''FIFA International Soccer'' is a 1993
association football video game developed by
EA Canada
EA Vancouver (formerly known as EA Burnaby, then EA Canada) is a Canadian video game developer located in Burnaby, British Columbia. The development studio opened as Distinctive Software in January 1983, and is also Electronic Arts's largest a ...
's Extended Play Productions team and published by
EA Sports
EA Sports is a division of Electronic Arts that develops and publishes sports video games. Formerly a marketing gimmick of Electronic Arts, in which they imitated real-life sports networks by calling themselves the "EA Sports Network" (EASN) ...
. The game was released for the
Sega Mega Drive/Genesis console in December 1993 and ported to numerous other systems in 1994. It is the first game in the
''FIFA'' series.
The game was positively received by critics upon release; critics lauded the detail and animation of the footballers in the game, the crowd sound effects, and the overall presentation. The speed the game ran at and issues with the response to the player's input were seen as the game's primary faults. The
3DO version added multiple camera views and more detailed graphics than other versions. The game sold well, with the Mega Drive version becoming the best-selling home video game of 1993 in the United Kingdom.
It later served as a
pack-in game
Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms.
0–9
A
...
for the Goldstar 3DO, and led to a sequel, ''
FIFA Soccer 95''.
Gameplay
''FIFA International Soccer'' simulates the sport of
association football
Association football, more commonly known as football or soccer, is a team sport played between two teams of 11 Football player, players who almost exclusively use their feet to propel a Ball (association football), ball around a rectangular f ...
. In particular, the game is based on international matches. The game utilises an
isometric viewpoint, unlike other football games at the time such as ''
Tehkan World Cup'' or ''
Sensible Soccer'' which utilised a
bird's-eye view
A bird's-eye view is an elevated view of an object or location from a very steep viewing angle, creating a perspective (graphical), perspective as if the observer were a bird in flight looking downward. Bird's-eye views can be an aerial photog ...
or ''
Kick Off'' which used a top-down view. The player controls one of the eleven footballers on their team at a time, with the ability to switch players on command. The game allows up to four human players at the same time, each controlling a different footballer. The players can choose to control a footballer on the same team or on opposing teams. The remaining footballers are controlled by the computer.
Four modes of play — Exhibition, Tournament, Playoffs, and League — are available. Exhibition engages the player in a single match. Tournament mode resembles the format of the FIFA World Cup, UEFA European Championship, with the player controlling a team of their choice through a series of matches, starting with three
group games with the possibility of progressing to four further games in a
knockout format. Playoffs mode takes the same form, but skips the group games and starts at the first knockout game. League consists of eight teams who contest a double
round-robin tournament
A round-robin tournament or all-play-all tournament is a competition format in which each contestant meets every other participant, usually in turn.''Webster's Third New International Dictionary of the English Language, Unabridged'' (1971, G. & ...
.
The game features 48 national teams in total, plus a team called EA All Stars. Every team has 20 players. The players are fictional (some of them, e.g. Tim Ansell of England or Joe Della-Savia of Italy, are named after people credited as the development team) and look the same, except for darker skin of certain teams' players. There is also commentary from
Tony Gubba
David Anthony Gubba (23 September 1943 – 11 March 2013) was an English journalist and television sports commentator.
Life and career
Born in Manchester, Gubba was educated at Blackpool Grammar School. He began work as a local newspaper repor ...
(PC CD-ROM version).
An oversight by the developers makes it easy to score a goal by making a player stand in front of the opponent's goalkeeper when he holds the ball in his hands and is about to clear it away. The computer-controlled goalkeeper will kick the ball to the opposing player, giving the other an easy chance to score.
Playable nations
There are 48 national teams in the game:
AFC
*
*
*
*
*
CAF
*
*
*
*
*
CONCACAF
*
*
*
CONMEBOL
*
*
*
*
*
OFC
*
*
UEFA
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
Development
Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
(EA) had first ventured in the sports games market in 1988 with an
American football
American football, referred to simply as football in the United States and Canada and also known as gridiron football, is a team sport played by two teams of eleven players on a rectangular American football field, field with goalposts at e ...
title, ''
John Madden Football
''Madden NFL'' (known as ''John Madden Football'' until 1993) is an American football sports video game series developed by EA Orlando for EA Sports. The franchise, named after Pro Football Hall of Fame coach and commentator John Madden, has so ...
''. Updated versions of the game, along with golf and ice hockey games, followed under the
EASN (Electronic Arts Sports Network) banner. EA's European arm carried out research into the possibility of a sports game that would appeal to European audiences and decided that an association football game would stand the best chance of success, predicting high sales figures. EA US gave the go-ahead for the project to proceed, and a team of ten developers at EA's Canadian studios began work on the project led by Bruce McMillan. Initially, the development took place for the
Sega Mega Drive/Genesis under the working title of ''EA Soccer'', with a small budget of around $50,000-$100,000. The football game market leader at the time was ''
Sensible Soccer'', followed by ''
Kick Off'', which both used top-down viewpoints. EA's UK team looked at both games, but felt they needed to do something different to set themselves apart, by adding more realism and an
isometric viewpoint.
Other EA Sports titles held official licences from the leagues depicted to allow real team names, players and stadia to be included, and with a view to securing the same for their football title, EA signed a five-year deal with football's governing body, FIFA. The deal involved "minuscule" royalty payments, and on further inspection the reason became clear. The licence didn't include any team names, logos, player names, likenesses or stadia. The game would therefore only include national teams identified by country names and flags, and player names would be made up – several of the developers added their own names into the game. The licence for the forthcoming
1994 FIFA World Cup
The 1994 FIFA World Cup was the 15th FIFA World Cup, the world championship for men's national soccer teams. It was hosted by the United States and took place from June 17 to July 17, 1994, at nine venues across the country. The United States w ...
tournament was held by
U.S. Gold and their game was due for a Spring 1994 release in time for the tournament which was to take place in Summer 1994. EA decided they would need to bring forward their game ahead of the U.S. Gold title, and aimed for a Christmas 1993 release.
Questioning the recognition that the FIFA licence held in North America, EA suggested the game be released as Team USA Soccer in North America. Fearing a sales flop, they reversed the decision and decided to release the game worldwide under the FIFA International Soccer title, providing the option of moving unsold stock to other markets. Development of the game was completed in November 1993.
In June 1995,
Atari Corporation
Atari Corporation was an American manufacturer of Home computer, home computers and Video game console, video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology, Ltd., but then took on the Atari name less than ...
struck a deal with EA to bring select titles from their catalog to the
Atari Jaguar CD, with ''FIFA International Soccer'' being among them, however, this version was never released due to the commercial and critical failure of the
Atari Jaguar
The Atari Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. It is in the fifth generation of video game consoles, and it competed with Fourth generation of video game consoles, fo ...
platform.
Reception
Sales
EA initially anticipated sales of around 300,000 copies of the game in Europe. Upon release for the Sega Mega Drive, sales surpassed expectations.
In the United Kingdom, the game sold 400,000 copies in the last two weeks of December, becoming the fifth best-selling home video game of 1993 in the United Kingdom. It went on to sell more than 500,000 copies in its first four weeks.
The game remained number-one on the UK console charts through early 1994.
In the United States, it topped the Super NES sales chart in June 1994.
Critical
''FIFA International Soccer'' received mostly positive comments from the press. Reviewing the original Mega Drive version, ''
Edge
Edge or EDGE may refer to:
Technology Computing
* Edge computing, a network load-balancing system
* Edge device, an entry point to a computer network
* Adobe Edge, a graphical development application
* Microsoft Edge, a web browser developed by ...
'' magazine praised the way the crowd sounds reacted to the play on the field as well as the visual detail of the players and their animations with the isometric view. They highlighted that this did make for a slower game than one using a top-down view and described it a more of a simulator than a console game.
''
Mean Machines Sega
''Mean Machines'' was a multi-format video game journalism, video game magazine published between 1990 and 1992 in the United Kingdom.
History
In the late 1980s ''Computer and Video Games'' (''CVG'') was largely covering the outgoing generatio ...
'' described the game as the "greatest soccer game yet seen", praising the "superlative presentation" and the "utterly amazing" animation. With only minor concerns around the response time to the players input and the lack of an on-screen clock graphic, they awarded a score of 94%.
''
Computer Gaming World
''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'' in June 1994 said "''this'' is stunning. ''FIFA'' ... is a remarkably complete simulation of the sport". The magazine stated that "In no other game can you achieve such a high degree of pinpoint accuracy when passing", and praised players executing offensive or defensive stance depending on location.
''
Next Generation'' reviewed the Super NES version of the game, rating it four stars out of five, and stated that "''FIFA International Soccer'' for the Super NES is a great game. With its extremely fast action, sharp graphics, and sensible gameplay, this title is a winner."
''
GamePro
''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' gave the SNES version a positive review, commenting that "Strong and varied game play makes this the most realistic soccer game for the SNES." They also praised the graphics, animation,
digitized
Digitization is the process of converting information into a digital (i.e. computer-readable) format.Collins Dictionary. (n.d.). Definition of 'digitize'. Retrieved December 15, 2021, from https://www.collinsdictionary.com/dictionary/english ...
crowd chants, and accessibility to players of all skill levels.
They later commented that the Sega CD version is essentially identical to the Genesis and SNES versions aside from the addition of some
full-motion video
Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information duri ...
clips, but that this is not a bad thing because the previous versions didn't leave any room for improvement.
''Next Generation'' reviewed the 3DO version, and noted that this port differed considerably from the original Genesis version and most other ports, with the addition of multiple views, a rotating-camera effect and more detailed graphics. They described it as the "killer-app graphics showhorse" for the 3DO console, awarding it a maximum five star score.
''GamePro'' similarly remarked "FIFA 3DO is no mere port-over from the cartridge market." They especially praised the highly detailed graphics, multiple views, realistic gameplay, and six-player support.
Reviewing the Amiga port, most publications spoke favourably of the game's appearance. ''
Amiga Power
''Amiga Power'' (''AP'') was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future Publishing and ran for 65 issues, from May 1991 to September 1996.
History
The first issue of ''Amiga Power'' was publi ...
'', ''
CU Amiga
''Commodore User'', (also referred to as ''CU'') later renamed to ''CU Amiga'', is a British magazine initially published by Paradox Group before being acquired by EMAP.
Timeline
''Commodore User'' was launched in October 1983 with an initial pr ...
'' and ''
The One'' magazines all highlighted the amount of disk swapping required to play the game as a drawback.
Reaction to the changes in the controls required to adapt from the three buttons available on the
Mega Drive controller to the single button common on most Amiga
joystick
A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. Also known as the control column, it is the principal control devic ...
s were mixed. ''
Amiga Format
''Amiga Format'' was a British monthly computer magazine for Amiga computers, published by Future Publishing. The magazine lasted 136 issues from 1989 to 2000. The magazine was formed when Future split '' ST/Amiga Format'' into two separate pub ...
'' said of hitting the button in an attempt to shoot at the goal, "occasionally the ball flies into the onion bag; other times it seems you are just passing the ball to the keeper." ''Amiga Power'' described the outcome of pressing the button as random.
''The One'', however, describes the control system as "excellent – to the point that it's easier to control" in comparison to the Mega Drive.
Accolades
In 1996, ''Next Generation'' listed the Genesis and 3DO versions as number 71 on their "Top 100 Games of All Time", saying it "put 3DO on the map after a year of disappointing titles for the system, and ... breathed life into EA's flagging sports line-up." They cited the zooming camera angles and the ability to have up to six players on the 3DO version as highlights. ''
VideoGames
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, mo ...
'' awarded it Best 3DO Game of 1994.
In 1995,
Total!
''Total!'' was a video game magazine published in the United Kingdom by Future plc. It was published monthly for 58 issues, beginning in December 1991 (cover-dated January 1992), with the last issue bearing the cover-date October 1996. A "1993 ...
ranked the game 18th in their "Top 100 SNES Games." They praised the isometric graphics that gave the game more realistic and better animated visuals and praised the sound effects. In 1995,
Flux
Flux describes any effect that appears to pass or travel (whether it actually moves or not) through a surface or substance. Flux is a concept in applied mathematics and vector calculus which has many applications in physics. For transport phe ...
magazine rated the 3DO version 53rd on its Top 100 Video Games writing: "Player Controllable camera angles help make FIFA 3DO, without a doubt, the most advanced sports title to date."
Legacy
A sequel, ''
FIFA Soccer 95'', was released in July 1994 exclusively for the Mega Drive/Genesis. This started the
''FIFA'' series, with a new game released every year since in the main series, alongside spin-off series games based around a particular tournament. The series passed 100 million total sales in 2010, and EA's licence to use the ''FIFA'' title runs through to 2022.
The Sega Genesis version was included as an extra in the sixth-generation console versions of ''
FIFA 06
''FIFA 06'', known as ''FIFA Soccer 06'' in North America, is a football simulation video game developed by EA Canada and published by Electronic Arts under the EA Sports label. It was released in the United States on 4 October 2005 for the Pl ...
'', which has been referred as ''FIFA 94''.
References
{{Authority control
1993 video games
Amiga games
Articles containing video clips
Association football video games
Cancelled Atari Jaguar games
Creative Assembly games
DOS games
EA Sports games
Electronic Arts games
FIFA (video game series)
Game Boy games
Game Gear games
Master System games
Multiplayer and single-player video games
Pack-in video games
Sega CD games
Sega Genesis games
Super Nintendo Entertainment System games
Tectoy games
Tiertex Design Studios games
Video games developed in Canada
Video games scored by Jeff van Dyck
Extended Play Productions games