Fear Effect 2
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''Fear Effect 2: Retro Helix'' is a 2001
action-adventure An action-adventure game is a video game genre, video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements f ...
video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual fe ...
developed by
Kronos Digital Entertainment Kronos Digital Entertainment was an American video game developer, founded by Stan Liu in 1992. It developed original properties, beginning with the visually appealing early 3D graphics, 3D fighting games ''Criticom'', ''Dark Rift'' and ''Cardin ...
and published by
Eidos Interactive Eidos Interactive Limited (formerly Domark Limited) was a British video game publisher based in Wimbledon, London. Among its franchises were '' Championship Manager'', '' Deus Ex'', ''Hitman'', '' Thief'' and ''Tomb Raider''. Domark was founded ...
for the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
. The game serves as a prequel to ''
Fear Effect ''Fear Effect'' is a 2000 action-adventure video game developed by Kronos Digital Entertainment and published by Eidos Interactive for the PlayStation. Set in the year 2050, the player controls three mercenaries in Hong Kong and contains elements ...
'' (2000).


Plot

''Fear Effect 2: Retro Helix'' begins in
Hong Kong Hong Kong)., Legally Hong Kong, China in international treaties and organizations. is a special administrative region of China. With 7.5 million residents in a territory, Hong Kong is the fourth most densely populated region in the wor ...
in the year 2048. The player delves into the colorful histories of the original cast of three mercenaries – and newcomer Rain Qin – as well as the extraordinary circumstances that brought them together. In the wake of a degenerative global
pandemic A pandemic ( ) is an epidemic of an infectious disease that has a sudden increase in cases and spreads across a large region, for instance multiple continents or worldwide, affecting a substantial number of individuals. Widespread endemic (epi ...
called EINDS (Environmentally Induced Nucleotides Degeneration Syndrome – pronounced "ends"), theft, murder, and terrorism have become big business. Hana Tsu-Vachel and Rain Qin are freelance operatives, Royce Glas is a washed-up former soldier, and Jacob "Deke" Decourt is a cutthroat assassin. Much of the game's intrigue lies in how these unlikely allies even manage to come together for one cause. From the start, each of them have their own motives, but they soon all become entangled in a sinister plot extending far beyond politics, espionage, or personal survival. The adventure takes players through a futuristic Hong Kong, the formidable walled city of
Xi'an Xi'an is the list of capitals in China, capital of the Chinese province of Shaanxi. A sub-provincial city on the Guanzhong plain, the city is the third-most populous city in Western China after Chongqing and Chengdu, as well as the most populou ...
, the lost tomb of the
first emperor Qin Shi Huang (, ; February 25912 July 210 BC), born Ying Zheng () or Zhao Zheng (), was the founder of the Qin dynasty and the first emperor of China. He is widely regarded as the first ever supreme leader of a unitary dynasty in Chine ...
of
China China, officially the People's Republic of China (PRC), is a country in East Asia. With population of China, a population exceeding 1.4 billion, it is the list of countries by population (United Nations), second-most populous country after ...
, and, finally, into the mountain island of the immortals, Penglai Shan.


Gameplay

Like the original ''Fear Effect'', the sequel features
cel-shaded Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3D computer graphics appear to be flat by using less shading color instead of a Color gradient, shade gradient or tints and shades. A cel shader is often us ...
character models on top of
pseudo-3D 2.5D (basic pronunciation two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in ...
environments that use looping full-motion video to give the appearance of constantly animated background elements. Players take control of each of the four main characters (Hana, Rain, Deke and Glas) at different times throughout the game, which enables multilateral perspective on the storyline. Retro Helix mostly relies on a third-person perspective. The controls are mapped without regard to the character's current position or direction faced. Unlike the original Fear Effect, however, Retro Helix offers players the option of a more traditional control scheme. At the player's disposal is a small arsenal of weapons, including a variety of firearms – including
pistol A pistol is a type of handgun, characterised by a gun barrel, barrel with an integral chamber (firearms), chamber. The word "pistol" derives from the Middle French ''pistolet'' (), meaning a small gun or knife, and first appeared in the Englis ...
s,
shotgun A shotgun (also known as a scattergun, peppergun, or historically as a fowling piece) is a long gun, long-barreled firearm designed to shoot a straight-walled cartridge (firearms), cartridge known as a shotshell, which discharges numerous small ...
s, and
assault rifle An assault rifle is a select fire rifle that uses an intermediate cartridge, intermediate-rifle cartridge and a Magazine (firearms), detachable magazine.C. Taylor, ''The Fighting Rifle: A Complete Study of the Rifle in Combat'', F.A. Moyer '' ...
s, specialty equipment such as a hand-held EMPs and a
taser Taser (stylized in all caps) is a line of handheld conducted energy devices (CED) sold by Axon Enterprise (formerly Taser International). The device fires two small barbed darts intended to puncture the skin and remain attached to the targe ...
, and one unique melee weapon for each character. ''Fear Effect 2'' is primarily focused on solving puzzles to progress rather than combating enemies. In spite of the heavy ordnance available, enemies are few and far between, with static – as opposed to dynamic – placement. The gameplay is intended to evoke tension and suspense, rather than relying on the nonstop action formula of standard shooters. This format has the consequence of making the gameplay arguably less difficult, although it is offset by the relative ease at which characters can die from enemy attacks and a number of instant-death scenarios. The fear gauge present in the original game returns for Retro Helix, a variation on the
health meter Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute ...
common to most action games.


Reception

''Fear Effect 2: Retro Helix'' received "favorable" reviews according to the
review aggregation A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where user ...
website
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. Jeff Lundrigan of '' NextGen'' said of the game, "Everyone who's mature enough to appreciate it and hoowns a PlayStation should buy this. You will not be disappointed. Now, sequel please!" (Ironically, the sequel was later cancelled, as described in the following section.) In Japan, where the game was ported for release under the name on November 15, 2001, ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' gave it a score of 27 out of 40. Michael "Major Mike" Weigand of ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' said, "Although it's marred by minor flaws, ''Retro Helix'' receives high marks for its engrossing story and brilliant technical aspects. The new gaming year gets off to a flying start with ''Fear Effect 2'', a must-have title that will keep gamers glued to their seats for days." The game was nominated for the "Best PlayStation Game" award at ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
''s Best and Worst of 2001 Awards, which went to ''
Tony Hawk's Pro Skater 3 ''Tony Hawk's Pro Skater 3'' is a 2001 skateboarding video game and the third installment in the ''Tony Hawk's'' series. It was published by Activision under the Activision O2 label in 2001 for the PlayStation, PlayStation 2, Game Boy Color and ...
''.


Cancelled sequel

An unreleased third game entitled ''Fear Effect Inferno'' was originally announced for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Interactive Entertainment, Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October, in Europe on 24 Novembe ...
as a sequel to the first game ''
Fear Effect ''Fear Effect'' is a 2000 action-adventure video game developed by Kronos Digital Entertainment and published by Eidos Interactive for the PlayStation. Set in the year 2050, the player controls three mercenaries in Hong Kong and contains elements ...
'' with
Kronos Digital Entertainment Kronos Digital Entertainment was an American video game developer, founded by Stan Liu in 1992. It developed original properties, beginning with the visually appealing early 3D graphics, 3D fighting games ''Criticom'', ''Dark Rift'' and ''Cardin ...
developing it and
Eidos Interactive Eidos Interactive Limited (formerly Domark Limited) was a British video game publisher based in Wimbledon, London. Among its franchises were '' Championship Manager'', '' Deus Ex'', ''Hitman'', '' Thief'' and ''Tomb Raider''. Domark was founded ...
publishing it at the time. The first trailer was released during E3 2002. The trailer depicted some of the only known footage of the game. While story details have been scarce, ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' editors promised that "the fusion fAsian myth and freaky modern themes" would be prominent like the previous two titles. Through the few demonstration clips that Kronos released during the game's development, fans have pieced together a portion of the game's plot. ''Fear Effect Inferno'' is based on the best ending the player could achieve in the first game ''
Fear Effect ''Fear Effect'' is a 2000 action-adventure video game developed by Kronos Digital Entertainment and published by Eidos Interactive for the PlayStation. Set in the year 2050, the player controls three mercenaries in Hong Kong and contains elements ...
''. Therefore, the demons set forth by Jin have been killed, Glas' arm has been "reattached," and Deke's body and soul have been restored. According to the videos, ''Fear Effect Inferno''s story chronicled Hana's capture by a group of demons disguised as human doctors and nurses. Hana is placed in an asylum where tests are performed on her. During this time, she has several hallucinations, which range from Hana's completion of ancient tasks to her friends, including Hana herself, getting slaughtered by beasts. As she completed more challenges, Hana gained power from these ancient beings, allowing her to escape the grasp of the asylum's demons and experiments. Meanwhile, Deke is working from the inside, possibly as a "patient," killing any and all individuals that get in his way while searching for Hana. By the end of the journey, the four bounty hunters would once again face the fires of Hell, and fight the remaining demons Besides the demons themselves, their previously-human experiments, henchmen with sunglasses, and a woman that vaguely resembles Wee Ming, no "main enemy" was ever highlighted. However, ''Fear Effect Inferno'' promised more characterization during the course of the adventure. Many drastic changes to the characters were expected to take place during the events of ''Fear Effect Inferno''. As the trailers and demonstration clips explained, Glas and Rain would begin a sexual relationship. At the same time, Hana and Glas would develop closer bonds, which would have created a love triangle for the three bounty hunters. The fates of the characters themselves are unknown; it was never revealed if any of the deaths witnessed by Hana or the player would be permanent. Only a few screenshots exist that hint at the gameplay style of ''Inferno''. Based on these images, it was concluded that the gameplay would have been nearly identical to the previous two games. However, a new weapon system would have allowed players to map a firearm to the "X" (Cross) button and another to the "O" (Circle) button on the
DualShock 2 The DualShock (originally Dual Shock, trademarked as DUALSHOCK or DUAL SHOCK, with the PlayStation 5 version as DualSense) is a line of gamepads developed by Sony Interactive Entertainment (formerly Sony Computer Entertainment) for the PlayStat ...
controller. This would have allowed numerous weapon combinations. In addition, updated diving moves could be executed to quickly evade enemy fire. The environment itself would have allowed players to hide from hazards, such as bullets, and function as a way to avoid detection. It was rumored that players could control certain actions during scripted in-game fight scenes, requiring the player to execute timed button combinations to fight certain opponents. ''Inferno'' would have introduced the separation of the "Health" and "Fear" Meters. However, it is not known how the "Fear" Meter would have affected gameplay since it functioned as both in the previous two titles. Graphically, ''Inferno'' would have resembled the previous two titles with a "next-gen facelift." Using the PlayStation 2's graphical capabilities, pre-rendered scenes, which would have shown the characters talking and performing more animation-intensive actions, would have been rendered at a higher resolution. Like the previous two games, the background environments would have been short, pre-rendered animations, using a technique utilized by some portions of ''
Final Fantasy X is a 2001 role-playing video game developed and published by Square (video game company), Square for PlayStation 2. The tenth main installment in the ''Final Fantasy'' series, it is the first game in the series to feature fully 3D computer gra ...
''. The polygonal characters would have been rendered using a cel-shaded method similar to the ones used in the previous two ''Fear Effect'' titles for the PlayStation. Other gimmicks, such as Hana frequently changing clothes, would have been prominent in the game, as well; in the existing clips alone, Hana dons no fewer than 4 different outfits. The game's status changed rapidly towards the end of 2002 and was finally cancelled in 2003. However, between the announcement and the cancellation, information was scarce. News of the cancellation did not come to fans until 2004, years after the game's initial announcement and quiet absence. Even Sandy Abe, the
CFO A chief financial officer (CFO) is an officer of a company or organization who is assigned the primary responsibility for making decisions for the company for projects and its finances; i.a.: financial planning, management of financial risks, re ...
of Kronos at the time, hinted that Eidos might give the series a second chance under a new developer, such as
Crystal Dynamics Crystal Dynamics, Inc. is an American video game developer based in San Mateo, California. The studio is best known for its games in the ''Tomb Raider'', '' Legacy of Kain'', and '' Gex'' series. Madeline Canepa, Judy Lange, and Dave Morse ...
, but this was only true for the ''
Tomb Raider ''Tomb Raider'', known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an Action-adventure game, action-adventure video game series created by British video game developer Core Design. The franchise i ...
'' franchise. However Abe later stated in an email, "Unfortunately Fear Effect probably will not get picked up." Reports varied as to the status of the game between 2002 and 2003. While an early report by ''GameSpot'' in May 2003 described the game as simply "on hold", ''IGN'' broke the news during their "Missing in Action" series of articles that the game had been cancelled. According to ''IGN''s report, the game "was the first of Eidos' victims to its more stringent quality assurance program." Due to the game's delayed progress, it was either given more development time or cancelled. Unfortunately, only the development staff knew of the game's status following this condemnation but according to the fans the content was big and still enough to publish. According to ''IGN'', "at some point in late 2002 or early 2003, Kronos did indeed shop it to various publishers. Nobody, however, bit."


Revival

On February 17, 2015,
Square Enix is a Japanese Multinational corporation, multinational holding company, video game publisher and entertainment conglomerate. It releases role-playing video game, role-playing game franchises, such as ''Final Fantasy'', ''Dragon Quest'', and '' ...
announced that it would allow developers to create games based on some of their old Eidos IPs via the Square Enix Collective project, including the ''Fear Effect'' IP. On April 7, 2016, a new entry in the series titled '' Fear Effect Sedna'' was announced.


Notes


References


External links

* {{Fear Effect series 2001 video games Action-adventure games Cyberpunk video games Eidos Interactive games Kronos Digital Entertainment games LGBTQ-related video games PlayStation (console) games PlayStation (console)-only games Single-player video games Video game prequels Video games adapted into comics Video games based on Chinese mythology Video games developed in the United States Video games featuring female protagonists Video games set in China Video games set in Hong Kong Video games set in the 2040s Fiction set in 2048 Video games with cel-shaded animation