''Fast Striker'' is a vertically
scrolling shooter developed and published by German developer
NG:Dev.Team in 2010 for the
Neo Geo MVS. The player flies a space fighter craft through levels to shoot waves of enemies. The game was ported to
Dreamcast,
iOS,
Neo Geo AES,
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
, and
PlayStation Vita
The PlayStation Vita (PS Vita) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 17, 2011, then in other international territories on February 22, 2012, and was produced ...
.
''Fast Striker'' was developed in conjunction with HUCAST's ''
DUX'' over the course of six years after the Hellwig brothers founded NG:Dev.Team and development of their first video game, ''
Last Hope'', was completed. The team went with a different approach for their vertical-scrolling shooter project compared to the level memorization focus of ''Last Hope'', emphasising fast-paced reflex action and an elaborate scoring system. The staff also received support from German shooter communities during beta testing, advising from ''
Twinkle Star Sprites'' designer Yoshiyasu Matsushita and approval from
SNK Playmore.
''Fast Striker'' was met with mixed reception from critics. Reviewers praised its fast action, scoring system, techno soundtrack, speed, and adjustable difficulty levels that alters each playthrough but others criticized the gameplay, monochrome visual style, pacing and short length, as well as the lack of additional options on the PlayStation versions.
Gameplay
''Fast Striker'' is a
science fiction
Science fiction (often shortened to sci-fi or abbreviated SF) is a genre of speculative fiction that deals with imaginative and futuristic concepts. These concepts may include information technology and robotics, biological manipulations, space ...
-themed vertically scrolling shoot 'em up game in which the player take control of a space fighter craft through six increasingly difficult stages in order to defeat an assortment of enemy forces and bosses.
At the start, there are three difficulty modes to choose from (Novice, Original and Maniac), each one hosting unique scoring systems.
In Novice mode, the enemies' color palette are altered to make them more visible and the player collects golden stars to gain points. In Original mode, the ship has a shield that can be activated for a brief protection time period against incoming enemy bullets and holding the down the spread fire button will also perform a short burst of rockets.
Maniac mode introduces new strategies to obtain higher scores and the player can activate "Grind Mode" by concentrating the ship's laser on a large enemy, turning green and destroyed enemies will give high scores.
Development
''Fast Striker'' was developed by NG:Dev.Team in conjunction with HUCAST's ''DUX'' over the course of six years as their second project, after the brothers René and Timm Hellwig founded the company and development of ''Last Hope'' was completed, though René stated they considered game development as a hobby at the time.
In various interviews, René stated that the team went with a different approach to the project, focusing on fast-paced reflex action and emphasis on an elaborate scoring system when compared ''Last Hope'', which was more bulky and required players to memorize the level.
The team developed ''Fast Striker'' using a Neo Geo development kit and also took more time to test the game, with German shooter communities Triggerzone and Daddelking participating in the game's beta testing phase.
''Twinkle Star Sprites'' designer Yoshiyasu Matsushita also tested and liked the title, giving the team advices to improve the project.
René claimed that the team also got quality approval from SNK Playmore for their project but did not get a license due to complications with reviving the Neo Geo platform.
The title employs
computer-generated imagery
Computer-generated imagery (CGI) is a specific-technology or application of computer graphics for creating or improving images in Digital art, art, Publishing, printed media, Training simulation, simulators, videos and video games. These images ...
for stages, runs at 60
frames per second
A frame is often a structural system that supports other components of a physical construction and/or steel frame that limits the construction's extent.
Frame and FRAME may also refer to:
Physical objects
In building construction
*Framing (co ...
and displays up to 180 simultaneous enemy bullets on-screen.
The music was co-composed by Christian Werdehausen and Ronny Leuendorf.
[''Fast Striker'' user's manual MVS LE (Neo Geo MVS, WW)] Antone Pires and Steven Wen served as character artists.
A two-player mode was planned but scrapped due to technical issues.
Release
''Fast Striker'' was first released by NG:Dev.Team for the
Neo Geo MVS on June 30, 2010, while a limited edition included a soundtrack album.
At 1560
megabits of data, it is one of the largest game developed for the Neo Geo platform.
The MVS release supports software updates via a USB port and employs an anti-piracy system using proprietary hardware.
A
Dreamcast version dubbed ''Fast Striker 1.5'' featuring an "Omake" game mode
was released in December 2010.
It was released as a Japanese-style DVD packaging in three editions;
a regular edition, a deluxe edition limited to 1000 copies featuring an alternate cover art and a soundtrack enclosed with the game, as well as a pack containing both editions. An
iOS version based on the Dreamcast port was released in North America on March 27, 2011, and later in Europe on April 22 of the same year.
In 2013, a
Neo Geo AES version limited to 150-200 copies was also released.
In October 2018,
Eastasiasoft published ''Fast Striker'' worldwide on
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
and
PlayStation Vita
The PlayStation Vita (PS Vita) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 17, 2011, then in other international territories on February 22, 2012, and was produced ...
via
PlayStation Network. Eastasiasoft also published a physical edition for both PS4 and PS Vita via
Play-Asia in a special cardboard box with embossed art on the front.
Reception
''Fast Striker'' received "mixed or average" reviews, according to
review aggregator
A review aggregator is a system that collects reviews and ratings of products and services, such as films, books, video games, music, software, hardware, or cars. This system then stores the reviews to be used for supporting a website where user ...
site
Metacritic
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
,
but according to NG:Dev.Team co-founder Timm Hellwig, sales of the game only totaled to 60% of ''Last Hope'' before it.
''ReVival''s Cyril Denis called it an "excellent" shoot 'em up game.
Carlos Oliveiros of Spanish magazine ''GamesTribune'' praised the art design, techno soundtrack, enemy variety and adjustable difficulty but criticized the Dreamcast conversion for being a straightforward adaptation of the Neo Geo MVS original, monocromatic stage visuals and lack of a two-player mode.
''
Retro Gamer
''Retro Gamer'' is a British magazine, published worldwide, covering Retrogaming, retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' ...
''s Darran Jones and Stuart Hunt commended its fast-paced action, attack formations, bosses, intricate bullet patterns, music, mechanics and scoring system.
''
Jeuxvideo.com''s Dominique Cavallo criticized the graphics for being unpleasant, techno soundtrack and overall length, but praised the scoring mechanics, gameplay and adjustable difficulty levels that alters each playthrough.
''MAN!AC''s Matthias Schmid commended the Dreamcast version for running at a consistent framerate, the addition of "Omake" mode from revision 1.5, thought-out scoring system and soundtrack but criticized the visuals and stages for their monotonous colors and abundance of bullets during gameplay.
Likewise, Spanish publication ''RetroManiac'' commended NG:Dev.Team for balancing their game to cater to a wider audience, praising the scoring system, visual presentation, speed and music, and called ''Fast Striker'' a pretty remarkable shooter.
''Vida Extra''s Oscar Bouzo criticized the PlayStation Vita conversion for its lack of additional options and "ugly" 3D stage design but commended the release for the bosses and gameplay differences each difficulty mode offers.
In a similar manner, ''
Push Square''s Nathanial Eker criticized the PlayStation 4 port for its Neo Geo-style graphics for the "ugly" color palette, lack of extra options and basic gameplay, though he gave positive remarks to the soundtrack.
''
Oprainfall''s Nick Benefield gave the title a positive outlook on PS Vita, praising the upbeat music, bosses, visuals and gameplay but criticized the power-up system.
References
External links
*
{{DEFAULTSORT:Fast Striker
2010 video games
Arcade video games
Dreamcast homebrew games
Homebrew software
Indie games
IOS games
Neo Geo games
NG:Dev.Team games
PlayStation 4 games
PlayStation Network games
PlayStation Vita games
Science fiction video games
Single-player video games
Unauthorized video games
Vertically scrolling shooters
Video games developed in Germany
Eastasiasoft games