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Eralash or ''Yeralash'' (russian: Ералаш) is a Russian
trick-taking card game A trick-taking game is a card or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such g ...
that is similar to
whist Whist is a classic English trick-taking card game which was widely played in the 18th and 19th centuries. Although the rules are simple, there is scope for strategic play. History Whist is a descendant of the 16th-century game of ''trump'' ...
. The Russian word "Eralash" means "jumble".


Description

Like whist and bridge, ''Eralash'' is played by foursomes divided into two partnerships facing each other, although it is possible to play variants of the game with only two or three players. It was a popular game in Russia before the Soviet era.


Rules

A full bridge deck of 52 cards is completely dealt out to the players for each hand. The cards in each suit rank from highest to lowest: A K Q J 10 9 8 7 6 5 4 3 2. Like whist, partners are determined by drawing cards, trump is determined by the last card dealt, and verbal strategy and planning (table talk) is not allowed. Partners work together to secure as many tricks as possible. Points are awarded for any tricks taken in a hand in excess of 7 — in other words, a partnership taking 8 tricks is awarded 1 point. The first partnership to gain 13 points wins the robber.


Terminology

* Leva A trick * Robber A game consisting of 13 points * Secant A few cards in the same suit, starting from Ace. * Singleton A hand containing a single card of any suit. * Comet When a card is trumped by both opposing players. * Invit One player plays the lowest card of the strongest suit, inviting their partner to play the highest card. * Sext major Six cards in order, from ace to nine inclusive. * Quarte major Four cards in order, from ace to jack inclusive. * Terz Major Ace, King and Queen. * Force By leading a suit that your opponent does not have, you force the player to trump. * To have tenas To have the first and third of the highest cards and be the last in the game in order.


Mentions in Russian literature

Fyodor Dostoevsky Fyodor Mikhailovich Dostoevsky (, ; rus, Фёдор Михайлович Достоевский, Fyódor Mikháylovich Dostoyévskiy, p=ˈfʲɵdər mʲɪˈxajləvʲɪdʑ dəstɐˈjefskʲɪj, a=ru-Dostoevsky.ogg, links=yes; 11 November 18219 ...
, ''
Demons A demon is a malevolent supernatural entity. Historically, belief in demons, or stories about demons, occurs in religion, occultism, literature, fiction, mythology, and folklore; as well as in Media (communication), media such as comics, video ...
'' : ''His whole figure seemed to exclaim “Cards! Me sit down to jumble with you! Is it consistent? Who is responsible for it? Who has shattered my energies and turned them to jumble? Ah, perish, Russia!” and he would majestically trump with a heart.''
Ivan Turgenev Ivan Sergeyevich Turgenev (; rus, links=no, Ива́н Серге́евич Турге́невIn Turgenev's day, his name was written ., p=ɪˈvan sʲɪrˈɡʲe(j)ɪvʲɪtɕ tʊrˈɡʲenʲɪf; 9 November 1818 – 3 September 1883 ( Old Style da ...
, '' Fathers and Sons'' : "Indeed? After dinner, then, we will have a jumble, and I will despoil him utterly." : "Ha, ha, ha! We shall see, we shall see."


References


External links


Rules of the Eralash Card Game
Contract bridge Russian card games Year of introduction missing French deck card games {{Card-game-stub