of May 2017. The ''Rev 2'' update patch for those who bought ''Revelator'' on PlayStation Store or Steam was released as a paid DLC. The PS4 also received an exclusive physical disc version.


Gameplay

The game uses a six-button layout: five of which are responsible for the attacks—punch, kick, slash, heavy slash and dust—and the other one for
taunting A taunt is a battle cry, sarcastic remark, gesture, or insult intended to demoralize or antagonize the recipient. Taunting can exist as a form of social competition to gain control of the target's cultural capital (i.e., status). In sociological ...
or respecting the other player. There are several other techniques which are triggered when two or three buttons are pressed simultaneously. A burst gauge is filled as time goes by or when the player receives damage; once the gauge is filled, the player can perform a Psych Burst to move away from the opponent. It unleashes a blast of energy that, if it successfully hits the adversary, completely charges another gauge, the tension gauge. The tension gauge allows the player to perform certain other special attacks. The game features four main modes: Network Mode, Practice Mode, Battle Mode and Story Mode. The first allows online matches through the
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(PSN) or
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, depending on the platform, which may be ranked in world rankings. The Practice Mode features a regular training mode, a tutorial mode that teaches the basic controls, a mission mode that simulates battle situations, and a challenge mode that is focused on performing
combo Combo may refer to: Technology *Combo television unit, a television with either a VCR or a DVD player built into a single unit * Combo drive, a type of optical drive that can read CDs and DVDs *A guitar amplifier incorporating one or more loudsp ...
s. The Battle Mode comprises the arcade mode, which unveils part of the game's story after the player defeats eight opponents; a versus mode, in which the player can have offline battles with a second player or against a CPU; and a special "M.O.M" mode. The M.O.M. Mode, which is an acronym for "Medal of Millionaires", is a variation of the regular
survival mode Survival mode, or horde mode, is a game mode in a video game in which the player must continue playing for as long as possible without dying in an uninterrupted session while the game presents them with increasingly difficult waves of challenges. ...
in which the player earns medals based on performance and improves through a progression system. The last mode of ''Guilty Gear Xrd'' is the Story Mode, which is new in the current installment. This mode presents the full game story as a film-like
animation Animation is a filmmaking technique whereby still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animati ...
divided into several chapters, for uninterrupted viewing. The viewer can pause the movie at any time to investigate a glossary of game terms and plot devices, which are described in the library mode.


Synopsis


Plot

The game is set in 2187, one year after its predecessor, '' Guilty Gear 2: Overture''. Starting in ''Sign''s storyline, the first part is set in arcade mode (episode mode in ''Revelator/REV2'') through each characters' own storyline, besides Elphelt, and focuses on Ramlethal Valentine's arc, while the second part of the storyline is set after arcade mode's storyline on the console version, focusing on after the capture of Ramlethal in Conclave and Justice's arc, and also serves as the beginning of Elphelt Valentine's arc in the final chapter. Later in ''Revelator/REV2'', the storyline now focuses on Elphelt Valentine and Jack-O's arc since the final chapter of ''Sign''s story mode on console version. The episode mode features new character storylines for the ''Sign'' cast and the new characters in ''Revelator'', besides Jam. In ''REV2'', three Additional storyline scenarios that follows the concluded epilogue of ''Revelator''s story, known as "After Story", as well as new character storylines for Jam and the new characters in ''REV2'', in episode mode, were added.


Characters

The arcade version of the game initially featured thirteen playable characters.
Sol Badguy This is a list of characters from the ''Guilty Gear'' fighting game series. Creation and influences Daisuke Ishiwatari has cited Kazushi Hagiwara's manga '' Bastard!!'', and the fighting game ''Street Fighter II'' as influence to the ''Guilt ...
,
Ky Kiske This is a list of characters from the ''Guilty Gear'' fighting game series. Creation and influences Daisuke Ishiwatari has cited Kazushi Hagiwara's manga '' Bastard!!'', and the fighting game ''Street Fighter II'' as influence to the ''Guilt ...
, Millia Rage,
May May is the fifth month of the year in the Julian and Gregorian calendars. Its length is 31 days. May is a month of spring in the Northern Hemisphere, and autumn in the Southern Hemisphere. Therefore, May in the Southern Hemisphere is the ...
, Chipp Zanuff,
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Axl Low This is a list of characters from the ''Guilty Gear'' fighting game series. Creation and influences Daisuke Ishiwatari has cited Kazushi Hagiwara's manga '' Bastard!!'', and the fighting game ''Street Fighter II'' as influence to the ''Guilt ...
,
I-No I-No ( ; Japanese language, Japanese: , Hepburn romanization, Hepburn: ) is a character in Arc System Works' ''Guilty Gear (series), Guilty Gear'' fighting game series. Created by Daisuke Ishiwatari and first appearing in the 2002 video game ''G ...
,
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, and Zato-1 return from previous installments, while one new character, Bedman, has been added. The game also features a new boss character known as Ramlethal Valentine, who was added to the playable roster in arcades via an update. Additionally, the console versions add Sin Kiske from ''Overture'', and new characters Elphelt Valentine and Leo Whitefang, as playable DLC characters, bringing the total roster count to 17. The console exclusive characters Sin, Elphelt, and Leo were added to the arcade version along with
balance Balance may refer to: Common meanings * Balance (ability) in biomechanics * Balance (accounting) * Balance or weighing scale * Balance, as in equality (mathematics) or equilibrium Arts and entertainment Film * Balance (1983 film), ''Balance'' ( ...
changes on March 19, 2015. The sequel, ''Revelator'', made balance changes and added
Johnny Johnny is an English language personal name. It is usually an affectionate diminutive of the masculine given name John (given name), John, but from the 16th century it has sometimes been a given name in its own right for males and, less commonly ...
, who was non-playable in ''-SIGN-''s story mode, and a new female character named Jack-O' Valentine. Along with returning
Jam Kuradoberi This is a list of characters from the ''Guilty Gear'' fighting game series. Creation and influences Daisuke Ishiwatari has cited Kazushi Hagiwara's manga ''Bastard!!'', and the fighting game ''Street Fighter II'' as influence to the ''Guilty G ...
as a playable character, ''Revelator'' also gives ''Sign''s newcomer Elphelt a darker look for story purposes. Another returning character, Dizzy, was also added to the playable roster as the result of a fan vote conducted by Arc System Works, defeating
Bridget Bridget is an Irish language, Irish female name derived from the Goidelic languages, Gaelic noun , meaning "power, strength, vigor, virtue". An alternative meaning of the name is "exalted one". Its popularity, especially in Ireland, is largely re ...
and
Baiken Baiken (; Japanese: ) is a character in Arc System Works' ''Guilty Gear'' fighting game series. Created by Daisuke Ishiwatari and first appearing in the 1998 video game ''Guilty Gear'', Baiken was originally depicted as being male, before being ...
in a close race, with a total of 32,990 votes. The new character introduced in ''Revelator'', Kum Haehyun, who is non-playable in the arcade version, was announced as a DLC character for the console version.
Raven A raven is any of several large-bodied passerine bird species in the genus '' Corvus''. These species do not form a single taxonomic group within the genus. There is no consistent distinction between crows and ravens; the two names are assigne ...
from ''Guilty Gear 2: Overture'' is the last of the six new additions to the ''Revelator'' sequel. Baiken, on the other hand, returned as playable in an updated version of ''Revelator'', titled ''Rev 2'', followed by a new character who is a chief officer of Chipp Zanuff, Answer.


Development

The idea of a new ''Guilty Gear'' entry came about in 2008, but production had only started in 2011. By mid-2012, development of the game that would later be known as ''Guilty Gear Xrd Sign'' progressed to a full-scale production that concluded in 2013, handled by a 25-member team in Arc System Works under the codename "Team Red". Series creator
Daisuke Ishiwatari is a Japanese video game developer, illustrator, musician, composer, and voice actor. He is best known for creating the 2D fighting game series ''Guilty Gear''. He designed the characters and storyline, and wrote the music. He also formerly p ...
returned to direct the project. The team opted to use
Unreal Engine 3 Unreal Engine 3 (UE3) is the third version of Unreal Engine developed by Epic Games. Unreal Engine 3 was one of the first game engines to support multithreading. It used DirectX 9 as its baseline graphics API, simplifying its rendering code. The ...
because of several factors they believed helped their workflow; the low price, the ease at which non-programmers could edit projects directly, and development tools for home consoles enabled them to release the title on PlayStation consoles. Ishiwatari aimed to make the game as accessible as possible to newcomers, intending for Xrd to be a new start on the franchise, Because initial development was constrained on time and budgeting, Ishiwatari had to carefully choose which characters would be included in the initial roster for the launch, knowing he would be able to expand it later. The deciding factors that led to the initial roster involved the gameplay variety each character added, their role in the story, popularity and balance. The first trailer was shown to the public during the annual Arc System Works Festival on May 19, 2013. It demonstrated 3D cel-shaded models and environments, replacing the traditional 2D sprites that had been previously common for the series. The game was expected to be visually impacting, as a way to attract new players and because of Ishiwatari's assumption that it was a fundamental factor to the success of games like ''
Street Fighter 2 is a 1991 fighting game developed and published by Capcom for arcades. It is the second installment in the ''Street Fighter'' series and the sequel to 1987's ''Street Fighter''. Designed by Yoshiki Okamoto and Akira Yasuda, who had previous ...
'' and ''
Virtua Fighter 2 is a 1994 Fighting game, fighting video game developed and published by Sega for Arcade video game, arcades. It is the second game in the ''Virtua Fighter'' series and the sequel to ''Virtua Fighter (video game), Virtua Fighter'' (1993). Created ...
''. The use of extensive 3D cutaways, which game artist Junya Christopher Motomura said gave "a more dramatic perspective", were added to characters' special moves to showcase their work. These cutaways were achieved because the team pursued 3D technology while keeping the game as a 2D fighter, having to use mesh rendering for backgrounds and special effects (though they did keep some aspects as 2D, such as cutscene backgrounds and distant characters). The announcement was well-received, and allowed Arc System Works to develop ''
Dragon Ball FighterZ ''Dragon Ball FighterZ'' (pronounced "ˈfaɪtəz") is a 2.5D fighting game co-developed by Arc System Works and published by Bandai Namco Entertainment. Based on the ''Dragon Ball'' franchise, it was released for the PlayStation 4, Windows, and ...
'' and other third-party-based fighting games, including its sequel ''
Guilty Gear Strive (stylized as GUILTY GEAR -STRIVE-) is a 2021 fighting game developed and published by Arc System Works. It is the seventh mainline installment in the ''Guilty Gear'' series, and the 25th overall. The game was released for PlayStation 4, PlaySta ...
'' in the same style while upgrading it to
Unreal Engine 4 Unreal Engine 4 (UE4) is the fourth version of Unreal Engine developed by Epic Games. UE4 began development in 2003 and was released in March 2014, with the first game using UE4 being released in April 2014. UE4 introduced support for Physically ...
. The team intended to design the characters as closely as possible to
anime is a Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, , in Japan and in Ja ...
using
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. In order to ensure stylistic continuity, they used methods uncommon in 3D rendering to keep the artist's intentions and give the impression that it was hand-drawn. When rendering, each character's shaders ignored environment lighting because it revealed the polygonal format that the artists worked to avoid. Character models used between 400 and 600
bones A bone is a rigid organ that constitutes part of the skeleton in most vertebrate animals. Bones protect the various other organs of the body, produce red and white blood cells, store minerals, provide structure and support for the body, an ...
that encouraged it to scale illogically, as the team discovered some poses and shots could not be achieved with perspective alone. The artists deliberately cut frames to keep the feel of standard animation (similar to the sprites used for previous ''Guilty Gear'' games), and encountered issues with Unreal Engine's handling of the Cartesian X, Y, and Z axes, which could not allow modification of a single axis. The artists chose to use swappable parts instead of having to scale down or deform a single model, giving the character more movement variety. The staff also encountered problems with overlapping characters intersecting each other, which they solved by moving characters on the Z-axis.


Release

The first game in the ''Xrd'' series, called ''Guilty Gear Xrd Sign'', was released in Japanese arcades on February 20, 2014, on the Sega RingEdge 2 arcade board with support for the ALL.Net P-ras MULTI Ver.2 system. The game's
port A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as Hamburg, Manch ...
to the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
branch was first available in November 2014 through a demo version released on
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for PS4. On December 4 of the same year, it was released both for PS4 and PS3. The PS3 and PS4 versions were released in North America by
Aksys Games Aksys Games Localization, Inc. is a video game publisher that specializes in translating and localizing Japanese video games for English-speaking markets. It was founded by Akibo Shieh in 2006. Some of its clients include Bandai Namco Games, Xs ...
on December 16, 2014. It was followed by a North America-exclusive limited edition also released for PS3 and PS4 on December 23. In Europe, it was only digitally released by
Sony Computer Entertainment Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game co ...
through PSN on June 3, 2015. On December 9, 2015, a
Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
port of the game was released via
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
. An updated sequel to ''Sign'' called ''Guilty Gear Xrd Revelator'' was announced for the third quarter of 2015 for release on arcades, starting at a test location in June. It was released for Japanese arcades on August 25, 2015. In September, Arc System Works announced a port to PS3 and PS4 whose trailer would be exhibited at the
Tokyo Game Show , commonly known as TGS, is a video game trade fair and convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publication ...
later that month. Aksys Games announced its North American release to coincide with the Japanese release in the second quarter of 2016. However, the English voice option is not included. To prepare for the release of ''
Guilty Gear Strive (stylized as GUILTY GEAR -STRIVE-) is a 2021 fighting game developed and published by Arc System Works. It is the seventh mainline installment in the ''Guilty Gear'' series, and the 25th overall. The game was released for PlayStation 4, PlaySta ...
'', Arc System Works posted the entirety of the ''Guilty Gear Xrd'' Story Mode (both ''Sign'' and ''Revelator'', including the three After Story scenarios in ''Rev 2'') with Japanese voices in ''Sign'' and English subtitles, alongside captions in Japanese, English, Simplified Chinese, Traditional Chinese and Korean on
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, with one chapter of the story posted each day from October 12 to November 2, 2020. On September 25, 2022, Arc System Works announced that ''Guilty Gear Xrd Revelator'' and ''Guilty Gear Xrd Rev 2'' would have their online modes updated to use rollback netcode, with public tests scheduled for late October.


Reception

The game has received generally favorable reviews, holding a
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score of 84 based on 33 critics; for 2014, it was the 16th best rated game for PS4 and the 131st overall in the site.
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staff chose the game as the Best-Looking Game of 2014, praising the "crazy polygonal anime madness" and highlighting the camera capacity of "revealing the game's true nature" when it revolves around the scene during a special move. Geoffrey Thew of ''Hardcore Gamer'' elected it the third best game of 2014, commenting that "The characters are as vibrant and wonderful as we've come to expect from the company, and the new graphics are beyond gorgeous ... but it's the fighting mechanics that really steal the show." It was also nominated for Best Fighting Game of the Year at the
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,
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, ''Hardcore Gamer'' Awards, and
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Awards, but lost to ''
Super Smash Bros. for Wii U and , both commonly referred to together as ''Super Smash Bros. 4'' or ''Smash 4'', are 2014 crossover fighting games developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo 3DS and Wii U video game cons ...
'' in all four. In 2015, ''Guilty Gear Xrd Sign'' was nominated for Best Fighting game at
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, but lost to ''
Mortal Kombat X ''Mortal Kombat X'' is a 2015 fighting game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment for Microsoft Windows, PlayStation 4, and Xbox One. It is the tenth main installment in the ''Mortal Kombat'' s ...
''. The game has been unanimously praised for its visuals; ''
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''s Eric L. Patterson complimented it saying "this is the most impressive ... fighting game I've even seen (or played) when it comes to the graphics on display," while Earnest Cavalli of
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declared that " om a purely aesthetic standpoint," ''Guilty Gear Xrd Sign'' is "faultless." Other very praised aspect was its accessibility, attributed to its equally praised tutorials. Darry Husky of
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
asserted, "''Guilty Gear Xrd'' does an admirable job of making it all accessible not only for those of us making the jump from other fighting games, but for those checking the genre out for the very first time." ''
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'' was disappointed by the game content-wise, citing the few modes and the "pointless" story mode. Cavalli commented ''Guilty Gear Xrd Sign''s "biggest flaw, however, is that it offers players a vibrant world in which they have relatively little to do." James Kozanitis of ''Hardcore Gamer'' called the story mode the game's
Achilles heel An Achilles' heel (or Achilles heel) is a weakness despite overall strength, which can lead to downfall. While the mythological origin refers to a physical vulnerability, idiomatic references to other attributes or qualities that can lead to do ...
, while Ben Moore of
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bemoaned, "It's so full of cliches and caricatures that it's difficult to sit through." Thomas Morgan of
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
considered both arcade and story mode animations skippable. Aevee Bee of ''
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'' was more positive, declaring "given the structure of other fight games stories I'd much rather just watch this". The limited roster of characters was also another major point of criticism; Chris Carter of
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017 and sold it to Gamurs Group in 2022. Histor ...
also thought the roster to be small, but asserted characters are unique enough to make it good. Similarly, Maxwell McGee from
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lamented the "several painful absences" but stated new characters "help fill in these vacancies." Conversely, Moore stated, "despite the high level of quality, the cast still feels rather lean." The cross-play between the PS3 and PS4 was praised by Carter, and was called "a welcome addition" by Husky. Moore commended the "competent, if not exceptional" online mode, while Morgan said it "makes the best of each connection I've had online". Patterson labelled it "absolutely competent—if not a little underachieving" but complained that it had not the lobby interfaces that ''
BlazBlue is a fighting game series created by Arc System Works, and later localized in North America by Aksys Games and by Zen United in Europe. An anime series adaptation aired in 2013. The series has sold 1.7 million copies in August 2012. The game f ...
'' or ''
Persona 4 Arena ''Persona 4 Arena'' is a fighting video game co-developed by P-Studio and Arc System Works and published by Atlus for arcades, PlayStation 3, and Xbox 360; the game is a spin-off from the ''Persona'' series, itself part of the larger ''Megami Te ...
'' had. Moore noted it was "far too many steps for such a simple thing." Kozanitis praised the online mode, saying it "runs sweet as a nut." The matchmaking lobbies were highly criticized; Cavalli wrote it "feels like a relic from 2005" for it: "It's a total crapshoot, and the game's weak, pre-set communication options don't make things any easier." Mike Williams of
USGamer Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
said it "feels like a step backwards" and asserted that "it's a shame, because with a better online system, ''Guilty Gear Xrd'' could've been the best of the best." Cavalli was the most negative reviewer: "For all its good looks, 'Guilty Gear Xrd Sign''is ultimately disappointing. What the game does, it does very well, but the sum total feels lacking. Had 'Guilty Gear Xrd Sign''been released 10 years ago, its shortfalls could have been ignored in the face of tight gameplay mechanics and lovely graphics, but in 2014 the game just seems antiquated." However, in overall critics were favorable on their conclusions; it has been described as "the installment fans have been waiting for" by Kozanitis, and "a triumphant, long-awaited return for this venerable fighting game franchise" by Husky. The latter opined that "''Xrd'' has enough new features and mechanics to feel like a true sequel, while excellently retaining many of the classic elements that impart the good old feeling of a Guilty Gear game." Morgan affirmed it is "among the PS4's best presented games to date, and a real highlight of the series." McGee stated, "Taken as a whole, ''Guilty Gear Xrd Sign'' is a strong - yet unsurprising - fighting game." During the
20th Annual D.I.C.E. Awards The ''20th Annual D.I.C.E. Awards'' was the 20th edition of the D.I.C.E. Awards, an annual awards event that honored the best games in the video game industry during 2016. The awards were arranged by the Academy of Interactive Arts & Sciences (AI ...
, the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentation ...
nominated the expansion ''Revelator'' for " Fighting Game of the Year". The ''Rev 2'' edition was nominated for "Game, Franchise Fighting" at the 17th Annual National Academy of Video Game Trade Reviewers Awards. In 2019, ''Game Informer'' ranked it as the 8th best fighting game of all time.


Other media

On April 14, 2014, Arc System Works released an
extended play An extended play (EP) is a Sound recording and reproduction, musical recording that contains more tracks than a Single (music), single but fewer than an album. Contemporary EPs generally contain up to eight tracks and have a playing time of 1 ...
containing the arcade opening and ending themes, "Heavy Day" and "Lily", both in regular and karaoke versions. An original four-disc soundtrack containing 73 tracks was released by Arc System Works on March 26, 2015. Other related media released include an arcade stick, action figures, key chains, and
mug A mug is a type of cup, a drinking vessel usually intended for hot drinks such as: coffee, hot chocolate, or tea. Mugs usually have handles and hold a larger amount of fluid than other types of cups such as teacups or coffee cups. Typically ...
illustrations.


Notes


References


External links

*
Guilty Gear Series Official website
{{DEFAULTSORT:Guilty Gear Xrd 2014 video games ALL.Net games Arcade video games Guilty Gear games Multiplayer and single-player video games PlayStation 3 games PlayStation 4 games Sega video games Unreal Engine 3 games Video game sequels Video games scored by Daisuke Ishiwatari Video games with cross-platform play Video games with cel-shaded animation Windows games 2.5D fighting games Video games developed in Japan PQube games