The legion of fictional deities in the
World of Greyhawk campaign setting for the
Dungeons & Dragons fantasy roleplaying game covers an extensive range of spheres of influence, allowing players to customize the spiritual beliefs and powers of their characters, and as well as giving
Dungeon Masters a long list of gods from which to design evil temples and minions. Although the Greyhawk campaign world, when it was merely a home game, started with no specific gods, the value of having deities available for both players and game plot purposes was quickly realized. The number of deities has varied with each version of the campaign world that has been published, but for many years numbered a few dozen. It has only been since 1999 that the number of gods increased dramatically to almost 200, due to the volume of newly published material that was subsequently integrated into the campaign world.
Greyhawk as a home campaign: very few deities
When Dungeons & Dragons was developed in the early 1970s by Gary Gygax and Dave Arneson, one of the archetypal character classes in the original game was the cleric, a character who received divine powers from "the gods". However, when Gygax started to build his own campaign world called Greyhawk, one facet of culture that he did not address was organized religion. Since his campaign was largely built around the needs of lower-level characters, he didn't think specific deities were necessary, since direct interaction between a god and a low-level character was very unlikely. Some of his players took matters into their own hands, calling upon Norse or Greek gods such as
Odin
Odin (; from non, Óðinn, ) is a widely revered Æsir, god in Germanic paganism. Norse mythology, the source of most surviving information about him, associates him with wisdom, healing, death, royalty, the gallows, knowledge, war, battle, v ...
or
Zeus
Zeus or , , ; grc, Δῐός, ''Diós'', label=Genitive case, genitive Aeolic Greek, Boeotian Aeolic and Doric Greek#Laconian, Laconian grc-dor, Δεύς, Deús ; grc, Δέος, ''Déos'', label=Genitive case, genitive el, Δίας, ''D� ...
, or even
Conan's Crom
Crom or CROM may refer to:
Places
* Crom, a townland in County Fermanagh, Northern Ireland
* Crom Estate, a Northern Irish National Trust Property
** Crom Castle
* Ben Crom, a mountain in the Mourne Mountains in County Down, Northern Ireland
* Cr ...
in times of dire need. However, some of the players wanted Gygax to create and customize a specific deity so that cleric characters could receive their divine powers from someone less ambiguous than "the gods". Gygax, with tongue in cheek, created two gods:
Saint Cuthbert
Cuthbert of Lindisfarne ( – 20 March 687) was an Anglo-Saxon saint of the early Northumbrian church in the Celtic tradition. He was a monk, bishop and hermit, associated with the monasteries of Melrose and Lindisfarne in the Kingdom of Nor ...
—who brought non-believers around to his point of view with whacks of his cudgel —and
Pholtus
This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game.
A
Al'Akbar
Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
, whose fanatical followers refused to believe that any other gods existed. Because both of these deities represented aspects of Good, Gygax eventually created a few evil deities to provide some villainy.
In Gygax's serialized novella ''The Gnome Cache'', which was set in Greyhawk, a shrine to St. Cuthbert (spelled "St. Cuthburt") is mentioned; this was the first published reference to a Greyhawk deity.
Greyhawk deities and the folio edition
In 1980, TSR published Gygax's home campaign world as a 32-page folio,
World of Greyhawk (known as the "folio edition" to differentiate it from later versions). However, Gygax did not include any details of the deities he used in his home campaign at this time.
Several adventure modules were quickly published to support the folio edition, and one of them,
C1 ''The Hidden Shrine of Tamoachan'', featured the first deities designed specifically for a World of Greyhawk setting. The adventure was designed to introduce players to the
Aztec
The Aztecs () were a Mesoamerican culture that flourished in central Mexico in the post-classic period from 1300 to 1521. The Aztec people included different Indigenous peoples of Mexico, ethnic groups of central Mexico, particularly those g ...
-like
Olman
The Olmec heartland is the southern portion of Mexico's Gulf Coast of Mexico, Gulf Coast region between the Tuxtla mountains and the Olmec archaeological site of La Venta, extending roughly 80 km (50 mi) inland from the Gulf of Mexico coastline a ...
humans of the
Amedio Jungle
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''— Dave Arneso ...
, a subject not covered in the folio edition. The Olman deities—largely drawn from
Aztec
The Aztecs () were a Mesoamerican culture that flourished in central Mexico in the post-classic period from 1300 to 1521. The Aztec people included different Indigenous peoples of Mexico, ethnic groups of central Mexico, particularly those g ...
culture—were
Mictlantecuhtli, god of death, darkness, murder and the underworld;
Tezcatlipoca, god of sun, moon, night, scheming, betrayals and lightning; and
Quetzalcoatl
Quetzalcoatl (, ; Spanish: ''Quetzalcóatl'' ; nci-IPA, Quetzalcōātl, ket͡saɬˈkoːaːt͡ɬ (Modern Nahuatl pronunciation), in honorific form: ''Quetzalcōātzin'') is a deity in Aztec culture and literature whose name comes from the Nahu ...
, god of air, birds and snakes. However, Gygax did not acknowledge these deities in any of his work on Greyhawk, and TSR did not publish any further references or adventures using this setting, effectively "orphaning" the Olman culture. The Olman deities were not included in any versions of the Greyhawk campaign setting until they reappeared in 1999 in ''
The Scarlet Brotherhood
''The Scarlet Brotherhood'' is a regional sourcebook for the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game.
Contents
''The Scarlet Brotherhood'' detailed the Scarlet Brotherhood lands, the Tilvanot Peninsula ...
'' by
Sean K. Reynolds
Sean K. Reynolds is an American professional game designer, who has worked on and co-written a number of ''Dungeons & Dragons'' supplements for Wizards of the Coast, as well as material for other companies.
Early life and inspiration
Sean Reyno ...
and in 2005 in the extensive list of deities published for the ''
Living Greyhawk
Living Greyhawk ("LG") was a massively shared ''Dungeons & Dragons'' Living Campaigns, living campaign administered by RPGA that ran from 2000 to 2008. The campaign setting and storyline were based on Gary Gygax's Greyhawk, World of Greyhawk setti ...
'' campaign.
Lacking any Greyhawk-specific deities in the folio edition, many Dungeon Masters using the ''World of Greyhawk'' setting borrowed generic deities from the just-published rulebook ''
Deities and Demigods
''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
'' for their Greyhawk campaigns. However, relief was in sight. In the August 1982 issue of
''Dragon'' (Issue 64), Gygax gave advice on how to adapt the 23 non-human deities from ''Deities and Demigods'' to the Greyhawk world, and he included a description of the first non-human deity designed specifically for Greyhawk,
Raxivort (god of the goblin-like
xvart
This is the list of ''Advanced Dungeons & Dragons'' 2nd edition monsters, an important element of that role-playing game. This list only includes monsters from official ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, In ...
s). A few months later, Gygax then published a long and very detailed five-part article in the November 1982 to March 1983 issues (Issues 67-71) of ''Dragon'' that outlined a pantheon of deities custom-made for worship by humans in the world of Greyhawk. In addition to his original Greyhawk deities, St. Cuthbert and Pholtus, Gygax added 17 more deities:
Gygax also used the hierarchy of deities as set out in the just-published ''Deities and Demigods'' rule book: ''greater god'', ''lesser god'', ''demi-god''. (Later , he would add two ranks below ''demi-god'': ''quasi-deity'', and ''hero-deity''.) Although later versions of the campaign setting would assign most of these deities to worship by specific races of humans, at this time they were generally worshipped by all humans of the Flanaess.
Greyhawk deities in the boxed set: Four human pantheons
In 1983, the folio edition was replaced by the greatly expanded
''World of Greyhawk'' boxed set. Gygax was not only able to include the nineteen new gods from his previously published ''Dragon'' articles, he also included 31 new gods, for a total of 50 deities. However, although the material regarding the 19 original deities was reprinted in full, only three of the "new" deities were also given a full description: Raxivort (whose full description had been published in ''Dragon'' the previous year),
Ulaa and
Xan Yae. The remainder of the new deities were simply listed by name and sphere of influence.
All but one of these deities—Raxivort being the exception—was primarily a human deity. By his own admission, Gygax's vision of Greyhawk (and of D&D) was of a human-centred world. In Gygax's original ''Dragon'' articles, he had made no mention of racial preferences for any of the gods; now the boxed set introduced four main human races: Suel, Oeridian, Bakluni and Flannae, and assigned most of the deities to be primarily worshipped by one or other of these races. The twelve deities of the Suel pantheon had been created by Len Lakofka, and he would subsequently publish a detailed five-part article on them in the July–November 1984 issues (#87–92) of ''Dragon''. Most of the other gods were assigned to one of the three remaining pantheons, while a few were either declared common to all humans or of unknown origin:
Additional deities
In February–June 1982, a year before the release of the boxed set,
Roger E. Moore
Roger E. Moore (born July 11, 1955, in Winchester, Kentucky) is a designer of role-playing games. He is best known for his long-running tenure as editor of '' Dragon'' magazine and was the founding editor of ''Dungeon'' magazine.
Early life
Mo ...
had published five articles in ''Dragon'' (Issues 58–62) describing deities of the non-human races available to players (elves, dwarves, halflings, gnomes, half-orcs) suitable for any generic Dungeons & Dragons campaign. In Issue 71 (March 1983), Gygax indicated that these twenty-four deities were now "Greyhawk legal"; this increased the number of Greyhawk deities from 50 to 74.
In the March 1983 issue (Issue 71) was an article detailing four unique characters of Greyhawk. The first two "quasi-deities"—
Heward
Heward is a surname. Notable people with the surname include:
* Anthony Heward (1918–1995), RAF commander
* Brian Heward (1935–2012), English footballer
* Dag Heward-Mills (born 1963), English-born evangelist etc. in Ghana
* Ian Heward (bo ...
and Keoghtom—had been created by Gygax as non-player characters (NPCs—characters designed to interact with players). The third,
Murlynd
This is a list of deities from the Greyhawk campaign setting (Dungeons & Dragons), campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game.
A
Al'Akbar
Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and gua ...
, was a character that had been created by Gygax's childhood friend
Don Kaye before Kaye's untimely death in 1975. The fourth, a "hero-deity" named
Kelanen
This is a list of deities from the Greyhawk campaign setting (Dungeons & Dragons), campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game.
A
Al'Akbar
Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and gua ...
, was developed to illustrate the "principle of advancement of power".
Heward, Keoghtom, and Murlynd were classified by Gygax as "quasi-deities," defined as "characters who have risen above the status of heroes, but who are not quite demi-gods." Other quasi-deities mentioned, but not detailed, included Daern, Johydee, Nolzur, Quall, and Tuerny. Kelanen was called a "Hero-Deity," defined as "one of the very powerful individuals who might, or might not, be a true deity."
With a few additions or deletions in subsequent versions of the campaign setting, the 50 human gods in the boxed set and most of Moore's non-human gods would form the core of Greyhawk deities for the next 22 years. However, Gygax's four quasi-deities would not be mentioned in any official Greyhawk material until 1998.
Greyhawk rises "From the Ashes"
Gygax, creator of the world of Greyhawk, was forced out of TSR at the end of 1985. For several years after his departure, there was little or no change to the world of Greyhawk, and the 1983 boxed set continued to be the campaign setting. Then in 1992, TSR released a new Greyhawk setting, ''
From the Ashes''. All of the human deities from the previous editions were kept, and one new demigod,
Mayaheine
This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game.
A
Al'Akbar
Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, was added. However, only the 7 greater gods, 18 intermediate gods and 6 demigods were given a full text description; the 29 lesser gods only received a single line on a summary chart.
For non-human deities, the 24 from Roger E. Moore's ''Dragon'' articles were kept, and a further 9 goblinoid and giant deities were added from the ''Deities and Demigods'' rulebook. However, the non-human gods were also simply listed in the summary chart; their full descriptions could be found in Moore’s original articles in back issues of ''Dragon,'' in ''
Unearthed Arcana'', or the old ''
Deities & Demigods'' rulebook. The sourcebook ''
Monster Mythology
''Monster Mythology'', published by TSR in 1992, is a sourcebook about non-human deities that can be used in fantasy role-playing games using the second edition rules for ''Advanced Dungeons & Dragons'' (''AD&D'').
Description
''Monster Mythol ...
'', written by the same author as ''From the Ashes'' (
Carl Sargent), was released earlier the same year, providing extensive details on these nonhuman pantheons for those without access to those earlier sources, as well as introducing many new nonhuman gods to the game. Deities introduced for the first time in ''Monster Mythology'' include the elven goddess
Sehanine Moonbow
The elf is a humanoid race in the ''Dungeons & Dragons'' fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. Elves are renowned for ...
, who is mentioned prominently in ''From the Ashes''.
Altogether, "From the Ashes" increased the total number of deities to 92.
Greater human deities in "From the Ashes"
Intermediate human deities in "From the Ashes"
Lesser human deities in "From the Ashes"
Human demi-deities in "From the Ashes"
Demi-human deities in "From the Ashes" (the races that could be used by players)
Greyhawk receives another makeover
The overall departure of the Greyhawk campaign from Gygax's original world to the darker vision set out in ''From the Ashes'' was not well-received by the public, and TSR stopped publishing Greyhawk material in 1993. Several years later, financially strapped by a cash-flow crisis, TSR was bought by
Wizards of the Coast (WotC), and the moribund Greyhawk setting was revived.
In the ''
Greyhawk Player's Guide
The ''Player's Guide'', also known as the ''Greyhawk Player's Guide'' or the ''Player's Guide to Greyhawk'', is a sourcebook for the ''World of Greyhawk'' campaign setting for the ''Dungeons & Dragons'' role-playing game. Written by Anne Brown, th ...
'' published in 1998, the list of deities was expanded, although only human deities (and one monstrous god,
Raxivort) were mentioned on page 19. The book notes on page 18 that "this is not a comprehensive list, even for humans, and includes very few demihuman or humanoid gods." Page 62 mentions two dwarven deities,
Moradin
Moradin is the chief deity in the dwarven pantheon in the ''Dungeons & Dragons'' game and is a member of the default D&D pantheon. In 3rd edition, Moradin's domains are Creation, Earth, Good, Law, and Protection. The 5th Edition ''Players Han ...
and
Clangeddin Silverbeard, who do not appear on that list, and directed interested readers to ''
Unearthed Arcana'' or ''Monster Mythology'' for details on those gods.
Deities added to the setting in the ''Player's Guide'' include
Al'Akbar
This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game.
A
Al'Akbar
Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eigh ...
,
Daern,
Kyuss,
Dalt
''N'',''N''-Diallyltryptamine (DALT) is a tryptamine derivative which has been identified as a new psychoactive substance. It has been used as an intermediate in the preparation of radiolabeled diethyltryptamine.
One of the more pronounced effe ...
,
Jascar
This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game.
A
Al'Akbar
Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eigh ...
,
Osprem
This is a list of deities from the Greyhawk campaign setting (Dungeons & Dragons), campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game.
A
Al'Akbar
Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and gua ...
,
Vatun,
Zodal,
Johydee,
Kelanen
This is a list of deities from the Greyhawk campaign setting (Dungeons & Dragons), campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game.
A
Al'Akbar
Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and gua ...
, Keoghtom and
Murlynd
This is a list of deities from the Greyhawk campaign setting (Dungeons & Dragons), campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game.
A
Al'Akbar
Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and gua ...
. (The latter three were the "quasi-deities" described by Gary Gygax back in ''Dragon'' in 1983, and also appearing in the ''Glossography'' in the
1983 boxed set.) In addition to Raxivort, the lesser god of xvarts, a new elvish demi-god,
Ye'Cind (music, Good), was added, bringing the total number of deities appearing on page 19 to 74. However, none of the gods were given any description, leaving players to search for background information on worshippers and ethos in older published material.
The following year, the sourcebook ''
The Scarlet Brotherhood
''The Scarlet Brotherhood'' is a regional sourcebook for the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game.
Contents
''The Scarlet Brotherhood'' detailed the Scarlet Brotherhood lands, the Tilvanot Peninsula ...
'' by
Sean K. Reynolds
Sean K. Reynolds is an American professional game designer, who has worked on and co-written a number of ''Dungeons & Dragons'' supplements for Wizards of the Coast, as well as material for other companies.
Early life and inspiration
Sean Reyno ...
introduced a new human race, the
Touv
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson ...
, and the nine gods of their pantheon. In addition, the sourcebook also included the
quasi-Aztec Olman pantheon that had been introduced in 1980 but never used in campaign material.
Third edition of D&D and ''Living Greyhawk''
In 2000, WotC produced a new Third Edition of D&D, and made Greyhawk the default campaign setting for D&D—that is, unless a Dungeon Master specifically used a different campaign setting, it was assumed that his or her D&D game was set in the world of Greyhawk. Since Greyhawk was the default setting, the new gods were automatically added to the campaign pantheon. In addition, administrators of the
Living Greyhawk
Living Greyhawk ("LG") was a massively shared ''Dungeons & Dragons'' Living Campaigns, living campaign administered by RPGA that ran from 2000 to 2008. The campaign setting and storyline were based on Gary Gygax's Greyhawk, World of Greyhawk setti ...
shared world campaign that started in 2001 decided that every Greyhawk deity previously mentioned in any official source—human and non-human—as well as any god published by WotC in the future, would be a Greyhawk-legal deity. By 2005, this policy had almost tripled the total number of deities to 193; the list now covered every race found in the Greyhawk world, and almost every conceivable sphere of power was mentioned.
In 2008, the 4th edition of Dungeons and Dragons changed the default campaign setting from Greyhawk to an undefined "World", sometimes referred to as the "points of light" setting. Most of the deities of the new default pantheon are new, but a number of deities from Greyhawk, such as
Pelor
This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game.
A
Al'Akbar
Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
and
Kord, are also included.
To date, WotC has not produced any new material for the Greyhawk world since the introduction of the 4th Edition, leaving the following list of Greyhawk deities unchanged for the time being:
3rd edition List of Greyhawk Deities
Associated with humans
Greater deities
Intermediate deities
Lesser deities
Demigods
Hero-gods
Deities associated with demihumans
Greater deities
Intermediate deities
Lesser deities
Demi-deities
Hero-deities
Deities associated with humanoids and other races
Greater deities
*
Maglubiyet (
goblins
A goblin is a small, grotesque, monstrous creature that appears in the folklore of multiple European cultures. First attested in stories from the Middle Ages, they are ascribed conflicting abilities, temperaments, and appearances depending on t ...
)
Intermediate deities
*
Blibdoolpoolp (
kuo-toa
This is the list of ''Advanced Dungeons & Dragons'' 2nd edition monsters, an important element of that role-playing game. This list only includes monsters from official ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, In ...
)
*
Grolantor (hill giants, ettins, ogres)
*
Hruggek (bugbears)
*
Kurtulmak (
kobolds
A kobold (occasionally cobold) is a mythical sprite. Having spread into Europe with various spellings including "goblin" and "hobgoblin", and later taking root and stemming from Germanic mythology, the concept survived into modern times in Ger ...
)
*
Skoraeus Stonebones (stone giants)
*
Surtr (fire giants)
*
Thrym (frost giants: cold)
*
Io (Neutral Dragon God, father of Tiamat and Bahamut)
Lesser gods
*
Bahamut
Bahamut, or Bahamoot ( ; ar, بهموت), is a monster that lies deep below, underpinning the support structure that holds up the earth, according to Zakariya al-Qazwini.
In this conception of the world, the earth is shouldered by an angel, w ...
(good
dragons)
*
Bargrivyek (goblins: cooperation and territory)
*
Grankhul (bugbears: hunting)
*
Khurgorbaeyag (goblins: slavery)
*
Nomog-Geaya
In the ''Dungeons & Dragons'' fantasy role-playing game, goblins are a common and fairly weak race of evil humanoid monsters. Goblins are non-human monsters that low-level player characters often face in combat.
Influences
Goblins in ''Dungeo ...
(hobgoblins: war)
*
Raxivort (
xvart
This is the list of ''Advanced Dungeons & Dragons'' 2nd edition monsters, an important element of that role-playing game. This list only includes monsters from official ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, In ...
s)
*
Sekolah (
sahuagin
This is the list of ''Advanced Dungeons & Dragons'' 2nd edition monsters, an important element of that role-playing game. This list only includes monsters from official ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, I ...
)
*
Semuanya (
lizardfolk)
*
Skerrit (
centaurs
A centaur ( ; grc, κένταυρος, kéntauros; ), or occasionally hippocentaur, is a creature from Greek mythology with the upper body of a human and the lower body and legs of a horse.
Centaurs are thought of in many Greek myths as being ...
)
*
Tiamat (evil dragons)
*
Vaprak, (
ogres
An ogre (feminine: ogress) is a legendary monster depicted as a large, hideous, man-like being that eats ordinary human beings, especially infants and children. Ogres frequently feature in mythology, folklore, and fiction throughout the world ...
and
trolls
A troll is a being in Nordic folklore, including Norse mythology. In Old Norse sources, beings described as trolls dwell in isolated areas of rocks, mountains, or caves, live together in small family units, and are rarely helpful to human bei ...
)
*
Yeenoghu
In the ''Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game man ...
(
gnoll Gnoll may refer to:
*Gnoll Country Park, a park in Wales
*The Gnoll, a sports ground in Wales
*Gnoll (fictional creature), a fictional species of human-hyena hybrids
See also
* Gnole, a fictional entity in ''The Book of Wonder'' anthology
* Knol ...
s)
Demi-deities
*
Laogzed (
troglodytes)
References
Further reading
*Gygax, Gary. ''
World of Greyhawk Fantasy Game Setting
''The World of Greyhawk Fantasy Game Setting'' and the ''World of Greyhawk Fantasy World Setting'' are two closely related publications from TSR, Inc. that detail the fictional ''World of Greyhawk'' campaign setting for the ''Dungeons & Dragons'' ( ...
'' (TSR, 1983).
*Holian, Gary,
Erik Mona
Erik Mona (born April 1974) is an American game designer who lives in Seattle, Washington.
Career
Mona was the Managing Editor of issues 1 and 2 of the '' Oerth Journal'', an online publication devoted to the ''World of Greyhawk'' campaign setti ...
,
Sean K Reynolds
Sean K. Reynolds is an American professional game designer, who has worked on and co-written a number of ''Dungeons & Dragons'' supplements for Wizards of the Coast, as well as material for other companies.
Early life and inspiration
Sean Reyno ...
, and
Frederick Weining. ''
Living Greyhawk Gazetteer
The ''Living Greyhawk Gazetteer'' (''LGG'') is a sourcebook for the ''World of Greyhawk'' campaign setting for the 3rd edition of the ''Dungeons & Dragons'' roleplaying game. Despite the title, the ''Living Greyhawk Gazetteer'' is not exclusive ...
'' (
Wizards of the Coast, 2000).
*
Moore, Roger E
Roger E. Moore (born July 11, 1955, in Winchester, Kentucky) is a designer of role-playing games. He is best known for his long-running tenure as editor of ''Dragon'' magazine and was the founding editor of ''Dungeon'' magazine.
Early life
Moor ...
. ''
Greyhawk: The Adventure Begins'' (TSR, 1998).
*Reynolds, Sean K. ''
The Scarlet Brotherhood
''The Scarlet Brotherhood'' is a regional sourcebook for the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game.
Contents
''The Scarlet Brotherhood'' detailed the Scarlet Brotherhood lands, the Tilvanot Peninsula ...
'' (TSR, 1999).
*Reynolds, Sean K, Frederick Weining, and Erik Mona. "Blood of Heroes." ''
Living Greyhawk Journal
The ''Living Greyhawk Journal'' was a periodical published by the Role-Playing Games Association (RPGA) as a stand-alone magazine from 2000 to 2004. It was published by Wizards of the Coast. The publication was intended to supplement the RPGA's ''L ...
'' #3 (
Paizo Publishing
Paizo Inc. (originally Paizo Publishing.) is an American role-playing game publishing company based in Redmond, Washington, best known for the tabletop role-playing game ''Pathfinder Roleplaying Game, Pathfinder''. The company's name is derived ...
, 2001).
*
Sargent, Carl
Carl Lynwood Sargent (11 December 1952 – 12 September 2018) was a British parapsychologist and author of several roleplaying game-based products and novels, who used the pen name Keith Martin to write ''Fighting Fantasy'' gamebooks.
Early life ...
. ''
From the Ashes'' (TSR, 1992).
*
Ward, James M. ''
Greyhawk Adventures
''Greyhawk Adventures'' is an accessory for the ''Advanced Dungeons & Dragons'' (''AD&D'') ''World of Greyhawk'' campaign setting.
Contents
''Greyhawk Adventures'' contains information about Greyhawk deities, clerics, major non-player characte ...
'' (TSR, 1988).
{{D&D topics
*
Greyhawk deities