HOME

TheInfoList



OR:

Educational entertainment, also referred to by the
portmanteau In linguistics, a blend—also known as a blend word, lexical blend, or portmanteau—is a word formed by combining the meanings, and parts of the sounds, of two or more words together.
edutainment, is media designed to educate through
entertainment Entertainment is a form of activity that holds the attention and Interest (emotion), interest of an audience or gives pleasure and delight. It can be an idea or a task, but it is more likely to be one of the activities or events that have deve ...
. The term has been used as early as 1933. Most often it includes content intended to teach but has incidental entertainment value. It has been used by academia, corporations, governments, and other entities in various countries to disseminate information in classrooms and/or via television, radio, and other media to influence viewers' opinions and behaviors.


History


Concept

Interest in combining education with entertainment, especially in order to make learning more enjoyable, has existed for hundreds of years, with the
Renaissance The Renaissance ( , ) is a Periodization, period of history and a European cultural movement covering the 15th and 16th centuries. It marked the transition from the Middle Ages to modernity and was characterized by an effort to revive and sur ...
and Enlightenment being movements in which this combination was presented to students.. Komenský in particular is affiliated with the "school as play" concept, which proposes
pedagogy Pedagogy (), most commonly understood as the approach to teaching, is the theory and practice of learning, and how this process influences, and is influenced by, the social, political, and psychological development of learners. Pedagogy, taken ...
with dramatic or delightful elements. ''
Poor Richard's Almanack ''Poor Richard's Almanack'' (sometimes ''Almanac'') was a yearly almanac published by Benjamin Franklin, who adopted the pseudonym of "Poor Richard" or "Richard Saunders" for this purpose. The publication appeared continually from 1732 to 1758. ...
'' demonstrates early implementation of edutainment, with
Benjamin Franklin Benjamin Franklin (April 17, 1790) was an American polymath: a writer, scientist, inventor, statesman, diplomat, printer, publisher and Political philosophy, political philosopher.#britannica, Encyclopædia Britannica, Wood, 2021 Among the m ...
combining entertaining and educational content, such as puzzles and rules of conduct, into an instructional entity for colonists.. Later development of the concept of edutainment can be tied to
Walt Disney Walter Elias Disney ( ; December 5, 1901December 15, 1966) was an American animator, film producer, voice actor, and entrepreneur. A pioneer of the Golden age of American animation, American animation industry, he introduced several develop ...
, with his first educational short film, '' Tommy Tucker's Tooth'', being commissioned and shot in 1922 for the Deneer Dental Institute. The entry of the
U.S. The United States of America (USA), also known as the United States (U.S.) or America, is a country primarily located in North America. It is a federal republic of 50 states and a federal capital district, Washington, D.C. The 48 contiguous ...
into
World War II World War II or the Second World War (1 September 1939 – 2 September 1945) was a World war, global conflict between two coalitions: the Allies of World War II, Allies and the Axis powers. World War II by country, Nearly all of the wo ...
also had a major impact on the popularity of educational entertainment, as a relationship between Disney and the U.S. government formed; Disney was able to experiment with educational and nonfiction films in a way that continued even after the war,. with series such as ''
True-Life Adventures ''True-Life Adventures'' is a series of short and full-length nature documentary films released by Walt Disney Productions between the years 1948 and 1960. The first seven films released were thirty-minute shorts, with the subsequent seven film ...
'' and ''Disneyland''. In the transcript of an interview with Alexander P. de Seversky from The Walt Disney Archives, of which its date and interviewer is unknown, the following quotation is found:Since the 1970s, various groups in the United States, the United Kingdom, and Latin America have used edutainment to address health and social issues such as
substance abuse Substance misuse, also known as drug misuse or, in older vernacular, substance abuse, is the use of a drug in amounts or by methods that are harmful to the individual or others. It is a form of substance-related disorder, differing definition ...
,
immunization Immunization, or immunisation, is the process by which an individual's immune system becomes fortified against an infectious agent (known as the antigen, immunogen). When this system is exposed to molecules that are foreign to the body, called ' ...
,
teenage pregnancy Teenage pregnancy, also known as adolescent pregnancy, is pregnancy in a female under the age of 20. Worldwide, pregnancy complications are the leading cause of death for women and girls 15 to 19 years old. The definition of teenage pregnancy i ...
, HIV/
AIDS The HIV, human immunodeficiency virus (HIV) is a retrovirus that attacks the immune system. Without treatment, it can lead to a spectrum of conditions including acquired immunodeficiency syndrome (AIDS). It is a Preventive healthcare, pr ...
, and
cancer Cancer is a group of diseases involving Cell growth#Disorders, abnormal cell growth with the potential to Invasion (cancer), invade or Metastasis, spread to other parts of the body. These contrast with benign tumors, which do not spread. Po ...
. Initiatives in major universities, such as Johns Hopkins Center for Communication Programs. and the
University of Wisconsin–Madison The University of Wisconsin–Madison (University of Wisconsin, Wisconsin, UW, UW–Madison, or simply Madison) is a public land-grant research university in Madison, Wisconsin, United States. It was founded in 1848 when Wisconsin achieved st ...
,
NGOs A non-governmental organization (NGO) is an independent, typically nonprofit organization that operates outside government control, though it may get a significant percentage of its funding from government or corporate sources. NGOs often focus ...
such as PCI-Media Impact, and government agencies such as the U.S.
Centers for Disease Control The Centers for Disease Control and Prevention (CDC) is the national public health agency of the United States. It is a United States federal agency under the Department of Health and Human Services (HHS), and is headquartered in Atlanta, ...
(CDC) have produced edutainment content. Modern forms of edutainment include television productions, film, museum exhibits, and computer software which use entertainment to attract and maintain an audience, while incorporating deliberate educational content or messages. It is also apparent that educational elements are becoming implemented into traditionally recreational realms, such as vacations and games.


Terminology

The term ''edutainment'' has been used as early as 1933, with ''
The Australian Women's Weekly ''The Australian Women's Weekly'', sometimes known simply as ''The Weekly'', is an Australian monthly women's magazine published by Are Media in Sydney and founded in 1933. For many years it was the number one magazine in Australia before bein ...
'' describing it as a newly coined word in the broadcast industry for a genre of programming that blended radio lectures with elements of comedy shows. In 1954,
Walt Disney Walter Elias Disney ( ; December 5, 1901December 15, 1966) was an American animator, film producer, voice actor, and entrepreneur. A pioneer of the Golden age of American animation, American animation industry, he introduced several develop ...
used it to describe their '' True Life Adventures'' series. The
noun In grammar, a noun is a word that represents a concrete or abstract thing, like living creatures, places, actions, qualities, states of existence, and ideas. A noun may serve as an Object (grammar), object or Subject (grammar), subject within a p ...
''edutainment'' is a neologistic
portmanteau In linguistics, a blend—also known as a blend word, lexical blend, or portmanteau—is a word formed by combining the meanings, and parts of the sounds, of two or more words together.
used by Robert Heyman in 1973 while producing documentaries for the
National Geographic Society The National Geographic Society, headquartered in Washington, D.C., United States, is one of the largest nonprofit scientific and educational organizations in the world. Founded in 1888, its interests include geography, archaeology, natural sc ...
. It was used by Dr. Chris Daniels in 1975 to encapsulate the theme of his Millennium Project. This project later became known as The Elysian World Project. The terms "edutainment" (and "busitainment") were used in 2001 to explain how the CRUMPET project, on context-aware and personalised Tourism, refers to people travelling for adventure yet who also travel for education and business and who do not perceive themselves as classical "tourists". The offshoot word "Edutainer" has been used by Craig Sim Webb since before the turn of the millennium to describe an individual who offers edutainment presentations and performances.


Application


Audio and video

'' Schoolhouse Rock'', '' Wishbone'', ''
Sesame Street ''Sesame Street'' is an American educational television, educational children's television series that combines live-action, sketch comedy, animation, and puppetry. It is produced by Sesame Workshop (known as the Children's Television Worksh ...
'', and '' Bill Nye the Science Guy'' are examples of shows that use
music Music is the arrangement of sound to create some combination of Musical form, form, harmony, melody, rhythm, or otherwise Musical expression, expressive content. Music is generally agreed to be a cultural universal that is present in all hum ...
and video to teach topics like math, science, and history. Using music to aid memory dates back to the passing of ancient oral traditions, including the ''
Iliad The ''Iliad'' (; , ; ) is one of two major Ancient Greek epic poems attributed to Homer. It is one of the oldest extant works of literature still widely read by modern audiences. As with the ''Odyssey'', the poem is divided into 24 books and ...
'' and the ''
Odyssey The ''Odyssey'' (; ) is one of two major epics of ancient Greek literature attributed to Homer. It is one of the oldest surviving works of literature and remains popular with modern audiences. Like the ''Iliad'', the ''Odyssey'' is divi ...
''. Much of what edutainment can offer through audio and video especially, is accessible over the internet on platforms such as
YouTube YouTube is an American social media and online video sharing platform owned by Google. YouTube was founded on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim who were three former employees of PayPal. Headquartered in ...
, with such channels as '' Vsauce'', ''
CGP Grey CGP Grey is an American educational entertainment, educational YouTuber, podcaster, and Online streamer, live streamer based in the United Kingdom who creates explanatory videos on subjects including politics, geography, economics, sociology, h ...
'', '' MinutePhysics'', ''Meet Arnold,
Veritasium Derek Alexander Muller (born 9 November 1982) is a Science communication, science communicator and media personality, best known for his YouTube channel Veritasium, which has over 17.8 million subscribers and 3.3 billion views as of April 2025. ...
, ''and ''Crash Course''''. Public Service Broadcasting is a band that incorporates audio and footage from the
British Film Institute The British Film Institute (BFI) is a film and television charitable organisation which promotes and preserves filmmaking and television in the United Kingdom. The BFI uses funds provided by the National Lottery to encourage film production, ...
into their music and performances, and this partnership helps the British Film Institute showcase its material; their album '' Inform-Educate-Entertain'', which covers topics such as the climbing of
Mount Everest Mount Everest (), known locally as Sagarmatha in Nepal and Qomolangma in Tibet, is Earth's highest mountain above sea level. It lies in the Mahalangur Himal sub-range of the Himalayas and marks part of the China–Nepal border at it ...
and highway safety, demonstrates the connection between the concept of edutainment and their music.


Film and television

Motion pictures with educational content appeared as early as 1943, such as '' Private Snafu'', and can still be seen in films such as ''
An Inconvenient Truth ''An Inconvenient Truth'' is a 2006 American documentary film directed by Davis Guggenheim about former vice president of the United States Al Gore's campaign to educate people about Climate change, global warming. The film features a slide s ...
''. After
World War II World War II or the Second World War (1 September 1939 – 2 September 1945) was a World war, global conflict between two coalitions: the Allies of World War II, Allies and the Axis powers. World War II by country, Nearly all of the wo ...
, educational entertainment shifted towards television. Television programs can be divided into three main categories: those with primarily educational intentions, those with a high degree of both education and entertainment, and entertainment shows with incidental or occasional educational value. Mexican TV producer Miguel Sabido pioneered in the 1970s a form of edutainment via telenovelas, "soap operas for social change". The "Sabido method" has been adopted in many other countries subsequently, including India, Peru, Kenya, and China. In Mexico, the government in the 1970s successfully used a telenovela to promote family planning to curb the country's high birth rate. The third season of the television show ''MTV Shuga'' was analyzed by researchers and then published online in 2017 in terms of its effects related to its goal of educating African youth about
sexual health Sexual and reproductive health (SRH) is a field of research, health care, and social activism that explores the health of an individual's reproductive system and sexual well-being during all stages of their life. Sexual and reproductive healt ...
and HIV, and secondarily, gender-based violence. and . In the randomized control trials, those in the treatment group who watched the show for six months were "almost twice as likely" to get tested at HIV testing centers; mixed results were found in regards to the show's effects on gender-based violence.


Healthcare

Educating the public about health issues is a focus for many stakeholders, including the pharmaceutical industry. In recent years, several initiatives have used educational entertainment principles to highlight specific conditions or wider healthcare issues. Examples include In Memory about dementia, Millefeuille about psoriasis and This is Axiom about the challenges facing the UK's National Health Service.


Games

Games fulfill a number of educational purposes. Some games may be explicitly designed with education in mind, while others may have incidental or secondary educational value. All types of games, including
board Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a ...
,
card Card or The Card may refer to: Common uses * Plastic cards of various types: **Bank card **Credit card **Debit card **Payment card * Playing card, used in games * Printed circuit board, or card * Greeting card, given on special occasions Arts an ...
,
quiz A quiz is a form of mind sport in which people attempt to answer questions correctly on one or several topics. Quizzes can be used as a brief Educational assessment, assessment in education and similar fields to measure growth in knowledge, abil ...
zes, and video games, may be used in an educational environment. Educational games are designed to teach people about certain subjects, expand concepts, reinforce development, understand an historical event or culture, or assist them in learning a skill as they play. According to Paraskeva (2010), at least 68% of American households play video games. Many recent research articles postulate education and gaming can be joined to provide academic benefits. According to Van Eck (2006), there are three reasons why games are considered learning tools: 1. Ongoing research that has included the last 20 years of educational findings have proven that digital games can be educational; 2. The new generation of today wants "multiple streams of information" (p. 1), which includes quick and frequent interaction that allows inductive reasoning; and 3. The mere popularity of games has created a billion-dollar industry. The idea of playing a game assumes the person is engaging in that activity by choice. The activity should have some value of "fun". This does not mean that the person is engaging in the activity only for leisure pursuits; it can also include the desire to learn a skill, connect with other gamers (social community), and spend time in a chosen activity. The activity needs to remain one of choice for the gamer. Kim (2008) supports the use of off-the-shelf games with meta-cognitive strategies to provide an increase in students' cognitive performance.


Radio and podcasts

Radio Radio is the technology of communicating using radio waves. Radio waves are electromagnetic waves of frequency between 3  hertz (Hz) and 300  gigahertz (GHz). They are generated by an electronic device called a transmitter connec ...
can serve as an effective vehicle for educational entertainment. The British radio soap opera ''
The Archers ''The Archers'' is a British radio soap opera currently broadcast on BBC Radio 4, the corporation's main spoken-word Radio broadcasting, channel. Broadcast since 1951, it was famously billed as "an everyday story of country folk" and is now pr ...
'' has for decades been systematically educating its audience on agricultural matters; likewise, the
Tanzania Tanzania, officially the United Republic of Tanzania, is a country in East Africa within the African Great Lakes region. It is bordered by Uganda to the northwest; Kenya to the northeast; the Indian Ocean to the east; Mozambique and Malawi to t ...
n radio soap opera ''Twende na Wakati'' ("Let's Go With the Times") was written primarily to promote
family planning Family planning is the consideration of the number of children a person wishes to have, including the choice to have no children, and the age at which they wish to have them. Things that may play a role on family planning decisions include marit ...
. Likewise,
podcast A podcast is a Radio program, program made available in digital format for download over the Internet. Typically, a podcast is an Episode, episodic series of digital audio Computer file, files that users can download to a personal device or str ...
s have begun to exemplify the concept of edutainment, with some radio programs also becoming available in this digital format. Not only are there are series with educational elements that are listened to recreationally, but there are also podcasts used as an educational tool. Lessons based on podcasts have increased in popularity, with ''TeachersPayTeachers'' finding that lesson plans relating to podcasts rose in downloads by 21 percent and 650 percent in 2014 and 2015, respectively, which corresponded with the release of '' Serial''.. Other successful radio programs and/or podcasts that have fused entertainment and education include: * DJ Nihal's
BBC Radio 1 BBC Radio 1 is a British national radio station owned and operated by the BBC. It specialises in modern popular music and Contemporary hit radio, current chart hits throughout the day. The station provides alternative genres at night, including ...
radio show which centered around 'edutainment'. He mentions this term each time the show is broadcast. *"The Lawsons/ Blue Hills" – a radio program that was designed to help Australian farmers adjust to new farming methods. *"Tinka Tinka Sukh" – a Hindi-language radio program that results in environmental and health improvements in India. *Soul City – A successful South African radio serial drama that carried AIDS prevention messages. *The Donut Shop – A successful internet radio show talk about educational games that they think could be used in today's schools. *Radio Ado and its radio-drama "Pildoritas de la Vida Real", a Mexican radio soap opera designed to disseminate sexual education among teenagers. This radio-drama was produced by the University of Guadalajara and teenagers from Morelia, Michoacan, Mexico. *Khirki Mehendiwali – In an endeavour to improve maternal and child health practices in Bihar, a 37 episode long Radio Show Khirki Mehendiwali was created for the rural audience by BBC Media Action, India. Each approximately 15-minute episode beautifully blends information with entertainment to disseminate one specific message on maternal and child health. The show provides a window to the world to its rural listeners by not only giving them a glimpse of the world outside but also unlocking voices, feelings, dreams and information, which they had hitherto not heard or experienced. *'' Freakonomics Radio —'' A radio program, which is also released as a podcast, in which the complexities of everyday life are discussed by the author and co-author of the corresponding book, '' Freakonomics.'' *'' Invisibilia —'' The podcast series aspires to "explore the invisible forces that shape human behavior — things like ideas, beliefs, assumptions and emotions." *'' RadioLab —'' A radio program, which is also available as a podcast, that combines the studies of science, philosophy, and human nature. *''
Science Friday ''Science Friday'' (known as ''SciFri'' for short) is a weekly call-in talk show that broadcasts each Friday on public radio stations, distributed by WNYC Studios, and carried on over 500 public radio stations. ''SciFri'' is hosted by science ...
—'' A radio program that is also released as a podcast, which discusses science in a fun way. *'' Stuff You Should Know —'' A podcast that educates listeners about various topics while employing a conversational tone. *'' TED Radio Hour —'' A radio program and podcast that examines themes and ideas, using excerpts from
TED Talks TED Conferences, LLC (Technology, Entertainment, Design) is an American-Canadian non-profit media organization that posts international talks online for free distribution under the slogan "Ideas Change Everything" (previously "Ideas Worth Sprea ...
.


Toys

Toys are perhaps the earliest "edutainment" objects a person encounters, as many toys have also an educational aspect beside their
aesthetic Aesthetics (also spelled esthetics) is the branch of philosophy concerned with the nature of beauty and taste, which in a broad sense incorporates the philosophy of art.Slater, B. H.Aesthetics ''Internet Encyclopedia of Philosophy,'' , acces ...
appeal. They can teach children literacy, numerical, conceptual or motor skills. Many toys (e.g., a miniature
piano A piano is a keyboard instrument that produces sound when its keys are depressed, activating an Action (music), action mechanism where hammers strike String (music), strings. Modern pianos have a row of 88 black and white keys, tuned to a c ...
) are simply colorful, scaled-down versions of more complex objects, and thus can base children in skills and benefits associated with the latter. It is up to grown-ups to guide children to the toy's proper use in order to make the most out of it. Toys are often employed in the context of
mimicry In evolutionary biology, mimicry is an evolved resemblance between an organism and another object, often an organism of another species. Mimicry may evolve between different species, or between individuals of the same species. In the simples ...
and roleplay to partially experience personalities or situations not otherwise possible, very akin to
simulation A simulation is an imitative representation of a process or system that could exist in the real world. In this broad sense, simulation can often be used interchangeably with model. Sometimes a clear distinction between the two terms is made, in ...
in video games. They can be used as primitive means to nurture an
instinct Instinct is the inherent inclination of a living organism towards a particular complex behaviour, containing innate (inborn) elements. The simplest example of an instinctive behaviour is a fixed action pattern (FAP), in which a very short to me ...
or a
character trait In psychology, trait theory (also called dispositional theory) is an approach to the study of human personality psychology, personality. Trait theorists are primarily interested in the measurement of ''traits'', which can be defined as habitual pa ...
in children. Often, toys work simultaneously the other way, providing children with the means to ''express'' those things: a doll may be used by a girl to mimic her mother or express
motherhood A mother is the female parent of a child. A woman may be considered a mother by virtue of having given childbirth, birth, by raising a child who may or may not be her biological offspring, or by supplying her ovum for fertilisation in the case ...
as much as to explore it. Even for toys that don't possess explicit educational value, a thoughtful parent or teacher can turn a static
figurine A figurine (a diminutive form of the word ''figure'') or statuette is a small, three-dimensional sculpture that represents a human, deity or animal, or, in practice, a pair or small group of them. Figurines have been made in many media, with cla ...
, for example, into an object of interest, by pointing out its features or costumes, or referring to its history or science (e.g., a figurine of a Native American may be a starting point for exploring American history; a
Santa Claus Santa Claus (also known as Saint Nicholas, Saint Nick, Father Christmas, Kris Kringle or Santa) is a legendary figure originating in Western Christian culture who is said to bring gifts during the late evening and overnight hours on Chris ...
may be used to explore the roots of Christmas; a toy
astronaut An astronaut (from the Ancient Greek (), meaning 'star', and (), meaning 'sailor') is a person trained, equipped, and deployed by a List of human spaceflight programs, human spaceflight program to serve as a commander or crew member of a spa ...
to explore science...), which can be done in conjunction with a more-explicitly "edutaining" object, such as a
picture book A picture book combines visual and verbal narratives in a book format, most often aimed at young children. With the narrative told primarily through text, they are distinct from comics, which do so primarily through sequential images. The ima ...
. Most children are naturally inquisitive (possibly why they sometimes break their toys; simply to know what is inside or how it moves or what produces that sound), and caregivers should not waste this opportunity. Even ''grown-ups'' can learn through toys about children: what are their talents or interests; if they are more extrovert or introvert; indeed if they dislike toys and prefer social activities or sport, and thus capitalize on the children's abilities and correct what is wrong or lacking. Some toys are of considerable appeal and benefit to both children and adults, such as
Lego Lego (, ; ; stylised as LEGO) is a line of plastic construction toys manufactured by the Lego Group, a privately held company based in Billund, Denmark. Lego consists of variously coloured interlocking plastic bricks made of acrylonitri ...
or Rubik's Cube, as their design and implementation can range from the simple to the sophisticated.


Hip hop culture

The term "edutainment" was first made popular amongst the hip hop community by
KRS-One Lawrence "Kris" Parker (born August 20, 1965), better known by his stage names KRS-One (; an abbreviation of "Knowledge Reigns Supreme Over Nearly Everyone") and Teacha, is an American rapper from the Bronx. He rose to prominence as part of the ...
(a.k.a. The Teacha) thanks to his
Boogie Down Productions Boogie Down Productions (BDP) was an American hip-hop group formed in the Bronx, New York City, in 1986. It originally consisted of KRS-One, D-Nice, and DJ Scott La Rock. DJ Scott La Rock was murdered on August 27, 1987, five months after the ...
album by the same name. The term has since been borrowed to describe hip hop culture's innate pedagogical aesthetics. Examples of this include how Hip Hop uniquely combines both thought and action (see
Paulo Freire Paulo Reglus Neves Freire (19 September 1921 – 2 May 1997) was a Brazilian educator and philosopher whose work revolutionized global thought on education. He is best known for ''Pedagogy of the Oppressed'', in which he reimagines teaching ...
's use of praxis in '' Pedagogy of the Oppressed'') and values both Eurocentric values of rational thought and Afrocentric epistemology of kinetic, affective and emotional ways of knowing. Another example is in the transmission of technical and historical knowledge, the manner in which Hip Hop practitioners learn and exchange by sharing moments of performance together through ''building'' or ''building sessions.''


Corporations

The concept of educational entertainment is being used for building learning programs for organizations. High technology is used to make the programs entertaining and educational. As an example, PowerPoint presentations may become more entertaining with the addition of flashy animations or graphics. An article in a satirical newspaper, ''
The Onion ''The Onion'' is an American digital media company and newspaper organization that publishes satirical articles on international, national, and local news. The company is currently based in Chicago, but originated as a weekly print publication ...
'', poked fun at the concept of embellishing boring presentations with attention-catching effects. A fictional marketing executive in the article noted the previous lack of excitement in the presentation, saying "When we first finished the PowerPoint, the content was all there, but it still lacked that certain something."


Theme parks

Theme parks are a specific kind of setting in which the combination of entertaining and educational elements can be prevalent. Epcot at
Walt Disney World The Walt Disney World Resort is an destination resort, entertainment resort complex located about southwest of Orlando, Florida, United States. Opened on October 1, 1971, the resort is operated by Disney Experiences, a division of the Wa ...
, which is owned by
The Walt Disney Company The Walt Disney Company, commonly referred to as simply Disney, is an American multinational mass media and entertainment conglomerate headquartered at the Walt Disney Studios complex in Burbank, California. Disney was founded on October 16 ...
, is highly based on edutainment; the park features attractions that teach about the past, conservation, imagination, future technologies, and the world. The park's dedication plaque, written by Marty Sklar and Erwin Okun, states the following: "May EPCOT Center entertain, inform and inspire. And above all, may it instill a new sense of belief and pride in man's ability to shape a world that offers hope to people everywhere." The offerings and promotions at SeaWorld associated with the educational topics of
marine biology Marine biology is the scientific study of the biology of marine life, organisms that inhabit the sea. Given that in biology many scientific classification, phyla, family (biology), families and genera have some species that live in the sea and ...
, conservation, and animal rescue efforts are increasing at their current locations and in plans for the upcoming Abu Dhabi theme park, which is likely due to activism for animal rights. Other notable theme parks that incorporate educational elements and topics are Disney's Animal Kingdom, Holy Land Experience, Dinosaur World, Busch Gardens, and Puy du Fou.


Museums and public access areas

Edutainment is also a growing
paradigm In science and philosophy, a paradigm ( ) is a distinct set of concepts or thought patterns, including theories, research methods, postulates, and standards for what constitute legitimate contributions to a field. The word ''paradigm'' is Ancient ...
within the science center and
children's museum Children's museums are institutions that provide exhibits and programs to stimulate informal learning experiences for children. In contrast with traditional museums that typically have a hands-off policy regarding exhibits, children's museums fea ...
community in the United States, as well as in many other locations such as the zoo or a
botanical garden A botanical garden or botanic gardenThe terms ''botanic'' and ''botanical'' and ''garden'' or ''gardens'' are used more-or-less interchangeably, although the word ''botanic'' is generally reserved for the earlier, more traditional gardens. is ...
. Educational locations such as these are constantly looking for new and innovative ways to reach the surrounding public and get them interested in areas such as the fine arts, science, literature, and history. Additionally,
field trip A field trip or excursion is a journey by a group of associated peers, such as coworkers or school students, to a place away from their normal environment for the purpose of education or leisure, either within their country or abroad. When ar ...
visits to these educational places provide participants with interactional stimulus to learn about the content offered there. Since people are used to flashy, polished entertainment venues like movie theaters and theme parks, they demand similar experiences at science centers or museums. Consequently, interactive experiences, such as games and
mobile app A mobile application or app is a computer program or software application designed to run on a mobile device such as a smartphone, phone, tablet computer, tablet, or smartwatch, watch. Mobile applications often stand in contrast to desktop appli ...
s, are implemented in museums in order to more effectively help people learn about what they are seeing. Museums are also embracing the ability to use storytelling to engage people, especially those who are young, in hopes to increase attendance; all the while, though, it is possible for the focus and purpose of museums to be diluted. Thus, a museum or a zoo can be seen as just another business competing for entertainment dollars from the public, rather than as an institution that serves the public welfare through education or historical preservation.


Effects in the classroom

Much research has been done in association with edutainment and its effectiveness in its various forms. Particularly, the effects of the implementation of the concept of edutainment in the classroom setting have been studied on multiple occasions. The concept of flipped classrooms, in association with edutainment, was studied by Retta Guy and Gerald Marquis (2016), in which students were assigned video lessons and podcasts as opposed to projects prior to class; it was found that these students outperformed those in traditional classrooms, found the actual time in class to prompt more interaction, and thought the class to be more enjoyable, although there was a noticeable period of adaption. In a study conducted by Ruby Lynch-Arroyo and Joyce Asing-Cashman (2016), ''
Numb3rs ''Numbers'' (stylized as ''NUMB3RS'') is an American crime drama television series that originally aired on CBS from January 23, 2005, to March 12, 2010, with a total of six seasons consisting of 118 episodes. The series was created by Nico ...
'', which is an example of edutainment in the form of a television show, was integrated into the education of preservice mathematics teachers. The subsequent results exemplified the potential for edutainment to promote
critical thinking Critical thinking is the process of analyzing available facts, evidence, observations, and arguments to make sound conclusions or informed choices. It involves recognizing underlying assumptions, providing justifications for ideas and actions, ...
, increased engagement, and
growth mindset A mindset refers to an established set of attitudes of a person or group concerning culture, values, philosophy, frame of reference, outlook, or disposition. It may also arise from a person's worldview or beliefs about the meaning of life. Som ...
s. Similarly, Craig D. Cox, ''et al.'' (2017) conducted a study in which a mini-series that combined educational and entertaining elements was developed and presented to pharmacy preceptors; it was effective in increasing the confidence of the participants and was an honorable mention for the American Association of Colleges of Pharmacy Innovations in Teaching Award in 2015. A system that incorporated the concept of edutainment through the use of games has also been studied in association with
disabled Disability is the experience of any condition that makes it more difficult for a person to do certain activities or have equitable access within a given society. Disabilities may be cognitive, developmental, intellectual, mental, physica ...
students by Amal Dandashi, ''et al.'' (2015), and it was found that the system had a positive impact in terms of scores, coordination, communication, and memorization skills; after replaying, higher scores were often achieved as well. As for podcasts and narration specifically, according to a study conducted by Trish L. Varao Sousa, Jonathan S. A. Carriere, and Daniel Smilek (2013) with student participants, these forms may not be particularly helpful, as their use can result in both less information actually internalized and less engagement overall when compared to other "reading encounters."


Criticism

Debate regarding the value of educational entertainment and its implementation has been had for decades. The negative feedback received by Walt Disney for his ''
True-Life Adventures ''True-Life Adventures'' is a series of short and full-length nature documentary films released by Walt Disney Productions between the years 1948 and 1960. The first seven films released were thirty-minute shorts, with the subsequent seven film ...
'' series represents the views of some skeptics of the concept of edutainment. For example, the use of music along with the footage of animals, such as the circumstance in which "The courtship of tarantulas was set to a tango, while the movements of two scorpions were showcased with square dance music in the background" was criticized at the time; the purpose of the music was to enhance the footage, but some people took issue with this humanization. Additionally, without approval, some of the film crew of '' White Wilderness'' prompted unnatural behavior in lemmings that would be filmed, which then generated a negative response. ''
Sesame Street ''Sesame Street'' is an American educational television, educational children's television series that combines live-action, sketch comedy, animation, and puppetry. It is produced by Sesame Workshop (known as the Children's Television Worksh ...
'', a television show that demonstrates the concept of edutainment, has also specifically been subject to criticism. For instance, in an article published in ''
The Atlantic ''The Atlantic'' is an American magazine and multi-platform publisher based in Washington, D.C. It features articles on politics, foreign affairs, business and the economy, culture and the arts, technology, and science. It was founded in 185 ...
'' in May 1971, John Holt criticizes the promotion of "Right Answers" in the television show without actual action being taken by the children, and also argues that it is nonsensical and perplexing to have adults convey to children that everything that is to be discovered is logical and easy to understand. The argument that the concept of edutainment hurts the actual value of education has been prevalent as well. The book entitled '' Amusing Ourselves to Death'' by theorist
Neil Postman Neil Postman (March 8, 1931 – October 5, 2003) was an American author, educator, media theorist and cultural critic, who eschewed digital technology, including personal computers and mobile devices, and was critical of the use of personal com ...
demonstrates this notion, as it is claimed that areas of study have been "transformed into congenial adjuncts of show business." Museum professionals especially have faced this dilemma, as in study conducted by Pierre Balloffet, François H. Courvoisier, and Joëlle Lagier (2014), museum professionals did not have severe negative opinions of the incorporation of educational entertainment, but individuals nevertheless had varying viewpoints on "the appropriateness or potential risks of edutainment.".


See also

* After school special * ChuChu TV * Educational video game * Educational toy * Entertainment-Education * Games and learning *
Historical reenactment Historical reenactment (or re-enactment) is an educational entertainment, educational or entertainment activity in which mainly amateur hobbyists and history enthusiasts dress in historical uniforms and follow a plan to recreate aspects of a histor ...
*
Infotainment Infotainment (a portmanteau of ''information'' and ''entertainment''), also called soft news as a way to distinguish it from serious journalism or hard news, is a type of media, usually television or online, that provides a combination of inform ...
*
Educational software Educational software is a term used for any computer software that is made for an educational purpose. It encompasses different ranges from language learning software to classroom management software to reference software. The purpose of all th ...
* Kami (Takalani Sesame) * Politainment *
Public service announcement A public service announcement (PSA) is a message in the public interest disseminated by the media without charge to raise public awareness and change behavior. Oftentimes these messages feature unsettling imagery, ideas or behaviors that are des ...
*
Serious game A serious game or applied game is a game designed for a primary purpose other than pure entertainment. The "serious" adjective is generally prepended to refer to video games used by industries like defense, education, scientific exploration, he ...
* Social Impact Entertainment * Telenovelas * Traffic School by Improv


Citations


References

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * {{Education Systems thinking Communication design Pedagogy Video game terminology