Griefing
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A griefer or bad-faith player is a
player Player may refer to: Role or adjective * Player (game), a participant in a game or sport ** Gamer, a player in video and tabletop games ** Athlete, a player in sports ** Player character, a character in a video game or role playing game who i ...
in a
multiplayer video game A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
who deliberately annoys, disrupts, or
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others in ways that are not part of the intended gameplay. Griefing is often accomplished by killing players for sheer fun, destroying player-built structures, or stealing items. A griefer derives pleasure from the act of annoying other users, and as such, is a nuisance in online gaming communities.


History

The term "griefing" was applied to online multiplayer video games by the year 2000 or earlier, as illustrated by postings to the rec.games.computer.ultima.online
USENET Usenet (), a portmanteau of User's Network, is a worldwide distributed discussion system available on computers. It was developed from the general-purpose UUCP, Unix-to-Unix Copy (UUCP) dial-up network architecture. Tom Truscott and Jim Elli ...
group. The player is said to cause "grief" in the sense of "giving someone grief". The term "griefing" dates to the late 1990s, when it was used to describe the willfully antisocial behaviors seen in early
massively multiplayer online game A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players to interact in the same online game world. MMOs usually feature a huge, persistent world, persistent open world, although t ...
s like '' Ultima Online,'' and later, in the 2000s, first-person shooters such as ''
Counter-Strike ''Counter-Strike'' (''CS'') is a series of multiplayer tactical first-person shooter video games, in which opposing teams attempt to complete various objectives. The series began on Windows in 1999 with the release of the first game, '' Counte ...
''. Even before it had a name, griefer-like behavior was familiar in the virtual worlds of text-based Multi-User Domains (MUDs), where joyriding invaders inflicted "virtual rape" and similar offenses on the local populace. Julian Dibbell's 1993 article " A Rape in Cyberspace" analyzed the griefing events in a particular MUD,
LambdaMOO ''LambdaMOO'' is an online community of the variety called a MOO. It is the oldest MOO today. ''LambdaMOO'' was founded in 1990 by Pavel Curtis at Xerox PARC. Now hosted in the state of Washington, it is operated and administered entirely on ...
, and the staff's response. In the culture of
massively multiplayer online role-playing game A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player charac ...
s (MMORPGs) in
Taiwan Taiwan, officially the Republic of China (ROC), is a country in East Asia. The main geography of Taiwan, island of Taiwan, also known as ''Formosa'', lies between the East China Sea, East and South China Seas in the northwestern Pacific Ocea ...
, such as '' Lineage'', griefers are known as "white-eyed"—a metaphor meaning that their eyes have no pupils and so they look without seeing. Behaviors other than griefing that can cause players to be stigmatized as "white-eyed" include cursing, cheating, stealing, or unreasonable killing.


Methods

Methods of griefing differ from game to game. What might be considered griefing in one area of a game, may even be an intended function or
mechanic A mechanic is a skilled tradesperson who uses tools to build, maintain, or repair machinery, especially engines. Formerly, the term meant any member of the handicraft trades, but by the early 20th century, it had come to mean one who works w ...
in another area. Common methods may include, but are not limited to: *Intentional
friendly fire In military terminology, friendly fire or fratricide is an attack by belligerent or neutral forces on friendly troops while attempting to attack enemy or hostile targets. Examples include misidentifying the target as hostile, cross-fire while ...
, or deliberately performing actions detrimental to other team members' game performance in primarily shooter games. **Wasting or destroying key game elements **Colluding with opponents **Giving false information **Giving information about your team's whereabouts to an enemy team **Faking extreme incompetence with the intent of hurting teammates, or failing an in-game objective **Deliberately blocking shots from a player's own team, or blocking a player's view by standing in front of them, so they cannot damage the enemy **Trapping teammates in inescapable locations by using physics props, special abilities, or teleportation **Intentionally killing oneself *Actions undertaken to waste other players' time. **Playing as slowly as possible **Trapping and imprisoning players for extended periods of time to deny their ability to play on a server. ** Hiding from an enemy when there is no tactical benefit in doing so **If a game interface element has no time limit, leaving their computer (going " AFK"), potentially forcing the other players to leave the game (which may incur a penalty for leaving), like '' Among Us''. **Constantly pausing the game, or lowering its speed as much as possible, in the hopes that their target quits in frustration **Standing on top of important
non-player character A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
s (NPCs) to block other players from interacting with them. **A powerful player entering an area intended for lower-level or less experienced players and using up or hogging otherwise available limited resources, as can be sometimes seen in MMORPGs or grinding-based games *Causing a player disproportionate loss or reversing their progress. **Destroying or vandalizing other players' creations without permission in
sandbox A sandbox is a sandpit, a wide, shallow playground construction to hold sand, often made of wood or plastic. Sandbox or sand box may also refer to: Arts, entertainment, and media * Sandbox (band), a Canadian rock music group * Sandbox (Gu ...
games like ''
Minecraft ''Minecraft'' is a 2011 sandbox game developed and published by the Swedish video game developer Mojang Studios. Originally created by Markus Persson, Markus "Notch" Persson using the Java (programming language), Java programming language, the ...
'' and ''
Terraria ''Terraria'' ( ) is a 2011 action-adventure sandbox game developed by Re-Logic and published by 505 Games. The game features exploration, combat, crafting, building, and mining inside a procedurally generated 2D computer graphics, 2D world. ...
'' **Driving vehicles backward around lapped courses in multiplayer racing games, often done with the intent of crashing head-on into whoever is in first place *Using exploits (taking advantage of bugs in a game). **Illegally exiting a
map A map is a symbolic depiction of interrelationships, commonly spatial, between things within a space. A map may be annotated with text and graphics. Like any graphic, a map may be fixed to paper or other durable media, or may be displayed on ...
's boundaries to prevent the enemy team from winning **In a
co-op A cooperative (also known as co-operative, coöperative, co-op, or coop) is "an autonomous association of persons united voluntarily to meet their common economic, social and cultural needs and aspirations through a jointly owned and democr ...
or multiplayer game, destroying or otherwise denying access to items, without which other players cannot finish the game *Purposeful violation of server rules or guidelines. **Impersonation of
administrator Administrator or admin may refer to: Job roles Computing and internet * Database administrator, a person who is responsible for the environmental aspects of a database * Forum administrator, one who oversees discussions on an Internet forum * N ...
s or other players through similar screen names **Written or verbal insults, including
false accusations ''False Accusations'' is the third studio album by the Robert Cray Band, released 1985. In the same year, Cray won the Blues Music Award, W.C. Handy Award for best male artist of 1985. Critical reception ''The Boston Globe'' listed the album am ...
of cheating or griefing * Abusing the in game reporting system with mass reports to trigger a bot to automatically ban another player. *
Spamming Spamming is the use of messaging systems to send multiple unsolicited messages (spam) to large numbers of recipients for the purpose of commercial advertising, non-commercial proselytizing, or any prohibited purpose (especially phishing), or si ...
a voice or text chat channel to inconvenience, harass, or annoy other players. *Uploading offensive or explicit images to profile pictures, in-game sprays, or game skins. *
Kill stealing In multiplayer video games, particularly in MOBAs, first-person shooters, MMORPGs and MUDs, kill stealing is the practice of obtaining credit for killing an enemy when another player has put more effort into the kill. This usually happens when ...
, denying another player the satisfaction or gain of killing a target that should have been theirs. *
Camping Camping is a form of outdoor recreation or outdoor education involving overnight stays with a basic temporary shelter such as a tent. Camping can also include a recreational vehicle, sheltered cabins, a permanent tent, a shelter such as a Bivy bag ...
at a corpse or spawn area to repeatedly kill players as they respawn (when players have no method of recourse to prevent getting killed), preventing them from being able to play. Camping can also refer to continuously waiting in a tactically advantageous position for others to come to them; this is sometimes considered griefing because if all players do it, the game stalls, but this is now more commonly considered a game design issue, and in games where defeating a
juggernaut A juggernaut (), in current English usage, is a literal or metaphorical force regarded as merciless, destructive, and unstoppable. This English usage originates in the mid-nineteenth century. ''Juggernaut'' is the early rendering in English ...
its required, it is more likely that juggernaut which will camp. *Acting out-of-character in a
role-play Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to Acting, act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-p ...
setting to disrupt the serious gameplay of others. *Luring many monsters or a single larger monster to chase the griefer, before moving to where other players are. The line of monsters in pursuit looks like a train, and hence this is sometimes called "training" or " aggroing". *Blocking other players so they cannot move to or from a particular area, or access an in-game resource (such as a
non-player character A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
); the game ''
Tom Clancy's The Division ''Tom Clancy's The Division'' is a 2016 online-only action role-playing video game developed by Massive Entertainment and published by Ubisoft. It was released on 8 March for Microsoft Windows, PlayStation 4, and Xbox One. It is set in a near ...
'' was found to have a serious problem with this at launch, where griefers could stand in the doorway out of the starting area, trapping players in the spawn room. *Intentionally attempting to crash a server through lag or other means (such as spawning large amounts of resource-demanding objects), in order to cause interference among players. *In Catan (board game), repeatedly refusing to trade with another player, making plays which disproportionately harm a certain opponent's winning chances with no obvious benefit to themselves. Can also lead to a kingmaking scenario where a player is deliberately given the win, usually to spite another. * Smurfing, the process of creating extra accounts and deliberately losing games to enter a lower skill rank than is appropriate, before playing at full skill against lower-ranked opponents, thus defeating them easily. *High-skill players deliberately losing in matches against low-skill players (usually due to shortage of players), causing the low-skill player's skill rating to artificially rise so that they will be routinely pitted against opponents they have no chance of winning against in the future. *Impersonating an enemy to trick someone into attacking the griefer, so that a player is flagged as having attacked the griefer. A notable example of this is early on in '' Ultima Online'', where players had a scroll that could change their appearance to that of a monster, with the only way to tell the difference between them and a real monster being to click on them and read their name. Attacking a monster-disguised griefer would flag the player as a murderer, causing the town guard to kill the player. *Starting a vote to kick someone in hopes of others blindly agreeing to do so, so that the griefer faces no repercussions while other players have unwittingly gotten rid of an innocent person. The term is sometimes applied more generally to refer to a person who uses the internet to cause distress to others as a prank, or to intentionally inflict harm, as when it was used to describe an incident in March 2008, when malicious users posted
seizure A seizure is a sudden, brief disruption of brain activity caused by abnormal, excessive, or synchronous neuronal firing. Depending on the regions of the brain involved, seizures can lead to changes in movement, sensation, behavior, awareness, o ...
-inducing animations on
epilepsy Epilepsy is a group of Non-communicable disease, non-communicable Neurological disorder, neurological disorders characterized by a tendency for recurrent, unprovoked Seizure, seizures. A seizure is a sudden burst of abnormal electrical activit ...
forums.


Industry response

Many subscription-based games actively oppose griefers, since their behavior can drive away business. It is common for developers to release server-side upgrades and patches to annul griefing methods. Many online games employ
gamemasters A gamemaster (GM; also known as game master, game manager, game moderator, referee, storyteller, or master of ceremonies) is a person who acts as a facilitator, organizer, officiant regarding rules, arbitrator, and moderator for a multiplayer r ...
that reprimand offenders. Some use a
crowdsourcing Crowdsourcing involves a large group of dispersed participants contributing or producing goods or services—including ideas, votes, micro-tasks, and finances—for payment or as volunteers. Contemporary crowdsourcing often involves digit ...
approach, where players can report griefing. Malicious players are then red-flagged, and are then dealt with at a gamemaster's discretion. As many as 25% of
customer support Customer support is a range of services to assist customers in making cost effective and correct use of a product. It includes assistance in planning, installation, training, troubleshooting, maintenance, upgrading, and disposal of a product. Rega ...
calls to companies operating online games deal specifically with griefing.
Blizzard Entertainment Blizzard Entertainment, Inc. is an American video game developer and Video game publisher, publisher based in Irvine, California, and a subsidiary of Activision Blizzard. Originally founded in 1991, the company is best known for producing the h ...
has enacted
software components Component-based software engineering (CBSE), also called component-based development (CBD), is a style of software engineering that aims to construct a software system from components that are loosely-coupled and reusable. This emphasizes the sep ...
to combat griefing. To prevent non-consensual attacks between players, some games such as '' Ultima Online'' have created separate realms for those who wish to be able to attack anyone at any time, and for those who do not. Others implemented separate servers. When ''
EverQuest ''EverQuest'' is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) originally developed by Verant Interactive and 989 Studios for Windows. It was released by Sony Online Entertainment in March 1999 in North America, ...
'' was released, Sony included a PvP switch where people could fight each other only if they had enabled that option. This was done in order to prevent the player-killing that was driving people away from ''Ultima Online'', which at that time had no protection on any of its servers. ''
Second Life ''Second Life'' is a multiplayer virtual world that allows people to create an Avatar (computing), avatar for themselves and then interact with other users and user-created content within a multi-user online environment. Developed for person ...
'' bans players for harassment (defined as being rude or threatening, making unwelcome sexual advances, or performing activities likely to annoy or alarm somebody) and assault (shooting, pushing, or shoving in a safe area, or creating scripted objects that target another user and hinder their enjoyment of the game) in its community standards. Sanctions include warnings, suspension from ''Second Life'', or being banned altogether. '' Eve Online'' has incorporated activities typically considered griefing into the gameplay mechanisms. Corporate spying,
theft Theft (, cognate to ) is the act of taking another person's property or services without that person's permission or consent with the intent to deprive the rightful owner of it. The word ''theft'' is also used as a synonym or informal shor ...
,
scams A scam, or a confidence trick, is an attempt to defraud a person or group after first gaining their trust. Confidence tricks exploit victims using a combination of the victim's credulity, naivety, compassion, vanity, confidence, irresponsibil ...
, gate-camping, and PvP on non-PvP players are all part of the gaming experience. This does not mean that the developers are indifferent to the negative effect that these activities may have on players, it is simply their choice with regards to the culture and atmosphere that they intended for the game. Players are advised to approach unfamiliar situations in the game with an appropriate level of caution, develop strategies to deal with the presence of these elements, and take personal responsibility for their in-game actions. Certain activities are allowed by the developers, but are still considered illegal in the game itself and result in in-game consequences, such as the unavoidable loss of the attacker's ship when engaging in combat with a non-allowed target in high-security space. Shooters such as '' Counter Strike: Global Offensive'' have implemented peer review systems, where if a player is reported too many times, multiple higher ranked players are allowed to review the player and determine if the reports are valid, and apply a temporary ban to the player's account if necessary. The player's name is omitted during the replay, as well as those of the other 9 players in the game. In October 2016, Valve implemented a change that will permanently ban a player if they receive two penalties for griefing. Many ''
Minecraft ''Minecraft'' is a 2011 sandbox game developed and published by the Swedish video game developer Mojang Studios. Originally created by Markus Persson, Markus "Notch" Persson using the Java (programming language), Java programming language, the ...
'' servers have rules against griefing. In ''Minecraft'' freebuild servers, griefing is often the destruction of another player's build, and in other servers the definition ranges, but almost all servers recognize griefing as harassment. Most servers use temporary bans for minor and/or first-time incidents, and indefinite bans from the server for more serious and/or repeat offences. While many servers try to fight this, other servers, like 2b2t, allow griefing as part of the gameplay. By the early 2020s, '' Grand Theft Auto Online'' has experienced a drastic increase in griefing, due in part to the emergence of bugs and better money-making opportunities. Common griefing techniques within the game abuse passive mode and trivially accessible weaponized vehicles. Developer Rockstar has implemented measures such as a longer cool-down on passive mode, patching invincibility glitches, and removing passive mode from weaponized vehicles in recent updates. In addition, the game also features a reputation system that, in effect, after excessive "bad sport point" accumulation, will mark players as "bad sports", allowing them to only play in lobbies with other "bad sports". Such points are either accumulated over time or gained within a certain time frame and are acquired by actions such as destroying another player's personal vehicle, or quitting jobs early. This is one of the more controversial features of the game, as some point out flaws such as the game not considering if destruction of a vehicle was self-defense. Bethesda Softworks Games, a division of ZeniMax Media Inc., has a clear code of conduct that does not allow griefing, as indicated in section 3.2. Whether this has any effect is debatable, with numerous forum posts about ongoing griefing behaviour. Because the boilerplate response to generating a ticket about such a player, contains the clause "''Please note, to protect individual privacy, we do not disclose the outcome of our investigation.''", there is unfortunately no transparency to indicate whether violations to the code of conduct (by griefing) are taken seriously by Bethesda/ZeniMax. '' Fallout 76'' attempted to discourage players from griefing by marking them as wanted criminals, which one can get a reward for killing. Wanted players cannot see any other players on the world map, and must rely on their normal player view. However, this has instead become another mechanism to engage in griefing, by luring other players into PvP, in which they largely have no chance to survive because of the perk loadout and weapons used by the griefer. An example of this is by breaking resource locks in a player camp, which will make the griefer wanted, with the hope that the camp owner will find them to retaliate, and thereby initiate PvP with the griefer.


See also

* 2b2t *
Aimbot On online games, cheating subverts the rules or mechanics of the games to gain an unfair advantage over other players, generally with the use of third-party software. What constitutes cheating is dependent on the game in question, its rules, ...
*
Anti-social behaviour Anti-social behaviours, sometimes called dissocial behaviours, are actions which are considered to violate the rights of or otherwise harm others by committing crime or nuisance, such as stealing and physical attack or noncriminal behaviours s ...
*
Dark triad The dark triad is a psychological theory of personality, first published by Delroy L. Paulhus and Kevin M. Williams in 2002, that describes three notably offensive, but non-pathological personality types: Machiavellianism, sub-clinical narcissi ...
*
Glossary of video game terms Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A ...
*
Internet troll In slang, a troll is a person who posts deliberately offensive or provocative messages online (such as in social media, a newsgroup, a forum, a chat room, an online video game) or who performs similar behaviors in real life. The methods and ...
*
Leeroy Jenkins Leeroy Jenkins is a player character created by Ben Schulz in Blizzard Entertainment's multiplayer online video game ''World of Warcraft''. The character was popularized in a 2005 viral video of game footage. In the video, having been absent ...
* Lulz *
Online harassment Cyberbullying (cyberharassment or online bullying) is a form of bullying or harassment using Electronic communication network, electronic means. Since the 2000s, it has become increasingly common, especially among teenagers and Adolescence, a ...
*
Schadenfreude Schadenfreude (; ; "harm-joy") is the experience of pleasure, joy, or self-satisfaction that comes from learning of or witnessing the troubles, failures, pain, suffering, or humiliation of another. It is a loanword from German. Schadenfreude ...
*
Spamming Spamming is the use of messaging systems to send multiple unsolicited messages (spam) to large numbers of recipients for the purpose of commercial advertising, non-commercial proselytizing, or any prohibited purpose (especially phishing), or si ...
*
Video game exploit In video games, an exploit is the use of a bug or glitch, in a way that gives a substantial unfair advantage to players using it. However, whether particular acts constitute an exploit can be controversial, typically involving the argument that t ...
* Wikipedia:Griefing *
Scorched earth A scorched-earth policy is a military strategy of destroying everything that allows an enemy military force to be able to fight a war, including the deprivation and destruction of water, food, humans, animals, plants and any kind of tools and i ...


References


External links


''Globe and Mail'': "Frontier justice: Can virtual worlds be civilized?"

"Ready, set, game: Learn how to keep video gaming safe and fun."


see also Anshe Chung
Research paper on griefing
To view this PDF paper, the host website requires a subscription to the digital library.
"Feature: The Griefer Within"
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
.
"Mutilated Furries, Flying Phalluses: Put the Blame on Griefers", WIRED MAGAZINE: ISSUE 16.02




- feature article at VideoGamer.com {{Media and human factors Internet trolling MUD terminology Video game terminology Video game culture