Eisuke Ogura
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is a game designer working for
SNK is a Japanese video gaming and interactive entertainment company. It was founded in 1978 as by Eikichi Kawasaki and began by developing arcade games. SNK is known for its Neo Geo arcade system on which the company established many franchises ...
. Originally an artist for pixel animations and illustrations, Ogura became the creative director of the
fighting game The fighting game video game genre, genre involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter- ...
''
The King of Fighters XV is a 2022 fighting game developed by KOF Studio and published by SNK in Japan and Koch Media internationally for PlayStation 4, PlayStation 5, Windows, and Xbox Series X/S. It is the fifteenth main installment in the ''The King of Fighters'' seri ...
''.


Career

Eisuke Ogura joined SNK in 1996 and worked for the ''Fatal Fury'' series. His first title was ''Real Bout Special'' where he met his senior
Yasuyuki Oda (born 1972) is a Japanese game designer. Oda showed an interest in gaming during his childhood that led him to study animations when growing up. He debuted as a developer for SNK, doing debugs of certain games while being a major planner in ''Garo ...
. He did pixel art starting from the port ''Dominated Mind'', helped on others titles from the series. Ogura was famous for working in the game '' Garou: Mark of the Wolves''. Ogura tried to take advantage of Neo Geo's console limitations in order to create appealing 2D animations. Ogura also served as character designer for '' Ogre Battle Gaiden: Prince of Zenobia''. However, by that time SNK fell into bankruptcy which depressed Ogura as most of his partners moved to other companies. Ogura became the main designer for most of ''
The King of Fighters ''The King of Fighters'' (''KOF'') is a series of fighting games by SNK that began with the release of ''The King of Fighters '94'' in 1994. The series was initially developed for SNK's Neo Geo (system), Neo Geo MVS arcade hardware and received ...
'' games starting with '' XII'' although he did multiple animations for ''
The King of Fighters 2001 , also shortened as ''KOF 2001'', is an arcade fighting game produced for the Neo Geo and originally released in November 2001. The eighth game in ''The King of Fighters'' series, it was the first to be produced following the closure of the ...
''. Ogura expressed difficulties in the handling of the main characters like
Kyo Kusanagi is a character in SNK's ''The King of Fighters'' series of fighting games. The character was first introduced in the 1994 video game ''The King of Fighters '94'' as the leader of the Japan team from the series' title tournament. Kyo, head to th ...
as he, despite often wearing different outfits for story arc, he was given a more masculine appearance for ''
The King of Fighters XIII is a 2010 fighting game developed and published by SNK Playmore. It is the thirteenth installment in the ''The King of Fighters'' series. Released on Japanese arcades, it was ported to Xbox 360 and PlayStation 3 globally in 2011, and an update ...
''. Artist Ogura expressed pressure in drawing this incarnation of Kyo as it had to live up to a long reputation he has had ever since his introduction in 1994. When drawing Kyo in ''XIII'', Ogura aimed to give him a darker style while giving the art further depth than in ''XII''. In addition to the character illustrations and main visuals of this work, Ogura also worked on victory demo illustrations during the game. Ogura stated that designing
Ash Crimson is a character in ''The King of Fighters'' fighting game series developed by SNK Playmore. His first appearance was in '' The King of Fighters 2003'' as leader of its Hero Team. Ash, a teenager, participates in the series' fighting tournament ...
's final form was conceived shortly after he saw early designs of Saiki. Following this, Ogura tried drawing Ash's possessed form from ''The King of Fighters XIII'' where he was careful in showing that while the enemy's body is Ash's, the one fighting is Saiki as represented by his black flames. Despite early pressure about that, once seeing Saiki's similarities with Ash, Ogura managed to draw the Evil Ash easily. The idea behind this character was giving an vibe of a repulsive person while also coloring his outstanding black flames. For ''
The King of Fighters XIV is a 2016 fighting game developed by KOF Studio and published by SNK. It is the fourteenth main installment in the ''The King of Fighters'' series. It is the first game in the series to be rendered entirely in 3D, although gameplay is restri ...
'', Ogura created newcomers Shun'ei and Sylvie, distancing them from previous veterans. He was also in charge of
Athena Asamiya is a fictional character originally from the former SNK's 1987 video game ''Psycho Soldier''. An esper, Athena is a descendant of Athena (video game), Princess Athena from the earlier ''Athena (video game), Athena'' game. She later appears in '' ...
's look as the character always wears different clothing. Ogura is returning to make ''
The King of Fighters XV is a 2022 fighting game developed by KOF Studio and published by SNK in Japan and Koch Media internationally for PlayStation 4, PlayStation 5, Windows, and Xbox Series X/S. It is the fifteenth main installment in the ''The King of Fighters'' seri ...
'' but in the position of creative director with Tomohiro Nakata taking over his previous work. The team aims to improve the gameplay and graphics while also providing a more interesting story than the one from ''XIV''. Besides working for games, Ogura was the main illustrator for the
light novel A is a type of Genre fiction, popular literature novel from Japan usually classified as young adult fiction, generally targeting Adolescence, teens to Young adult, twenties or older. The definition is very vague, and wide-ranging. The abbr ...
''The King of Fantasy''. Across his years of working for ''The King of Fighters'', Ogura took a liking to the rivalry between Kyo and
Iori Yagami is a character from SNK's ''The King of Fighters'' video game series. The character first appeared in ''The King of Fighters '95'' as the leader of the Rivals Team, as the initial enemy and later rival of Kyo Kusanagi. Iori is the heir of the ...
due to their mutual respect as views their team ups as natural since they are not ashamed of working together.


References

{{DEFAULTSORT:Ogura, Eisuke Living people Japanese video game directors Year of birth missing (living people) SNK people Japanese video game artists